diff --git a/code/modules/antagonists/nukeop/nukeop.dm b/code/modules/antagonists/nukeop/nukeop.dm index e0e457af..fade96e6 100644 --- a/code/modules/antagonists/nukeop/nukeop.dm +++ b/code/modules/antagonists/nukeop/nukeop.dm @@ -22,21 +22,21 @@ /datum/antagonist/nukeop/apply_innate_effects(mob/living/mob_override) var/mob/living/M = mob_override || owner.current + M.mirrorcanloadappearance = TRUE //Also gives them the option to use a mirror to load their custom character. Good luck if they use a plasma. update_synd_icons_added(M) /datum/antagonist/nukeop/remove_innate_effects(mob/living/mob_override) var/mob/living/M = mob_override || owner.current + M.mirrorcanloadappearance = FALSE update_synd_icons_removed(M) /datum/antagonist/nukeop/proc/equip_op() if(!ishuman(owner.current)) return var/mob/living/carbon/human/H = owner.current - H.set_species(/datum/species/human) //Plasamen burn up otherwise, and lizards are vulnerable to asimov AIs - H.equipOutfit(nukeop_outfit) - H.mirrorcanloadappearance = TRUE //Also gives them the option to use a mirror to load their custom character. Good luck if they use a plasma. + H.checkloadappearance() return TRUE /datum/antagonist/nukeop/greet() diff --git a/code/modules/awaymissions/corpse.dm b/code/modules/awaymissions/corpse.dm index fc7b5e31..f43c76f1 100644 --- a/code/modules/awaymissions/corpse.dm +++ b/code/modules/awaymissions/corpse.dm @@ -396,6 +396,7 @@ flavour_text = "You are a space bartender! Time to mix drinks and change lives. Smoking space drugs makes it easier to understand your patrons' odd dialect." assignedrole = "Space Bartender" id_job = "Bartender" + mirrorcanloadappearance = TRUE /datum/outfit/spacebartender name = "Space Bartender" @@ -408,6 +409,7 @@ /obj/effect/mob_spawn/human/beach outfit = /datum/outfit/beachbum + mirrorcanloadappearance = TRUE /obj/effect/mob_spawn/human/beach/alive death = FALSE diff --git a/code/modules/events/operative.dm b/code/modules/events/operative.dm index 9008d9b1..7fca4188 100644 --- a/code/modules/events/operative.dm +++ b/code/modules/events/operative.dm @@ -32,7 +32,6 @@ Mind.active = 1 Mind.transfer_to(operative) Mind.add_antag_datum(/datum/antagonist/nukeop/lone) - operative.mirrorcanloadappearance = TRUE //If they can get to a mirror in time, good luck partner message_admins("[ADMIN_LOOKUPFLW(operative)] has been made into lone operative by an event.") log_game("[key_name(operative)] was spawned as a lone operative by an event.")