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Stargate map changes and additions + new mineral wall sprites
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@@ -55,6 +55,27 @@
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/obj/item/clothing/shoes/winterboots,
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/obj/item/clothing/suit/hooded/wintercoat)
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/mob/living/simple_animal/hostile/skeleton/villager
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name = "undead villager"
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desc = "The reanimated remains of some poor villager."
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icon_state = "villager"
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icon_living = "villager"
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icon_dead = "villager"
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deathmessage = "collapses into a pile of bones!"
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loot = list(/obj/effect/decal/remains/human)
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/mob/living/simple_animal/hostile/skeleton/bone_warrior
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name = "bone warrior"
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desc = "An armed undead, wearing armor made of fallen skeletons."
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icon_state = "bone_warrior"
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icon_living = "bone_warrior"
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icon_dead = "bone_warrior"
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maxHealth = 100
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health = 100
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melee_damage_lower = 20
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melee_damage_upper = 25
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deathmessage = "collapses into a pile of bones, its armor turning into ashes!"
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loot = list(/obj/effect/decal/remains/human)
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/mob/living/simple_animal/hostile/skeleton/templar
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name = "undead templar"
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