mirror of
https://github.com/KabKebab/GS13.git
synced 2026-08-22 04:26:21 +01:00
Merge branch 'master' into Dynamic2
This commit is contained in:
@@ -76,6 +76,9 @@
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||||
/area/ruin/unpowered/syndicate_lava_base/circuits
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name = "Syndicate Lavaland Circuit Lab"
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/area/ruin/unpowered/syndicate_lava_base/outdoors //Putting this area down should prevent fauna from spawning nearby
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name = "Syndicate Lavaland Approach"
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icon_state = "red"
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||||
//Xeno Nest
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@@ -89,4 +92,4 @@
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//ash walker nest
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/area/ruin/unpowered/ash_walkers
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icon_state = "red"
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icon_state = "red"
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+119
-9
@@ -43,6 +43,12 @@
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var/rad_flags = NONE // Will move to flags_1 when i can be arsed to
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var/rad_insulation = RAD_NO_INSULATION
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var/icon/blood_splatter_icon
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var/list/fingerprints
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var/list/fingerprintshidden
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var/list/blood_DNA
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var/list/suit_fibers
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/atom/New(loc, ...)
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//atom creation method that preloads variables at creation
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if(GLOB.use_preloader && (src.type == GLOB._preloader.target_path))//in case the instanciated atom is creating other atoms in New()
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@@ -231,7 +237,7 @@
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return FALSE
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/atom/proc/CheckExit()
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return 1
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return TRUE
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/atom/proc/HasProximity(atom/movable/AM as mob|obj)
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return
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@@ -288,6 +294,11 @@
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if(SEND_SIGNAL(src, COMSIG_ATOM_GET_EXAMINE_NAME, user, override) & COMPONENT_EXNAME_CHANGED)
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should_override = TRUE
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if(blood_DNA && !istype(src, /obj/effect/decal))
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override[EXAMINE_POSITION_BEFORE] = " blood-stained "
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should_override = TRUE
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if(should_override)
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. = override.Join("")
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@@ -297,7 +308,7 @@
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/atom/proc/examine(mob/user)
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. = list("[get_examine_string(user, TRUE)].")
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if(desc)
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. += desc
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@@ -360,12 +371,14 @@
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//returns the mob's dna info as a list, to be inserted in an object's blood_DNA list
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/mob/living/proc/get_blood_dna_list()
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if(get_blood_id() != "blood")
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var/blood_id = get_blood_id()
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if(!(blood_id =="blood" || blood_id == "jellyblood"))
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return
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return list("ANIMAL DNA" = "Y-")
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/mob/living/carbon/get_blood_dna_list()
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if(get_blood_id() != "blood")
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var/blood_id = get_blood_id()
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if(!(blood_id =="blood" || blood_id == "jellyblood"))
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return
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var/list/blood_dna = list()
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if(dna)
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@@ -383,18 +396,115 @@
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var/new_blood_dna = L.get_blood_dna_list()
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if(!new_blood_dna)
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return FALSE
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var/old_length = blood_DNA_length()
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add_blood_DNA(new_blood_dna)
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if(blood_DNA_length() == old_length)
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LAZYINITLIST(blood_DNA) //if our list of DNA doesn't exist yet, initialise it.
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var/old_length = blood_DNA.len
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blood_DNA |= new_blood_dna
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if(blood_DNA.len == old_length)
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return FALSE
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return TRUE
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//to add blood dna info to the object's blood_DNA list
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/atom/proc/transfer_blood_dna(list/blood_dna, list/datum/disease/diseases)
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LAZYINITLIST(blood_DNA)
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var/old_length = blood_DNA.len
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blood_DNA |= blood_dna
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if(blood_DNA.len > old_length)
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return TRUE
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//some new blood DNA was added
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//to add blood from a mob onto something, and transfer their dna info
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/atom/proc/add_mob_blood(mob/living/M)
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var/list/blood_dna = M.get_blood_dna_list()
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if(!blood_dna)
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return FALSE
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return add_blood_DNA(blood_dna)
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return add_blood_DNA(blood_dna, M.diseases)
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//to add blood onto something, with blood dna info to include.
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/atom/proc/add_blood_DNA(list/blood_dna, list/datum/disease/diseases)
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return FALSE
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||||
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||||
/obj/add_blood_DNA(list/blood_dna, list/datum/disease/diseases)
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||||
return transfer_blood_dna(blood_dna, diseases)
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/obj/item/add_blood_DNA(list/blood_dna, list/datum/disease/diseases)
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. = ..()
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if(!.)
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||||
return
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add_blood_overlay()
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/obj/item/proc/add_blood_overlay()
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if(!blood_DNA.len)
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return
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if(initial(icon) && initial(icon_state))
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blood_splatter_icon = icon(initial(icon), initial(icon_state), , 1) //we only want to apply blood-splatters to the initial icon_state for each object
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blood_splatter_icon.Blend("#fff", ICON_ADD) //fills the icon_state with white (except where it's transparent)
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blood_splatter_icon.Blend(icon('icons/effects/blood.dmi', "itemblood"), ICON_MULTIPLY) //adds blood and the remaining white areas become transparant
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blood_splatter_icon.Blend(blood_DNA_to_color(), ICON_MULTIPLY)
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add_overlay(blood_splatter_icon)
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/obj/item/clothing/gloves/add_blood_DNA(list/blood_dna, list/datum/disease/diseases)
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. = ..()
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transfer_blood = rand(2, 4)
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/turf/add_blood_DNA(list/blood_dna, list/datum/disease/diseases)
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var/obj/effect/decal/cleanable/blood/splatter/B = locate() in src
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if(!B)
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B = new /obj/effect/decal/cleanable/blood/splatter(src, diseases)
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B.transfer_blood_dna(blood_dna, diseases) //give blood info to the blood decal.
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return TRUE //we bloodied the floor
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/mob/living/carbon/human/add_blood_DNA(list/blood_dna, list/datum/disease/diseases)
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if(head)
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head.add_blood_DNA(blood_dna, diseases)
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update_inv_head()
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else if(wear_mask)
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wear_mask.add_blood_DNA(blood_dna, diseases)
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update_inv_wear_mask()
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if(wear_neck)
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wear_neck.add_blood_DNA(blood_dna, diseases)
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||||
update_inv_neck()
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||||
if(wear_suit)
|
||||
wear_suit.add_blood_DNA(blood_dna, diseases)
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||||
update_inv_wear_suit()
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||||
else if(w_uniform)
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w_uniform.add_blood_DNA(blood_dna, diseases)
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update_inv_w_uniform()
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||||
if(gloves)
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var/obj/item/clothing/gloves/G = gloves
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G.add_blood_DNA(blood_dna, diseases)
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else
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transfer_blood_dna(blood_dna, diseases)
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bloody_hands = rand(2, 4)
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update_inv_gloves() //handles bloody hands overlays and updating
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return TRUE
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||||
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/atom/proc/blood_DNA_to_color()
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var/list/colors = list()//first we make a list of all bloodtypes present
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for(var/bloop in blood_DNA)
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||||
if(colors[blood_DNA[bloop]])
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colors[blood_DNA[bloop]]++
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else
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colors[blood_DNA[bloop]] = 1
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||||
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||||
var/final_rgb = BLOOD_COLOR_HUMAN //a default so we don't have white blood graphics if something messed up
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if(colors.len)
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var/sum = 0 //this is all shitcode, but it works; trust me
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final_rgb = bloodtype_to_color(colors[1])
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sum = colors[colors[1]]
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if(colors.len > 1)
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||||
var/i = 2
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||||
while(i <= colors.len)
|
||||
var/tmp = colors[colors[i]]
|
||||
final_rgb = BlendRGB(final_rgb, bloodtype_to_color(colors[i]), tmp/(tmp+sum))
|
||||
sum += tmp
|
||||
i++
|
||||
|
||||
return final_rgb
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||||
|
||||
/atom/proc/clean_blood()
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. = blood_DNA? TRUE : FALSE
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||||
blood_DNA = null
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||||
|
||||
/atom/proc/wash_cream()
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return TRUE
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||||
@@ -444,7 +554,7 @@
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||||
/atom/proc/component_storage_contents_dump_act(datum/component/storage/src_object, mob/user)
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||||
var/list/things = src_object.contents()
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var/datum/progressbar/progress = new(user, things.len, src)
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GET_COMPONENT(STR, /datum/component/storage)
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var/datum/component/storage/STR = GetComponent(/datum/component/storage)
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while (do_after(user, 10, TRUE, src, FALSE, CALLBACK(STR, /datum/component/storage.proc/handle_mass_item_insertion, things, src_object, user, progress)))
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stoplag(1)
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qdel(progress)
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||||
@@ -91,11 +91,13 @@ GLOBAL_VAR(changeling_team_objective_type) //If this is not null, we hand our th
|
||||
user.shirt_color =chosen_prof.shirt_color
|
||||
user.socks = chosen_prof.socks
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||||
user.socks_color =chosen_prof.socks_color
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user.size_multiplier = chosen_prof.size_multiplier
|
||||
|
||||
chosen_dna.transfer_identity(user, 1)
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user.updateappearance(mutcolor_update=1)
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||||
user.update_body()
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user.domutcheck()
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||||
user.previous_size = chosen_prof.size_multiplier
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//vars hackery. not pretty, but better than the alternative.
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||||
for(var/slot in GLOB.slots)
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|
||||
@@ -39,12 +39,12 @@
|
||||
|
||||
/obj/item/clothing/shoes/clown_shoes/banana_shoes/combat/Initialize()
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||||
. = ..()
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||||
GET_COMPONENT(bananium, /datum/component/material_container)
|
||||
var/datum/component/material_container/bananium = GetComponent(/datum/component/material_container)
|
||||
bananium.insert_amount(max_recharge, MAT_BANANIUM)
|
||||
START_PROCESSING(SSobj, src)
|
||||
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||||
/obj/item/clothing/shoes/clown_shoes/banana_shoes/combat/process()
|
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GET_COMPONENT(bananium, /datum/component/material_container)
|
||||
var/datum/component/material_container/bananium = GetComponent(/datum/component/material_container)
|
||||
var/bananium_amount = bananium.amount(MAT_BANANIUM)
|
||||
if(bananium_amount < max_recharge)
|
||||
bananium.insert_amount(min(recharge_rate, max_recharge - bananium_amount), MAT_BANANIUM)
|
||||
@@ -73,19 +73,19 @@
|
||||
/obj/item/melee/transforming/energy/sword/bananium/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/slippery, 60, GALOSHES_DONT_HELP)
|
||||
GET_COMPONENT(slipper, /datum/component/slippery)
|
||||
var/datum/component/slippery/slipper = GetComponent(/datum/component/slippery)
|
||||
slipper.signal_enabled = active
|
||||
|
||||
/obj/item/melee/transforming/energy/sword/bananium/attack(mob/living/M, mob/living/user)
|
||||
..()
|
||||
if(active)
|
||||
GET_COMPONENT(slipper, /datum/component/slippery)
|
||||
var/datum/component/slippery/slipper = GetComponent(/datum/component/slippery)
|
||||
slipper.Slip(M)
|
||||
|
||||
/obj/item/melee/transforming/energy/sword/bananium/throw_impact(atom/hit_atom, throwingdatum)
|
||||
. = ..()
|
||||
if(active)
|
||||
GET_COMPONENT(slipper, /datum/component/slippery)
|
||||
var/datum/component/slippery/slipper = GetComponent(/datum/component/slippery)
|
||||
slipper.Slip(hit_atom)
|
||||
|
||||
/obj/item/melee/transforming/energy/sword/bananium/attackby(obj/item/I, mob/living/user, params)
|
||||
@@ -98,7 +98,7 @@
|
||||
|
||||
/obj/item/melee/transforming/energy/sword/bananium/transform_weapon(mob/living/user, supress_message_text)
|
||||
..()
|
||||
GET_COMPONENT(slipper, /datum/component/slippery)
|
||||
var/datum/component/slippery/slipper = GetComponent(/datum/component/slippery)
|
||||
slipper.signal_enabled = active
|
||||
|
||||
/obj/item/melee/transforming/energy/sword/bananium/ignition_effect(atom/A, mob/user)
|
||||
@@ -108,7 +108,7 @@
|
||||
if(!active)
|
||||
transform_weapon(user, TRUE)
|
||||
user.visible_message("<span class='suicide'>[user] is [pick("slitting [user.p_their()] stomach open with", "falling on")] [src]! It looks like [user.p_theyre()] trying to commit seppuku, but the blade slips off of [user.p_them()] harmlessly!</span>")
|
||||
GET_COMPONENT(slipper, /datum/component/slippery)
|
||||
var/datum/component/slippery/slipper = GetComponent(/datum/component/slippery)
|
||||
slipper.Slip(user)
|
||||
return SHAME
|
||||
|
||||
@@ -130,12 +130,12 @@
|
||||
/obj/item/shield/energy/bananium/Initialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/slippery, 60, GALOSHES_DONT_HELP)
|
||||
GET_COMPONENT(slipper, /datum/component/slippery)
|
||||
var/datum/component/slippery/slipper = GetComponent(/datum/component/slippery)
|
||||
slipper.signal_enabled = active
|
||||
|
||||
/obj/item/shield/energy/bananium/attack_self(mob/living/carbon/human/user)
|
||||
..()
|
||||
GET_COMPONENT(slipper, /datum/component/slippery)
|
||||
var/datum/component/slippery/slipper = GetComponent(/datum/component/slippery)
|
||||
slipper.signal_enabled = active
|
||||
|
||||
/obj/item/shield/energy/bananium/throw_at(atom/target, range, speed, mob/thrower, spin=1)
|
||||
@@ -149,7 +149,7 @@
|
||||
if(active)
|
||||
var/caught = hit_atom.hitby(src, FALSE, FALSE, throwingdatum=throwingdatum)
|
||||
if(iscarbon(hit_atom) && !caught)//if they are a carbon and they didn't catch it
|
||||
GET_COMPONENT(slipper, /datum/component/slippery)
|
||||
var/datum/component/slippery/slipper = GetComponent(/datum/component/slippery)
|
||||
slipper.Slip(hit_atom)
|
||||
if(thrownby && !caught)
|
||||
throw_at(thrownby, throw_range+2, throw_speed, null, 1)
|
||||
|
||||
@@ -445,7 +445,7 @@ GLOBAL_VAR_INIT(dynamic_chaos_level, 1.5)
|
||||
|
||||
/// Picks a random roundstart rule from the list given as an argument and executes it.
|
||||
/datum/game_mode/dynamic/proc/picking_roundstart_rule(list/drafted_rules = list(), forced = FALSE)
|
||||
var/datum/dynamic_ruleset/roundstart/starting_rule = pickweight(drafted_rules)
|
||||
var/datum/dynamic_ruleset/roundstart/starting_rule = pickweightAllowZero(drafted_rules)
|
||||
if(!starting_rule)
|
||||
return FALSE
|
||||
|
||||
@@ -457,7 +457,7 @@ GLOBAL_VAR_INIT(dynamic_chaos_level, 1.5)
|
||||
drafted_rules -= starting_rule
|
||||
if(drafted_rules.len <= 0)
|
||||
return FALSE
|
||||
starting_rule = pickweight(drafted_rules)
|
||||
starting_rule = pickweightAllowZero(drafted_rules)
|
||||
// Check if the ruleset is highlander and if a highlander ruleset has been executed
|
||||
else if(starting_rule.flags & HIGHLANDER_RULESET)
|
||||
if(threat < GLOB.dynamic_stacking_limit && GLOB.dynamic_no_stacking)
|
||||
@@ -465,7 +465,7 @@ GLOBAL_VAR_INIT(dynamic_chaos_level, 1.5)
|
||||
drafted_rules -= starting_rule
|
||||
if(drafted_rules.len <= 0)
|
||||
return FALSE
|
||||
starting_rule = pickweight(drafted_rules)
|
||||
starting_rule = pickweightAllowZero(drafted_rules)
|
||||
|
||||
message_admins("Picking a [istype(starting_rule, /datum/dynamic_ruleset/roundstart/delayed/) ? " delayed " : ""] ruleset [starting_rule.name]")
|
||||
log_game("DYNAMIC: Picking a [istype(starting_rule, /datum/dynamic_ruleset/roundstart/delayed/) ? " delayed " : ""] ruleset [starting_rule.name]")
|
||||
@@ -516,7 +516,7 @@ GLOBAL_VAR_INIT(dynamic_chaos_level, 1.5)
|
||||
/// Picks a random midround OR latejoin rule from the list given as an argument and executes it.
|
||||
/// Also this could be named better.
|
||||
/datum/game_mode/dynamic/proc/picking_midround_latejoin_rule(list/drafted_rules = list(), forced = FALSE)
|
||||
var/datum/dynamic_ruleset/rule = pickweight(drafted_rules)
|
||||
var/datum/dynamic_ruleset/rule = pickweightAllowZero(drafted_rules)
|
||||
if(!rule)
|
||||
return FALSE
|
||||
|
||||
@@ -528,7 +528,7 @@ GLOBAL_VAR_INIT(dynamic_chaos_level, 1.5)
|
||||
drafted_rules -= rule
|
||||
if(drafted_rules.len <= 0)
|
||||
return FALSE
|
||||
rule = pickweight(drafted_rules)
|
||||
rule = pickweightAllowZero(drafted_rules)
|
||||
// Check if the ruleset is highlander and if a highlander ruleset has been executed
|
||||
else if(rule.flags & HIGHLANDER_RULESET)
|
||||
if(threat < GLOB.dynamic_stacking_limit && GLOB.dynamic_no_stacking)
|
||||
@@ -536,7 +536,7 @@ GLOBAL_VAR_INIT(dynamic_chaos_level, 1.5)
|
||||
drafted_rules -= rule
|
||||
if(drafted_rules.len <= 0)
|
||||
return FALSE
|
||||
rule = pickweight(drafted_rules)
|
||||
rule = pickweightAllowZero(drafted_rules)
|
||||
|
||||
if(!rule.repeatable)
|
||||
if(rule.ruletype == "Latejoin")
|
||||
|
||||
@@ -1,4 +1,4 @@
|
||||
#define REVENANT_SPAWN_THRESHOLD 20
|
||||
#define REVENANT_SPAWN_THRESHOLD 15
|
||||
#define ABDUCTOR_MAX_TEAMS 4 // blame TG for not using the defines files
|
||||
|
||||
//////////////////////////////////////////////
|
||||
|
||||
@@ -317,7 +317,7 @@ GLOBAL_LIST_INIT(meteorsC, list(/obj/effect/meteor/dust)) //for space dust event
|
||||
|
||||
/obj/effect/meteor/meaty/xeno/ram_turf(turf/T)
|
||||
if(!isspaceturf(T))
|
||||
new /obj/effect/decal/cleanable/xenoblood(T)
|
||||
new /obj/effect/decal/cleanable/blood/xeno(T)
|
||||
|
||||
//Station buster Tunguska
|
||||
/obj/effect/meteor/tunguska
|
||||
|
||||
+155
-19
@@ -12,6 +12,7 @@
|
||||
density = FALSE
|
||||
state_open = TRUE
|
||||
circuit = /obj/item/circuitboard/machine/sleeper
|
||||
req_access = list(ACCESS_CMO) //Used for reagent deletion and addition of non medicines
|
||||
var/efficiency = 1
|
||||
var/min_health = -25
|
||||
var/list/available_chems
|
||||
@@ -28,9 +29,27 @@
|
||||
|
||||
/obj/machinery/sleeper/Initialize()
|
||||
. = ..()
|
||||
create_reagents(500, NO_REACT)
|
||||
occupant_typecache = GLOB.typecache_living
|
||||
update_icon()
|
||||
reset_chem_buttons()
|
||||
RefreshParts()
|
||||
add_inital_chems()
|
||||
|
||||
/obj/machinery/sleeper/on_deconstruction()
|
||||
var/obj/item/reagent_containers/sleeper_buffer/buffer = new (loc)
|
||||
buffer.volume = reagents.maximum_volume
|
||||
buffer.reagents.maximum_volume = reagents.maximum_volume
|
||||
reagents.trans_to(buffer.reagents, reagents.total_volume)
|
||||
|
||||
/obj/machinery/sleeper/proc/add_inital_chems()
|
||||
for(var/i in available_chems)
|
||||
var/datum/reagent/R = reagents.has_reagent(i)
|
||||
if(!R)
|
||||
reagents.add_reagent(i, (20))
|
||||
continue
|
||||
if(R.volume < 20)
|
||||
reagents.add_reagent(i, (20 - R.volume))
|
||||
|
||||
/obj/machinery/sleeper/RefreshParts()
|
||||
var/E
|
||||
@@ -47,6 +66,11 @@
|
||||
available_chems |= possible_chems[i]
|
||||
reset_chem_buttons()
|
||||
|
||||
//Total container size 500 - 2000u
|
||||
if(reagents)
|
||||
reagents.maximum_volume = (500*E)
|
||||
|
||||
|
||||
/obj/machinery/sleeper/update_icon()
|
||||
icon_state = initial(icon_state)
|
||||
if(state_open)
|
||||
@@ -81,24 +105,88 @@
|
||||
if (. & EMP_PROTECT_SELF)
|
||||
return
|
||||
if(is_operational() && occupant)
|
||||
var/datum/reagent/R = pick(reagents.reagent_list)
|
||||
inject_chem(R.id, occupant)
|
||||
open_machine()
|
||||
//Is this too much?
|
||||
if(severity == EMP_HEAVY)
|
||||
var/chem = pick(available_chems)
|
||||
available_chems -= chem
|
||||
available_chems += get_random_reagent_id()
|
||||
reset_chem_buttons()
|
||||
|
||||
/obj/machinery/sleeper/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/reagent_containers/sleeper_buffer))
|
||||
var/obj/item/reagent_containers/sleeper_buffer/SB = I
|
||||
if((SB.reagents.total_volume + reagents.total_volume) < reagents.maximum_volume)
|
||||
SB.reagents.trans_to(reagents, SB.reagents.total_volume)
|
||||
visible_message("[user] places the [SB] into the [src].")
|
||||
qdel(SB)
|
||||
return
|
||||
else
|
||||
SB.reagents.trans_to(reagents, SB.reagents.total_volume)
|
||||
visible_message("[user] adds as much as they can to the [src] from the [SB].")
|
||||
return
|
||||
if(istype(I, /obj/item/reagent_containers))
|
||||
var/obj/item/reagent_containers/RC = I
|
||||
if(RC.reagents.total_volume == 0)
|
||||
to_chat(user, "<span class='notice'>The [I] is empty!</span>")
|
||||
for(var/datum/reagent/R in RC.reagents.reagent_list)
|
||||
if((obj_flags & EMAGGED) || (allowed(usr)))
|
||||
break
|
||||
if(!istype(R, /datum/reagent/medicine))
|
||||
visible_message("The [src] gives out a hearty boop and rejects the [I]. The Sleeper's screen flashes with a pompous \"Medicines only, please.\"")
|
||||
return
|
||||
RC.reagents.trans_to(reagents, 1000)
|
||||
visible_message("[user] adds as much as they can to the [src] from the [I].")
|
||||
return
|
||||
|
||||
|
||||
/obj/machinery/sleeper/MouseDrop_T(mob/target, mob/user)
|
||||
if(user.stat || user.lying || !Adjacent(user) || !user.Adjacent(target) || !iscarbon(target) || !user.IsAdvancedToolUser())
|
||||
return
|
||||
close_machine(target)
|
||||
|
||||
/obj/machinery/sleeper/attackby(obj/item/I, mob/user, params)
|
||||
if(!state_open && !occupant)
|
||||
if(default_deconstruction_screwdriver(user, "[initial(icon_state)]-o", initial(icon_state), I))
|
||||
return
|
||||
/obj/machinery/sleeper/screwdriver_act(mob/living/user, obj/item/I)
|
||||
. = TRUE
|
||||
if(..())
|
||||
return
|
||||
if(occupant)
|
||||
to_chat(user, "<span class='warning'>[src] is currently occupied!</span>")
|
||||
return
|
||||
if(state_open)
|
||||
to_chat(user, "<span class='warning'>[src] must be closed to [panel_open ? "close" : "open"] its maintenance hatch!</span>")
|
||||
return
|
||||
if(default_deconstruction_screwdriver(user, "[initial(icon_state)]-o", initial(icon_state), I))
|
||||
return
|
||||
return FALSE
|
||||
|
||||
/obj/machinery/sleeper/wrench_act(mob/living/user, obj/item/I)
|
||||
. = ..()
|
||||
if(default_change_direction_wrench(user, I))
|
||||
return
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/sleeper/crowbar_act(mob/living/user, obj/item/I)
|
||||
. = ..()
|
||||
if(default_pry_open(I))
|
||||
return
|
||||
return TRUE
|
||||
if(default_deconstruction_crowbar(I))
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/sleeper/default_pry_open(obj/item/I) //wew
|
||||
. = !(state_open || panel_open || (flags_1 & NODECONSTRUCT_1)) && I.tool_behaviour == TOOL_CROWBAR
|
||||
if(.)
|
||||
I.play_tool_sound(src, 50)
|
||||
visible_message("<span class='notice'>[usr] pries open [src].</span>", "<span class='notice'>You pry open [src].</span>")
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/sleeper/AltClick(mob/user)
|
||||
if(!user.canUseTopic(src, !issilicon(user)))
|
||||
return
|
||||
return ..()
|
||||
if(state_open)
|
||||
close_machine()
|
||||
else
|
||||
open_machine()
|
||||
|
||||
/obj/machinery/sleeper/examine(mob/user)
|
||||
. = ..()
|
||||
@@ -112,18 +200,24 @@
|
||||
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "sleeper", name, 375, 550, master_ui, state)
|
||||
ui = new(user, src, ui_key, "sleeper", name, 550, 700, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/sleeper/ui_data()
|
||||
var/list/data = list()
|
||||
data["occupied"] = occupant ? 1 : 0
|
||||
data["open"] = state_open
|
||||
data["efficiency"] = efficiency
|
||||
data["current_vol"] = reagents.total_volume
|
||||
data["tot_capacity"] = reagents.maximum_volume
|
||||
|
||||
data["chems"] = list()
|
||||
for(var/chem in available_chems)
|
||||
var/datum/reagent/R = GLOB.chemical_reagents_list[chem]
|
||||
data["chems"] += list(list("name" = R.name, "id" = R.id, "allowed" = chem_allowed(chem)))
|
||||
var/datum/reagent/R = reagents.has_reagent(chem)
|
||||
R = GLOB.chemical_reagents_list[chem]
|
||||
data["synthchems"] += list(list("name" = R.name, "id" = R.id, "synth_allowed" = synth_allowed(chem)))
|
||||
for(var/datum/reagent/R in reagents.reagent_list)
|
||||
data["chems"] += list(list("name" = R.name, "id" = R.id, "vol" = R.volume, "purity" = R.purity, "allowed" = chem_allowed(R.id)))
|
||||
|
||||
data["occupant"] = list()
|
||||
var/mob/living/mob_occupant = occupant
|
||||
@@ -155,8 +249,15 @@
|
||||
if(mob_occupant.reagents && mob_occupant.reagents.reagent_list.len)
|
||||
for(var/datum/reagent/R in mob_occupant.reagents.reagent_list)
|
||||
data["occupant"]["reagents"] += list(list("name" = R.name, "volume" = R.volume))
|
||||
data["occupant"]["failing_organs"] = list()
|
||||
var/mob/living/carbon/C = mob_occupant
|
||||
if(C)
|
||||
for(var/obj/item/organ/Or in C.getFailingOrgans())
|
||||
if(istype(Or, /obj/item/organ/brain))
|
||||
continue
|
||||
data["occupant"]["failing_organs"] += list(list("name" = Or.name))
|
||||
|
||||
if(mob_occupant.has_dna()) // Blood-stuff is mostly a copy-paste from the healthscanner.
|
||||
var/mob/living/carbon/C = mob_occupant
|
||||
var/blood_id = C.get_blood_id()
|
||||
if(blood_id)
|
||||
data["occupant"]["blood"] = list() // We can start populating this list.
|
||||
@@ -167,7 +268,7 @@
|
||||
blood_type = R.name
|
||||
else
|
||||
blood_type = blood_id
|
||||
data["occupant"]["blood"]["maxBloodVolume"] = BLOOD_VOLUME_NORMAL
|
||||
data["occupant"]["blood"]["maxBloodVolume"] = (BLOOD_VOLUME_NORMAL*C.blood_ratio)
|
||||
data["occupant"]["blood"]["currentBloodVolume"] = C.blood_volume
|
||||
data["occupant"]["blood"]["dangerBloodVolume"] = BLOOD_VOLUME_SAFE
|
||||
data["occupant"]["blood"]["bloodType"] = blood_type
|
||||
@@ -187,22 +288,49 @@
|
||||
. = TRUE
|
||||
if("inject")
|
||||
var/chem = params["chem"]
|
||||
var/amount = text2num(params["volume"])
|
||||
if(!is_operational() || !mob_occupant)
|
||||
return
|
||||
if(mob_occupant.health < min_health && chem != "epinephrine")
|
||||
return
|
||||
if(inject_chem(chem, usr))
|
||||
if(inject_chem(chem, usr, amount))
|
||||
. = TRUE
|
||||
if(scrambled_chems && prob(5))
|
||||
to_chat(usr, "<span class='warning'>Chem System Re-route detected, results may not be as expected!</span>")
|
||||
to_chat(usr, "<span class='warning'>Chemical system re-route detected, results may not be as expected!</span>")
|
||||
if("synth")
|
||||
var/chem = params["chem"]
|
||||
if(!is_operational())
|
||||
return
|
||||
reagents.add_reagent(chem_buttons[chem], 10) //other_purity = 0.75 for when the mechanics are in
|
||||
if("purge")
|
||||
var/chem = params["chem"]
|
||||
if(allowed(usr))
|
||||
if(!is_operational())
|
||||
return
|
||||
reagents.remove_reagent(chem, 10)
|
||||
return
|
||||
if(chem in available_chems)
|
||||
if(!is_operational())
|
||||
return
|
||||
/*var/datum/reagent/R = reagents.has_reagent(chem) //For when purity effects are in
|
||||
if(R.purity < 0.8)*/
|
||||
reagents.remove_reagent(chem, 10)
|
||||
else
|
||||
visible_message("<span class='warning'>Access Denied.</span>")
|
||||
playsound(src, 'sound/machines/terminal_prompt_deny.ogg', 50, 0)
|
||||
|
||||
|
||||
/obj/machinery/sleeper/emag_act(mob/user)
|
||||
. = ..()
|
||||
obj_flags |= EMAGGED
|
||||
scramble_chem_buttons()
|
||||
to_chat(user, "<span class='warning'>You scramble the sleeper's user interface!</span>")
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/sleeper/proc/inject_chem(chem, mob/user)
|
||||
if((chem in available_chems) && chem_allowed(chem))
|
||||
occupant.reagents.add_reagent(chem_buttons[chem], 10) //emag effect kicks in here so that the "intended" chem is used for all checks, for extra FUUU
|
||||
//trans to
|
||||
/obj/machinery/sleeper/proc/inject_chem(chem, mob/user, volume = 10)
|
||||
if(chem_allowed(chem))
|
||||
reagents.trans_id_to(occupant, chem, volume)//emag effect kicks in here so that the "intended" chem is used for all checks, for extra FUUU
|
||||
if(user)
|
||||
log_combat(user, occupant, "injected [chem] into", addition = "via [src]")
|
||||
return TRUE
|
||||
@@ -215,6 +343,14 @@
|
||||
var/occ_health = mob_occupant.health > min_health || chem == "epinephrine"
|
||||
return amount && occ_health
|
||||
|
||||
/obj/machinery/sleeper/proc/synth_allowed(chem)
|
||||
var/datum/reagent/R = reagents.has_reagent(chem)
|
||||
if(!R)
|
||||
return TRUE
|
||||
if(R.volume < 50)
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/machinery/sleeper/proc/reset_chem_buttons()
|
||||
scrambled_chems = FALSE
|
||||
LAZYINITLIST(chem_buttons)
|
||||
@@ -235,7 +371,7 @@
|
||||
/obj/machinery/sleeper/syndie/Initialize()
|
||||
. = ..()
|
||||
component_parts = list()
|
||||
component_parts += new /obj/item/circuitboard/machine/sleeper(null)
|
||||
component_parts += new /obj/item/circuitboard/machine/sleeper/syndie(null)
|
||||
component_parts += new /obj/item/stock_parts/matter_bin/super(null)
|
||||
component_parts += new /obj/item/stock_parts/manipulator/pico(null)
|
||||
component_parts += new /obj/item/stack/sheet/glass(null)
|
||||
@@ -246,7 +382,7 @@
|
||||
/obj/machinery/sleeper/syndie/fullupgrade/Initialize()
|
||||
. = ..()
|
||||
component_parts = list()
|
||||
component_parts += new /obj/item/circuitboard/machine/sleeper(null)
|
||||
component_parts += new /obj/item/circuitboard/machine/sleeper/syndie(null)
|
||||
component_parts += new /obj/item/stock_parts/matter_bin/bluespace(null)
|
||||
component_parts += new /obj/item/stock_parts/manipulator/femto(null)
|
||||
component_parts += new /obj/item/stack/sheet/glass(null)
|
||||
|
||||
@@ -113,6 +113,11 @@ Class Procs:
|
||||
var/atom/movable/occupant = null
|
||||
var/speed_process = FALSE // Process as fast as possible?
|
||||
var/obj/item/circuitboard/circuit // Circuit to be created and inserted when the machinery is created
|
||||
var/obj/item/card/id/inserted_scan_id
|
||||
var/obj/item/card/id/inserted_modify_id
|
||||
var/list/region_access = null // For the identification console (card.dm)
|
||||
var/list/head_subordinates = null // For the identification console (card.dm)
|
||||
var/authenticated = 0 // For the identification console (card.dm)
|
||||
|
||||
var/interaction_flags_machine = INTERACT_MACHINE_WIRES_IF_OPEN | INTERACT_MACHINE_ALLOW_SILICON | INTERACT_MACHINE_OPEN_SILICON | INTERACT_MACHINE_SET_MACHINE
|
||||
|
||||
@@ -131,7 +136,7 @@ Class Procs:
|
||||
else
|
||||
START_PROCESSING(SSfastprocess, src)
|
||||
power_change()
|
||||
AddComponent(/datum/component/redirect, list(COMSIG_ENTER_AREA = CALLBACK(src, .proc/power_change)))
|
||||
RegisterSignal(src, COMSIG_ENTER_AREA, .proc/power_change)
|
||||
|
||||
if (occupant_typecache)
|
||||
occupant_typecache = typecacheof(occupant_typecache)
|
||||
@@ -143,6 +148,10 @@ Class Procs:
|
||||
else
|
||||
STOP_PROCESSING(SSfastprocess, src)
|
||||
dropContents()
|
||||
if(length(component_parts))
|
||||
for(var/atom/A in component_parts)
|
||||
qdel(A)
|
||||
component_parts.Cut()
|
||||
return ..()
|
||||
|
||||
/obj/machinery/proc/locate_machinery()
|
||||
@@ -314,6 +323,7 @@ Class Procs:
|
||||
spawn_frame(disassembled)
|
||||
for(var/obj/item/I in component_parts)
|
||||
I.forceMove(loc)
|
||||
component_parts.Cut()
|
||||
qdel(src)
|
||||
|
||||
/obj/machinery/proc/spawn_frame(disassembled)
|
||||
@@ -351,8 +361,8 @@ Class Procs:
|
||||
panel_open = FALSE
|
||||
icon_state = icon_state_closed
|
||||
to_chat(user, "<span class='notice'>You close the maintenance hatch of [src].</span>")
|
||||
return 1
|
||||
return 0
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/machinery/proc/default_change_direction_wrench(mob/user, obj/item/I)
|
||||
if(panel_open && I.tool_behaviour == TOOL_WRENCH)
|
||||
@@ -404,7 +414,7 @@ Class Procs:
|
||||
var/obj/item/circuitboard/machine/CB = locate(/obj/item/circuitboard/machine) in component_parts
|
||||
var/P
|
||||
if(W.works_from_distance)
|
||||
display_parts(user)
|
||||
to_chat(user, display_parts(user))
|
||||
for(var/obj/item/A in component_parts)
|
||||
for(var/D in CB.req_components)
|
||||
if(ispath(A.type, D))
|
||||
@@ -432,16 +442,18 @@ Class Procs:
|
||||
break
|
||||
RefreshParts()
|
||||
else
|
||||
display_parts(user)
|
||||
to_chat(user, display_parts(user))
|
||||
if(shouldplaysound)
|
||||
W.play_rped_sound()
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/machinery/proc/display_parts(mob/user)
|
||||
to_chat(user, "<span class='notice'>It contains the following parts:</span>")
|
||||
. = list()
|
||||
. += "<span class='notice'>It contains the following parts:</span>"
|
||||
for(var/obj/item/C in component_parts)
|
||||
to_chat(user, "<span class='notice'>[icon2html(C, user)] \A [C].</span>")
|
||||
. += "<span class='notice'>[icon2html(C, user)] \A [C].</span>"
|
||||
. = jointext(., "")
|
||||
|
||||
/obj/machinery/examine(mob/user)
|
||||
. = ..()
|
||||
@@ -460,6 +472,8 @@ Class Procs:
|
||||
. += "<span class='warning'>It's falling apart!</span>"
|
||||
if(user.research_scanner && component_parts)
|
||||
. += display_parts(user, TRUE)
|
||||
if(inserted_scan_id || inserted_modify_id)
|
||||
. += "<span class='notice'>Alt-click to eject the ID card.</span>"
|
||||
|
||||
//called on machinery construction (i.e from frame to machinery) but not on initialization
|
||||
/obj/machinery/proc/on_construction()
|
||||
@@ -498,3 +512,72 @@ Class Procs:
|
||||
. = ..()
|
||||
if(istype(mover) && (mover.pass_flags & PASSMACHINES))
|
||||
return TRUE
|
||||
/obj/machinery/proc/id_insert_scan(mob/user, obj/item/card/id/I)
|
||||
I = user.get_active_held_item()
|
||||
if(istype(I))
|
||||
if(inserted_scan_id)
|
||||
to_chat(user, "<span class='warning'>There's already an ID card in the console!</span>")
|
||||
return
|
||||
if(!user.transferItemToLoc(I, src))
|
||||
return
|
||||
inserted_scan_id = I
|
||||
user.visible_message("<span class='notice'>[user] inserts an ID card into the console.</span>", \
|
||||
"<span class='notice'>You insert the ID card into the console.</span>")
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE)
|
||||
updateUsrDialog()
|
||||
|
||||
/obj/machinery/proc/id_eject_scan(mob/user)
|
||||
if(!inserted_scan_id)
|
||||
to_chat(user, "<span class='warning'>There's no ID card in the console!</span>")
|
||||
return
|
||||
if(inserted_scan_id)
|
||||
inserted_scan_id.forceMove(drop_location())
|
||||
if(!issilicon(user) && Adjacent(user))
|
||||
user.put_in_hands(inserted_scan_id)
|
||||
inserted_scan_id = null
|
||||
user.visible_message("<span class='notice'>[user] gets an ID card from the console.</span>", \
|
||||
"<span class='notice'>You get the ID card from the console.</span>")
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE)
|
||||
updateUsrDialog()
|
||||
|
||||
/obj/machinery/proc/id_eject_modify(mob/user)
|
||||
if(inserted_modify_id)
|
||||
GLOB.data_core.manifest_modify(inserted_modify_id.registered_name, inserted_modify_id.assignment)
|
||||
inserted_modify_id.update_label()
|
||||
inserted_modify_id.forceMove(drop_location())
|
||||
if(!issilicon(user) && Adjacent(user))
|
||||
user.put_in_hands(inserted_modify_id)
|
||||
user.visible_message("<span class='notice'>[user] gets an ID card from the console.</span>", \
|
||||
"<span class='notice'>You get the ID card from the console.</span>")
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE)
|
||||
inserted_modify_id = null
|
||||
region_access = null
|
||||
head_subordinates = null
|
||||
updateUsrDialog()
|
||||
|
||||
/obj/machinery/proc/id_insert_modify(mob/user)
|
||||
var/obj/item/card/id/I = user.get_active_held_item()
|
||||
if(istype(I))
|
||||
if(inserted_modify_id)
|
||||
to_chat(user, "<span class='warning'>There's already an ID card in the console!</span>")
|
||||
return
|
||||
if(!user.transferItemToLoc(I, src))
|
||||
return
|
||||
inserted_modify_id = I
|
||||
user.visible_message("<span class='notice'>[user] inserts an ID card into the console.</span>", \
|
||||
"<span class='notice'>You insert the ID card into the console.</span>")
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE)
|
||||
updateUsrDialog()
|
||||
|
||||
/obj/machinery/AltClick(mob/user)
|
||||
. = ..()
|
||||
if(!user.canUseTopic(src, !issilicon(user)) || !is_operational())
|
||||
return
|
||||
if(inserted_modify_id)
|
||||
id_eject_modify(user)
|
||||
authenticated = FALSE
|
||||
return
|
||||
if(inserted_scan_id)
|
||||
id_eject_scan(user)
|
||||
authenticated = FALSE
|
||||
return
|
||||
|
||||
@@ -80,7 +80,7 @@
|
||||
popup.open()
|
||||
|
||||
/obj/machinery/autolathe/on_deconstruction()
|
||||
GET_COMPONENT(materials, /datum/component/material_container)
|
||||
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
|
||||
materials.retrieve_all()
|
||||
|
||||
/obj/machinery/autolathe/attackby(obj/item/O, mob/user, params)
|
||||
@@ -164,7 +164,7 @@
|
||||
|
||||
var/power = max(2000, (metal_cost+glass_cost)*multiplier/5)
|
||||
|
||||
GET_COMPONENT(materials, /datum/component/material_container)
|
||||
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
|
||||
if((materials.amount(MAT_METAL) >= metal_cost*multiplier*coeff) && (materials.amount(MAT_GLASS) >= glass_cost*multiplier*coeff))
|
||||
busy = TRUE
|
||||
use_power(power)
|
||||
@@ -188,7 +188,7 @@
|
||||
return
|
||||
|
||||
/obj/machinery/autolathe/proc/make_item(power, metal_cost, glass_cost, multiplier, coeff, is_stack)
|
||||
GET_COMPONENT(materials, /datum/component/material_container)
|
||||
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
|
||||
var/atom/A = drop_location()
|
||||
use_power(power)
|
||||
var/list/materials_used = list(MAT_METAL=metal_cost*coeff*multiplier, MAT_GLASS=glass_cost*coeff*multiplier)
|
||||
@@ -213,7 +213,7 @@
|
||||
var/T = 0
|
||||
for(var/obj/item/stock_parts/matter_bin/MB in component_parts)
|
||||
T += MB.rating*75000
|
||||
GET_COMPONENT(materials, /datum/component/material_container)
|
||||
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
|
||||
materials.max_amount = T
|
||||
T=1.2
|
||||
for(var/obj/item/stock_parts/manipulator/M in component_parts)
|
||||
@@ -262,7 +262,7 @@
|
||||
dat += "<a href='?src=[REF(src)];make=[D.id];multiplier=1'>[D.name]</a>"
|
||||
|
||||
if(ispath(D.build_path, /obj/item/stack))
|
||||
GET_COMPONENT(materials, /datum/component/material_container)
|
||||
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
|
||||
var/max_multiplier = min(D.maxstack, D.materials[MAT_METAL] ?round(materials.amount(MAT_METAL)/D.materials[MAT_METAL]):INFINITY,D.materials[MAT_GLASS]?round(materials.amount(MAT_GLASS)/D.materials[MAT_GLASS]):INFINITY)
|
||||
if (max_multiplier>10 && !disabled)
|
||||
dat += " <a href='?src=[REF(src)];make=[D.id];multiplier=10'>x10</a>"
|
||||
@@ -294,7 +294,7 @@
|
||||
dat += "<a href='?src=[REF(src)];make=[D.id];multiplier=1'>[D.name]</a>"
|
||||
|
||||
if(ispath(D.build_path, /obj/item/stack))
|
||||
GET_COMPONENT(materials, /datum/component/material_container)
|
||||
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
|
||||
var/max_multiplier = min(D.maxstack, D.materials[MAT_METAL] ?round(materials.amount(MAT_METAL)/D.materials[MAT_METAL]):INFINITY,D.materials[MAT_GLASS]?round(materials.amount(MAT_GLASS)/D.materials[MAT_GLASS]):INFINITY)
|
||||
if (max_multiplier>10 && !disabled)
|
||||
dat += " <a href='?src=[REF(src)];make=[D.id];multiplier=10'>x10</a>"
|
||||
@@ -309,7 +309,7 @@
|
||||
return dat
|
||||
|
||||
/obj/machinery/autolathe/proc/materials_printout()
|
||||
GET_COMPONENT(materials, /datum/component/material_container)
|
||||
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
|
||||
var/dat = "<b>Total amount:</b> [materials.total_amount] / [materials.max_amount] cm<sup>3</sup><br>"
|
||||
for(var/mat_id in materials.materials)
|
||||
var/datum/material/M = materials.materials[mat_id]
|
||||
@@ -322,7 +322,7 @@
|
||||
|
||||
var/coeff = (ispath(D.build_path, /obj/item/stack) ? 1 : prod_coeff)
|
||||
|
||||
GET_COMPONENT(materials, /datum/component/material_container)
|
||||
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
|
||||
if(D.materials[MAT_METAL] && (materials.amount(MAT_METAL) < (D.materials[MAT_METAL] * coeff * amount)))
|
||||
return FALSE
|
||||
if(D.materials[MAT_GLASS] && (materials.amount(MAT_GLASS) < (D.materials[MAT_GLASS] * coeff * amount)))
|
||||
@@ -380,4 +380,4 @@
|
||||
//Called when the object is constructed by an autolathe
|
||||
//Has a reference to the autolathe so you can do !!FUN!! things with hacked lathes
|
||||
/obj/item/proc/autolathe_crafted(obj/machinery/autolathe/A)
|
||||
return
|
||||
return
|
||||
|
||||
@@ -0,0 +1,336 @@
|
||||
/obj/machinery/bloodbankgen
|
||||
name = "blood bank generator"
|
||||
desc = "Generates universally applicable synthetics for all blood types. Add regular blood to convert."
|
||||
icon = 'icons/obj/bloodbank.dmi'
|
||||
icon_state = "bloodbank-off"
|
||||
density = TRUE
|
||||
use_power = IDLE_POWER_USE
|
||||
idle_power_usage = 80
|
||||
circuit = /obj/item/circuitboard/machine/bloodbankgen
|
||||
interaction_flags_machine = INTERACT_MACHINE_OPEN | INTERACT_MACHINE_ALLOW_SILICON
|
||||
var/draining = FALSE
|
||||
var/filling = FALSE
|
||||
var/obj/item/reagent_containers/blood/bag = null
|
||||
var/obj/item/reagent_containers/blood/outbag = null
|
||||
var/maxbloodstored = 1000
|
||||
var/menustat = "menu"
|
||||
var/efficiency = 0
|
||||
var/productivity = 0
|
||||
|
||||
/obj/machinery/bloodbankgen/Initialize()
|
||||
. = ..()
|
||||
create_reagents(maxbloodstored, AMOUNT_VISIBLE)
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/bloodbankgen/Destroy()
|
||||
QDEL_NULL(bag)
|
||||
QDEL_NULL(outbag)
|
||||
return ..()
|
||||
|
||||
/obj/machinery/bloodbankgen/examine(mob/user)
|
||||
. = ..()
|
||||
if(bag)
|
||||
. += "<span class='notice'>It has \a [bag.name] hooked to its <b>input</b> slot. The counter reads: \"Current Capacity: [bag.reagents.total_volume] of [bag.reagents.maximum_volume]\"</span>"
|
||||
if(outbag)
|
||||
. += "<span class='notice'>It has \a [bag.name] hooked to its <b>output</b> slot. The counter reads: \"Current Capacity: [outbag.reagents.total_volume] of [outbag.reagents.maximum_volume]\"</span>"
|
||||
|
||||
|
||||
/obj/machinery/bloodbankgen/handle_atom_del(atom/A)
|
||||
..()
|
||||
if(A == bag)
|
||||
bag = null
|
||||
update_icon()
|
||||
updateUsrDialog()
|
||||
if(A == outbag)
|
||||
outbag = null
|
||||
update_icon()
|
||||
updateUsrDialog()
|
||||
|
||||
/obj/machinery/bloodbankgen/RefreshParts()
|
||||
var/E = 0
|
||||
var/P = 0
|
||||
for(var/obj/item/stock_parts/manipulator/M in component_parts)
|
||||
E += M.rating
|
||||
efficiency = E
|
||||
productivity = P
|
||||
|
||||
/obj/machinery/bloodbankgen/update_icon()
|
||||
cut_overlays()
|
||||
if(is_operational())
|
||||
icon_state = "bloodbank-on"
|
||||
|
||||
if(panel_open)
|
||||
add_overlay("bloodbank-panel")
|
||||
|
||||
if(src.bag)
|
||||
add_overlay("bloodbag-input")
|
||||
if(bag.reagents.total_volume)
|
||||
var/mutable_appearance/filling_overlay = mutable_appearance(icon, "input-reagent")
|
||||
|
||||
var/percent = round((bag.reagents.total_volume / bag.volume) * 100)
|
||||
switch(percent)
|
||||
if(0 to 9)
|
||||
filling_overlay.icon_state = "input-reagent0"
|
||||
if(10 to 24)
|
||||
filling_overlay.icon_state = "input-reagent10"
|
||||
if(25 to 49)
|
||||
filling_overlay.icon_state = "input-reagent25"
|
||||
if(50 to 74)
|
||||
filling_overlay.icon_state = "input-reagent50"
|
||||
if(75 to 79)
|
||||
filling_overlay.icon_state = "input-reagent75"
|
||||
if(80 to 90)
|
||||
filling_overlay.icon_state = "input-reagent80"
|
||||
if(91 to INFINITY)
|
||||
filling_overlay.icon_state = "input-reagent100"
|
||||
|
||||
filling_overlay.color = list(mix_color_from_reagents(bag.reagents.reagent_list))
|
||||
add_overlay(filling_overlay)
|
||||
|
||||
if(src.outbag)
|
||||
add_overlay("bloodbag-output")
|
||||
if(outbag.reagents.total_volume)
|
||||
var/mutable_appearance/filling_overlay = mutable_appearance(icon, "output-reagent")
|
||||
|
||||
var/percent = round((outbag.reagents.total_volume / outbag.volume) * 100)
|
||||
switch(percent)
|
||||
if(0 to 9)
|
||||
filling_overlay.icon_state = "output-reagent0"
|
||||
if(10 to 24)
|
||||
filling_overlay.icon_state = "output-reagent10"
|
||||
if(25 to 49)
|
||||
filling_overlay.icon_state = "output-reagent25"
|
||||
if(50 to 74)
|
||||
filling_overlay.icon_state = "output-reagent50"
|
||||
if(75 to 79)
|
||||
filling_overlay.icon_state = "output-reagent75"
|
||||
if(80 to 90)
|
||||
filling_overlay.icon_state = "output-reagent80"
|
||||
if(91 to INFINITY)
|
||||
filling_overlay.icon_state = "output-reagent100"
|
||||
|
||||
filling_overlay.color = list(mix_color_from_reagents(outbag.reagents.reagent_list))
|
||||
add_overlay(filling_overlay)
|
||||
return
|
||||
|
||||
/obj/machinery/bloodbankgen/process()
|
||||
if(!is_operational())
|
||||
return
|
||||
|
||||
var/transfer_amount = 20
|
||||
|
||||
if(draining)
|
||||
if(reagents.total_volume >= reagents.maximum_volume || !bag || !bag.reagents.total_volume)
|
||||
beep_stop_pumping()
|
||||
return
|
||||
var/blood_amount = bag.reagents.get_reagent_amount("blood")
|
||||
//monitor the machine and blood bag's reagents storage.
|
||||
var/amount = min(blood_amount, min(transfer_amount, reagents.maximum_volume - reagents.total_volume))
|
||||
if(!amount)
|
||||
beep_stop_pumping()
|
||||
return
|
||||
var/bonus = bag.blood_type == "SY" ? 0 : 5 * efficiency //no infinite loops using synthetics.
|
||||
reagents.add_reagent("syntheticblood", amount + bonus)
|
||||
bag.reagents.remove_reagent("blood", amount)
|
||||
update_icon()
|
||||
|
||||
if(filling)
|
||||
if(!reagents.total_volume || !outbag || outbag.reagents.total_volume >= outbag.reagents.maximum_volume)
|
||||
beep_stop_pumping("[src] pings.", TRUE)
|
||||
return
|
||||
//monitor the output bag's reagents storage.
|
||||
var/amount = min(transfer_amount, outbag.reagents.maximum_volume - outbag.reagents.total_volume)
|
||||
reagents.trans_to(outbag, amount)
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/bloodbankgen/proc/beep_stop_pumping(msg = "[src] beeps loudly.", out_instead_of_in = FALSE)
|
||||
if(out_instead_of_in)
|
||||
filling = FALSE
|
||||
else
|
||||
draining = FALSE
|
||||
updateUsrDialog()
|
||||
audible_message(msg)
|
||||
playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
|
||||
|
||||
/obj/machinery/bloodbankgen/attackby(obj/item/O, mob/user, params)
|
||||
if(user.a_intent == INTENT_HARM)
|
||||
return ..()
|
||||
|
||||
if(default_deconstruction_screwdriver(user, "bloodbank-off", "bloodbank-off", O) || default_unfasten_wrench(user, O, 20) == SUCCESSFUL_UNFASTEN)
|
||||
if(bag)
|
||||
var/obj/item/reagent_containers/blood/B = bag
|
||||
B.forceMove(drop_location())
|
||||
bag = null
|
||||
if(outbag)
|
||||
var/obj/item/reagent_containers/blood/B = outbag
|
||||
B.forceMove(drop_location())
|
||||
outbag = null
|
||||
update_icon()
|
||||
return
|
||||
|
||||
if(default_deconstruction_crowbar(O))
|
||||
return
|
||||
|
||||
if(istype(O, /obj/item/reagent_containers/blood))
|
||||
. = TRUE //no afterattack
|
||||
var/msg
|
||||
if(panel_open)
|
||||
. += "Close the maintenance panel"
|
||||
if(!anchored)
|
||||
. += "[msg ? " and a" : "A"]nchor its bolts"
|
||||
if(length(msg))
|
||||
to_chat(user, "<span class='warning'>[msg] first.</span>")
|
||||
return
|
||||
if(bag && outbag)
|
||||
to_chat(user, "<span class='warning'>This machine already has bags attached.</span>")
|
||||
|
||||
if(!bag && !outbag)
|
||||
var/choice = alert(user, "Choose where to place [O]", "", "Input", "Cancel", "Output")
|
||||
switch(choice)
|
||||
if("Cancel")
|
||||
return FALSE
|
||||
if("Input")
|
||||
attachinput(O, user)
|
||||
if("Output")
|
||||
attachoutput(O, user)
|
||||
else if(!bag)
|
||||
attachinput(O, user)
|
||||
else if(!outbag)
|
||||
attachoutput(O, user)
|
||||
else
|
||||
to_chat(user, "<span class='warning'>You cannot put this in [src]!</span>")
|
||||
|
||||
/obj/machinery/bloodbankgen/is_operational()
|
||||
return ..() && anchored
|
||||
|
||||
/obj/machinery/bloodbankgen/ui_interact(mob/user)
|
||||
. = ..()
|
||||
|
||||
if(!is_operational())
|
||||
return
|
||||
|
||||
var/dat
|
||||
switch(menustat)
|
||||
if("noblood")
|
||||
dat += "<div class='statusDisplay'>You do not have enough blood product to create synthetics.</div>"
|
||||
menustat = "menu"
|
||||
if("complete")
|
||||
dat += "<div class='statusDisplay'>Operation complete.</div>"
|
||||
menustat = "menu"
|
||||
if("nobagspace")
|
||||
dat += "<div class='statusDisplay'>Not enough space left in container. Please replace receptical.</div>"
|
||||
menustat = "menu"
|
||||
|
||||
dat+= "<br><B>Current Synthetics stockpile: [reagents.total_volume] units.</B><HR>"
|
||||
|
||||
dat += "<br>Supply Bag<HR>"
|
||||
if(bag)
|
||||
dat += "<br>Current Capacity: [bag.reagents.total_volume] of [bag.reagents.maximum_volume]"
|
||||
if(bag.reagents && bag.reagents.total_volume)
|
||||
dat += "<br><a href='?src=\ref[src];activateinput=1'>Drain</a>"
|
||||
|
||||
dat += "<br><a href='?src=\ref[src];detachinput=1'>Detach</a>"
|
||||
|
||||
|
||||
dat += "<br><br>Synthetics Bag<HR>"
|
||||
if(outbag)
|
||||
dat += "<br>Current Capacity:[outbag.reagents.total_volume] of [outbag.reagents.maximum_volume]"
|
||||
if(!(outbag.reagents.total_volume >= outbag.reagents.maximum_volume))
|
||||
dat += "<br><a href='?src=\ref[src];activateoutput=1'>Fill</a>"
|
||||
dat += "<br><a href='?src=\ref[src];detachoutput=1'>Detach</a>"
|
||||
|
||||
if(!bag && !outbag)
|
||||
dat += "<div class='statusDisplay'>No containers inside, please insert container.</div>"
|
||||
|
||||
var/datum/browser/popup = new(user, "bloodbankgen", name, 350, 420)
|
||||
popup.set_content(dat)
|
||||
popup.open()
|
||||
|
||||
/obj/machinery/bloodbankgen/proc/activateinput()
|
||||
if(bag)
|
||||
draining = TRUE
|
||||
update_icon()
|
||||
else
|
||||
to_chat(usr, "<span class='warning'>There is no blood bag in the input slot.</span>")
|
||||
return
|
||||
|
||||
/obj/machinery/bloodbankgen/proc/activateoutput()
|
||||
if(outbag)
|
||||
filling = TRUE
|
||||
update_icon()
|
||||
else
|
||||
to_chat(usr, "<span class='warning'>There is no blood bag in the output slot.</span>")
|
||||
return
|
||||
|
||||
/obj/machinery/bloodbankgen/proc/check_container_volume(list/reagents, multiplier = 1)
|
||||
var/sum_reagents = 0
|
||||
for(var/R in reagents)
|
||||
sum_reagents += reagents[R]
|
||||
sum_reagents *= multiplier
|
||||
|
||||
if(outbag.reagents.total_volume + sum_reagents > outbag.reagents.maximum_volume)
|
||||
menustat = "nobagspace"
|
||||
return FALSE
|
||||
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/bloodbankgen/proc/detachinput()
|
||||
if(bag)
|
||||
bag.forceMove(drop_location())
|
||||
if(usr && Adjacent(usr) && !issiliconoradminghost(usr))
|
||||
usr.put_in_hands(bag)
|
||||
bag = null
|
||||
draining = null
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/bloodbankgen/proc/detachoutput()
|
||||
if(outbag)
|
||||
outbag.forceMove(drop_location())
|
||||
if(usr && Adjacent(usr) && !issiliconoradminghost(usr))
|
||||
usr.put_in_hands(outbag)
|
||||
outbag = null
|
||||
filling = null
|
||||
update_icon()
|
||||
|
||||
/obj/machinery/bloodbankgen/proc/attachinput(obj/item/O, mob/user)
|
||||
if(!bag)
|
||||
if(!user.transferItemToLoc(O, src))
|
||||
return
|
||||
bag = O
|
||||
to_chat(user, "<span class='notice'>You add [O] to the machine's input slot.</span>")
|
||||
update_icon()
|
||||
updateUsrDialog()
|
||||
else
|
||||
to_chat(user, "<span class='notice'>There is already something in this slot!</span>")
|
||||
|
||||
/obj/machinery/bloodbankgen/proc/attachoutput(obj/item/O, mob/user)
|
||||
if(!outbag)
|
||||
if(!user.transferItemToLoc(O, src))
|
||||
return
|
||||
outbag = O
|
||||
to_chat(user, "<span class='notice'>You add [O] to the machine's output slot.</span>")
|
||||
update_icon()
|
||||
updateUsrDialog()
|
||||
else
|
||||
to_chat(user, "<span class='notice'>There is already something in this slot!</span>")
|
||||
|
||||
/obj/machinery/bloodbankgen/Topic(href, href_list)
|
||||
. = ..()
|
||||
if(. | !is_operational())
|
||||
return
|
||||
|
||||
usr.set_machine(src)
|
||||
|
||||
if(href_list["activateinput"])
|
||||
activateinput()
|
||||
|
||||
else if(href_list["detachinput"])
|
||||
detachinput()
|
||||
|
||||
else if(href_list["activateoutput"])
|
||||
activateoutput()
|
||||
|
||||
else if(href_list["detachoutput"])
|
||||
detachoutput()
|
||||
|
||||
updateUsrDialog()
|
||||
@@ -354,7 +354,8 @@
|
||||
O.organ_flags &= ~ORGAN_FROZEN
|
||||
unattached_flesh.Cut()
|
||||
mess = FALSE
|
||||
new /obj/effect/gibspawner/generic(get_turf(src))
|
||||
if(mob_occupant)
|
||||
mob_occupant.spawn_gibs()
|
||||
audible_message("<span class='italics'>You hear a splat.</span>")
|
||||
update_icon()
|
||||
return
|
||||
|
||||
@@ -11,7 +11,6 @@
|
||||
var/list/result_filters //For sorting the results
|
||||
var/checking_logs = 0
|
||||
var/list/logs
|
||||
var/authenticated = 0
|
||||
var/auth_id = "\[NULL\]"
|
||||
|
||||
/obj/machinery/computer/apc_control/Initialize()
|
||||
|
||||
@@ -13,11 +13,8 @@ GLOBAL_VAR_INIT(time_last_changed_position, 0)
|
||||
circuit = /obj/item/circuitboard/computer/card
|
||||
var/obj/item/card/id/scan = null
|
||||
var/obj/item/card/id/modify = null
|
||||
var/authenticated = 0
|
||||
var/mode = 0
|
||||
var/printing = null
|
||||
var/list/region_access = null
|
||||
var/list/head_subordinates = null
|
||||
var/target_dept = 0 //Which department this computer has access to. 0=all departments
|
||||
|
||||
//Cooldown for closing positions in seconds
|
||||
|
||||
@@ -6,7 +6,6 @@
|
||||
icon_keyboard = "tech_key"
|
||||
req_access = list(ACCESS_HEADS)
|
||||
circuit = /obj/item/circuitboard/computer/communications
|
||||
var/authenticated = 0
|
||||
var/auth_id = "Unknown" //Who is currently logged in?
|
||||
var/list/datum/comm_message/messages = list()
|
||||
var/datum/comm_message/currmsg
|
||||
|
||||
@@ -7,13 +7,10 @@
|
||||
icon_keyboard = "med_key"
|
||||
req_one_access = list(ACCESS_MEDICAL, ACCESS_FORENSICS_LOCKERS)
|
||||
circuit = /obj/item/circuitboard/computer/med_data
|
||||
var/obj/item/card/id/scan = null
|
||||
var/authenticated = null
|
||||
var/rank = null
|
||||
var/screen = null
|
||||
var/datum/data/record/active1
|
||||
var/datum/data/record/active2
|
||||
var/a_id = null
|
||||
var/temp = null
|
||||
var/printing = null
|
||||
//Sorting Variables
|
||||
@@ -25,12 +22,9 @@
|
||||
/obj/machinery/computer/med_data/syndie
|
||||
icon_keyboard = "syndie_key"
|
||||
|
||||
/obj/machinery/computer/med_data/attackby(obj/item/O, mob/user, params)
|
||||
if(istype(O, /obj/item/card/id) && !scan)
|
||||
if(!user.transferItemToLoc(O, src))
|
||||
return
|
||||
scan = O
|
||||
to_chat(user, "<span class='notice'>You insert [O].</span>")
|
||||
/obj/machinery/computer/med_data/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/card/id))
|
||||
id_insert_scan(user)
|
||||
else
|
||||
return ..()
|
||||
|
||||
@@ -40,9 +34,8 @@
|
||||
if(temp)
|
||||
dat = text("<TT>[temp]</TT><BR><BR><A href='?src=[REF(src)];temp=1'>Clear Screen</A>")
|
||||
else
|
||||
dat = text("Confirm Identity: <A href='?src=[REF(src)];scan=1'>[]</A><HR>", (src.scan ? text("[]", src.scan.name) : "----------"))
|
||||
if(src.authenticated)
|
||||
switch(src.screen)
|
||||
if(authenticated)
|
||||
switch(screen)
|
||||
if(1)
|
||||
dat += {"
|
||||
<A href='?src=[REF(src)];search=1'>Search Records</A>
|
||||
@@ -116,7 +109,7 @@
|
||||
dat += "<td><a href='?src=[REF(src)];field=show_photo_front'><img src=photo_front height=80 width=80 border=4></a></td>"
|
||||
dat += "<td><a href='?src=[REF(src)];field=show_photo_side'><img src=photo_side height=80 width=80 border=4></a></td></tr>"
|
||||
dat += "<tr><td>ID:</td><td>[active1.fields["id"]]</td></tr>"
|
||||
dat += "<tr><td>Sex:</td><td><A href='?src=[REF(src)];field=sex'> [active1.fields["sex"]] </A></td></tr>"
|
||||
dat += "<tr><td>Gender:</td><td><A href='?src=[REF(src)];field=gender'> [active1.fields["gender"]] </A></td></tr>"
|
||||
dat += "<tr><td>Age:</td><td><A href='?src=[REF(src)];field=age'> [active1.fields["age"]] </A></td></tr>"
|
||||
dat += "<tr><td>Species:</td><td><A href='?src=[REF(src)];field=species'> [active1.fields["species"]] </A></td></tr>"
|
||||
dat += "<tr><td>Fingerprint:</td><td><A href='?src=[REF(src)];field=fingerprint'> [active1.fields["fingerprint"]] </A></td></tr>"
|
||||
@@ -141,7 +134,7 @@
|
||||
|
||||
dat += "<tr><td><br><b><font size='4'>Comments/Log</font></b></td></tr>"
|
||||
var/counter = 1
|
||||
while(src.active2.fields[text("com_[]", counter)])
|
||||
while(active2.fields[text("com_[]", counter)])
|
||||
dat += "<tr><td>[active2.fields[text("com_[]", counter)]]</td></tr><tr><td><A href='?src=[REF(src)];del_c=[counter]'>Delete Entry</A></td></tr>"
|
||||
counter++
|
||||
dat += "<tr><td><A href='?src=[REF(src)];add_c=1'>Add Entry</A></td></tr>"
|
||||
@@ -169,7 +162,7 @@
|
||||
dat += "<br><b>Medical Robots:</b>"
|
||||
var/bdat = null
|
||||
for(var/mob/living/simple_animal/bot/medbot/M in GLOB.alive_mob_list)
|
||||
if(M.z != src.z)
|
||||
if(M.z != z)
|
||||
continue //only find medibots on the same z-level as the computer
|
||||
var/turf/bl = get_turf(M)
|
||||
if(bl) //if it can't find a turf for the medibot, then it probably shouldn't be showing up
|
||||
@@ -189,7 +182,7 @@
|
||||
dat += "<A href='?src=[REF(src)];login=1'>{Log In}</A>"
|
||||
var/datum/browser/popup = new(user, "med_rec", "Medical Records Console", 600, 400)
|
||||
popup.set_content(dat)
|
||||
popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state))
|
||||
popup.set_title_image(user.browse_rsc_icon(icon, icon_state))
|
||||
popup.open()
|
||||
|
||||
/obj/machinery/computer/med_data/Topic(href, href_list)
|
||||
@@ -197,29 +190,20 @@
|
||||
if(.)
|
||||
return .
|
||||
if(!(active1 in GLOB.data_core.general))
|
||||
src.active1 = null
|
||||
active1 = null
|
||||
if(!(active2 in GLOB.data_core.medical))
|
||||
src.active2 = null
|
||||
active2 = null
|
||||
|
||||
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || issilicon(usr) || IsAdminGhost(usr))
|
||||
usr.set_machine(src)
|
||||
if(href_list["temp"])
|
||||
src.temp = null
|
||||
if(href_list["scan"])
|
||||
if(src.scan)
|
||||
usr.put_in_hands(scan)
|
||||
scan = null
|
||||
else
|
||||
var/obj/item/I = usr.is_holding_item_of_type(/obj/item/card/id)
|
||||
if(I)
|
||||
if(!usr.transferItemToLoc(I, src))
|
||||
return
|
||||
src.scan = I
|
||||
temp = null
|
||||
else if(href_list["logout"])
|
||||
src.authenticated = null
|
||||
src.screen = null
|
||||
src.active1 = null
|
||||
src.active2 = null
|
||||
authenticated = null
|
||||
screen = null
|
||||
active1 = null
|
||||
active2 = null
|
||||
playsound(src, 'sound/machines/terminal_off.ogg', 50, FALSE)
|
||||
else if(href_list["choice"])
|
||||
// SORTING!
|
||||
if(href_list["choice"] == "Sorting")
|
||||
@@ -234,34 +218,37 @@
|
||||
sortBy = href_list["sort"]
|
||||
order = initial(order)
|
||||
else if(href_list["login"])
|
||||
if(issilicon(usr))
|
||||
src.active1 = null
|
||||
src.active2 = null
|
||||
src.authenticated = 1
|
||||
src.rank = "AI"
|
||||
src.screen = 1
|
||||
else if(IsAdminGhost(usr))
|
||||
src.active1 = null
|
||||
src.active2 = null
|
||||
src.authenticated = 1
|
||||
src.rank = "Central Command"
|
||||
src.screen = 1
|
||||
else if(istype(src.scan, /obj/item/card/id))
|
||||
src.active1 = null
|
||||
src.active2 = null
|
||||
if(src.check_access(src.scan))
|
||||
src.authenticated = src.scan.registered_name
|
||||
src.rank = src.scan.assignment
|
||||
src.screen = 1
|
||||
if(src.authenticated)
|
||||
|
||||
var/mob/M = usr
|
||||
var/obj/item/card/id/I = M.get_idcard(TRUE)
|
||||
if(issilicon(M))
|
||||
active1 = null
|
||||
active2 = null
|
||||
authenticated = 1
|
||||
rank = "AI"
|
||||
screen = 1
|
||||
else if(IsAdminGhost(M))
|
||||
active1 = null
|
||||
active2 = null
|
||||
authenticated = 1
|
||||
rank = "Central Command"
|
||||
screen = 1
|
||||
else if(istype(I) && check_access(I))
|
||||
active1 = null
|
||||
active2 = null
|
||||
authenticated = I.registered_name
|
||||
rank = I.assignment
|
||||
screen = 1
|
||||
else
|
||||
to_chat(usr, "<span class='danger'>Unauthorized access.</span>")
|
||||
playsound(src, 'sound/machines/terminal_on.ogg', 50, FALSE)
|
||||
if(authenticated)
|
||||
if(href_list["screen"])
|
||||
src.screen = text2num(href_list["screen"])
|
||||
if(src.screen < 1)
|
||||
src.screen = 1
|
||||
screen = text2num(href_list["screen"])
|
||||
if(screen < 1)
|
||||
screen = 1
|
||||
|
||||
src.active1 = null
|
||||
src.active2 = null
|
||||
active1 = null
|
||||
active2 = null
|
||||
|
||||
else if(href_list["vir"])
|
||||
var/type = href_list["vir"]
|
||||
@@ -269,7 +256,7 @@
|
||||
var/AfS = ""
|
||||
for(var/mob/M in Dis.viable_mobtypes)
|
||||
AfS += " [initial(M.name)];"
|
||||
src.temp = {"<b>Name:</b> [Dis.name]
|
||||
temp = {"<b>Name:</b> [Dis.name]
|
||||
<BR><b>Number of stages:</b> [Dis.max_stages]
|
||||
<BR><b>Spread:</b> [Dis.spread_text] Transmission
|
||||
<BR><b>Possible Cure:</b> [(Dis.cure_text||"none")]
|
||||
@@ -280,110 +267,112 @@
|
||||
<BR><b>Severity:</b> [Dis.severity]"}
|
||||
|
||||
else if(href_list["del_all"])
|
||||
src.temp = "Are you sure you wish to delete all records?<br>\n\t<A href='?src=[REF(src)];temp=1;del_all2=1'>Yes</A><br>\n\t<A href='?src=[REF(src)];temp=1'>No</A><br>"
|
||||
temp = "Are you sure you wish to delete all records?<br>\n\t<A href='?src=[REF(src)];temp=1;del_all2=1'>Yes</A><br>\n\t<A href='?src=[REF(src)];temp=1'>No</A><br>"
|
||||
|
||||
else if(href_list["del_all2"])
|
||||
investigate_log("[key_name(usr)] has deleted all medical records.", INVESTIGATE_RECORDS)
|
||||
GLOB.data_core.medical.Cut()
|
||||
src.temp = "All records deleted."
|
||||
temp = "All records deleted."
|
||||
|
||||
else if(href_list["field"])
|
||||
var/a1 = src.active1
|
||||
var/a2 = src.active2
|
||||
var/a1 = active1
|
||||
var/a2 = active2
|
||||
switch(href_list["field"])
|
||||
if("fingerprint")
|
||||
if(active1)
|
||||
var/t1 = stripped_input("Please input fingerprint hash:", "Med. records", src.active1.fields["fingerprint"], null)
|
||||
var/t1 = stripped_input("Please input fingerprint hash:", "Med. records", active1.fields["fingerprint"], null)
|
||||
if(!canUseMedicalRecordsConsole(usr, t1, a1))
|
||||
return
|
||||
src.active1.fields["fingerprint"] = t1
|
||||
if("sex")
|
||||
active1.fields["fingerprint"] = t1
|
||||
if("gender")
|
||||
if(active1)
|
||||
if(src.active1.fields["sex"] == "Male")
|
||||
src.active1.fields["sex"] = "Female"
|
||||
if(active1.fields["gender"] == "Male")
|
||||
active1.fields["gender"] = "Female"
|
||||
else if(active1.fields["gender"] == "Female")
|
||||
active1.fields["gender"] = "Other"
|
||||
else
|
||||
src.active1.fields["sex"] = "Male"
|
||||
active1.fields["gender"] = "Male"
|
||||
if("age")
|
||||
if(active1)
|
||||
var/t1 = input("Please input age:", "Med. records", src.active1.fields["age"], null) as num
|
||||
var/t1 = input("Please input age:", "Med. records", active1.fields["age"], null) as num
|
||||
if(!canUseMedicalRecordsConsole(usr, t1, a1))
|
||||
return
|
||||
src.active1.fields["age"] = t1
|
||||
active1.fields["age"] = t1
|
||||
if("species")
|
||||
if(active1)
|
||||
var/t1 = stripped_input("Please input species name", "Med. records", src.active1.fields["species"], null)
|
||||
var/t1 = stripped_input("Please input species name", "Med. records", active1.fields["species"], null)
|
||||
if(!canUseMedicalRecordsConsole(usr, t1, a1))
|
||||
return
|
||||
active1.fields["species"] = t1
|
||||
if("mi_dis")
|
||||
if(active2)
|
||||
var/t1 = stripped_input("Please input minor disabilities list:", "Med. records", src.active2.fields["mi_dis"], null)
|
||||
var/t1 = stripped_input("Please input minor disabilities list:", "Med. records", active2.fields["mi_dis"], null)
|
||||
if(!canUseMedicalRecordsConsole(usr, t1, null, a2))
|
||||
return
|
||||
src.active2.fields["mi_dis"] = t1
|
||||
active2.fields["mi_dis"] = t1
|
||||
if("mi_dis_d")
|
||||
if(active2)
|
||||
var/t1 = stripped_input("Please summarize minor dis.:", "Med. records", src.active2.fields["mi_dis_d"], null)
|
||||
var/t1 = stripped_input("Please summarize minor dis.:", "Med. records", active2.fields["mi_dis_d"], null)
|
||||
if(!canUseMedicalRecordsConsole(usr, t1, null, a2))
|
||||
return
|
||||
src.active2.fields["mi_dis_d"] = t1
|
||||
active2.fields["mi_dis_d"] = t1
|
||||
if("ma_dis")
|
||||
if(active2)
|
||||
var/t1 = stripped_input("Please input major disabilities list:", "Med. records", src.active2.fields["ma_dis"], null)
|
||||
var/t1 = stripped_input("Please input major disabilities list:", "Med. records", active2.fields["ma_dis"], null)
|
||||
if(!canUseMedicalRecordsConsole(usr, t1, null, a2))
|
||||
return
|
||||
src.active2.fields["ma_dis"] = t1
|
||||
active2.fields["ma_dis"] = t1
|
||||
if("ma_dis_d")
|
||||
if(active2)
|
||||
var/t1 = stripped_input("Please summarize major dis.:", "Med. records", src.active2.fields["ma_dis_d"], null)
|
||||
var/t1 = stripped_input("Please summarize major dis.:", "Med. records", active2.fields["ma_dis_d"], null)
|
||||
if(!canUseMedicalRecordsConsole(usr, t1, null, a2))
|
||||
return
|
||||
src.active2.fields["ma_dis_d"] = t1
|
||||
active2.fields["ma_dis_d"] = t1
|
||||
if("alg")
|
||||
if(active2)
|
||||
var/t1 = stripped_input("Please state allergies:", "Med. records", src.active2.fields["alg"], null)
|
||||
var/t1 = stripped_input("Please state allergies:", "Med. records", active2.fields["alg"], null)
|
||||
if(!canUseMedicalRecordsConsole(usr, t1, null, a2))
|
||||
return
|
||||
src.active2.fields["alg"] = t1
|
||||
active2.fields["alg"] = t1
|
||||
if("alg_d")
|
||||
if(active2)
|
||||
var/t1 = stripped_input("Please summarize allergies:", "Med. records", src.active2.fields["alg_d"], null)
|
||||
var/t1 = stripped_input("Please summarize allergies:", "Med. records", active2.fields["alg_d"], null)
|
||||
if(!canUseMedicalRecordsConsole(usr, t1, null, a2))
|
||||
return
|
||||
src.active2.fields["alg_d"] = t1
|
||||
active2.fields["alg_d"] = t1
|
||||
if("cdi")
|
||||
if(active2)
|
||||
var/t1 = stripped_input("Please state diseases:", "Med. records", src.active2.fields["cdi"], null)
|
||||
var/t1 = stripped_input("Please state diseases:", "Med. records", active2.fields["cdi"], null)
|
||||
if(!canUseMedicalRecordsConsole(usr, t1, null, a2))
|
||||
return
|
||||
src.active2.fields["cdi"] = t1
|
||||
active2.fields["cdi"] = t1
|
||||
if("cdi_d")
|
||||
if(active2)
|
||||
var/t1 = stripped_input("Please summarize diseases:", "Med. records", src.active2.fields["cdi_d"], null)
|
||||
var/t1 = stripped_input("Please summarize diseases:", "Med. records", active2.fields["cdi_d"], null)
|
||||
if(!canUseMedicalRecordsConsole(usr, t1, null, a2))
|
||||
return
|
||||
src.active2.fields["cdi_d"] = t1
|
||||
active2.fields["cdi_d"] = t1
|
||||
if("notes")
|
||||
if(active2)
|
||||
var/t1 = stripped_input("Please summarize notes:", "Med. records", src.active2.fields["notes"], null)
|
||||
var/t1 = stripped_input("Please summarize notes:", "Med. records", active2.fields["notes"], null)
|
||||
if(!canUseMedicalRecordsConsole(usr, t1, null, a2))
|
||||
return
|
||||
src.active2.fields["notes"] = t1
|
||||
active2.fields["notes"] = t1
|
||||
if("p_stat")
|
||||
if(active1)
|
||||
src.temp = "<B>Physical Condition:</B><BR>\n\t<A href='?src=[REF(src)];temp=1;p_stat=deceased'>*Deceased*</A><BR>\n\t<A href='?src=[REF(src)];temp=1;p_stat=unconscious'>*Unconscious*</A><BR>\n\t<A href='?src=[REF(src)];temp=1;p_stat=active'>Active</A><BR>\n\t<A href='?src=[REF(src)];temp=1;p_stat=unfit'>Physically Unfit</A><BR>"
|
||||
temp = "<B>Physical Condition:</B><BR>\n\t<A href='?src=[REF(src)];temp=1;p_stat=deceased'>*Deceased*</A><BR>\n\t<A href='?src=[REF(src)];temp=1;p_stat=unconscious'>*Unconscious*</A><BR>\n\t<A href='?src=[REF(src)];temp=1;p_stat=active'>Active</A><BR>\n\t<A href='?src=[REF(src)];temp=1;p_stat=unfit'>Physically Unfit</A><BR>"
|
||||
if("m_stat")
|
||||
if(active1)
|
||||
src.temp = "<B>Mental Condition:</B><BR>\n\t<A href='?src=[REF(src)];temp=1;m_stat=insane'>*Insane*</A><BR>\n\t<A href='?src=[REF(src)];temp=1;m_stat=unstable'>*Unstable*</A><BR>\n\t<A href='?src=[REF(src)];temp=1;m_stat=watch'>*Watch*</A><BR>\n\t<A href='?src=[REF(src)];temp=1;m_stat=stable'>Stable</A><BR>"
|
||||
temp = "<B>Mental Condition:</B><BR>\n\t<A href='?src=[REF(src)];temp=1;m_stat=insane'>*Insane*</A><BR>\n\t<A href='?src=[REF(src)];temp=1;m_stat=unstable'>*Unstable*</A><BR>\n\t<A href='?src=[REF(src)];temp=1;m_stat=watch'>*Watch*</A><BR>\n\t<A href='?src=[REF(src)];temp=1;m_stat=stable'>Stable</A><BR>"
|
||||
if("blood_type")
|
||||
if(active2)
|
||||
src.temp = "<B>Blood Type:</B><BR>\n\t<A href='?src=[REF(src)];temp=1;blood_type=an'>A-</A> <A href='?src=[REF(src)];temp=1;blood_type=ap'>A+</A><BR>\n\t<A href='?src=[REF(src)];temp=1;blood_type=bn'>B-</A> <A href='?src=[REF(src)];temp=1;blood_type=bp'>B+</A><BR>\n\t<A href='?src=[REF(src)];temp=1;blood_type=abn'>AB-</A> <A href='?src=[REF(src)];temp=1;blood_type=abp'>AB+</A><BR>\n\t<A href='?src=[REF(src)];temp=1;blood_type=on'>O-</A> <A href='?src=[REF(src)];temp=1;blood_type=op'>O+</A><BR>"
|
||||
temp = "<B>Blood Type:</B><BR>\n\t<A href='?src=[REF(src)];temp=1;blood_type=an'>A-</A> <A href='?src=[REF(src)];temp=1;blood_type=ap'>A+</A><BR>\n\t<A href='?src=[REF(src)];temp=1;blood_type=bn'>B-</A> <A href='?src=[REF(src)];temp=1;blood_type=bp'>B+</A><BR>\n\t<A href='?src=[REF(src)];temp=1;blood_type=abn'>AB-</A> <A href='?src=[REF(src)];temp=1;blood_type=abp'>AB+</A><BR>\n\t<A href='?src=[REF(src)];temp=1;blood_type=on'>O-</A> <A href='?src=[REF(src)];temp=1;blood_type=op'>O+</A><BR>"
|
||||
if("b_dna")
|
||||
if(active2)
|
||||
var/t1 = stripped_input("Please input DNA hash:", "Med. records", src.active2.fields["b_dna"], null)
|
||||
var/t1 = stripped_input("Please input DNA hash:", "Med. records", active2.fields["b_dna"], null)
|
||||
if(!canUseMedicalRecordsConsole(usr, t1, null, a2))
|
||||
return
|
||||
src.active2.fields["b_dna"] = t1
|
||||
active2.fields["b_dna"] = t1
|
||||
if("show_photo_front")
|
||||
if(active1)
|
||||
if(active1.fields["photo_front"])
|
||||
@@ -402,51 +391,51 @@
|
||||
if(active1)
|
||||
switch(href_list["p_stat"])
|
||||
if("deceased")
|
||||
src.active1.fields["p_stat"] = "*Deceased*"
|
||||
active1.fields["p_stat"] = "*Deceased*"
|
||||
if("unconscious")
|
||||
src.active1.fields["p_stat"] = "*Unconscious*"
|
||||
active1.fields["p_stat"] = "*Unconscious*"
|
||||
if("active")
|
||||
src.active1.fields["p_stat"] = "Active"
|
||||
active1.fields["p_stat"] = "Active"
|
||||
if("unfit")
|
||||
src.active1.fields["p_stat"] = "Physically Unfit"
|
||||
active1.fields["p_stat"] = "Physically Unfit"
|
||||
|
||||
else if(href_list["m_stat"])
|
||||
if(active1)
|
||||
switch(href_list["m_stat"])
|
||||
if("insane")
|
||||
src.active1.fields["m_stat"] = "*Insane*"
|
||||
active1.fields["m_stat"] = "*Insane*"
|
||||
if("unstable")
|
||||
src.active1.fields["m_stat"] = "*Unstable*"
|
||||
active1.fields["m_stat"] = "*Unstable*"
|
||||
if("watch")
|
||||
src.active1.fields["m_stat"] = "*Watch*"
|
||||
active1.fields["m_stat"] = "*Watch*"
|
||||
if("stable")
|
||||
src.active1.fields["m_stat"] = "Stable"
|
||||
active1.fields["m_stat"] = "Stable"
|
||||
|
||||
|
||||
else if(href_list["blood_type"])
|
||||
if(active2)
|
||||
switch(href_list["blood_type"])
|
||||
if("an")
|
||||
src.active2.fields["blood_type"] = "A-"
|
||||
active2.fields["blood_type"] = "A-"
|
||||
if("bn")
|
||||
src.active2.fields["blood_type"] = "B-"
|
||||
active2.fields["blood_type"] = "B-"
|
||||
if("abn")
|
||||
src.active2.fields["blood_type"] = "AB-"
|
||||
active2.fields["blood_type"] = "AB-"
|
||||
if("on")
|
||||
src.active2.fields["blood_type"] = "O-"
|
||||
active2.fields["blood_type"] = "O-"
|
||||
if("ap")
|
||||
src.active2.fields["blood_type"] = "A+"
|
||||
active2.fields["blood_type"] = "A+"
|
||||
if("bp")
|
||||
src.active2.fields["blood_type"] = "B+"
|
||||
active2.fields["blood_type"] = "B+"
|
||||
if("abp")
|
||||
src.active2.fields["blood_type"] = "AB+"
|
||||
active2.fields["blood_type"] = "AB+"
|
||||
if("op")
|
||||
src.active2.fields["blood_type"] = "O+"
|
||||
active2.fields["blood_type"] = "O+"
|
||||
|
||||
|
||||
else if(href_list["del_r"])
|
||||
if(active2)
|
||||
src.temp = "Are you sure you wish to delete the record (Medical Portion Only)?<br>\n\t<A href='?src=[REF(src)];temp=1;del_r2=1'>Yes</A><br>\n\t<A href='?src=[REF(src)];temp=1'>No</A><br>"
|
||||
temp = "Are you sure you wish to delete the record (Medical Portion Only)?<br>\n\t<A href='?src=[REF(src)];temp=1;del_r2=1'>Yes</A><br>\n\t<A href='?src=[REF(src)];temp=1'>No</A><br>"
|
||||
|
||||
else if(href_list["del_r2"])
|
||||
investigate_log("[key_name(usr)] has deleted the medical records for [active1.fields["name"]].", INVESTIGATE_RECORDS)
|
||||
@@ -463,10 +452,10 @@
|
||||
screen = 4
|
||||
|
||||
else if(href_list["new"])
|
||||
if((istype(src.active1, /datum/data/record) && !( istype(src.active2, /datum/data/record) )))
|
||||
if((istype(active1, /datum/data/record) && !( istype(active2, /datum/data/record) )))
|
||||
var/datum/data/record/R = new /datum/data/record( )
|
||||
R.fields["name"] = src.active1.fields["name"]
|
||||
R.fields["id"] = src.active1.fields["id"]
|
||||
R.fields["name"] = active1.fields["name"]
|
||||
R.fields["id"] = active1.fields["id"]
|
||||
R.name = text("Medical Record #[]", R.fields["id"])
|
||||
R.fields["blood_type"] = "Unknown"
|
||||
R.fields["b_dna"] = "Unknown"
|
||||
@@ -480,76 +469,77 @@
|
||||
R.fields["cdi_d"] = "No diseases have been diagnosed at the moment."
|
||||
R.fields["notes"] = "No notes."
|
||||
GLOB.data_core.medical += R
|
||||
src.active2 = R
|
||||
src.screen = 4
|
||||
active2 = R
|
||||
screen = 4
|
||||
|
||||
else if(href_list["add_c"])
|
||||
if(!(active2 in GLOB.data_core.medical))
|
||||
return
|
||||
var/a2 = src.active2
|
||||
var/a2 = active2
|
||||
var/t1 = stripped_multiline_input("Add Comment:", "Med. records", null, null)
|
||||
if(!canUseMedicalRecordsConsole(usr, t1, null, a2))
|
||||
return
|
||||
var/counter = 1
|
||||
while(src.active2.fields[text("com_[]", counter)])
|
||||
while(active2.fields[text("com_[]", counter)])
|
||||
counter++
|
||||
src.active2.fields[text("com_[]", counter)] = text("Made by [] ([]) on [] [], []<BR>[]", src.authenticated, src.rank, STATION_TIME_TIMESTAMP("hh:mm:ss"), time2text(world.realtime, "MMM DD"), GLOB.year_integer+540, t1)
|
||||
active2.fields[text("com_[]", counter)] = text("Made by [] ([]) on [] [], []<BR>[]", authenticated, rank, STATION_TIME_TIMESTAMP("hh:mm:ss"), time2text(world.realtime, "MMM DD"), GLOB.year_integer+540, t1)
|
||||
|
||||
else if(href_list["del_c"])
|
||||
if((istype(src.active2, /datum/data/record) && src.active2.fields[text("com_[]", href_list["del_c"])]))
|
||||
src.active2.fields[text("com_[]", href_list["del_c"])] = "<B>Deleted</B>"
|
||||
if((istype(active2, /datum/data/record) && active2.fields[text("com_[]", href_list["del_c"])]))
|
||||
active2.fields[text("com_[]", href_list["del_c"])] = "<B>Deleted</B>"
|
||||
|
||||
else if(href_list["search"])
|
||||
var/t1 = stripped_input(usr, "Search String: (Name, DNA, or ID)", "Med. records")
|
||||
if(!canUseMedicalRecordsConsole(usr, t1))
|
||||
return
|
||||
src.active1 = null
|
||||
src.active2 = null
|
||||
active1 = null
|
||||
active2 = null
|
||||
t1 = lowertext(t1)
|
||||
for(var/datum/data/record/R in GLOB.data_core.medical)
|
||||
if((lowertext(R.fields["name"]) == t1 || t1 == lowertext(R.fields["id"]) || t1 == lowertext(R.fields["b_dna"])))
|
||||
src.active2 = R
|
||||
active2 = R
|
||||
else
|
||||
//Foreach continue //goto(3229)
|
||||
if(!( src.active2 ))
|
||||
src.temp = text("Could not locate record [].", sanitize(t1))
|
||||
if(!( active2 ))
|
||||
temp = text("Could not locate record [].", sanitize(t1))
|
||||
else
|
||||
for(var/datum/data/record/E in GLOB.data_core.general)
|
||||
if((E.fields["name"] == src.active2.fields["name"] || E.fields["id"] == src.active2.fields["id"]))
|
||||
src.active1 = E
|
||||
if((E.fields["name"] == active2.fields["name"] || E.fields["id"] == active2.fields["id"]))
|
||||
active1 = E
|
||||
else
|
||||
//Foreach continue //goto(3334)
|
||||
src.screen = 4
|
||||
screen = 4
|
||||
|
||||
else if(href_list["print_p"])
|
||||
if(!( src.printing ))
|
||||
src.printing = 1
|
||||
if(!( printing ))
|
||||
printing = 1
|
||||
GLOB.data_core.medicalPrintCount++
|
||||
playsound(loc, 'sound/items/poster_being_created.ogg', 100, 1)
|
||||
sleep(30)
|
||||
var/obj/item/paper/P = new /obj/item/paper( src.loc )
|
||||
var/obj/item/paper/P = new /obj/item/paper( loc )
|
||||
P.info = "<CENTER><B>Medical Record - (MR-[GLOB.data_core.medicalPrintCount])</B></CENTER><BR>"
|
||||
if(active1 in GLOB.data_core.general)
|
||||
P.info += text("Name: [] ID: []<BR>\nSex: []<BR>\nAge: []<BR>", src.active1.fields["name"], src.active1.fields["id"], src.active1.fields["sex"], src.active1.fields["age"])
|
||||
P.info += text("Name: [] ID: []<BR>\nGender: []<BR>\nAge: []<BR>", active1.fields["name"], active1.fields["id"], active1.fields["gender"], active1.fields["age"])
|
||||
P.info += "\nSpecies: [active1.fields["species"]]<BR>"
|
||||
P.info += text("\nFingerprint: []<BR>\nPhysical Status: []<BR>\nMental Status: []<BR>", src.active1.fields["fingerprint"], src.active1.fields["p_stat"], src.active1.fields["m_stat"])
|
||||
P.info += text("\nFingerprint: []<BR>\nPhysical Status: []<BR>\nMental Status: []<BR>", active1.fields["fingerprint"], active1.fields["p_stat"], active1.fields["m_stat"])
|
||||
else
|
||||
P.info += "<B>General Record Lost!</B><BR>"
|
||||
if(active2 in GLOB.data_core.medical)
|
||||
P.info += text("<BR>\n<CENTER><B>Medical Data</B></CENTER><BR>\nBlood Type: []<BR>\nDNA: []<BR>\n<BR>\nMinor Disabilities: []<BR>\nDetails: []<BR>\n<BR>\nMajor Disabilities: []<BR>\nDetails: []<BR>\n<BR>\nAllergies: []<BR>\nDetails: []<BR>\n<BR>\nCurrent Diseases: [] (per disease info placed in log/comment section)<BR>\nDetails: []<BR>\n<BR>\nImportant Notes:<BR>\n\t[]<BR>\n<BR>\n<CENTER><B>Comments/Log</B></CENTER><BR>", src.active2.fields["blood_type"], src.active2.fields["b_dna"], src.active2.fields["mi_dis"], src.active2.fields["mi_dis_d"], src.active2.fields["ma_dis"], src.active2.fields["ma_dis_d"], src.active2.fields["alg"], src.active2.fields["alg_d"], src.active2.fields["cdi"], src.active2.fields["cdi_d"], src.active2.fields["notes"])
|
||||
P.info += text("<BR>\n<CENTER><B>Medical Data</B></CENTER><BR>\nBlood Type: []<BR>\nDNA: []<BR>\n<BR>\nMinor Disabilities: []<BR>\nDetails: []<BR>\n<BR>\nMajor Disabilities: []<BR>\nDetails: []<BR>\n<BR>\nAllergies: []<BR>\nDetails: []<BR>\n<BR>\nCurrent Diseases: [] (per disease info placed in log/comment section)<BR>\nDetails: []<BR>\n<BR>\nImportant Notes:<BR>\n\t[]<BR>\n<BR>\n<CENTER><B>Comments/Log</B></CENTER><BR>", active2.fields["blood_type"], active2.fields["b_dna"], active2.fields["mi_dis"], active2.fields["mi_dis_d"], active2.fields["ma_dis"], active2.fields["ma_dis_d"], active2.fields["alg"], active2.fields["alg_d"], active2.fields["cdi"], active2.fields["cdi_d"], active2.fields["notes"])
|
||||
var/counter = 1
|
||||
while(src.active2.fields[text("com_[]", counter)])
|
||||
P.info += text("[]<BR>", src.active2.fields[text("com_[]", counter)])
|
||||
while(active2.fields[text("com_[]", counter)])
|
||||
P.info += text("[]<BR>", active2.fields[text("com_[]", counter)])
|
||||
counter++
|
||||
P.name = text("MR-[] '[]'", GLOB.data_core.medicalPrintCount, src.active1.fields["name"])
|
||||
P.name = text("MR-[] '[]'", GLOB.data_core.medicalPrintCount, active1.fields["name"])
|
||||
else
|
||||
P.info += "<B>Medical Record Lost!</B><BR>"
|
||||
P.name = text("MR-[] '[]'", GLOB.data_core.medicalPrintCount, "Record Lost")
|
||||
P.info += "</TT>"
|
||||
src.printing = null
|
||||
P.update_icon()
|
||||
printing = null
|
||||
|
||||
src.add_fingerprint(usr)
|
||||
src.updateUsrDialog()
|
||||
add_fingerprint(usr)
|
||||
updateUsrDialog()
|
||||
return
|
||||
|
||||
/obj/machinery/computer/med_data/emp_act(severity)
|
||||
@@ -560,11 +550,11 @@
|
||||
switch(rand(1,6))
|
||||
if(1)
|
||||
if(prob(10))
|
||||
R.fields["name"] = random_unique_lizard_name(R.fields["sex"],1)
|
||||
R.fields["name"] = random_unique_lizard_name(R.fields["gender"],1)
|
||||
else
|
||||
R.fields["name"] = random_unique_name(R.fields["sex"],1)
|
||||
R.fields["name"] = random_unique_name(R.fields["gender"],1)
|
||||
if(2)
|
||||
R.fields["sex"] = pick("Male", "Female")
|
||||
R.fields["gender"] = pick("Male", "Female", "Other")
|
||||
if(3)
|
||||
R.fields["age"] = rand(AGE_MIN, AGE_MAX)
|
||||
if(4)
|
||||
@@ -583,7 +573,7 @@
|
||||
if(user)
|
||||
if(message)
|
||||
if(authenticated)
|
||||
if(user.canUseTopic(src))
|
||||
if(user.canUseTopic(src, BE_CLOSE))
|
||||
if(!record1 || record1 == active1)
|
||||
if(!record2 || record2 == active2)
|
||||
return 1
|
||||
|
||||
@@ -1,143 +1 @@
|
||||
/obj/machinery/computer/prisoner
|
||||
name = "prisoner management console"
|
||||
desc = "Used to manage tracking implants placed inside criminals."
|
||||
icon_screen = "explosive"
|
||||
icon_keyboard = "security_key"
|
||||
req_access = list(ACCESS_BRIG)
|
||||
var/id = 0
|
||||
var/temp = null
|
||||
var/status = 0
|
||||
var/timeleft = 60
|
||||
var/stop = 0
|
||||
var/screen = 0 // 0 - No Access Denied, 1 - Access allowed
|
||||
var/obj/item/card/id/prisoner/inserted_id
|
||||
circuit = /obj/item/circuitboard/computer/prisoner
|
||||
|
||||
light_color = LIGHT_COLOR_RED
|
||||
|
||||
/obj/machinery/computer/prisoner/ui_interact(mob/user)
|
||||
. = ..()
|
||||
var/dat = ""
|
||||
if(screen == 0)
|
||||
dat += "<HR><A href='?src=[REF(src)];lock=1'>Unlock Console</A>"
|
||||
else if(screen == 1)
|
||||
dat += "<H3>Prisoner ID Management</H3>"
|
||||
if(inserted_id)
|
||||
dat += text("<A href='?src=[REF(src)];id=eject'>[inserted_id]</A><br>")
|
||||
dat += text("Collected Points: [inserted_id.points]. <A href='?src=[REF(src)];id=reset'>Reset.</A><br>")
|
||||
dat += text("Card goal: [inserted_id.goal]. <A href='?src=[REF(src)];id=setgoal'>Set </A><br>")
|
||||
dat += text("Space Law recommends quotas of 100 points per minute they would normally serve in the brig.<BR>")
|
||||
else
|
||||
dat += text("<A href='?src=[REF(src)];id=insert'>Insert Prisoner ID.</A><br>")
|
||||
dat += "<H3>Prisoner Implant Management</H3>"
|
||||
dat += "<HR>Chemical Implants<BR>"
|
||||
var/turf/Tr = null
|
||||
for(var/obj/item/implant/chem/C in GLOB.tracked_chem_implants)
|
||||
Tr = get_turf(C)
|
||||
if((Tr) && (Tr.z != src.z))
|
||||
continue//Out of range
|
||||
if(!C.imp_in)
|
||||
continue
|
||||
dat += "ID: [C.imp_in.name] | Remaining Units: [C.reagents.total_volume] <BR>"
|
||||
dat += "| Inject: "
|
||||
dat += "<A href='?src=[REF(src)];inject1=[REF(C)]'>(<font class='bad'>(1)</font>)</A>"
|
||||
dat += "<A href='?src=[REF(src)];inject5=[REF(C)]'>(<font class='bad'>(5)</font>)</A>"
|
||||
dat += "<A href='?src=[REF(src)];inject10=[REF(C)]'>(<font class='bad'>(10)</font>)</A><BR>"
|
||||
dat += "********************************<BR>"
|
||||
dat += "<HR>Tracking Implants<BR>"
|
||||
for(var/obj/item/implant/tracking/T in GLOB.tracked_implants)
|
||||
if(!isliving(T.imp_in))
|
||||
continue
|
||||
Tr = get_turf(T)
|
||||
if((Tr) && (Tr.z != src.z))
|
||||
continue//Out of range
|
||||
|
||||
var/loc_display = "Unknown"
|
||||
var/mob/living/M = T.imp_in
|
||||
if(is_station_level(Tr.z) && !isspaceturf(M.loc))
|
||||
var/turf/mob_loc = get_turf(M)
|
||||
loc_display = mob_loc.loc
|
||||
|
||||
dat += "ID: [T.imp_in.name] | Location: [loc_display]<BR>"
|
||||
dat += "<A href='?src=[REF(src)];warn=[REF(T)]'>(<font class='bad'><i>Message Holder</i></font>)</A> |<BR>"
|
||||
dat += "********************************<BR>"
|
||||
dat += "<HR><A href='?src=[REF(src)];lock=1'>Lock Console</A>"
|
||||
var/datum/browser/popup = new(user, "computer", "Prisoner Management Console", 400, 500)
|
||||
popup.set_content(dat)
|
||||
popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state))
|
||||
popup.open()
|
||||
return
|
||||
|
||||
/obj/machinery/computer/prisoner/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/card/id))
|
||||
return attack_hand(user)
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/prisoner/process()
|
||||
if(!..())
|
||||
src.updateDialog()
|
||||
return
|
||||
|
||||
|
||||
/obj/machinery/computer/prisoner/Topic(href, href_list)
|
||||
if(..())
|
||||
return
|
||||
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || issilicon(usr))
|
||||
usr.set_machine(src)
|
||||
|
||||
if(href_list["id"])
|
||||
if(href_list["id"] =="insert" && !inserted_id)
|
||||
var/obj/item/card/id/prisoner/I = usr.is_holding_item_of_type(/obj/item/card/id/prisoner)
|
||||
if(I)
|
||||
if(!usr.transferItemToLoc(I, src))
|
||||
return
|
||||
inserted_id = I
|
||||
else
|
||||
to_chat(usr, "<span class='danger'>No valid ID.</span>")
|
||||
else if(inserted_id)
|
||||
switch(href_list["id"])
|
||||
if("eject")
|
||||
inserted_id.forceMove(drop_location())
|
||||
inserted_id.verb_pickup()
|
||||
inserted_id = null
|
||||
if("reset")
|
||||
inserted_id.points = 0
|
||||
if("setgoal")
|
||||
var/num = round(input(usr, "Choose prisoner's goal:", "Input an Integer", null) as num|null)
|
||||
if(num >= 0)
|
||||
num = min(num,1000) //Cap the quota to the equivilent of 10 minutes.
|
||||
inserted_id.goal = num
|
||||
else if(href_list["inject1"])
|
||||
var/obj/item/implant/I = locate(href_list["inject1"]) in GLOB.tracked_chem_implants
|
||||
if(I && istype(I))
|
||||
I.activate(1)
|
||||
else if(href_list["inject5"])
|
||||
var/obj/item/implant/I = locate(href_list["inject5"]) in GLOB.tracked_chem_implants
|
||||
if(I && istype(I))
|
||||
I.activate(5)
|
||||
|
||||
else if(href_list["inject10"])
|
||||
var/obj/item/implant/I = locate(href_list["inject10"]) in GLOB.tracked_chem_implants
|
||||
if(I && istype(I))
|
||||
I.activate(10)
|
||||
|
||||
else if(href_list["lock"])
|
||||
if(src.allowed(usr))
|
||||
screen = !screen
|
||||
else
|
||||
to_chat(usr, "Unauthorized Access.")
|
||||
|
||||
else if(href_list["warn"])
|
||||
var/warning = copytext(sanitize(input(usr,"Message:","Enter your message here!","")),1,MAX_MESSAGE_LEN)
|
||||
if(!warning)
|
||||
return
|
||||
var/obj/item/implant/I = locate(href_list["warn"]) in GLOB.tracked_implants
|
||||
if(I && istype(I) && I.imp_in)
|
||||
var/mob/living/R = I.imp_in
|
||||
to_chat(R, "<span class='italics'>You hear a voice in your head saying: '[warning]'</span>")
|
||||
log_directed_talk(usr, R, warning, LOG_SAY, "implant message")
|
||||
|
||||
src.add_fingerprint(usr)
|
||||
src.updateUsrDialog()
|
||||
return
|
||||
|
||||
@@ -0,0 +1,52 @@
|
||||
/obj/machinery/computer/prisoner
|
||||
var/obj/item/card/id/prisoner/contained_id
|
||||
|
||||
/obj/machinery/computer/prisoner/Destroy()
|
||||
if(contained_id)
|
||||
contained_id.forceMove(get_turf(src))
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/machinery/computer/prisoner/examine(mob/user)
|
||||
. = ..()
|
||||
if(contained_id)
|
||||
. += "<span class='notice'><b>Alt-click</b> to eject the ID card.</span>"
|
||||
|
||||
|
||||
|
||||
/obj/machinery/computer/prisoner/AltClick(mob/user)
|
||||
id_eject(user)
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/prisoner/proc/id_insert(mob/user, obj/item/card/id/prisoner/P)
|
||||
if(istype(P))
|
||||
if(contained_id)
|
||||
to_chat(user, "<span class='warning'>There's already an ID card in the console!</span>")
|
||||
return
|
||||
if(!user.transferItemToLoc(P, src))
|
||||
return
|
||||
contained_id = P
|
||||
user.visible_message("<span class='notice'>[user] inserts an ID card into the console.</span>", \
|
||||
"<span class='notice'>You insert the ID card into the console.</span>")
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE)
|
||||
updateUsrDialog()
|
||||
|
||||
/obj/machinery/computer/prisoner/proc/id_eject(mob/user)
|
||||
if(!contained_id)
|
||||
to_chat(user, "<span class='warning'>There's no ID card in the console!</span>")
|
||||
return
|
||||
else
|
||||
contained_id.forceMove(drop_location())
|
||||
if(!issilicon(user) && Adjacent(user))
|
||||
user.put_in_hands(contained_id)
|
||||
contained_id = null
|
||||
user.visible_message("<span class='notice'>[user] gets an ID card from the console.</span>", \
|
||||
"<span class='notice'>You get the ID card from the console.</span>")
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, FALSE)
|
||||
updateUsrDialog()
|
||||
|
||||
/obj/machinery/computer/prisoner/attackby(obj/item/I, mob/user)
|
||||
if(istype(I, /obj/item/card/id/prisoner))
|
||||
id_insert(user, I)
|
||||
else
|
||||
return ..()
|
||||
@@ -0,0 +1,142 @@
|
||||
//computer that handle the points and teleports the prisoner
|
||||
/obj/machinery/computer/prisoner/gulag_teleporter_computer
|
||||
name = "labor camp teleporter console"
|
||||
desc = "Used to send criminals to the Labor Camp."
|
||||
icon_screen = "explosive"
|
||||
icon_keyboard = "security_key"
|
||||
req_access = list(ACCESS_ARMORY)
|
||||
circuit = /obj/item/circuitboard/computer/gulag_teleporter_console
|
||||
var/default_goal = 200
|
||||
var/obj/machinery/gulag_teleporter/teleporter = null
|
||||
var/obj/structure/gulag_beacon/beacon = null
|
||||
var/mob/living/carbon/human/prisoner = null
|
||||
var/datum/data/record/temporary_record = null
|
||||
|
||||
light_color = LIGHT_COLOR_RED
|
||||
|
||||
/obj/machinery/computer/prisoner/gulag_teleporter_computer/Initialize()
|
||||
. = ..()
|
||||
scan_machinery()
|
||||
|
||||
/obj/machinery/computer/prisoner/gulag_teleporter_computer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "gulag_console", name, 455, 440, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/computer/prisoner/gulag_teleporter_computer/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
|
||||
var/list/prisoner_list = list()
|
||||
var/can_teleport = FALSE
|
||||
|
||||
if(teleporter && (teleporter.occupant && ishuman(teleporter.occupant)))
|
||||
prisoner = teleporter.occupant
|
||||
prisoner_list["name"] = prisoner.real_name
|
||||
if(contained_id)
|
||||
can_teleport = TRUE
|
||||
if(!isnull(GLOB.data_core.general))
|
||||
for(var/r in GLOB.data_core.security)
|
||||
var/datum/data/record/R = r
|
||||
if(R.fields["name"] == prisoner_list["name"])
|
||||
temporary_record = R
|
||||
prisoner_list["crimstat"] = temporary_record.fields["criminal"]
|
||||
|
||||
data["prisoner"] = prisoner_list
|
||||
|
||||
if(teleporter)
|
||||
data["teleporter"] = teleporter
|
||||
data["teleporter_location"] = "([teleporter.x], [teleporter.y], [teleporter.z])"
|
||||
data["teleporter_lock"] = teleporter.locked
|
||||
data["teleporter_state_open"] = teleporter.state_open
|
||||
if(beacon)
|
||||
data["beacon"] = beacon
|
||||
data["beacon_location"] = "([beacon.x], [beacon.y], [beacon.z])"
|
||||
if(contained_id)
|
||||
data["id"] = contained_id
|
||||
data["id_name"] = contained_id.registered_name
|
||||
data["goal"] = contained_id.goal
|
||||
data["can_teleport"] = can_teleport
|
||||
|
||||
return data
|
||||
|
||||
/obj/machinery/computer/prisoner/gulag_teleporter_computer/ui_act(action, list/params)
|
||||
if(isliving(usr))
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE)
|
||||
if(..())
|
||||
return
|
||||
if(!allowed(usr))
|
||||
to_chat(usr, "<span class='warning'>Access denied.</span>")
|
||||
return
|
||||
switch(action)
|
||||
if("scan_teleporter")
|
||||
teleporter = findteleporter()
|
||||
if("scan_beacon")
|
||||
beacon = findbeacon()
|
||||
if("handle_id")
|
||||
if(contained_id)
|
||||
id_eject(usr)
|
||||
else
|
||||
id_insert(usr)
|
||||
if("set_goal")
|
||||
var/new_goal = input("Set the amount of points:", "Points", contained_id.goal) as num|null
|
||||
if(!isnum(new_goal))
|
||||
return
|
||||
if(!new_goal)
|
||||
new_goal = default_goal
|
||||
if (new_goal > 1000)
|
||||
to_chat(usr, "The entered amount of points is too large. Points have instead been set to the maximum allowed amount.")
|
||||
contained_id.goal = CLAMP(new_goal, 0, 1000) //maximum 1000 points
|
||||
if("toggle_open")
|
||||
if(teleporter.locked)
|
||||
to_chat(usr, "The teleporter is locked")
|
||||
return
|
||||
teleporter.toggle_open()
|
||||
if("teleporter_lock")
|
||||
if(teleporter.state_open)
|
||||
to_chat(usr, "Close the teleporter before locking!")
|
||||
return
|
||||
teleporter.locked = !teleporter.locked
|
||||
if("teleport")
|
||||
if(!teleporter || !beacon)
|
||||
return
|
||||
addtimer(CALLBACK(src, .proc/teleport, usr), 5)
|
||||
|
||||
/obj/machinery/computer/prisoner/gulag_teleporter_computer/proc/scan_machinery()
|
||||
teleporter = findteleporter()
|
||||
beacon = findbeacon()
|
||||
|
||||
/obj/machinery/computer/prisoner/gulag_teleporter_computer/proc/findteleporter()
|
||||
var/obj/machinery/gulag_teleporter/teleporterf = null
|
||||
|
||||
for(var/direction in GLOB.cardinals)
|
||||
teleporterf = locate(/obj/machinery/gulag_teleporter, get_step(src, direction))
|
||||
if(teleporterf && teleporterf.is_operational())
|
||||
return teleporterf
|
||||
|
||||
/obj/machinery/computer/prisoner/gulag_teleporter_computer/proc/findbeacon()
|
||||
return locate(/obj/structure/gulag_beacon)
|
||||
|
||||
/obj/machinery/computer/prisoner/gulag_teleporter_computer/proc/teleport(mob/user)
|
||||
if(!contained_id) //incase the ID was removed after the transfer timer was set.
|
||||
say("Warning: Unable to transfer prisoner without a valid Prisoner ID inserted!")
|
||||
return
|
||||
var/id_goal_not_set
|
||||
if(!contained_id.goal)
|
||||
id_goal_not_set = TRUE
|
||||
contained_id.goal = default_goal
|
||||
say("[contained_id]'s ID card goal defaulting to [contained_id.goal] points.")
|
||||
log_game("[key_name(user)] teleported [key_name(prisoner)] to the Labor Camp [COORD(beacon)] for [id_goal_not_set ? "default goal of ":""][contained_id.goal] points.")
|
||||
teleporter.handle_prisoner(contained_id, temporary_record)
|
||||
playsound(src, 'sound/weapons/emitter.ogg', 50, 1)
|
||||
prisoner.forceMove(get_turf(beacon))
|
||||
prisoner.Stun(40) // small travel dizziness
|
||||
to_chat(prisoner, "<span class='warning'>The teleportation makes you a little dizzy.</span>")
|
||||
new /obj/effect/particle_effect/sparks(get_turf(prisoner))
|
||||
playsound(src, "sparks", 50, 1)
|
||||
if(teleporter.locked)
|
||||
teleporter.locked = FALSE
|
||||
teleporter.toggle_open()
|
||||
contained_id = null
|
||||
temporary_record = null
|
||||
@@ -0,0 +1,139 @@
|
||||
|
||||
/obj/machinery/computer/prisoner/management
|
||||
name = "prisoner management console"
|
||||
desc = "Used to manage tracking implants placed inside criminals."
|
||||
icon_screen = "explosive"
|
||||
icon_keyboard = "security_key"
|
||||
req_access = list(ACCESS_BRIG)
|
||||
var/id = 0
|
||||
var/temp = null
|
||||
var/status = 0
|
||||
var/timeleft = 60
|
||||
var/stop = 0
|
||||
var/screen = 0 // 0 - No Access Denied, 1 - Access allowed
|
||||
circuit = /obj/item/circuitboard/computer/prisoner
|
||||
|
||||
light_color = LIGHT_COLOR_RED
|
||||
|
||||
/obj/machinery/computer/prisoner/management/ui_interact(mob/user)
|
||||
. = ..()
|
||||
if(isliving(user))
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE)
|
||||
var/dat = ""
|
||||
if(screen == 0)
|
||||
dat += "<HR><A href='?src=[REF(src)];lock=1'>{Log In}</A>"
|
||||
else if(screen == 1)
|
||||
dat += "<H3>Prisoner ID Management</H3>"
|
||||
if(contained_id)
|
||||
dat += text("<A href='?src=[REF(src)];id=eject'>[contained_id]</A><br>")
|
||||
dat += text("Collected Points: [contained_id.points]. <A href='?src=[REF(src)];id=reset'>Reset.</A><br>")
|
||||
dat += text("Card goal: [contained_id.goal]. <A href='?src=[REF(src)];id=setgoal'>Set </A><br>")
|
||||
dat += text("Space Law recommends quotas of 100 points per minute they would normally serve in the brig.<BR>")
|
||||
else
|
||||
dat += text("<A href='?src=[REF(src)];id=insert'>Insert Prisoner ID.</A><br>")
|
||||
dat += "<H3>Prisoner Implant Management</H3>"
|
||||
dat += "<HR>Chemical Implants<BR>"
|
||||
var/turf/Tr = null
|
||||
for(var/obj/item/implant/chem/C in GLOB.tracked_chem_implants)
|
||||
Tr = get_turf(C)
|
||||
if((Tr) && (Tr.z != src.z))
|
||||
continue//Out of range
|
||||
if(!C.imp_in)
|
||||
continue
|
||||
dat += "ID: [C.imp_in.name] | Remaining Units: [C.reagents.total_volume] <BR>"
|
||||
dat += "| Inject: "
|
||||
dat += "<A href='?src=[REF(src)];inject1=[REF(C)]'>(<font class='bad'>(1)</font>)</A>"
|
||||
dat += "<A href='?src=[REF(src)];inject5=[REF(C)]'>(<font class='bad'>(5)</font>)</A>"
|
||||
dat += "<A href='?src=[REF(src)];inject10=[REF(C)]'>(<font class='bad'>(10)</font>)</A><BR>"
|
||||
dat += "********************************<BR>"
|
||||
dat += "<HR>Tracking Implants<BR>"
|
||||
for(var/obj/item/implant/tracking/T in GLOB.tracked_implants)
|
||||
if(!isliving(T.imp_in))
|
||||
continue
|
||||
Tr = get_turf(T)
|
||||
if((Tr) && (Tr.z != src.z))
|
||||
continue//Out of range
|
||||
|
||||
var/loc_display = "Unknown"
|
||||
var/mob/living/M = T.imp_in
|
||||
if(is_station_level(Tr.z) && !isspaceturf(M.loc))
|
||||
var/turf/mob_loc = get_turf(M)
|
||||
loc_display = mob_loc.loc
|
||||
|
||||
dat += "ID: [T.imp_in.name] | Location: [loc_display]<BR>"
|
||||
dat += "<A href='?src=[REF(src)];warn=[REF(T)]'>(<font class='bad'><i>Message Holder</i></font>)</A> |<BR>"
|
||||
dat += "********************************<BR>"
|
||||
dat += "<HR><A href='?src=[REF(src)];lock=1'>{Log Out}</A>"
|
||||
var/datum/browser/popup = new(user, "computer", "Prisoner Management Console", 400, 500)
|
||||
popup.set_content(dat)
|
||||
popup.set_title_image(user.browse_rsc_icon(src.icon, src.icon_state))
|
||||
popup.open()
|
||||
return
|
||||
|
||||
/obj/machinery/computer/prisoner/management/attackby(obj/item/I, mob/user, params)
|
||||
if(istype(I, /obj/item/card/id))
|
||||
if(screen)
|
||||
id_insert(user)
|
||||
else
|
||||
to_chat(user, "<span class='danger'>Unauthorized access.</span>")
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/machinery/computer/prisoner/management/process()
|
||||
if(!..())
|
||||
src.updateDialog()
|
||||
return
|
||||
|
||||
/obj/machinery/computer/prisoner/management/Topic(href, href_list)
|
||||
if(..())
|
||||
return
|
||||
if(usr.contents.Find(src) || (in_range(src, usr) && isturf(loc)) || issilicon(usr))
|
||||
usr.set_machine(src)
|
||||
|
||||
if(href_list["id"])
|
||||
if(href_list["id"] =="insert" && !contained_id)
|
||||
id_insert(usr)
|
||||
else if(contained_id)
|
||||
switch(href_list["id"])
|
||||
if("eject")
|
||||
id_eject(usr)
|
||||
if("reset")
|
||||
contained_id.points = 0
|
||||
if("setgoal")
|
||||
var/num = round(input(usr, "Choose prisoner's goal:", "Input an Integer", null) as num|null)
|
||||
if(num >= 0)
|
||||
num = min(num,1000) //Cap the quota to the equivilent of 10 minutes.
|
||||
contained_id.goal = num
|
||||
else if(href_list["inject1"])
|
||||
var/obj/item/implant/I = locate(href_list["inject1"]) in GLOB.tracked_chem_implants
|
||||
if(I && istype(I))
|
||||
I.activate(1)
|
||||
else if(href_list["inject5"])
|
||||
var/obj/item/implant/I = locate(href_list["inject5"]) in GLOB.tracked_chem_implants
|
||||
if(I && istype(I))
|
||||
I.activate(5)
|
||||
else if(href_list["inject10"])
|
||||
var/obj/item/implant/I = locate(href_list["inject10"]) in GLOB.tracked_chem_implants
|
||||
if(I && istype(I))
|
||||
I.activate(10)
|
||||
|
||||
else if(href_list["lock"])
|
||||
if(allowed(usr))
|
||||
screen = !screen
|
||||
playsound(src, 'sound/machines/terminal_on.ogg', 50, FALSE)
|
||||
else
|
||||
to_chat(usr, "<span class='danger'>Unauthorized access.</span>")
|
||||
|
||||
else if(href_list["warn"])
|
||||
var/warning = copytext(sanitize(input(usr,"Message:","Enter your message here!","")),1,MAX_MESSAGE_LEN)
|
||||
if(!warning)
|
||||
return
|
||||
var/obj/item/implant/I = locate(href_list["warn"]) in GLOB.tracked_implants
|
||||
if(I && istype(I) && I.imp_in)
|
||||
var/mob/living/R = I.imp_in
|
||||
to_chat(R, "<span class='italics'>You hear a voice in your head saying: '[warning]'</span>")
|
||||
log_directed_talk(usr, R, warning, LOG_SAY, "implant message")
|
||||
|
||||
src.add_fingerprint(usr)
|
||||
src.updateUsrDialog()
|
||||
return
|
||||
@@ -5,13 +5,10 @@
|
||||
icon_keyboard = "security_key"
|
||||
req_one_access = list(ACCESS_SECURITY, ACCESS_FORENSICS_LOCKERS)
|
||||
circuit = /obj/item/circuitboard/computer/secure_data
|
||||
var/obj/item/card/id/scan = null
|
||||
var/authenticated = null
|
||||
var/rank = null
|
||||
var/screen = null
|
||||
var/datum/data/record/active1 = null
|
||||
var/datum/data/record/active2 = null
|
||||
var/a_id = null
|
||||
var/temp = null
|
||||
var/printing = null
|
||||
var/can_change_id = 0
|
||||
@@ -23,11 +20,6 @@
|
||||
|
||||
light_color = LIGHT_COLOR_RED
|
||||
|
||||
/obj/machinery/computer/secure_data/examine(mob/user)
|
||||
. = ..()
|
||||
if(scan)
|
||||
. += "<span class='notice'>Alt-click to eject the ID card.</span>"
|
||||
|
||||
/obj/machinery/computer/secure_data/syndie
|
||||
icon_keyboard = "syndie_key"
|
||||
|
||||
@@ -40,32 +32,19 @@
|
||||
clockwork = TRUE //it'd look weird
|
||||
pass_flags = PASSTABLE
|
||||
|
||||
/obj/machinery/computer/secure_data/attackby(obj/item/O, mob/user, params)
|
||||
if(istype(O, /obj/item/card/id))
|
||||
if(!scan)
|
||||
if(!user.transferItemToLoc(O, src))
|
||||
return
|
||||
scan = O
|
||||
to_chat(user, "<span class='notice'>You insert [O].</span>")
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, 0)
|
||||
updateUsrDialog()
|
||||
else
|
||||
to_chat(user, "<span class='warning'>There's already an ID card in the console.</span>")
|
||||
else
|
||||
return ..()
|
||||
|
||||
//Someone needs to break down the dat += into chunks instead of long ass lines.
|
||||
/obj/machinery/computer/secure_data/ui_interact(mob/user)
|
||||
. = ..()
|
||||
playsound(src, 'sound/machines/terminal_prompt_confirm.ogg', 50, FALSE)
|
||||
if(src.z > 6)
|
||||
to_chat(user, "<span class='boldannounce'>Unable to establish a connection</span>: \black You're too far away from the station!")
|
||||
return
|
||||
var/dat
|
||||
|
||||
if(temp)
|
||||
dat = text("<TT>[]</TT><BR><BR><A href='?src=[REF(src)];choice=Clear Screen'>Clear Screen</A>", temp)
|
||||
dat = "<TT>[temp]</TT><BR><BR><A href='?src=[REF(src)];choice=Clear Screen'>Clear Screen</A>"
|
||||
else
|
||||
dat = text("Confirm Identity: <A href='?src=[REF(src)];choice=Confirm Identity'>[]</A><HR>", (scan ? text("[]", scan.name) : "----------"))
|
||||
dat = ""
|
||||
if(authenticated)
|
||||
switch(screen)
|
||||
if(1)
|
||||
@@ -190,7 +169,7 @@
|
||||
dat += {"<table><tr><td><table>
|
||||
<tr><td>Name:</td><td><A href='?src=[REF(src)];choice=Edit Field;field=name'> [active1.fields["name"]] </A></td></tr>
|
||||
<tr><td>ID:</td><td><A href='?src=[REF(src)];choice=Edit Field;field=id'> [active1.fields["id"]] </A></td></tr>
|
||||
<tr><td>Sex:</td><td><A href='?src=[REF(src)];choice=Edit Field;field=sex'> [active1.fields["sex"]] </A></td></tr>
|
||||
<tr><td>Gender:</td><td><A href='?src=[REF(src)];choice=Edit Field;field=gender'> [active1.fields["gender"]] </A></td></tr>
|
||||
<tr><td>Age:</td><td><A href='?src=[REF(src)];choice=Edit Field;field=age'> [active1.fields["age"]] </A></td></tr>"}
|
||||
dat += "<tr><td>Species:</td><td><A href ='?src=[REF(src)];choice=Edit Field;field=species'> [active1.fields["species"]] </A></td></tr>"
|
||||
dat += {"<tr><td>Rank:</td><td><A href='?src=[REF(src)];choice=Edit Field;field=rank'> [active1.fields["rank"]] </A></td></tr>
|
||||
@@ -309,36 +288,38 @@ What a mess.*/
|
||||
active1 = null
|
||||
active2 = null
|
||||
|
||||
if("Confirm Identity")
|
||||
eject_id(usr)
|
||||
|
||||
if("Log Out")
|
||||
authenticated = null
|
||||
screen = null
|
||||
active1 = null
|
||||
active2 = null
|
||||
|
||||
playsound(src, 'sound/machines/terminal_off.ogg', 50, FALSE)
|
||||
|
||||
if("Log In")
|
||||
if(issilicon(usr))
|
||||
var/mob/living/silicon/borg = usr
|
||||
var/mob/M = usr
|
||||
var/obj/item/card/id/I = M.get_idcard(TRUE)
|
||||
if(issilicon(M))
|
||||
var/mob/living/silicon/borg = M
|
||||
active1 = null
|
||||
active2 = null
|
||||
authenticated = borg.name
|
||||
rank = "AI"
|
||||
screen = 1
|
||||
else if(IsAdminGhost(usr))
|
||||
else if(IsAdminGhost(M))
|
||||
active1 = null
|
||||
active2 = null
|
||||
authenticated = usr.client.holder.admin_signature
|
||||
authenticated = M.client.holder.admin_signature
|
||||
rank = "Central Command"
|
||||
screen = 1
|
||||
else if(istype(scan, /obj/item/card/id))
|
||||
else if(I && check_access(I))
|
||||
active1 = null
|
||||
active2 = null
|
||||
if(check_access(scan))
|
||||
authenticated = scan.registered_name
|
||||
rank = scan.assignment
|
||||
screen = 1
|
||||
authenticated = I.registered_name
|
||||
rank = I.assignment
|
||||
screen = 1
|
||||
else
|
||||
to_chat(usr, "<span class='danger'>Unauthorized Access.</span>")
|
||||
playsound(src, 'sound/machines/terminal_on.ogg', 50, FALSE)
|
||||
//RECORD FUNCTIONS
|
||||
if("Record Maintenance")
|
||||
screen = 2
|
||||
@@ -346,16 +327,14 @@ What a mess.*/
|
||||
active2 = null
|
||||
|
||||
if("Browse Record")
|
||||
var/datum/data/record/R = locate(href_list["d_rec"])
|
||||
var/S = locate(href_list["d_rec"])
|
||||
if(!( GLOB.data_core.general.Find(R) ))
|
||||
var/datum/data/record/R = locate(href_list["d_rec"]) in GLOB.data_core.general
|
||||
if(!R)
|
||||
temp = "Record Not Found!"
|
||||
else
|
||||
active1 = active2 = R
|
||||
for(var/datum/data/record/E in GLOB.data_core.security)
|
||||
if((E.fields["name"] == R.fields["name"] || E.fields["id"] == R.fields["id"]))
|
||||
S = E
|
||||
active1 = R
|
||||
active2 = S
|
||||
active2 = E
|
||||
screen = 3
|
||||
|
||||
|
||||
@@ -368,7 +347,7 @@ What a mess.*/
|
||||
var/obj/item/paper/P = new /obj/item/paper( loc )
|
||||
P.info = "<CENTER><B>Security Record - (SR-[GLOB.data_core.securityPrintCount])</B></CENTER><BR>"
|
||||
if((istype(active1, /datum/data/record) && GLOB.data_core.general.Find(active1)))
|
||||
P.info += text("Name: [] ID: []<BR>\nSex: []<BR>\nAge: []<BR>", active1.fields["name"], active1.fields["id"], active1.fields["sex"], active1.fields["age"])
|
||||
P.info += text("Name: [] ID: []<BR>\nGender: []<BR>\nAge: []<BR>", active1.fields["name"], active1.fields["id"], active1.fields["gender"], active1.fields["age"])
|
||||
P.info += "\nSpecies: [active1.fields["species"]]<BR>"
|
||||
P.info += text("\nFingerprint: []<BR>\nPhysical Status: []<BR>\nMental Status: []<BR>", active1.fields["fingerprint"], active1.fields["p_stat"], active1.fields["m_stat"])
|
||||
else
|
||||
@@ -419,6 +398,7 @@ What a mess.*/
|
||||
P.info += "<B>Security Record Lost!</B><BR>"
|
||||
P.name = text("SR-[] '[]'", GLOB.data_core.securityPrintCount, "Record Lost")
|
||||
P.info += "</TT>"
|
||||
P.update_icon()
|
||||
printing = null
|
||||
if("Print Poster")
|
||||
if(!( printing ))
|
||||
@@ -512,7 +492,7 @@ What a mess.*/
|
||||
G.fields["name"] = "New Record"
|
||||
G.fields["id"] = "[num2hex(rand(1, 1.6777215E7), 6)]"
|
||||
G.fields["rank"] = "Unassigned"
|
||||
G.fields["sex"] = "Male"
|
||||
G.fields["gender"] = "Male"
|
||||
G.fields["age"] = "Unknown"
|
||||
G.fields["species"] = "Human"
|
||||
G.fields["photo_front"] = new /icon()
|
||||
@@ -584,12 +564,14 @@ What a mess.*/
|
||||
if(!canUseSecurityRecordsConsole(usr, t1, a1))
|
||||
return
|
||||
active1.fields["fingerprint"] = t1
|
||||
if("sex")
|
||||
if("gender")
|
||||
if(istype(active1, /datum/data/record))
|
||||
if(active1.fields["sex"] == "Male")
|
||||
active1.fields["sex"] = "Female"
|
||||
if(active1.fields["gender"] == "Male")
|
||||
active1.fields["gender"] = "Female"
|
||||
else if(active1.fields["gender"] == "Female")
|
||||
active1.fields["gender"] = "Other"
|
||||
else
|
||||
active1.fields["sex"] = "Male"
|
||||
active1.fields["gender"] = "Male"
|
||||
if("age")
|
||||
if(istype(active1, /datum/data/record))
|
||||
var/t1 = input("Please input age:", "Secure. records", active1.fields["age"], null) as num
|
||||
@@ -767,19 +749,14 @@ What a mess.*/
|
||||
P = user.get_active_held_item()
|
||||
return P
|
||||
|
||||
/obj/machinery/computer/secure_data/proc/print_photo(icon/temp, name)
|
||||
/obj/machinery/computer/secure_data/proc/print_photo(icon/temp, person_name)
|
||||
if (printing)
|
||||
return
|
||||
printing = TRUE
|
||||
sleep(20)
|
||||
var/obj/item/photo/P = new/obj/item/photo(drop_location())
|
||||
var/icon/small_img = icon(temp)
|
||||
var/icon/ic = icon('icons/obj/items_and_weapons.dmi',"photo")
|
||||
small_img.Scale(8, 8)
|
||||
ic.Blend(small_img,ICON_OVERLAY, 13, 13)
|
||||
P.icon = ic
|
||||
P.picture.picture_image = temp
|
||||
P.desc = "The photo on file for [name]."
|
||||
var/datum/picture/toEmbed = new(name = person_name, desc = "The photo on file for [person_name].", image = temp)
|
||||
P.set_picture(toEmbed, TRUE, TRUE)
|
||||
P.pixel_x = rand(-10, 10)
|
||||
P.pixel_y = rand(-10, 10)
|
||||
printing = FALSE
|
||||
@@ -799,7 +776,7 @@ What a mess.*/
|
||||
else
|
||||
R.fields["name"] = "[pick(pick(GLOB.first_names_male), pick(GLOB.first_names_female))] [pick(GLOB.last_names)]"
|
||||
if(2)
|
||||
R.fields["sex"] = pick("Male", "Female")
|
||||
R.fields["gender"] = pick("Male", "Female", "Other")
|
||||
if(3)
|
||||
R.fields["age"] = rand(5, 85)
|
||||
if(4)
|
||||
@@ -823,30 +800,10 @@ What a mess.*/
|
||||
/obj/machinery/computer/secure_data/proc/canUseSecurityRecordsConsole(mob/user, message1 = 0, record1, record2)
|
||||
if(user)
|
||||
if(authenticated)
|
||||
if(user.canUseTopic(src))
|
||||
if(user.canUseTopic(src, BE_CLOSE))
|
||||
if(!trim(message1))
|
||||
return 0
|
||||
if(!record1 || record1 == active1)
|
||||
if(!record2 || record2 == active2)
|
||||
return 1
|
||||
return 0
|
||||
|
||||
/obj/machinery/computer/secure_data/AltClick(mob/user)
|
||||
if(user.canUseTopic(src))
|
||||
eject_id(user)
|
||||
|
||||
/obj/machinery/computer/secure_data/proc/eject_id(mob/user)
|
||||
if(scan)
|
||||
scan.forceMove(drop_location())
|
||||
if(!issilicon(user) && Adjacent(user))
|
||||
user.put_in_hands(scan)
|
||||
scan = null
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, 0)
|
||||
else //switching the ID with the one you're holding
|
||||
if(issilicon(user) || !Adjacent(user))
|
||||
return
|
||||
var/obj/item/card/id/held_id = user.is_holding_item_of_type(/obj/item/card/id)
|
||||
if(QDELETED(held_id) || !user.transferItemToLoc(held_id, src))
|
||||
return
|
||||
scan = held_id
|
||||
playsound(src, 'sound/machines/terminal_insert_disc.ogg', 50, 0)
|
||||
|
||||
@@ -33,7 +33,7 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
|
||||
if(uplinkholder)
|
||||
to_chat(user, "<span class='notice'>[src] already has an uplink in it.</span>")
|
||||
return
|
||||
GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, I)
|
||||
var/datum/component/uplink/hidden_uplink = I.GetComponent(/datum/component/uplink)
|
||||
if(hidden_uplink)
|
||||
if(!user.transferItemToLoc(I, src))
|
||||
return
|
||||
@@ -57,7 +57,7 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
|
||||
|
||||
/obj/machinery/computer/telecrystals/uplinker/proc/donateTC(amt, addLog = 1)
|
||||
if(uplinkholder && linkedboss)
|
||||
GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, uplinkholder)
|
||||
var/datum/component/uplink/hidden_uplink = uplinkholder.GetComponent(/datum/component/uplink)
|
||||
if(amt < 0)
|
||||
linkedboss.storedcrystals += hidden_uplink.telecrystals
|
||||
if(addLog)
|
||||
@@ -71,7 +71,7 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
|
||||
|
||||
/obj/machinery/computer/telecrystals/uplinker/proc/giveTC(amt, addLog = 1)
|
||||
if(uplinkholder && linkedboss)
|
||||
GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, uplinkholder)
|
||||
var/datum/component/uplink/hidden_uplink = uplinkholder.GetComponent(/datum/component/uplink)
|
||||
if(amt < 0)
|
||||
hidden_uplink.telecrystals += linkedboss.storedcrystals
|
||||
if(addLog)
|
||||
@@ -94,7 +94,7 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
|
||||
dat += "No linked management consoles detected. Scan for uplink stations using the management console.<BR><BR>"
|
||||
|
||||
if(uplinkholder)
|
||||
GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, uplinkholder)
|
||||
var/datum/component/uplink/hidden_uplink = uplinkholder.GetComponent(/datum/component/uplink)
|
||||
dat += "[hidden_uplink.telecrystals] telecrystals remain in this uplink.<BR>"
|
||||
if(linkedboss)
|
||||
dat += "Donate TC: <a href='byond://?src=[REF(src)];donate=1'>1</a> | <a href='byond://?src=[REF(src)];donate=5'>5</a> | <a href='byond://?src=[REF(src)];donate=-1'>All</a>"
|
||||
@@ -170,7 +170,7 @@ GLOBAL_LIST_INIT(possible_uplinker_IDs, list("Alfa","Bravo","Charlie","Delta","E
|
||||
for(var/obj/machinery/computer/telecrystals/uplinker/A in TCstations)
|
||||
dat += "[A.name] | "
|
||||
if(A.uplinkholder)
|
||||
GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, A.uplinkholder)
|
||||
var/datum/component/uplink/hidden_uplink = A.uplinkholder.GetComponent(/datum/component/uplink)
|
||||
dat += "[hidden_uplink.telecrystals] telecrystals."
|
||||
if(storedcrystals)
|
||||
dat+= "<BR>Add TC: <a href ='?src=[REF(src)];target=[REF(A)];give=1'>1</a> | <a href ='?src=[REF(src)];target=[REF(A)];give=5'>5</a> | <a href ='?src=[REF(src)];target=[REF(A)];give=10'>10</a> | <a href ='?src=[REF(src)];target=[REF(A)];give=-1'>All</a>"
|
||||
|
||||
@@ -181,6 +181,9 @@
|
||||
if(component_check)
|
||||
P.play_tool_sound(src)
|
||||
var/obj/machinery/new_machine = new circuit.build_path(loc)
|
||||
if(new_machine.circuit)
|
||||
QDEL_NULL(new_machine.circuit)
|
||||
new_machine.circuit = circuit
|
||||
new_machine.setAnchored(anchored)
|
||||
new_machine.on_construction()
|
||||
for(var/obj/O in new_machine.component_parts)
|
||||
@@ -189,9 +192,6 @@
|
||||
for(var/obj/O in src)
|
||||
O.moveToNullspace()
|
||||
new_machine.component_parts += O
|
||||
if(new_machine.circuit)
|
||||
QDEL_NULL(new_machine.circuit)
|
||||
new_machine.circuit = circuit
|
||||
circuit.moveToNullspace()
|
||||
new_machine.RefreshParts()
|
||||
qdel(src)
|
||||
|
||||
@@ -202,6 +202,8 @@
|
||||
for(var/i in 1 to 10)
|
||||
spawn_atom_to_turf(/obj/effect/temp_visual/hierophant/telegraph/edge, src, 1, FALSE)
|
||||
sleep(5)
|
||||
if(QDELETED(src))
|
||||
return
|
||||
|
||||
#define DISCO_INFENO_RANGE (rand(85, 115)*0.01)
|
||||
|
||||
@@ -364,7 +366,7 @@
|
||||
//for(var/mob/living/carbon/NS in rangers)
|
||||
// NS.resting = !NS.resting
|
||||
// NS.update_canmove()
|
||||
time--
|
||||
time--
|
||||
|
||||
/obj/machinery/jukebox/disco/proc/dance5(var/mob/living/M)
|
||||
animate(M, transform = matrix(180, MATRIX_ROTATE), time = 1, loop = 0)
|
||||
@@ -430,6 +432,14 @@
|
||||
/obj/machinery/jukebox/disco/process()
|
||||
. = ..()
|
||||
if(active)
|
||||
for(var/mob/M in rangers)
|
||||
for(var/mob/living/M in range(10,src))
|
||||
if(!M.client || !(M.client.prefs.toggles & SOUND_INSTRUMENTS))
|
||||
continue
|
||||
if(!(M in rangers))
|
||||
rangers += M
|
||||
for(var/mob/living/M in rangers)
|
||||
if(get_dist(src,M) > 10)
|
||||
rangers -= M
|
||||
for(var/mob/living/M in rangers)
|
||||
if(prob(5+(allowed(M)*4)) && M.canmove)
|
||||
dance(M)
|
||||
|
||||
@@ -329,7 +329,7 @@
|
||||
else //for simple_animals & borgs
|
||||
L.adjustBruteLoss(DOOR_CRUSH_DAMAGE)
|
||||
var/turf/location = get_turf(src)
|
||||
//add_blood doesn't work for borgs/xenos, but add_blood_floor does.
|
||||
//add_blood_DNA doesn't work for borgs/xenos, but add_blood_floor does.
|
||||
if(iscarbon(L))
|
||||
var/mob/living/carbon/C = L
|
||||
C.bleed(DOOR_CRUSH_DAMAGE)
|
||||
|
||||
@@ -146,7 +146,7 @@
|
||||
if((stat & (NOPOWER|BROKEN)) || !anchored)
|
||||
return
|
||||
|
||||
GET_COMPONENT(materials, /datum/component/material_container)
|
||||
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
|
||||
if(!materials.has_materials(using_materials))
|
||||
return // We require more minerals
|
||||
|
||||
@@ -211,7 +211,7 @@
|
||||
|
||||
/obj/machinery/droneDispenser/attackby(obj/item/I, mob/living/user)
|
||||
if(istype(I, /obj/item/crowbar))
|
||||
GET_COMPONENT(materials, /datum/component/material_container)
|
||||
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
|
||||
materials.retrieve_all()
|
||||
I.play_tool_sound(src)
|
||||
to_chat(user, "<span class='notice'>You retrieve the materials from [src].</span>")
|
||||
|
||||
@@ -58,8 +58,6 @@
|
||||
/obj/machinery/firealarm/update_icon()
|
||||
cut_overlays()
|
||||
SSvis_overlays.remove_vis_overlay(src, managed_vis_overlays)
|
||||
var/area/A = src.loc
|
||||
A = A.loc
|
||||
|
||||
if(panel_open)
|
||||
icon_state = "fire_b[buildstage]"
|
||||
@@ -69,23 +67,32 @@
|
||||
icon_state = "firex"
|
||||
return
|
||||
|
||||
icon_state = "fire0"
|
||||
|
||||
if(stat & NOPOWER)
|
||||
icon_state = "fire0"
|
||||
return
|
||||
|
||||
if(is_station_level(z))
|
||||
add_overlay("overlay_[GLOB.security_level]")
|
||||
SSvis_overlays.add_vis_overlay(src, icon, "overlay_[GLOB.security_level]", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
|
||||
else
|
||||
add_overlay("overlay_[SEC_LEVEL_GREEN]")
|
||||
SSvis_overlays.add_vis_overlay(src, icon, "overlay_[SEC_LEVEL_GREEN]", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
|
||||
add_overlay("fire_overlay")
|
||||
|
||||
if(detecting)
|
||||
add_overlay("overlay_[A.fire ? "fire" : "clear"]")
|
||||
SSvis_overlays.add_vis_overlay(src, icon, "overlay_[A.fire ? "fire" : "clear"]", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
|
||||
if(is_station_level(z))
|
||||
add_overlay("fire_[GLOB.security_level]")
|
||||
SSvis_overlays.add_vis_overlay(src, icon, "fire_[GLOB.security_level]", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
|
||||
else
|
||||
add_overlay("overlay_fire")
|
||||
SSvis_overlays.add_vis_overlay(src, icon, "overlay_fire", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
|
||||
add_overlay("fire_[SEC_LEVEL_GREEN]")
|
||||
SSvis_overlays.add_vis_overlay(src, icon, "fire_[SEC_LEVEL_GREEN]", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
|
||||
|
||||
var/area/A = src.loc
|
||||
A = A.loc
|
||||
|
||||
if(!detecting || !A.fire)
|
||||
add_overlay("fire_off")
|
||||
SSvis_overlays.add_vis_overlay(src, icon, "fire_off", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
|
||||
else if(obj_flags & EMAGGED)
|
||||
add_overlay("fire_emagged")
|
||||
SSvis_overlays.add_vis_overlay(src, icon, "fire_emagged", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
|
||||
else
|
||||
add_overlay("fire_on")
|
||||
SSvis_overlays.add_vis_overlay(src, icon, "fire_on", ABOVE_LIGHTING_LAYER, ABOVE_LIGHTING_PLANE, dir)
|
||||
|
||||
/obj/machinery/firealarm/emp_act(severity)
|
||||
. = ..()
|
||||
@@ -97,64 +104,55 @@
|
||||
alarm()
|
||||
|
||||
/obj/machinery/firealarm/emag_act(mob/user)
|
||||
. = ..()
|
||||
if(obj_flags & EMAGGED)
|
||||
return
|
||||
obj_flags |= EMAGGED
|
||||
update_icon()
|
||||
if(user)
|
||||
user.visible_message("<span class='warning'>Sparks fly out of [src]!</span>",
|
||||
"<span class='notice'>You emag [src], disabling its thermal sensors.</span>")
|
||||
playsound(src, "sparks", 50, 1)
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/firealarm/temperature_expose(datum/gas_mixture/air, temperature, volume)
|
||||
if((temperature > T0C + 200 || temperature < BODYTEMP_COLD_DAMAGE_LIMIT) && (last_alarm+FIREALARM_COOLDOWN < world.time) && !(obj_flags & EMAGGED) && detecting && !stat)
|
||||
alarm()
|
||||
..()
|
||||
|
||||
/obj/machinery/firealarm/proc/alarm()
|
||||
if(!is_operational() && (last_alarm+FIREALARM_COOLDOWN < world.time))
|
||||
/obj/machinery/firealarm/proc/alarm(mob/user)
|
||||
if(!is_operational() || (last_alarm+FIREALARM_COOLDOWN > world.time))
|
||||
return
|
||||
last_alarm = world.time
|
||||
var/area/A = get_area(src)
|
||||
A.firealert(src)
|
||||
playsound(src.loc, 'goon/sound/machinery/FireAlarm.ogg', 75)
|
||||
playsound(loc, 'goon/sound/machinery/FireAlarm.ogg', 75)
|
||||
if(user)
|
||||
log_game("[user] triggered a fire alarm at [COORD(src)]")
|
||||
|
||||
/obj/machinery/firealarm/proc/reset()
|
||||
/obj/machinery/firealarm/proc/reset(mob/user)
|
||||
if(!is_operational())
|
||||
return
|
||||
var/area/A = get_area(src)
|
||||
A.firereset(src)
|
||||
if(user)
|
||||
log_game("[user] reset a fire alarm at [COORD(src)]")
|
||||
|
||||
/obj/machinery/firealarm/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
if(!ui)
|
||||
ui = new(user, src, ui_key, "firealarm", name, 300, 150, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/machinery/firealarm/ui_data(mob/user)
|
||||
var/list/data = list()
|
||||
data["emagged"] = obj_flags & EMAGGED ? 1 : 0
|
||||
|
||||
if(is_station_level(z))
|
||||
data["seclevel"] = get_security_level()
|
||||
else
|
||||
data["seclevel"] = "green"
|
||||
|
||||
/obj/machinery/firealarm/attack_hand(mob/user)
|
||||
if(buildstage != 2)
|
||||
return ..()
|
||||
add_fingerprint(user)
|
||||
var/area/A = get_area(src)
|
||||
data["alarm"] = A.fire
|
||||
if(A.fire)
|
||||
reset(user)
|
||||
else
|
||||
alarm(user)
|
||||
|
||||
return data
|
||||
/obj/machinery/firealarm/attack_ai(mob/user)
|
||||
return attack_hand(user)
|
||||
|
||||
/obj/machinery/firealarm/ui_act(action, params)
|
||||
if(..() || buildstage != 2)
|
||||
return
|
||||
switch(action)
|
||||
if("reset")
|
||||
reset()
|
||||
. = TRUE
|
||||
if("alarm")
|
||||
alarm()
|
||||
. = TRUE
|
||||
/obj/machinery/firealarm/attack_robot(mob/user)
|
||||
return attack_hand(user)
|
||||
|
||||
/obj/machinery/firealarm/attackby(obj/item/W, mob/user, params)
|
||||
add_fingerprint(user)
|
||||
@@ -198,6 +196,12 @@
|
||||
to_chat(user, "<span class='notice'>You cut the wires from \the [src].</span>")
|
||||
update_icon()
|
||||
return
|
||||
else if(W.force) //hit and turn it on
|
||||
..()
|
||||
var/area/A = get_area(src)
|
||||
if(!A.fire)
|
||||
alarm()
|
||||
return
|
||||
if(1)
|
||||
if(istype(W, /obj/item/stack/cable_coil))
|
||||
var/obj/item/stack/cable_coil/coil = W
|
||||
@@ -252,20 +256,6 @@
|
||||
return
|
||||
return ..()
|
||||
|
||||
/obj/machinery/firealarm/rcd_vals(mob/user, obj/item/construction/rcd/the_rcd)
|
||||
if((buildstage == 0) && (the_rcd.upgrade & RCD_UPGRADE_SIMPLE_CIRCUITS))
|
||||
return list("mode" = RCD_UPGRADE_SIMPLE_CIRCUITS, "delay" = 20, "cost" = 1)
|
||||
return FALSE
|
||||
|
||||
/obj/machinery/firealarm/rcd_act(mob/user, obj/item/construction/rcd/the_rcd, passed_mode)
|
||||
switch(passed_mode)
|
||||
if(RCD_UPGRADE_SIMPLE_CIRCUITS)
|
||||
user.visible_message("<span class='notice'>[user] fabricates a circuit and places it into [src].</span>", \
|
||||
"<span class='notice'>You adapt a fire alarm circuit and slot it into the assembly.</span>")
|
||||
buildstage = 1
|
||||
update_icon()
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/obj/machinery/firealarm/take_damage(damage_amount, damage_type = BRUTE, damage_flag = 0, sound_effect = 1, attack_dir)
|
||||
. = ..()
|
||||
@@ -334,8 +324,3 @@
|
||||
if (!party_overlay)
|
||||
party_overlay = iconstate2appearance('icons/turf/areas.dmi', "party")
|
||||
A.add_overlay(party_overlay)
|
||||
|
||||
/obj/machinery/firealarm/partyalarm/ui_data(mob/user)
|
||||
. = ..()
|
||||
var/area/A = get_area(src)
|
||||
.["alarm"] = A && A.party
|
||||
|
||||
@@ -9,7 +9,6 @@
|
||||
idle_power_usage = 100
|
||||
active_power_usage = 2500
|
||||
var/list/stored_items = list()
|
||||
var/obj/item/card/id/prisoner/inserted_id = null
|
||||
var/obj/machinery/gulag_teleporter/linked_teleporter = null
|
||||
|
||||
/obj/machinery/gulag_item_reclaimer/Destroy()
|
||||
@@ -18,9 +17,6 @@
|
||||
I.forceMove(get_turf(src))
|
||||
if(linked_teleporter)
|
||||
linked_teleporter.linked_reclaimer = null
|
||||
if(inserted_id)
|
||||
inserted_id.forceMove(get_turf(src))
|
||||
inserted_id = null
|
||||
return ..()
|
||||
|
||||
/obj/machinery/gulag_item_reclaimer/emag_act(mob/user)
|
||||
@@ -29,18 +25,6 @@
|
||||
req_access = list()
|
||||
obj_flags |= EMAGGED
|
||||
|
||||
/obj/machinery/gulag_item_reclaimer/attackby(obj/item/I, mob/user)
|
||||
if(istype(I, /obj/item/card/id))
|
||||
if(!inserted_id)
|
||||
if(!user.transferItemToLoc(I, src))
|
||||
return
|
||||
inserted_id = I
|
||||
to_chat(user, "<span class='notice'>You insert [I].</span>")
|
||||
return
|
||||
else
|
||||
to_chat(user, "<span class='notice'>There's an ID inserted already.</span>")
|
||||
return ..()
|
||||
|
||||
/obj/machinery/gulag_item_reclaimer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
|
||||
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
|
||||
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
|
||||
@@ -55,15 +39,19 @@
|
||||
if(allowed(user))
|
||||
can_reclaim = TRUE
|
||||
|
||||
if(inserted_id)
|
||||
data["id"] = inserted_id
|
||||
data["id_name"] = inserted_id.registered_name
|
||||
if(inserted_id.points >= inserted_id.goal)
|
||||
var/obj/item/card/id/I = user.get_idcard(TRUE)
|
||||
if(istype(I, /obj/item/card/id/prisoner))
|
||||
var/obj/item/card/id/prisoner/P = I
|
||||
if(P.points >= P.goal)
|
||||
can_reclaim = TRUE
|
||||
|
||||
var/list/mobs = list()
|
||||
for(var/i in stored_items)
|
||||
var/mob/thismob = i
|
||||
if(QDELETED(thismob))
|
||||
say("Alert! Unable to locate vital signals of a previously processed prisoner. Ejecting equipment!")
|
||||
drop_items(thismob)
|
||||
continue
|
||||
var/list/mob_info = list()
|
||||
mob_info["name"] = thismob.real_name
|
||||
mob_info["mob"] = "[REF(thismob)]"
|
||||
@@ -78,16 +66,6 @@
|
||||
|
||||
/obj/machinery/gulag_item_reclaimer/ui_act(action, list/params)
|
||||
switch(action)
|
||||
if("handle_id")
|
||||
if(inserted_id)
|
||||
usr.put_in_hands(inserted_id)
|
||||
inserted_id = null
|
||||
else
|
||||
var/obj/item/I = usr.is_holding_item_of_type(/obj/item/card/id)
|
||||
if(I)
|
||||
if(!usr.transferItemToLoc(I, src))
|
||||
return
|
||||
inserted_id = I
|
||||
if("release_items")
|
||||
var/mob/M = locate(params["mobref"])
|
||||
if(M == usr || allowed(usr))
|
||||
@@ -98,8 +76,9 @@
|
||||
/obj/machinery/gulag_item_reclaimer/proc/drop_items(mob/user)
|
||||
if(!stored_items[user])
|
||||
return
|
||||
var/drop_location = drop_location()
|
||||
for(var/i in stored_items[user])
|
||||
var/obj/item/W = i
|
||||
stored_items[user] -= W
|
||||
W.forceMove(get_turf(src))
|
||||
W.forceMove(drop_location)
|
||||
stored_items -= user
|
||||
|
||||
@@ -8,14 +8,14 @@
|
||||
icon_state = "iv_drip"
|
||||
anchored = FALSE
|
||||
mouse_drag_pointer = MOUSE_ACTIVE_POINTER
|
||||
var/mob/living/carbon/attached = null
|
||||
var/mob/living/carbon/attached
|
||||
var/mode = IV_INJECTING
|
||||
var/obj/item/reagent_containers/beaker = null
|
||||
var/obj/item/reagent_containers/beaker
|
||||
var/static/list/drip_containers = typecacheof(list(/obj/item/reagent_containers/blood,
|
||||
/obj/item/reagent_containers/food,
|
||||
/obj/item/reagent_containers/glass,
|
||||
/obj/item/reagent_containers/chem_pack))
|
||||
/obj/machinery/iv_drip/Initialize()
|
||||
/obj/machinery/iv_drip/Initialize(mapload)
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
@@ -84,6 +84,8 @@
|
||||
if(Adjacent(target) && usr.Adjacent(target))
|
||||
if(beaker)
|
||||
usr.visible_message("<span class='warning'>[usr] attaches [src] to [target].</span>", "<span class='notice'>You attach [src] to [target].</span>")
|
||||
log_combat(usr, target, "attached", src, "containing: [beaker.name] - ([beaker.reagents.log_list()])")
|
||||
add_fingerprint(usr)
|
||||
attached = target
|
||||
START_PROCESSING(SSmachines, src)
|
||||
update_icon()
|
||||
@@ -100,6 +102,8 @@
|
||||
return
|
||||
beaker = W
|
||||
to_chat(user, "<span class='notice'>You attach [W] to [src].</span>")
|
||||
user.log_message("attached a [W] to [src] at [AREACOORD(src)] containing ([beaker.reagents.log_list()])", LOG_ATTACK)
|
||||
add_fingerprint(user)
|
||||
update_icon()
|
||||
return
|
||||
else
|
||||
@@ -142,10 +146,11 @@
|
||||
if(!amount)
|
||||
if(prob(5))
|
||||
visible_message("[src] pings.")
|
||||
playsound(loc, 'sound/machines/beep.ogg', 50, 1)
|
||||
return
|
||||
|
||||
// If the human is losing too much blood, beep.
|
||||
if(attached.blood_volume < ( (BLOOD_VOLUME_SAFE*attached.blood_ratio) && prob(5) ) )
|
||||
if(attached.blood_volume < ((BLOOD_VOLUME_SAFE*attached.blood_ratio) && prob(5) && ishuman(attached))) //really couldn't care less about monkeys
|
||||
visible_message("[src] beeps loudly.")
|
||||
playsound(loc, 'sound/machines/twobeep.ogg', 50, 1)
|
||||
attached.transfer_blood_to(beaker, amount)
|
||||
@@ -178,9 +183,10 @@
|
||||
|
||||
if(usr.incapacitated())
|
||||
return
|
||||
|
||||
if(beaker)
|
||||
beaker.forceMove(drop_location())
|
||||
if(usr && Adjacent(usr) && !issiliconoradminghost(usr))
|
||||
if(!usr.put_in_hands(beaker))
|
||||
beaker.forceMove(drop_location())
|
||||
beaker = null
|
||||
update_icon()
|
||||
|
||||
@@ -195,7 +201,6 @@
|
||||
|
||||
if(usr.incapacitated())
|
||||
return
|
||||
|
||||
mode = !mode
|
||||
to_chat(usr, "The IV drip is now [mode ? "injecting" : "taking blood"].")
|
||||
update_icon()
|
||||
@@ -204,7 +209,9 @@
|
||||
. = ..()
|
||||
if(get_dist(user, src) > 2)
|
||||
return
|
||||
|
||||
. += "[src] is [mode ? "injecting" : "taking blood"].\n"
|
||||
|
||||
if(beaker)
|
||||
if(beaker.reagents && beaker.reagents.reagent_list.len)
|
||||
. += "\t<span class='notice'>Attached is \a [beaker] with [beaker.reagents.total_volume] units of liquid.</span>\n"
|
||||
|
||||
@@ -75,8 +75,7 @@ Buildable meters
|
||||
new_layer = PIPING_LAYER_DEFAULT
|
||||
piping_layer = new_layer
|
||||
|
||||
pixel_x += (piping_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_X
|
||||
pixel_y += (piping_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_Y
|
||||
PIPING_LAYER_SHIFT(src, piping_layer)
|
||||
layer = initial(layer) + ((piping_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_LCHANGE)
|
||||
|
||||
/obj/item/pipe/proc/update()
|
||||
@@ -232,5 +231,4 @@ Buildable meters
|
||||
|
||||
/obj/item/pipe_meter/proc/setAttachLayer(new_layer = PIPING_LAYER_DEFAULT)
|
||||
piping_layer = new_layer
|
||||
pixel_x = (new_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_X
|
||||
pixel_y = (new_layer - PIPING_LAYER_DEFAULT) * PIPING_LAYER_P_Y
|
||||
PIPING_LAYER_DOUBLE_SHIFT(src, piping_layer)
|
||||
|
||||
@@ -369,7 +369,7 @@
|
||||
if(check_anomalies)//if it's set to check for simple animals
|
||||
if(isanimal(A))
|
||||
var/mob/living/simple_animal/SA = A
|
||||
if(SA.stat || in_faction(SA)) //don't target if dead or in faction
|
||||
if(SA.stat || in_faction(SA) || istype(SA, /mob/living/simple_animal/hostile/megafauna)) //don't target if dead or in faction
|
||||
continue
|
||||
targets += SA
|
||||
if(issilicon(A))
|
||||
|
||||
@@ -32,10 +32,10 @@
|
||||
mat_mod *= 50000
|
||||
for(var/obj/item/stock_parts/manipulator/M in component_parts)
|
||||
amt_made = 12.5 * M.rating //% of materials salvaged
|
||||
GET_COMPONENT(materials, /datum/component/material_container)
|
||||
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
|
||||
materials.max_amount = mat_mod
|
||||
amount_produced = min(50, amt_made) + 50
|
||||
GET_COMPONENT(butchering, /datum/component/butchering)
|
||||
var/datum/component/butchering/butchering = GetComponent(/datum/component/butchering)
|
||||
butchering.effectiveness = amount_produced
|
||||
butchering.bonus_modifier = amount_produced/5
|
||||
|
||||
@@ -107,7 +107,7 @@
|
||||
var/atom/movable/AM = i
|
||||
var/obj/item/bodypart/head/as_head = AM
|
||||
var/obj/item/mmi/as_mmi = AM
|
||||
var/brain_holder = istype(AM, /obj/item/organ/brain) || (istype(as_head) && as_head.brain) || (istype(as_mmi) && as_mmi.brain) || isbrain(AM)
|
||||
var/brain_holder = istype(AM, /obj/item/organ/brain) || (istype(as_head) && as_head.brain) || (istype(as_mmi) && as_mmi.brain) || isbrain(AM) || istype(AM, /obj/item/dullahan_relay)
|
||||
if(brain_holder)
|
||||
emergency_stop(AM)
|
||||
else if(isliving(AM))
|
||||
@@ -142,7 +142,7 @@
|
||||
qdel(L)
|
||||
return
|
||||
else
|
||||
GET_COMPONENT(materials, /datum/component/material_container)
|
||||
var/datum/component/material_container/materials = GetComponent(/datum/component/material_container)
|
||||
var/material_amount = materials.get_item_material_amount(I)
|
||||
if(!material_amount)
|
||||
qdel(I)
|
||||
@@ -193,7 +193,7 @@
|
||||
L.Unconscious(100)
|
||||
L.adjustBruteLoss(crush_damage)
|
||||
if(L.stat == DEAD && (L.butcher_results || L.guaranteed_butcher_results))
|
||||
GET_COMPONENT(butchering, /datum/component/butchering)
|
||||
var/datum/component/butchering/butchering = GetComponent(/datum/component/butchering)
|
||||
butchering.Butcher(src,L)
|
||||
|
||||
/obj/machinery/recycler/deathtrap
|
||||
|
||||
@@ -265,6 +265,8 @@
|
||||
things_to_clear += occupant.GetAllContents()
|
||||
for(var/atom/movable/AM in things_to_clear) //Scorches away blood and forensic evidence, although the SSU itself is unaffected
|
||||
SEND_SIGNAL(AM, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRONG)
|
||||
AM.clean_blood()
|
||||
AM.fingerprints = null
|
||||
var/datum/component/radioactive/contamination = AM.GetComponent(/datum/component/radioactive)
|
||||
if(contamination)
|
||||
qdel(contamination)
|
||||
|
||||
@@ -11,10 +11,6 @@
|
||||
var/obj/item/color_source
|
||||
var/max_wash_capacity = 5
|
||||
|
||||
/obj/machinery/washing_machine/ComponentInitialize()
|
||||
. = ..()
|
||||
AddComponent(/datum/component/redirect, list(COMSIG_COMPONENT_CLEAN_ACT = CALLBACK(src, .proc/clean_blood)))
|
||||
|
||||
/obj/machinery/washing_machine/examine(mob/user)
|
||||
. = ..()
|
||||
. += "<span class='notice'>Alt-click it to start a wash cycle.</span>"
|
||||
@@ -59,7 +55,8 @@
|
||||
M.Translate(rand(-3, 3), rand(-1, 3))
|
||||
animate(src, transform=M, time=2)
|
||||
|
||||
/obj/machinery/washing_machine/proc/clean_blood()
|
||||
/obj/machinery/washing_machine/clean_blood()
|
||||
..()
|
||||
if(!busy)
|
||||
bloody_mess = FALSE
|
||||
update_icon()
|
||||
@@ -67,7 +64,8 @@
|
||||
/obj/machinery/washing_machine/proc/wash_cycle()
|
||||
for(var/X in contents)
|
||||
var/atom/movable/AM = X
|
||||
SEND_SIGNAL(AM, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
|
||||
SEND_SIGNAL(AM, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
|
||||
AM.clean_blood()
|
||||
AM.machine_wash(src)
|
||||
|
||||
busy = FALSE
|
||||
|
||||
@@ -98,12 +98,12 @@
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/drill/attach(obj/mecha/M)
|
||||
..()
|
||||
GET_COMPONENT_FROM(butchering, /datum/component/butchering, src)
|
||||
var/datum/component/butchering/butchering = src.GetComponent(/datum/component/butchering)
|
||||
butchering.butchering_enabled = TRUE
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/drill/detach(atom/moveto)
|
||||
..()
|
||||
GET_COMPONENT_FROM(butchering, /datum/component/butchering, src)
|
||||
var/datum/component/butchering/butchering = src.GetComponent(/datum/component/butchering)
|
||||
butchering.butchering_enabled = FALSE
|
||||
|
||||
/obj/item/mecha_parts/mecha_equipment/drill/proc/drill_mob(mob/living/target, mob/user)
|
||||
@@ -113,7 +113,7 @@
|
||||
if(target.stat == DEAD && target.getBruteLoss() >= 200)
|
||||
log_combat(user, target, "gibbed", name)
|
||||
if(LAZYLEN(target.butcher_results) || LAZYLEN(target.guaranteed_butcher_results))
|
||||
GET_COMPONENT_FROM(butchering, /datum/component/butchering, src)
|
||||
var/datum/component/butchering/butchering = src.GetComponent(/datum/component/butchering)
|
||||
butchering.Butcher(chassis, target)
|
||||
else
|
||||
target.gib()
|
||||
|
||||
@@ -454,4 +454,4 @@
|
||||
return TRUE
|
||||
|
||||
/obj/machinery/mecha_part_fabricator/maint
|
||||
link_on_init = FALSE
|
||||
link_on_init = FALSE
|
||||
|
||||
@@ -51,7 +51,7 @@
|
||||
|
||||
/obj/mecha/working/ripley/update_icon()
|
||||
..()
|
||||
GET_COMPONENT(C,/datum/component/armor_plate)
|
||||
var/datum/component/armor_plate/C = GetComponent(/datum/component/armor_plate)
|
||||
if (C.amount)
|
||||
cut_overlays()
|
||||
if(C.amount < 3)
|
||||
|
||||
@@ -10,6 +10,7 @@
|
||||
|
||||
/obj/effect/decal/cleanable/Initialize(mapload, list/datum/disease/diseases)
|
||||
. = ..()
|
||||
LAZYINITLIST(blood_DNA) //Kinda needed
|
||||
if (random_icon_states && (icon_state == initial(icon_state)) && length(random_icon_states) > 0)
|
||||
icon_state = pick(random_icon_states)
|
||||
create_reagents(300)
|
||||
@@ -29,7 +30,7 @@
|
||||
|
||||
/obj/effect/decal/cleanable/proc/replace_decal(obj/effect/decal/cleanable/C) // Returns true if we should give up in favor of the pre-existing decal
|
||||
if(mergeable_decal)
|
||||
return TRUE
|
||||
qdel(C)
|
||||
|
||||
/obj/effect/decal/cleanable/attackby(obj/item/W, mob/user, params)
|
||||
if(istype(W, /obj/item/reagent_containers/glass) || istype(W, /obj/item/reagent_containers/food/drinks))
|
||||
@@ -83,7 +84,9 @@
|
||||
add_blood = bloodiness
|
||||
bloodiness -= add_blood
|
||||
S.bloody_shoes[blood_state] = min(MAX_SHOE_BLOODINESS,S.bloody_shoes[blood_state]+add_blood)
|
||||
S.add_blood_DNA(return_blood_DNA())
|
||||
if(blood_DNA && blood_DNA.len)
|
||||
S.add_blood_DNA(blood_DNA)
|
||||
S.add_blood_overlay()
|
||||
S.blood_state = blood_state
|
||||
update_icon()
|
||||
H.update_inv_shoes()
|
||||
@@ -92,4 +95,4 @@
|
||||
if((blood_state != BLOOD_STATE_OIL) && (blood_state != BLOOD_STATE_NOT_BLOODY))
|
||||
return bloodiness
|
||||
else
|
||||
return 0
|
||||
return FALSE
|
||||
|
||||
@@ -1,71 +1,71 @@
|
||||
// Note: BYOND is object oriented. There is no reason for this to be copy/pasted blood code.
|
||||
|
||||
/obj/effect/decal/cleanable/xenoblood
|
||||
/obj/effect/decal/cleanable/blood/xeno
|
||||
name = "xeno blood"
|
||||
desc = "It's green and acidic. It looks like... <i>blood?</i>"
|
||||
icon = 'icons/effects/blood.dmi'
|
||||
icon_state = "xfloor1"
|
||||
random_icon_states = list("xfloor1", "xfloor2", "xfloor3", "xfloor4", "xfloor5", "xfloor6", "xfloor7")
|
||||
bloodiness = BLOOD_AMOUNT_PER_DECAL
|
||||
blood_state = BLOOD_STATE_XENO
|
||||
color = BLOOD_COLOR_XENO
|
||||
|
||||
/obj/effect/decal/cleanable/xenoblood/Initialize()
|
||||
/obj/effect/decal/cleanable/blood/splatter/xeno
|
||||
color = BLOOD_COLOR_XENO
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/xeno
|
||||
color = BLOOD_COLOR_XENO
|
||||
gibs_reagent_id = "liquidxenogibs"
|
||||
gibs_bloodtype = "X*"
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/xeno/Initialize(mapload, list/datum/disease/diseases)
|
||||
. = ..()
|
||||
add_blood_DNA(list("UNKNOWN DNA" = "X*"))
|
||||
update_icon()
|
||||
|
||||
/obj/effect/decal/cleanable/xenoblood/xsplatter
|
||||
random_icon_states = list("xgibbl1", "xgibbl2", "xgibbl3", "xgibbl4", "xgibbl5")
|
||||
/obj/effect/decal/cleanable/blood/gibs/xeno/update_icon()
|
||||
add_atom_colour(blood_DNA_to_color(), FIXED_COLOUR_PRIORITY)
|
||||
cut_overlays()
|
||||
var/mutable_appearance/flesh = mutable_appearance(icon, "[icon_state]x_flesh")
|
||||
flesh.appearance_flags = RESET_COLOR
|
||||
flesh.color = body_colors
|
||||
add_overlay(flesh)
|
||||
|
||||
/obj/effect/decal/cleanable/xenoblood/xgibs
|
||||
name = "xeno gibs"
|
||||
desc = "Gnarly..."
|
||||
icon = 'icons/effects/blood.dmi'
|
||||
icon_state = "xgib1"
|
||||
layer = LOW_OBJ_LAYER
|
||||
random_icon_states = list("xgib1", "xgib2", "xgib3", "xgib4", "xgib5", "xgib6")
|
||||
mergeable_decal = FALSE
|
||||
|
||||
/obj/effect/decal/cleanable/xenoblood/xgibs/proc/streak(list/directions)
|
||||
set waitfor = 0
|
||||
/obj/effect/decal/cleanable/blood/gibs/xeno/streak(list/directions)
|
||||
set waitfor = FALSE
|
||||
var/list/diseases = list()
|
||||
SEND_SIGNAL(src, COMSIG_GIBS_STREAK, directions, diseases)
|
||||
var/direction = pick(directions)
|
||||
for(var/i = 0, i < pick(1, 200; 2, 150; 3, 50), i++)
|
||||
for(var/i in 0 to pick(0, 200; 1, 150; 2, 50))
|
||||
sleep(2)
|
||||
if(i > 0)
|
||||
new /obj/effect/decal/cleanable/xenoblood/xsplatter(loc)
|
||||
var/obj/effect/decal/cleanable/blood/splatter/xeno/splat = new /obj/effect/decal/cleanable/blood/splatter/xeno(loc, diseases)
|
||||
splat.transfer_blood_dna(blood_DNA, diseases)
|
||||
if(!step_to(src, get_step(src, direction), 0))
|
||||
break
|
||||
|
||||
/obj/effect/decal/cleanable/xenoblood/xgibs/ex_act()
|
||||
return
|
||||
/obj/effect/decal/cleanable/blood/gibs/xeno/up
|
||||
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibup1","gibup1","gibup1")
|
||||
|
||||
/obj/effect/decal/cleanable/xenoblood/xgibs/up
|
||||
random_icon_states = list("xgib1", "xgib2", "xgib3", "xgib4", "xgib5", "xgib6","xgibup1","xgibup1","xgibup1")
|
||||
/obj/effect/decal/cleanable/blood/gibs/xeno/down
|
||||
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibdown1","gibdown1","gibdown1")
|
||||
|
||||
/obj/effect/decal/cleanable/xenoblood/xgibs/down
|
||||
random_icon_states = list("xgib1", "xgib2", "xgib3", "xgib4", "xgib5", "xgib6","xgibdown1","xgibdown1","xgibdown1")
|
||||
/obj/effect/decal/cleanable/blood/gibs/xeno/body
|
||||
random_icon_states = list("gibhead", "gibtorso")
|
||||
|
||||
/obj/effect/decal/cleanable/xenoblood/xgibs/body
|
||||
random_icon_states = list("xgibhead", "xgibtorso")
|
||||
/obj/effect/decal/cleanable/blood/gibs/xeno/torso
|
||||
random_icon_states = list("gibtorso")
|
||||
|
||||
/obj/effect/decal/cleanable/xenoblood/xgibs/torso
|
||||
random_icon_states = list("xgibtorso")
|
||||
/obj/effect/decal/cleanable/blood/gibs/xeno/limb
|
||||
random_icon_states = list("gibleg", "gibarm")
|
||||
|
||||
/obj/effect/decal/cleanable/xenoblood/xgibs/limb
|
||||
random_icon_states = list("xgibleg", "xgibarm")
|
||||
/obj/effect/decal/cleanable/blood/gibs/xeno/core
|
||||
random_icon_states = list("gibmid1", "gibmid2", "gibmid3")
|
||||
|
||||
/obj/effect/decal/cleanable/xenoblood/xgibs/core
|
||||
random_icon_states = list("xgibmid1", "xgibmid2", "xgibmid3")
|
||||
|
||||
/obj/effect/decal/cleanable/xenoblood/xgibs/larva
|
||||
/obj/effect/decal/cleanable/blood/gibs/xeno/larva
|
||||
random_icon_states = list("xgiblarva1", "xgiblarva2")
|
||||
|
||||
/obj/effect/decal/cleanable/xenoblood/xgibs/larva/body
|
||||
/obj/effect/decal/cleanable/blood/gibs/xeno/larva/body
|
||||
random_icon_states = list("xgiblarvahead", "xgiblarvatorso")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/xtracks
|
||||
icon_state = "xtracks"
|
||||
icon_state = "tracks"
|
||||
random_icon_states = null
|
||||
|
||||
/obj/effect/decal/cleanable/blood/xtracks/Initialize()
|
||||
add_blood_DNA(list("UNKNOWN DNA" = "X*"))
|
||||
. = ..()
|
||||
add_blood_DNA(list("Unknown DNA" = "X*"))
|
||||
|
||||
@@ -0,0 +1,232 @@
|
||||
/obj/effect/decal/cleanable/blood/gibs
|
||||
name = "gibs"
|
||||
desc = "They look bloody and gruesome."
|
||||
icon_state = "gibbl5"
|
||||
layer = LOW_OBJ_LAYER
|
||||
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6")
|
||||
mergeable_decal = FALSE
|
||||
bloodiness = 0
|
||||
var/body_colors = "#e3ba84" //a default color just in case.
|
||||
var/gibs_reagent_id = "liquidgibs"
|
||||
var/gibs_bloodtype = "A+"
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/Initialize(mapload, list/datum/disease/diseases)
|
||||
. = ..()
|
||||
if(random_icon_states && (icon_state == initial(icon_state)) && length(random_icon_states) > 0)
|
||||
icon_state = pick(random_icon_states)
|
||||
if(gibs_reagent_id)
|
||||
reagents.add_reagent(gibs_reagent_id, 5)
|
||||
if(gibs_bloodtype)
|
||||
add_blood_DNA(list("Non-human DNA" = gibs_bloodtype), diseases)
|
||||
update_icon()
|
||||
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/update_icon()
|
||||
add_atom_colour(blood_DNA_to_color(), FIXED_COLOUR_PRIORITY)
|
||||
cut_overlays()
|
||||
var/mutable_appearance/guts = mutable_appearance(icon, "[icon_state]_guts")
|
||||
guts.appearance_flags = RESET_COLOR
|
||||
add_overlay(guts)
|
||||
var/mutable_appearance/flesh = mutable_appearance(icon, "[icon_state]_flesh")
|
||||
flesh.appearance_flags = RESET_COLOR
|
||||
flesh.color = body_colors
|
||||
add_overlay(flesh)
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/ex_act(severity, target)
|
||||
return
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/Crossed(mob/living/L)
|
||||
if(istype(L) && has_gravity(loc))
|
||||
playsound(loc, 'sound/effects/gib_step.ogg', !HAS_TRAIT(L,TRAIT_LIGHT_STEP) ? 20 : 50, 1)
|
||||
. = ..()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/proc/streak(list/directions)
|
||||
set waitfor = FALSE
|
||||
var/list/diseases = list()
|
||||
SEND_SIGNAL(src, COMSIG_GIBS_STREAK, directions, diseases)
|
||||
var/direction = pick(directions)
|
||||
for(var/i in 0 to pick(0, 200; 1, 150; 2, 50))
|
||||
sleep(2)
|
||||
if(i > 0)
|
||||
var/obj/effect/decal/cleanable/blood/splatter/splat = new /obj/effect/decal/cleanable/blood/splatter(loc, diseases)
|
||||
splat.transfer_blood_dna(blood_DNA, diseases)
|
||||
if(!step_to(src, get_step(src, direction), 0))
|
||||
break
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/up
|
||||
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibup1","gibup1","gibup1")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/down
|
||||
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibdown1","gibdown1","gibdown1")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/body
|
||||
random_icon_states = list("gibhead", "gibtorso")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/torso
|
||||
random_icon_states = list("gibtorso")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/limb
|
||||
random_icon_states = list("gibleg", "gibarm")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/core
|
||||
random_icon_states = list("gibmid1", "gibmid2", "gibmid3")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/old
|
||||
name = "old rotting gibs"
|
||||
desc = "Space Jesus, why didn't anyone clean this up? It smells terrible."
|
||||
bloodiness = 0
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/old/Initialize(mapload, list/datum/disease/diseases)
|
||||
. = ..()
|
||||
setDir(pick(GLOB.cardinals))
|
||||
icon_state += "-old"
|
||||
update_icon()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/drip
|
||||
name = "drips of blood"
|
||||
desc = "It's gooey."
|
||||
icon_state = "1"
|
||||
random_icon_states = list("drip1","drip2","drip3","drip4","drip5")
|
||||
bloodiness = 0
|
||||
var/drips = 1
|
||||
|
||||
/obj/effect/decal/cleanable/blood/drip/can_bloodcrawl_in()
|
||||
return TRUE
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/human
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/human/Initialize(mapload, list/datum/disease/diseases)
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/human/up
|
||||
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibup1","gibup1","gibup1")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/human/down
|
||||
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibdown1","gibdown1","gibdown1")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/human/body
|
||||
random_icon_states = list("gibhead", "gibtorso")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/human/torso
|
||||
random_icon_states = list("gibtorso")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/human/limb
|
||||
random_icon_states = list("gibleg", "gibarm")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/human/core
|
||||
random_icon_states = list("gibmid1", "gibmid2", "gibmid3")
|
||||
|
||||
|
||||
//Lizards
|
||||
/obj/effect/decal/cleanable/blood/gibs/human/lizard
|
||||
body_colors = "117720"
|
||||
gibs_reagent_id = "liquidgibs"
|
||||
gibs_bloodtype = "L"
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/human/lizard/Initialize(mapload, list/datum/disease/diseases)
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/human/lizard/up
|
||||
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibup1","gibup1","gibup1")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/human/lizard/down
|
||||
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibdown1","gibdown1","gibdown1")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/human/lizard/body
|
||||
random_icon_states = list("gibhead", "gibtorso")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/human/lizard/torso
|
||||
random_icon_states = list("gibtorso")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/human/lizard/limb
|
||||
random_icon_states = list("gibleg", "gibarm")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/human/lizard/core
|
||||
random_icon_states = list("gibmid1", "gibmid2", "gibmid3")
|
||||
|
||||
// Slime Gibs
|
||||
/obj/effect/decal/cleanable/blood/gibs/slime
|
||||
desc = "They look gooey and gruesome."
|
||||
gibs_reagent_id = "liquidslimegibs"
|
||||
gibs_bloodtype = "GEL"
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/slime/Initialize(mapload, list/datum/disease/diseases)
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/slime/update_icon()
|
||||
add_atom_colour(body_colors, FIXED_COLOUR_PRIORITY)
|
||||
cut_overlays()
|
||||
var/mutable_appearance/guts = mutable_appearance(icon, "[icon_state]s_guts")
|
||||
guts.appearance_flags = RESET_COLOR
|
||||
guts.color = body_colors
|
||||
add_overlay(guts)
|
||||
var/mutable_appearance/flesh = mutable_appearance(icon, "[icon_state]_flesh")
|
||||
flesh.appearance_flags = RESET_COLOR
|
||||
flesh.color = body_colors
|
||||
add_overlay(flesh)
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/slime/up
|
||||
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibup1","gibup1","gibup1")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/slime/down
|
||||
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibdown1","gibdown1","gibdown1")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/slime/body
|
||||
random_icon_states = list("gibhead", "gibtorso")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/slime/torso
|
||||
random_icon_states = list("gibtorso")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/slime/limb
|
||||
random_icon_states = list("gibleg", "gibarm")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/slime/core
|
||||
random_icon_states = list("gibmid1", "gibmid2", "gibmid3")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/synth
|
||||
desc = "They look sludgy and disgusting."
|
||||
gibs_reagent_id = "liquidsyntheticgibs"
|
||||
gibs_bloodtype = "SY"
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/synth/Initialize(mapload, list/datum/disease/diseases)
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
//IPCs
|
||||
/obj/effect/decal/cleanable/blood/gibs/ipc
|
||||
desc = "They look sharp yet oozing."
|
||||
body_colors = "00ff00"
|
||||
gibs_reagent_id = "liquidoilgibs"
|
||||
gibs_bloodtype = "HF"
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/ipc/Initialize(mapload, list/datum/disease/diseases)
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/ipc/update_icon()
|
||||
add_atom_colour(blood_DNA_to_color(), FIXED_COLOUR_PRIORITY)
|
||||
cut_overlays()
|
||||
var/mutable_appearance/guts = mutable_appearance(icon, "[icon_state]r-overlay")
|
||||
guts.appearance_flags = RESET_COLOR
|
||||
add_overlay(guts)
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/ipc/up
|
||||
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibup1","gibup1","gibup1")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/ipc/down
|
||||
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibdown1","gibdown1","gibdown1")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/ipc/body
|
||||
random_icon_states = list("gibhead", "gibtorso")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/ipc/torso
|
||||
random_icon_states = list("gibtorso")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/ipc/limb
|
||||
random_icon_states = list("gibleg", "gibarm")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/ipc/core
|
||||
random_icon_states = list("gibmid1", "gibmid2", "gibmid3")
|
||||
@@ -1,31 +1,45 @@
|
||||
/obj/effect/decal/cleanable/blood
|
||||
name = "blood"
|
||||
desc = "It's red and gooey. Perhaps it's the chef's cooking?"
|
||||
desc = "It's gooey. Perhaps it's the chef's cooking?"
|
||||
icon = 'icons/effects/blood.dmi'
|
||||
icon_state = "floor1"
|
||||
random_icon_states = list("floor1", "floor2", "floor3", "floor4", "floor5", "floor6", "floor7")
|
||||
blood_state = BLOOD_STATE_HUMAN
|
||||
blood_state = BLOOD_STATE_BLOOD
|
||||
bloodiness = BLOOD_AMOUNT_PER_DECAL
|
||||
color = BLOOD_COLOR_HUMAN //default so we don't have white splotches everywhere.
|
||||
|
||||
/obj/effect/decal/cleanable/blood/replace_decal(obj/effect/decal/cleanable/blood/C)
|
||||
C.add_blood_DNA(return_blood_DNA())
|
||||
if (bloodiness)
|
||||
if (C.bloodiness < MAX_SHOE_BLOODINESS)
|
||||
C.bloodiness += bloodiness
|
||||
return ..()
|
||||
if (C.blood_DNA)
|
||||
blood_DNA |= C.blood_DNA
|
||||
update_icon()
|
||||
..()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/transfer_blood_dna()
|
||||
..()
|
||||
update_icon()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/transfer_mob_blood_dna()
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/update_icon()
|
||||
color = blood_DNA_to_color()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/old
|
||||
name = "dried blood"
|
||||
desc = "Looks like it's been here a while. Eew."
|
||||
desc = "Looks like it's been here a while. Eew."
|
||||
bloodiness = 0
|
||||
|
||||
/obj/effect/decal/cleanable/blood/old/Initialize(mapload, list/datum/disease/diseases)
|
||||
icon_state += "-old" //This IS necessary because the parent /blood type uses icon randomization.
|
||||
add_blood_DNA(list("Non-human DNA" = "A+")) // Needs to happen before ..()
|
||||
return ..()
|
||||
..()
|
||||
icon_state += "-old"
|
||||
add_blood_DNA(list("Non-human DNA" = "A+"))
|
||||
|
||||
/obj/effect/decal/cleanable/blood/splats
|
||||
random_icon_states = list("gibbl1", "gibbl2", "gibbl3", "gibbl4", "gibbl5")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/splatter
|
||||
random_icon_states = list("gibbl1", "gibbl2", "gibbl3", "gibbl4", "gibbl5")
|
||||
random_icon_states = list("splatter1", "splatter2", "splatter3", "splatter4", "splatter5")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/tracks
|
||||
icon_state = "tracks"
|
||||
@@ -39,84 +53,27 @@
|
||||
random_icon_states = null
|
||||
var/list/existing_dirs = list()
|
||||
|
||||
/obj/effect/decal/cleanable/trail_holder/can_bloodcrawl_in()
|
||||
return TRUE
|
||||
/obj/effect/decal/cleanable/trail_holder/update_icon()
|
||||
color = blood_DNA_to_color()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs
|
||||
name = "gibs"
|
||||
desc = "They look bloody and gruesome."
|
||||
icon = 'icons/effects/blood.dmi'
|
||||
icon_state = "gibbl5"
|
||||
layer = LOW_OBJ_LAYER
|
||||
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6")
|
||||
mergeable_decal = FALSE
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/Initialize(mapload, list/datum/disease/diseases)
|
||||
/obj/effect/cleanable/trail_holder/Initialize()
|
||||
. = ..()
|
||||
reagents.add_reagent("liquidgibs", 5)
|
||||
update_icon()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/ex_act(severity, target)
|
||||
return
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/Crossed(mob/living/L)
|
||||
if(istype(L) && has_gravity(loc))
|
||||
playsound(loc, 'sound/effects/gib_step.ogg', HAS_TRAIT(L, TRAIT_LIGHT_STEP) ? 20 : 50, 1)
|
||||
. = ..()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/proc/streak(list/directions)
|
||||
set waitfor = 0
|
||||
var/direction = pick(directions)
|
||||
for(var/i = 0, i < pick(1, 200; 2, 150; 3, 50), i++)
|
||||
sleep(2)
|
||||
if(i > 0)
|
||||
var/list/datum/disease/diseases
|
||||
GET_COMPONENT(infective, /datum/component/infective)
|
||||
if(infective)
|
||||
diseases = infective.diseases
|
||||
new /obj/effect/decal/cleanable/blood/splatter(loc, diseases)
|
||||
if(!step_to(src, get_step(src, direction), 0))
|
||||
break
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/up
|
||||
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibup1","gibup1","gibup1")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/down
|
||||
random_icon_states = list("gib1", "gib2", "gib3", "gib4", "gib5", "gib6","gibdown1","gibdown1","gibdown1")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/body
|
||||
random_icon_states = list("gibhead", "gibtorso")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/torso
|
||||
random_icon_states = list("gibtorso")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/limb
|
||||
random_icon_states = list("gibleg", "gibarm")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/core
|
||||
random_icon_states = list("gibmid1", "gibmid2", "gibmid3")
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/old
|
||||
name = "old rotting gibs"
|
||||
desc = "Space Jesus, why didn't anyone clean this up? It smells terrible."
|
||||
bloodiness = 0
|
||||
|
||||
/obj/effect/decal/cleanable/blood/gibs/old/Initialize(mapload, list/datum/disease/diseases)
|
||||
. = ..()
|
||||
setDir(pick(1,2,4,8))
|
||||
icon_state += "-old"
|
||||
add_blood_DNA(list("Non-human DNA" = "A+"))
|
||||
|
||||
/obj/effect/decal/cleanable/blood/drip
|
||||
name = "drips of blood"
|
||||
desc = "It's red."
|
||||
icon_state = "1"
|
||||
random_icon_states = list("drip1","drip2","drip3","drip4","drip5")
|
||||
bloodiness = 0
|
||||
var/drips = 1
|
||||
|
||||
/obj/effect/decal/cleanable/blood/drip/can_bloodcrawl_in()
|
||||
/obj/effect/decal/cleanable/trail_holder/can_bloodcrawl_in()
|
||||
return TRUE
|
||||
|
||||
/obj/effect/decal/cleanable/trail_holder/transfer_blood_dna()
|
||||
..()
|
||||
update_icon()
|
||||
|
||||
/obj/effect/decal/cleanable/trail_holder/transfer_mob_blood_dna()
|
||||
. = ..()
|
||||
update_icon()
|
||||
|
||||
|
||||
//BLOODY FOOTPRINTS
|
||||
/obj/effect/decal/cleanable/blood/footprints
|
||||
@@ -127,15 +84,16 @@
|
||||
random_icon_states = null
|
||||
var/entered_dirs = 0
|
||||
var/exited_dirs = 0
|
||||
blood_state = BLOOD_STATE_HUMAN //the icon state to load images from
|
||||
blood_state = BLOOD_STATE_BLOOD //the icon state to load images from
|
||||
var/list/shoe_types = list()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/footprints/Crossed(atom/movable/O)
|
||||
..()
|
||||
if(ishuman(O))
|
||||
var/mob/living/carbon/human/H = O
|
||||
var/obj/item/clothing/shoes/S = H.shoes
|
||||
if(S && S.bloody_shoes[blood_state])
|
||||
if(color != bloodtype_to_color(S.last_bloodtype))
|
||||
return
|
||||
S.bloody_shoes[blood_state] = max(S.bloody_shoes[blood_state] - BLOOD_LOSS_PER_STEP, 0)
|
||||
shoe_types |= S.type
|
||||
if (!(entered_dirs & H.dir))
|
||||
@@ -143,11 +101,12 @@
|
||||
update_icon()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/footprints/Uncrossed(atom/movable/O)
|
||||
..()
|
||||
if(ishuman(O))
|
||||
var/mob/living/carbon/human/H = O
|
||||
var/obj/item/clothing/shoes/S = H.shoes
|
||||
if(S && S.bloody_shoes[blood_state])
|
||||
if(color != bloodtype_to_color(S.last_bloodtype))//last entry - we check its color
|
||||
return
|
||||
S.bloody_shoes[blood_state] = max(S.bloody_shoes[blood_state] - BLOOD_LOSS_PER_STEP, 0)
|
||||
shoe_types |= S.type
|
||||
if (!(exited_dirs & H.dir))
|
||||
@@ -156,8 +115,8 @@
|
||||
|
||||
|
||||
/obj/effect/decal/cleanable/blood/footprints/update_icon()
|
||||
..()
|
||||
cut_overlays()
|
||||
|
||||
for(var/Ddir in GLOB.cardinals)
|
||||
if(entered_dirs & Ddir)
|
||||
var/image/bloodstep_overlay = GLOB.bloody_footprints_cache["entered-[blood_state]-[Ddir]"]
|
||||
@@ -170,7 +129,7 @@
|
||||
GLOB.bloody_footprints_cache["exited-[blood_state]-[Ddir]"] = bloodstep_overlay = image(icon, "[blood_state]2", dir = Ddir)
|
||||
add_overlay(bloodstep_overlay)
|
||||
|
||||
alpha = BLOODY_FOOTPRINT_BASE_ALPHA+bloodiness
|
||||
alpha = BLOODY_FOOTPRINT_BASE_ALPHA + bloodiness
|
||||
|
||||
|
||||
/obj/effect/decal/cleanable/blood/footprints/examine(mob/user)
|
||||
@@ -184,9 +143,49 @@
|
||||
/obj/effect/decal/cleanable/blood/footprints/replace_decal(obj/effect/decal/cleanable/C)
|
||||
if(blood_state != C.blood_state) //We only replace footprints of the same type as us
|
||||
return
|
||||
if(color != C.color)
|
||||
return
|
||||
..()
|
||||
|
||||
/obj/effect/decal/cleanable/blood/footprints/can_bloodcrawl_in()
|
||||
if((blood_state != BLOOD_STATE_OIL) && (blood_state != BLOOD_STATE_NOT_BLOODY))
|
||||
return 1
|
||||
return 0
|
||||
return TRUE
|
||||
return FALSE
|
||||
|
||||
/* Eventually TODO: make snowflake trails like baycode's
|
||||
/obj/effect/decal/cleanable/blood/footprints/tracks/shoe
|
||||
name = "footprints"
|
||||
desc = "They look like tracks left by footwear."
|
||||
icon_state = FOOTPRINT_SHOE
|
||||
print_state = FOOTPRINT_SHOE
|
||||
/obj/effect/decal/cleanable/blood/footprints/tracks/foot
|
||||
name = "footprints"
|
||||
desc = "They look like tracks left by a bare foot."
|
||||
icon_state = FOOTPRINT_FOOT
|
||||
print_state = FOOTPRINT_FOOT
|
||||
/obj/effect/decal/cleanable/blood/footprints/tracks/snake
|
||||
name = "tracks"
|
||||
desc = "They look like tracks left by a giant snake."
|
||||
icon_state = FOOTPRINT_SNAKE
|
||||
print_state = FOOTPRINT_SNAKE
|
||||
/obj/effect/decal/cleanable/blood/footprints/tracks/paw
|
||||
name = "footprints"
|
||||
desc = "They look like tracks left by paws."
|
||||
icon_state = FOOTPRINT_PAW
|
||||
print_state = FOOTPRINT_PAW
|
||||
/obj/effect/decal/cleanable/blood/footprints/tracks/claw
|
||||
name = "footprints"
|
||||
desc = "They look like tracks left by claws."
|
||||
icon_state = FOOTPRINT_CLAW
|
||||
print_state = FOOTPRINT_CLAW
|
||||
/obj/effect/decal/cleanable/blood/footprints/tracks/wheels
|
||||
name = "tracks"
|
||||
desc = "They look like tracks left by wheels."
|
||||
gender = PLURAL
|
||||
icon_state = FOOTPRINT_WHEEL
|
||||
print_state = FOOTPRINT_WHEEL
|
||||
/obj/effect/decal/cleanable/blood/footprints/tracks/body
|
||||
name = "trails"
|
||||
desc = "A trail left by something being dragged."
|
||||
icon_state = FOOTPRINT_DRAG
|
||||
print_state = FOOTPRINT_DRAG */
|
||||
|
||||
@@ -69,6 +69,11 @@
|
||||
desc = "It's still good. Four second rule!"
|
||||
icon_state = "flour"
|
||||
|
||||
/obj/effect/decal/cleanable/greenglow/ecto
|
||||
name = "ectoplasmic puddle"
|
||||
desc = "You know who to call."
|
||||
light_power = 2
|
||||
|
||||
/obj/effect/decal/cleanable/greenglow
|
||||
name = "glowing goo"
|
||||
desc = "Jeez. I hope that's not for lunch."
|
||||
|
||||
@@ -11,6 +11,10 @@
|
||||
bloodiness = BLOOD_AMOUNT_PER_DECAL
|
||||
mergeable_decal = FALSE
|
||||
|
||||
/obj/effect/decal/cleanable/robot_debris/Initialize(mapload, list/datum/disease/diseases)
|
||||
. = ..()
|
||||
reagents.add_reagent("liquidoilgibs", 5)
|
||||
|
||||
/obj/effect/decal/cleanable/robot_debris/proc/streak(list/directions)
|
||||
set waitfor = 0
|
||||
var/direction = pick(directions)
|
||||
@@ -50,6 +54,7 @@
|
||||
/obj/effect/decal/cleanable/oil/Initialize()
|
||||
. = ..()
|
||||
reagents.add_reagent("oil", 30)
|
||||
reagents.add_reagent("liquidoilgibs", 5)
|
||||
|
||||
/obj/effect/decal/cleanable/oil/streak
|
||||
random_icon_states = list("streak1", "streak2", "streak3", "streak4", "streak5")
|
||||
|
||||
@@ -48,6 +48,8 @@ would spawn and follow the beaker, even if it is carried or thrown.
|
||||
holder = atom
|
||||
|
||||
/datum/effect_system/proc/start()
|
||||
if(QDELETED(src))
|
||||
return
|
||||
for(var/i in 1 to number)
|
||||
if(total_effects > 20)
|
||||
return
|
||||
@@ -56,7 +58,7 @@ would spawn and follow the beaker, even if it is carried or thrown.
|
||||
/datum/effect_system/proc/generate_effect()
|
||||
if(holder)
|
||||
location = get_turf(holder)
|
||||
if(location.contents.len > 200) //Bandaid to prevent server crash exploit
|
||||
if(location?.contents.len > 200) //Bandaid to prevent server crash exploit
|
||||
return
|
||||
var/obj/effect/E = new effect_type(location)
|
||||
total_effects++
|
||||
@@ -70,6 +72,8 @@ would spawn and follow the beaker, even if it is carried or thrown.
|
||||
sleep(5)
|
||||
step(E,direction)
|
||||
addtimer(CALLBACK(src, .proc/decrement_total_effect), 20)
|
||||
if(!QDELETED(src))
|
||||
addtimer(CALLBACK(src, .proc/decrement_total_effect), 20)
|
||||
|
||||
/datum/effect_system/proc/decrement_total_effect()
|
||||
total_effects--
|
||||
|
||||
@@ -288,7 +288,7 @@
|
||||
contained = "\[[contained]\]"
|
||||
|
||||
var/where = "[AREACOORD(location)]"
|
||||
if(carry.my_atom.fingerprintslast)
|
||||
if(carry.my_atom && carry.my_atom.fingerprintslast)
|
||||
var/mob/M = get_mob_by_key(carry.my_atom.fingerprintslast)
|
||||
var/more = ""
|
||||
if(M)
|
||||
|
||||
@@ -456,7 +456,7 @@ INITIALIZE_IMMEDIATE(/obj/effect/landmark/start/new_player)
|
||||
if(!SSmapping.station_room_templates[t])
|
||||
log_world("Station room spawner placed at ([T.x], [T.y], [T.z]) has invalid ruin name of \"[t]\" in its list")
|
||||
templates -= t
|
||||
template_name = pickweight(templates)
|
||||
template_name = pickweightAllowZero(templates) // did you know: pickweightAllowZero is the one that DISALLOWS zero? fun fact.
|
||||
if(!template_name)
|
||||
GLOB.stationroom_landmarks -= src
|
||||
qdel(src)
|
||||
|
||||
@@ -109,4 +109,4 @@
|
||||
|
||||
/obj/effect/abstract/proximity_checker/Crossed(atom/movable/AM)
|
||||
set waitfor = FALSE
|
||||
monitor.hasprox_receiver.HasProximity(AM)
|
||||
monitor?.hasprox_receiver.HasProximity(AM)
|
||||
|
||||
@@ -1,25 +1,66 @@
|
||||
|
||||
/obj/effect/gibspawner
|
||||
var/sparks = 0 //whether sparks spread
|
||||
var/sparks = FALSE //whether sparks spread
|
||||
var/virusProb = 20 //the chance for viruses to spread on the gibs
|
||||
var/gib_mob_type //generate a fake mob to transfer DNA from if we weren't passed a mob.
|
||||
var/gib_mob_species //We'll want to nip-pick their species for blood type stuff
|
||||
var/sound_to_play = 'sound/effects/blobattack.ogg'
|
||||
var/sound_vol = 60
|
||||
var/list/gibtypes = list() //typepaths of the gib decals to spawn
|
||||
var/list/gibamounts = list() //amount to spawn for each gib decal type we'll spawn.
|
||||
var/list/gibdirections = list() //of lists of possible directions to spread each gib decal type towards.
|
||||
|
||||
/obj/effect/gibspawner/Initialize(mapload, datum/dna/MobDNA, list/datum/disease/diseases)
|
||||
/obj/effect/gibspawner/Initialize(mapload, mob/living/source_mob, list/datum/disease/diseases, list/blood_dna)
|
||||
. = ..()
|
||||
|
||||
if(gibtypes.len != gibamounts.len || gibamounts.len != gibdirections.len)
|
||||
to_chat(world, "<span class='danger'>Gib list length mismatch!</span>")
|
||||
if(gibtypes.len != gibamounts.len)
|
||||
stack_trace("Gib list amount length mismatch!")
|
||||
return
|
||||
if(gibamounts.len != gibdirections.len)
|
||||
stack_trace("Gib list dir length mismatch!")
|
||||
return
|
||||
|
||||
var/obj/effect/decal/cleanable/blood/gibs/gib = null
|
||||
|
||||
if(sound_to_play && isnum(sound_vol))
|
||||
playsound(src, sound_to_play, sound_vol, TRUE)
|
||||
|
||||
if(sparks)
|
||||
var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread
|
||||
s.set_up(2, 1, loc)
|
||||
s.start()
|
||||
|
||||
var/list/dna_to_add //find the dna to pass to the spawned gibs. do note this can be null if the mob doesn't have blood. add_blood_DNA() has built in null handling.
|
||||
var/body_coloring = ""
|
||||
if(source_mob)
|
||||
if(!issilicon(source_mob))
|
||||
dna_to_add = blood_dna || source_mob.get_blood_dna_list() //ez pz
|
||||
if(ishuman(source_mob))
|
||||
var/mob/living/carbon/human/H = source_mob
|
||||
if(H.dna.species.use_skintones)
|
||||
body_coloring = "#[skintone2hex(H.skin_tone)]"
|
||||
else
|
||||
body_coloring = "#[H.dna.features["mcolor"]]"
|
||||
|
||||
else if(gib_mob_type)
|
||||
var/mob/living/temp_mob = new gib_mob_type(src) //generate a fake mob so that we pull the right type of DNA for the gibs.
|
||||
if(gib_mob_species)
|
||||
if(ishuman(temp_mob))
|
||||
var/mob/living/carbon/human/H = temp_mob
|
||||
H.set_species(gib_mob_species)
|
||||
dna_to_add = temp_mob.get_blood_dna_list()
|
||||
if(H.dna.species.use_skintones)
|
||||
body_coloring = "#[skintone2hex(H.skin_tone)]"
|
||||
else
|
||||
body_coloring = "#[H.dna.features["mcolor"]]"
|
||||
else
|
||||
dna_to_add = temp_mob.get_blood_dna_list()
|
||||
else if(!issilicon(temp_mob))
|
||||
dna_to_add = temp_mob.get_blood_dna_list()
|
||||
qdel(temp_mob)
|
||||
else
|
||||
dna_to_add = list("Non-human DNA" = random_blood_type()) //else, generate a random bloodtype for it.
|
||||
|
||||
|
||||
for(var/i = 1, i<= gibtypes.len, i++)
|
||||
if(gibamounts[i])
|
||||
for(var/j = 1, j<= gibamounts[i], j++)
|
||||
@@ -29,10 +70,11 @@
|
||||
var/mob/living/carbon/digester = loc
|
||||
digester.stomach_contents += gib
|
||||
|
||||
if(MobDNA)
|
||||
if(dna_to_add && dna_to_add.len)
|
||||
gib.add_blood_DNA(dna_to_add)
|
||||
gib.body_colors = body_coloring
|
||||
gib.update_icon()
|
||||
|
||||
else if(istype(src, /obj/effect/gibspawner/generic)) // Probably a monkey
|
||||
gib.add_blood_DNA(list("Non-human DNA" = "A+"))
|
||||
var/list/directions = gibdirections[i]
|
||||
if(isturf(loc))
|
||||
if(directions.len)
|
||||
@@ -41,80 +83,157 @@
|
||||
return INITIALIZE_HINT_QDEL
|
||||
|
||||
|
||||
|
||||
/obj/effect/gibspawner/generic
|
||||
gibtypes = list(/obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs/core)
|
||||
gibamounts = list(2,2,1)
|
||||
gibamounts = list(2, 2, 1)
|
||||
sound_vol = 40
|
||||
|
||||
/obj/effect/gibspawner/generic/Initialize()
|
||||
playsound(src, 'sound/effects/blobattack.ogg', 40, 1)
|
||||
gibdirections = list(list(WEST, NORTHWEST, SOUTHWEST, NORTH),list(EAST, NORTHEAST, SOUTHEAST, SOUTH), list())
|
||||
. = ..()
|
||||
if(!gibdirections.len)
|
||||
gibdirections = list(list(WEST, NORTHWEST, SOUTHWEST, NORTH),list(EAST, NORTHEAST, SOUTHEAST, SOUTH), list())
|
||||
return ..()
|
||||
|
||||
/obj/effect/gibspawner/generic/animal
|
||||
gib_mob_type = /mob/living/simple_animal/pet
|
||||
|
||||
/obj/effect/gibspawner/human
|
||||
gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/up, /obj/effect/decal/cleanable/blood/gibs/down, /obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs/body, /obj/effect/decal/cleanable/blood/gibs/limb, /obj/effect/decal/cleanable/blood/gibs/core)
|
||||
gibamounts = list(1,1,1,1,1,1,1)
|
||||
gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/human/up, /obj/effect/decal/cleanable/blood/gibs/human/down, /obj/effect/decal/cleanable/blood/gibs/human, /obj/effect/decal/cleanable/blood/gibs/human, /obj/effect/decal/cleanable/blood/gibs/human/body, /obj/effect/decal/cleanable/blood/gibs/human/limb, /obj/effect/decal/cleanable/blood/gibs/human/core)
|
||||
gibamounts = list(1, 1, 1, 1, 1, 1, 1)
|
||||
gib_mob_type = /mob/living/carbon/human
|
||||
gib_mob_species = /datum/species/human
|
||||
sound_vol = 50
|
||||
|
||||
/obj/effect/gibspawner/human/Initialize()
|
||||
playsound(src, 'sound/effects/blobattack.ogg', 50, 1)
|
||||
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, GLOB.alldirs, list())
|
||||
. = ..()
|
||||
if(!gibdirections.len)
|
||||
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, GLOB.alldirs, list())
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/effect/gibspawner/humanbodypartless //only the gibs that don't look like actual full bodyparts (except torso).
|
||||
gibtypes = list(/obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs/core, /obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs/core, /obj/effect/decal/cleanable/blood/gibs, /obj/effect/decal/cleanable/blood/gibs/torso)
|
||||
/obj/effect/gibspawner/human/bodypartless //only the gibs that don't look like actual full bodyparts (except torso).
|
||||
gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/human, /obj/effect/decal/cleanable/blood/gibs/human/core, /obj/effect/decal/cleanable/blood/gibs/human, /obj/effect/decal/cleanable/blood/gibs/human/core, /obj/effect/decal/cleanable/blood/gibs/human, /obj/effect/decal/cleanable/blood/gibs/human/torso)
|
||||
gibamounts = list(1, 1, 1, 1, 1, 1)
|
||||
|
||||
/obj/effect/gibspawner/humanbodypartless/Initialize()
|
||||
playsound(src, 'sound/effects/blobattack.ogg', 50, 1)
|
||||
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, list())
|
||||
. = ..()
|
||||
/obj/effect/gibspawner/human/bodypartless/Initialize()
|
||||
if(!gibdirections.len)
|
||||
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, list())
|
||||
return ..()
|
||||
|
||||
/obj/effect/gibspawner/lizard
|
||||
gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/human/lizard/up, /obj/effect/decal/cleanable/blood/gibs/human/lizard/down, /obj/effect/decal/cleanable/blood/gibs/human/lizard, /obj/effect/decal/cleanable/blood/gibs/human/lizard, /obj/effect/decal/cleanable/blood/gibs/human/lizard/body, /obj/effect/decal/cleanable/blood/gibs/human/lizard/limb, /obj/effect/decal/cleanable/blood/gibs/human/lizard/core)
|
||||
gibamounts = list(1, 1, 1, 1, 1, 1, 1)
|
||||
gib_mob_type = /mob/living/carbon/human/species/lizard
|
||||
gib_mob_species = /datum/species/lizard
|
||||
sound_vol = 50
|
||||
|
||||
/obj/effect/gibspawner/lizard/Initialize()
|
||||
if(!gibdirections.len)
|
||||
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, GLOB.alldirs, list())
|
||||
return ..()
|
||||
|
||||
/obj/effect/gibspawner/lizard/bodypartless
|
||||
gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/human/lizard, /obj/effect/decal/cleanable/blood/gibs/human/lizard/core, /obj/effect/decal/cleanable/blood/gibs/human/lizard, /obj/effect/decal/cleanable/blood/gibs/human/lizard/core, /obj/effect/decal/cleanable/blood/gibs/human/lizard, /obj/effect/decal/cleanable/blood/gibs/human/lizard/torso)
|
||||
gibamounts = list(1, 1, 1, 1, 1, 1)
|
||||
|
||||
/obj/effect/gibspawner/lizard/bodypartless/Initialize()
|
||||
if(!gibdirections.len)
|
||||
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, list())
|
||||
return ..()
|
||||
|
||||
/obj/effect/gibspawner/slime
|
||||
gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/slime/up, /obj/effect/decal/cleanable/blood/gibs/slime/down, /obj/effect/decal/cleanable/blood/gibs/slime, /obj/effect/decal/cleanable/blood/gibs/slime, /obj/effect/decal/cleanable/blood/gibs/slime/body, /obj/effect/decal/cleanable/blood/gibs/slime/limb, /obj/effect/decal/cleanable/blood/gibs/slime/core)
|
||||
gibamounts = list(1, 1, 1, 1, 1, 1, 1)
|
||||
gib_mob_type = /mob/living/carbon/human/species/roundstartslime
|
||||
gib_mob_species = /datum/species/jelly/roundstartslime
|
||||
sound_vol = 50
|
||||
|
||||
/obj/effect/gibspawner/slime/Initialize()
|
||||
if(!gibdirections.len)
|
||||
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, GLOB.alldirs, list())
|
||||
return ..()
|
||||
|
||||
/obj/effect/gibspawner/slime/bodypartless //only the gibs that don't look like actual full bodyparts (except torso).
|
||||
gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/slime, /obj/effect/decal/cleanable/blood/gibs/slime/core, /obj/effect/decal/cleanable/blood/gibs/slime, /obj/effect/decal/cleanable/blood/gibs/slime/core, /obj/effect/decal/cleanable/blood/gibs/slime, /obj/effect/decal/cleanable/blood/gibs/slime/torso)
|
||||
gibamounts = list(1, 1, 1, 1, 1, 1)
|
||||
|
||||
/obj/effect/gibspawner/slime/bodypartless/Initialize()
|
||||
if(!gibdirections.len)
|
||||
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, list())
|
||||
return ..()
|
||||
|
||||
/obj/effect/gibspawner/ipc
|
||||
gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/ipc/up, /obj/effect/decal/cleanable/blood/gibs/ipc/down, /obj/effect/decal/cleanable/blood/gibs/ipc, /obj/effect/decal/cleanable/blood/gibs/ipc, /obj/effect/decal/cleanable/blood/gibs/ipc/body, /obj/effect/decal/cleanable/blood/gibs/ipc/limb, /obj/effect/decal/cleanable/blood/gibs/ipc/core)
|
||||
gibamounts = list(1, 1, 1, 1, 1, 1, 1)
|
||||
gib_mob_type = /mob/living/carbon/human/species/ipc
|
||||
gib_mob_species = /datum/species/ipc
|
||||
sound_vol = 50
|
||||
sparks = TRUE
|
||||
sound_to_play = 'sound/effects/bang.ogg'
|
||||
|
||||
/obj/effect/gibspawner/ipc/Initialize()
|
||||
if(!gibdirections.len)
|
||||
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, GLOB.alldirs, list())
|
||||
return ..()
|
||||
|
||||
/obj/effect/gibspawner/ipc/bodypartless //only the gibs that don't look like actual full bodyparts (except torso).
|
||||
gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/ipc, /obj/effect/decal/cleanable/blood/gibs/ipc/core, /obj/effect/decal/cleanable/blood/gibs/ipc, /obj/effect/decal/cleanable/blood/gibs/ipc/core, /obj/effect/decal/cleanable/blood/gibs/ipc, /obj/effect/decal/cleanable/blood/gibs/ipc/torso)
|
||||
gibamounts = list(1, 1, 1, 1, 1, 1)
|
||||
|
||||
/obj/effect/gibspawner/ipc/bodypartless/Initialize()
|
||||
if(!gibdirections.len)
|
||||
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, list())
|
||||
return ..()
|
||||
|
||||
/obj/effect/gibspawner/xeno
|
||||
gibtypes = list(/obj/effect/decal/cleanable/xenoblood/xgibs/up, /obj/effect/decal/cleanable/xenoblood/xgibs/down, /obj/effect/decal/cleanable/xenoblood/xgibs, /obj/effect/decal/cleanable/xenoblood/xgibs, /obj/effect/decal/cleanable/xenoblood/xgibs/body, /obj/effect/decal/cleanable/xenoblood/xgibs/limb, /obj/effect/decal/cleanable/xenoblood/xgibs/core)
|
||||
gibamounts = list(1,1,1,1,1,1,1)
|
||||
gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/xeno/up, /obj/effect/decal/cleanable/blood/gibs/xeno/down, /obj/effect/decal/cleanable/blood/gibs/xeno, /obj/effect/decal/cleanable/blood/gibs/xeno, /obj/effect/decal/cleanable/blood/gibs/xeno/body, /obj/effect/decal/cleanable/blood/gibs/xeno/limb, /obj/effect/decal/cleanable/blood/gibs/xeno/core)
|
||||
gibamounts = list(1, 1, 1, 1, 1, 1, 1)
|
||||
gib_mob_type = /mob/living/carbon/alien
|
||||
|
||||
/obj/effect/gibspawner/xeno/Initialize()
|
||||
playsound(src, 'sound/effects/blobattack.ogg', 60, 1)
|
||||
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, GLOB.alldirs, list())
|
||||
. = ..()
|
||||
if(!gibdirections.len)
|
||||
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, GLOB.alldirs, list())
|
||||
return ..()
|
||||
|
||||
|
||||
/obj/effect/gibspawner/xenobodypartless //only the gibs that don't look like actual full bodyparts (except torso).
|
||||
gibtypes = list(/obj/effect/decal/cleanable/xenoblood/xgibs, /obj/effect/decal/cleanable/xenoblood/xgibs/core, /obj/effect/decal/cleanable/xenoblood/xgibs, /obj/effect/decal/cleanable/xenoblood/xgibs/core, /obj/effect/decal/cleanable/xenoblood/xgibs, /obj/effect/decal/cleanable/xenoblood/xgibs/torso)
|
||||
/obj/effect/gibspawner/xeno/bodypartless //only the gibs that don't look like actual full bodyparts (except torso).
|
||||
gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/xeno, /obj/effect/decal/cleanable/blood/gibs/xeno/core, /obj/effect/decal/cleanable/blood/gibs/xeno, /obj/effect/decal/cleanable/blood/gibs/xeno/core, /obj/effect/decal/cleanable/blood/gibs/xeno, /obj/effect/decal/cleanable/blood/gibs/xeno/torso)
|
||||
gibamounts = list(1, 1, 1, 1, 1, 1)
|
||||
|
||||
/obj/effect/gibspawner/xeno/bodypartless/Initialize()
|
||||
if(!gibdirections.len)
|
||||
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, list())
|
||||
return ..()
|
||||
|
||||
/obj/effect/gibspawner/xenobodypartless/Initialize()
|
||||
playsound(src, 'sound/effects/blobattack.ogg', 60, 1)
|
||||
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, list())
|
||||
. = ..()
|
||||
/obj/effect/gibspawner/xeno/xenoperson
|
||||
gib_mob_type = /mob/living/carbon/human/species/xeno
|
||||
gib_mob_species = /datum/species/xeno
|
||||
|
||||
/obj/effect/gibspawner/xeno/xenoperson/bodypartless
|
||||
|
||||
/obj/effect/gibspawner/larva
|
||||
gibtypes = list(/obj/effect/decal/cleanable/xenoblood/xgibs/larva, /obj/effect/decal/cleanable/xenoblood/xgibs/larva, /obj/effect/decal/cleanable/xenoblood/xgibs/larva/body, /obj/effect/decal/cleanable/xenoblood/xgibs/larva/body)
|
||||
gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/xeno/larva, /obj/effect/decal/cleanable/blood/gibs/xeno/larva, /obj/effect/decal/cleanable/blood/gibs/xeno/larva/body, /obj/effect/decal/cleanable/blood/gibs/xeno/larva/body)
|
||||
gibamounts = list(1, 1, 1, 1)
|
||||
gib_mob_type = /mob/living/carbon/alien/larva
|
||||
|
||||
/obj/effect/gibspawner/larva/Initialize()
|
||||
playsound(src, 'sound/effects/blobattack.ogg', 60, 1)
|
||||
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST), list(), GLOB.alldirs)
|
||||
. = ..()
|
||||
if(!gibdirections.len)
|
||||
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST), list(), GLOB.alldirs)
|
||||
return ..()
|
||||
|
||||
/obj/effect/gibspawner/larvabodypartless
|
||||
gibtypes = list(/obj/effect/decal/cleanable/xenoblood/xgibs/larva, /obj/effect/decal/cleanable/xenoblood/xgibs/larva, /obj/effect/decal/cleanable/xenoblood/xgibs/larva)
|
||||
/obj/effect/gibspawner/larva/bodypartless
|
||||
gibtypes = list(/obj/effect/decal/cleanable/blood/gibs/xeno/larva, /obj/effect/decal/cleanable/blood/gibs/xeno/larva, /obj/effect/decal/cleanable/blood/gibs/xeno/larva)
|
||||
gibamounts = list(1, 1, 1)
|
||||
|
||||
/obj/effect/gibspawner/larvabodypartless/Initialize()
|
||||
playsound(src, 'sound/effects/blobattack.ogg', 60, 1)
|
||||
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST), list())
|
||||
. = ..()
|
||||
/obj/effect/gibspawner/larva/bodypartless/Initialize()
|
||||
if(!gibdirections.len)
|
||||
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST), list())
|
||||
return ..()
|
||||
|
||||
/obj/effect/gibspawner/robot
|
||||
sparks = 1
|
||||
sparks = TRUE
|
||||
gibtypes = list(/obj/effect/decal/cleanable/robot_debris/up, /obj/effect/decal/cleanable/robot_debris/down, /obj/effect/decal/cleanable/robot_debris, /obj/effect/decal/cleanable/robot_debris, /obj/effect/decal/cleanable/robot_debris, /obj/effect/decal/cleanable/robot_debris/limb)
|
||||
gibamounts = list(1,1,1,1,1,1)
|
||||
gibamounts = list(1, 1, 1, 1, 1, 1)
|
||||
gib_mob_type = /mob/living/silicon/robot
|
||||
|
||||
/obj/effect/gibspawner/robot/Initialize()
|
||||
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, GLOB.alldirs)
|
||||
gibamounts[6] = pick(0,1,2)
|
||||
. = ..()
|
||||
if(!gibdirections.len)
|
||||
gibdirections = list(list(NORTH, NORTHEAST, NORTHWEST),list(SOUTH, SOUTHEAST, SOUTHWEST),list(WEST, NORTHWEST, SOUTHWEST),list(EAST, NORTHEAST, SOUTHEAST), GLOB.alldirs, GLOB.alldirs)
|
||||
gibamounts[6] = pick(0, 1, 2)
|
||||
return ..()
|
||||
|
||||
@@ -6,7 +6,9 @@
|
||||
layer = BELOW_MOB_LAYER
|
||||
var/splatter_type = "splatter"
|
||||
|
||||
/obj/effect/temp_visual/dir_setting/bloodsplatter/Initialize(mapload, set_dir)
|
||||
/obj/effect/temp_visual/dir_setting/bloodsplatter/Initialize(mapload, set_dir, new_color)
|
||||
if(new_color)
|
||||
color = new_color
|
||||
if(set_dir in GLOB.diagonals)
|
||||
icon_state = "[splatter_type][pick(1, 2, 6)]"
|
||||
else
|
||||
@@ -41,7 +43,7 @@
|
||||
animate(src, pixel_x = target_pixel_x, pixel_y = target_pixel_y, alpha = 0, time = duration)
|
||||
|
||||
/obj/effect/temp_visual/dir_setting/bloodsplatter/xenosplatter
|
||||
splatter_type = "xsplatter"
|
||||
color = BLOOD_COLOR_XENO
|
||||
|
||||
/obj/effect/temp_visual/dir_setting/speedbike_trail
|
||||
name = "speedbike trails"
|
||||
|
||||
@@ -543,6 +543,17 @@ GLOBAL_VAR_INIT(rpg_loot_items, FALSE)
|
||||
M.become_blind(EYE_DAMAGE)
|
||||
to_chat(M, "<span class='danger'>You go blind!</span>")
|
||||
|
||||
/obj/item/clean_blood()
|
||||
. = ..()
|
||||
if(.)
|
||||
if(blood_splatter_icon)
|
||||
cut_overlay(blood_splatter_icon)
|
||||
|
||||
/obj/item/clothing/gloves/clean_blood()
|
||||
. = ..()
|
||||
if(.)
|
||||
transfer_blood = 0
|
||||
|
||||
/obj/item/singularity_pull(S, current_size)
|
||||
..()
|
||||
if(current_size >= STAGE_FOUR)
|
||||
|
||||
@@ -7,35 +7,35 @@ RPD
|
||||
#define DISPOSALS_CATEGORY 1
|
||||
#define TRANSIT_CATEGORY 2
|
||||
|
||||
#define BUILD_MODE 1
|
||||
#define WRENCH_MODE 2
|
||||
#define DESTROY_MODE 4
|
||||
#define PAINT_MODE 8
|
||||
#define BUILD_MODE (1<<0)
|
||||
#define WRENCH_MODE (1<<1)
|
||||
#define DESTROY_MODE (1<<2)
|
||||
#define PAINT_MODE (1<<3)
|
||||
|
||||
|
||||
GLOBAL_LIST_INIT(atmos_pipe_recipes, list(
|
||||
"Pipes" = list(
|
||||
new /datum/pipe_info/pipe("Pipe", /obj/machinery/atmospherics/pipe/simple),
|
||||
new /datum/pipe_info/pipe("Manifold", /obj/machinery/atmospherics/pipe/manifold),
|
||||
new /datum/pipe_info/pipe("Manual Valve", /obj/machinery/atmospherics/components/binary/valve),
|
||||
new /datum/pipe_info/pipe("Digital Valve", /obj/machinery/atmospherics/components/binary/valve/digital),
|
||||
new /datum/pipe_info/pipe("Relief Valve", /obj/machinery/atmospherics/components/binary/relief_valve),
|
||||
new /datum/pipe_info/pipe("4-Way Manifold", /obj/machinery/atmospherics/pipe/manifold4w),
|
||||
new /datum/pipe_info/pipe("Layer Manifold", /obj/machinery/atmospherics/pipe/layer_manifold),
|
||||
),
|
||||
"Devices" = list(
|
||||
new /datum/pipe_info/pipe("Connector", /obj/machinery/atmospherics/components/unary/portables_connector),
|
||||
new /datum/pipe_info/pipe("Unary Vent", /obj/machinery/atmospherics/components/unary/vent_pump),
|
||||
new /datum/pipe_info/pipe("Relief Valve", /obj/machinery/atmospherics/components/unary/relief_valve),
|
||||
new /datum/pipe_info/pipe("Gas Pump", /obj/machinery/atmospherics/components/binary/pump),
|
||||
new /datum/pipe_info/pipe("Passive Gate", /obj/machinery/atmospherics/components/binary/passive_gate),
|
||||
new /datum/pipe_info/pipe("Volume Pump", /obj/machinery/atmospherics/components/binary/volume_pump),
|
||||
new /datum/pipe_info/pipe("Scrubber", /obj/machinery/atmospherics/components/unary/vent_scrubber),
|
||||
new /datum/pipe_info/pipe("Injector", /obj/machinery/atmospherics/components/unary/outlet_injector),
|
||||
new /datum/pipe_info/meter("Meter"),
|
||||
new /datum/pipe_info/pipe("Gas Filter", /obj/machinery/atmospherics/components/trinary/filter),
|
||||
new /datum/pipe_info/pipe("Gas Mixer", /obj/machinery/atmospherics/components/trinary/mixer),
|
||||
new /datum/pipe_info/pipe("Passive Gate", /obj/machinery/atmospherics/components/binary/passive_gate),
|
||||
new /datum/pipe_info/pipe("Injector", /obj/machinery/atmospherics/components/unary/outlet_injector),
|
||||
new /datum/pipe_info/pipe("Scrubber", /obj/machinery/atmospherics/components/unary/vent_scrubber),
|
||||
new /datum/pipe_info/pipe("Unary Vent", /obj/machinery/atmospherics/components/unary/vent_pump),
|
||||
new /datum/pipe_info/pipe("Passive Vent", /obj/machinery/atmospherics/components/unary/passive_vent),
|
||||
new /datum/pipe_info/pipe("Manual Valve", /obj/machinery/atmospherics/components/binary/valve),
|
||||
new /datum/pipe_info/pipe("Digital Valve", /obj/machinery/atmospherics/components/binary/valve/digital),
|
||||
new /datum/pipe_info/pipe("Relief Valve (Binary)", /obj/machinery/atmospherics/components/binary/relief_valve),
|
||||
new /datum/pipe_info/pipe("Relief Valve (Unary)", /obj/machinery/atmospherics/components/unary/relief_valve),
|
||||
new /datum/pipe_info/meter("Meter"),
|
||||
),
|
||||
"Heat Exchange" = list(
|
||||
new /datum/pipe_info/pipe("Pipe", /obj/machinery/atmospherics/pipe/heat_exchanging/simple),
|
||||
@@ -102,22 +102,22 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
dirs = list("[NORTH]" = "Vertical", "[EAST]" = "Horizontal")
|
||||
if(dirtype == PIPE_BENDABLE)
|
||||
dirs += list("[NORTHWEST]" = "West to North", "[NORTHEAST]" = "North to East",
|
||||
"[SOUTHWEST]" = "South to West", "[SOUTHEAST]" = "East to South")
|
||||
"[SOUTHWEST]" = "South to West", "[SOUTHEAST]" = "East to South")
|
||||
if(PIPE_TRINARY)
|
||||
dirs = list("[NORTH]" = "West South East", "[EAST]" = "North West South",
|
||||
"[SOUTH]" = "East North West", "[WEST]" = "South East North")
|
||||
dirs = list("[NORTH]" = "West South East", "[SOUTH]" = "East North West",
|
||||
"[EAST]" = "North West South", "[WEST]" = "South East North")
|
||||
if(PIPE_TRIN_M)
|
||||
dirs = list("[NORTH]" = "North East South", "[EAST]" = "East South West",
|
||||
"[SOUTH]" = "South West North", "[WEST]" = "West North East",
|
||||
"[SOUTHEAST]" = "West South East", "[NORTHEAST]" = "South East North",
|
||||
"[NORTHWEST]" = "East North West", "[SOUTHWEST]" = "North West South")
|
||||
dirs = list("[NORTH]" = "North East South", "[SOUTHWEST]" = "North West South",
|
||||
"[NORTHEAST]" = "South East North", "[SOUTH]" = "South West North",
|
||||
"[WEST]" = "West North East", "[SOUTHEAST]" = "West South East",
|
||||
"[NORTHWEST]" = "East North West", "[EAST]" = "East South West",)
|
||||
if(PIPE_UNARY)
|
||||
dirs = list("[NORTH]" = "North", "[EAST]" = "East", "[SOUTH]" = "South", "[WEST]" = "West")
|
||||
dirs = list("[NORTH]" = "North", "[SOUTH]" = "South", "[WEST]" = "West", "[EAST]" = "East")
|
||||
if(PIPE_ONEDIR)
|
||||
dirs = list("[SOUTH]" = name)
|
||||
if(PIPE_UNARY_FLIPPABLE)
|
||||
dirs = list("[NORTH]" = "North", "[NORTHEAST]" = "North Flipped", "[EAST]" = "East", "[SOUTHEAST]" = "East Flipped",
|
||||
"[SOUTH]" = "South", "[SOUTHWEST]" = "South Flipped", "[WEST]" = "West", "[NORTHWEST]" = "West Flipped")
|
||||
dirs = list("[NORTH]" = "North", "[EAST]" = "East", "[SOUTH]" = "South", "[WEST]" = "West",
|
||||
"[NORTHEAST]" = "North Flipped", "[SOUTHEAST]" = "East Flipped", "[SOUTHWEST]" = "South Flipped", "[NORTHWEST]" = "West Flipped")
|
||||
|
||||
|
||||
var/list/rows = list()
|
||||
@@ -208,7 +208,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
var/static/datum/pipe_info/first_atmos
|
||||
var/static/datum/pipe_info/first_disposal
|
||||
var/static/datum/pipe_info/first_transit
|
||||
var/mode = BUILD_MODE | PAINT_MODE | DESTROY_MODE | WRENCH_MODE
|
||||
var/mode = BUILD_MODE | DESTROY_MODE | WRENCH_MODE
|
||||
|
||||
/obj/item/pipe_dispenser/New()
|
||||
. = ..()
|
||||
@@ -249,7 +249,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
var/datum/asset/assets = get_asset_datum(/datum/asset/spritesheet/pipes)
|
||||
assets.send(user)
|
||||
|
||||
ui = new(user, src, ui_key, "rpd", name, 300, 550, master_ui, state)
|
||||
ui = new(user, src, ui_key, "rpd", name, 425, 515, master_ui, state)
|
||||
ui.open()
|
||||
|
||||
/obj/item/pipe_dispenser/ui_data(mob/user)
|
||||
@@ -341,11 +341,13 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
var/static/list/make_pipe_whitelist
|
||||
if(!make_pipe_whitelist)
|
||||
make_pipe_whitelist = typecacheof(list(/obj/structure/lattice, /obj/structure/girder, /obj/item/pipe, /obj/structure/window, /obj/structure/grille))
|
||||
if(istype(A, /obj/machinery/atmospherics) && (mode & BUILD_MODE && !(mode & PAINT_MODE))) //Reduces pixelhunt when coloring is off.
|
||||
A = get_turf(A)
|
||||
var/can_make_pipe = (isturf(A) || is_type_in_typecache(A, make_pipe_whitelist))
|
||||
|
||||
. = FALSE
|
||||
|
||||
if((mode&DESTROY_MODE) && istype(A, /obj/item/pipe) || istype(A, /obj/structure/disposalconstruct) || istype(A, /obj/structure/c_transit_tube) || istype(A, /obj/structure/c_transit_tube_pod) || istype(A, /obj/item/pipe_meter))
|
||||
if((mode & DESTROY_MODE) && istype(A, /obj/item/pipe) || istype(A, /obj/structure/disposalconstruct) || istype(A, /obj/structure/c_transit_tube) || istype(A, /obj/structure/c_transit_tube_pod) || istype(A, /obj/item/pipe_meter))
|
||||
to_chat(user, "<span class='notice'>You start destroying a pipe...</span>")
|
||||
playsound(get_turf(src), 'sound/machines/click.ogg', 50, 1)
|
||||
if(do_after(user, destroy_speed, target = A))
|
||||
@@ -353,7 +355,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
qdel(A)
|
||||
return
|
||||
|
||||
if((mode&PAINT_MODE))
|
||||
if((mode & PAINT_MODE))
|
||||
if(istype(A, /obj/machinery/atmospherics/pipe) && !istype(A, /obj/machinery/atmospherics/pipe/layer_manifold))
|
||||
var/obj/machinery/atmospherics/pipe/P = A
|
||||
to_chat(user, "<span class='notice'>You start painting \the [P] [paint_color]...</span>")
|
||||
@@ -371,7 +373,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
user.visible_message("<span class='notice'>[user] paints \the [A] [paint_color].</span>","<span class='notice'>You paint \the [A] [paint_color].</span>")
|
||||
return
|
||||
|
||||
if(mode&BUILD_MODE)
|
||||
if(mode & BUILD_MODE)
|
||||
switch(category) //if we've gotten this var, the target is valid
|
||||
if(ATMOS_CATEGORY) //Making pipes
|
||||
if(!can_make_pipe)
|
||||
@@ -383,7 +385,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
activate()
|
||||
var/obj/item/pipe_meter/PM = new /obj/item/pipe_meter(get_turf(A))
|
||||
PM.setAttachLayer(piping_layer)
|
||||
if(mode&WRENCH_MODE)
|
||||
if(mode & WRENCH_MODE)
|
||||
PM.wrench_act(user, src)
|
||||
else
|
||||
to_chat(user, "<span class='notice'>You start building a pipe...</span>")
|
||||
@@ -402,7 +404,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
P.setPipingLayer(piping_layer)
|
||||
if(findtext("[queued_p_type]", "/obj/machinery/atmospherics/pipe") && !findtext("[queued_p_type]", "layer_manifold"))
|
||||
P.add_atom_colour(GLOB.pipe_paint_colors[paint_color], FIXED_COLOUR_PRIORITY)
|
||||
if(mode&WRENCH_MODE)
|
||||
if(mode & WRENCH_MODE)
|
||||
P.wrench_act(user, src)
|
||||
|
||||
if(DISPOSALS_CATEGORY) //Making disposals pipes
|
||||
@@ -426,7 +428,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
|
||||
C.add_fingerprint(usr)
|
||||
C.update_icon()
|
||||
if(mode&WRENCH_MODE)
|
||||
if(mode & WRENCH_MODE)
|
||||
C.wrench_act(user, src)
|
||||
return
|
||||
|
||||
@@ -448,7 +450,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
if(queued_p_type == /obj/structure/c_transit_tube_pod)
|
||||
var/obj/structure/c_transit_tube_pod/pod = new /obj/structure/c_transit_tube_pod(A)
|
||||
pod.add_fingerprint(usr)
|
||||
if(mode&WRENCH_MODE)
|
||||
if(mode & WRENCH_MODE)
|
||||
pod.wrench_act(user, src)
|
||||
|
||||
else
|
||||
@@ -460,7 +462,7 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
|
||||
tube.simple_rotate_flip()
|
||||
|
||||
tube.add_fingerprint(usr)
|
||||
if(mode&WRENCH_MODE)
|
||||
if(mode & WRENCH_MODE)
|
||||
tube.wrench_act(user, src)
|
||||
return
|
||||
|
||||
|
||||
@@ -166,10 +166,11 @@
|
||||
|
||||
/obj/item/circuitboard/computer/prisoner
|
||||
name = "Prisoner Management Console (Computer Board)"
|
||||
build_path = /obj/machinery/computer/prisoner
|
||||
build_path = /obj/machinery/computer/prisoner/management
|
||||
|
||||
/obj/item/circuitboard/computer/gulag_teleporter_console
|
||||
name = "Labor Camp teleporter console (Computer Board)"
|
||||
build_path = /obj/machinery/computer/gulag_teleporter_computer
|
||||
build_path = /obj/machinery/computer/prisoner/gulag_teleporter_computer
|
||||
|
||||
/obj/item/circuitboard/computer/rdconsole/production
|
||||
name = "R&D Console Production Only (Computer Board)"
|
||||
@@ -370,4 +371,4 @@
|
||||
|
||||
/obj/item/circuitboard/computer/nanite_cloud_controller
|
||||
name = "Nanite Cloud Control (Computer Board)"
|
||||
build_path = /obj/machinery/computer/nanite_cloud_controller
|
||||
build_path = /obj/machinery/computer/nanite_cloud_controller
|
||||
|
||||
@@ -15,6 +15,10 @@
|
||||
/obj/item/stock_parts/manipulator = 1,
|
||||
/obj/item/stock_parts/capacitor = 1)
|
||||
|
||||
/obj/item/circuitboard/machine/sleeper/syndie
|
||||
name = "Syndicate Sleeper (Machine Board)"
|
||||
build_path = /obj/machinery/sleeper/syndie
|
||||
|
||||
/obj/item/circuitboard/machine/vr_sleeper
|
||||
name = "VR Sleeper (Machine Board)"
|
||||
build_path = /obj/machinery/vr_sleeper
|
||||
@@ -39,6 +43,15 @@
|
||||
/obj/item/stock_parts/manipulator = 1,
|
||||
/obj/item/stack/sheet/glass = 1)
|
||||
|
||||
/obj/item/circuitboard/machine/bloodbankgen
|
||||
name = "Blood Bank Generator (Machine Board)"
|
||||
build_path = /obj/machinery/bloodbankgen
|
||||
req_components = list(
|
||||
/obj/item/stock_parts/matter_bin = 1,
|
||||
/obj/item/stock_parts/manipulator = 1,
|
||||
/obj/item/stack/cable_coil = 5,
|
||||
/obj/item/stack/sheet/glass = 1)
|
||||
|
||||
/obj/item/circuitboard/machine/clonepod
|
||||
name = "Clone Pod (Machine Board)"
|
||||
build_path = /obj/machinery/clonepod
|
||||
@@ -309,7 +322,8 @@
|
||||
|
||||
/obj/item/circuitboard/machine/thermomachine
|
||||
name = "Thermomachine (Machine Board)"
|
||||
desc = "You can use a screwdriver to switch between heater and freezer."
|
||||
desc = "You can use a screwdriver to switch between heater and freezer and a multitool to switch pipe layers."
|
||||
var/pipe_layer = PIPING_LAYER_DEFAULT
|
||||
req_components = list(
|
||||
/obj/item/stock_parts/matter_bin = 2,
|
||||
/obj/item/stock_parts/micro_laser = 2,
|
||||
@@ -344,8 +358,18 @@
|
||||
build_path = initial(new_type.build_path)
|
||||
I.play_tool_sound(src)
|
||||
to_chat(user, "<span class='notice'>You change the circuitboard setting to \"[new_setting]\".</span>")
|
||||
else
|
||||
return ..()
|
||||
return
|
||||
|
||||
if(I.tool_behaviour == TOOL_MULTITOOL)
|
||||
pipe_layer = (pipe_layer >= PIPING_LAYER_MAX) ? PIPING_LAYER_MIN : (pipe_layer + 1)
|
||||
to_chat(user, "<span class='notice'>You change the circuitboard to layer [pipe_layer].</span>")
|
||||
return
|
||||
|
||||
. = ..()
|
||||
|
||||
/obj/item/circuitboard/machine/thermomachine/examine()
|
||||
. = ..()
|
||||
. += "<span class='notice'>It is set to layer [pipe_layer].</span>"
|
||||
|
||||
/obj/item/circuitboard/machine/thermomachine/heater
|
||||
name = "Heater (Machine Board)"
|
||||
@@ -988,3 +1012,12 @@
|
||||
name = "Ore Silo (Machine Board)"
|
||||
build_path = /obj/machinery/ore_silo
|
||||
req_components = list()
|
||||
|
||||
/obj/item/circuitboard/machine/autobottler
|
||||
name = "Auto-Bottler (Machine Board)"
|
||||
build_path = /obj/machinery/rnd/production/protolathe/department/autobottler //Manips make you print things cheaper, even chems
|
||||
req_components = list(/obj/item/stock_parts/matter_bin = 5,
|
||||
/obj/item/stack/sheet/glass = 2,
|
||||
/obj/item/stock_parts/capacitor = 1,
|
||||
/obj/item/stack/cable_coil = 5,
|
||||
/obj/item/reagent_containers/glass/beaker = 6) //So it can hold lots of chems
|
||||
@@ -33,7 +33,7 @@
|
||||
// Airlock remote works by sending NTNet packets to whatever it's pointed at.
|
||||
/obj/item/door_remote/afterattack(atom/A, mob/user)
|
||||
. = ..()
|
||||
GET_COMPONENT_FROM(target_interface, /datum/component/ntnet_interface, A)
|
||||
var/datum/component/ntnet_interface/target_interface = A.GetComponent(/datum/component/ntnet_interface)
|
||||
|
||||
if(!target_interface)
|
||||
return
|
||||
|
||||
@@ -70,7 +70,7 @@
|
||||
difficulty++ //if cartridge has manifest access it has extra snowflake difficulty
|
||||
else
|
||||
difficulty += 2
|
||||
GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, target)
|
||||
var/datum/component/uplink/hidden_uplink = target.GetComponent(/datum/component/uplink)
|
||||
if(!target.detonatable || prob(difficulty * 15) || (hidden_uplink))
|
||||
U.show_message("<span class='danger'>An error flashes on your [src].</span>", 1)
|
||||
else
|
||||
@@ -95,7 +95,7 @@
|
||||
charges--
|
||||
var/lock_code = "[rand(100,999)] [pick(GLOB.phonetic_alphabet)]"
|
||||
to_chat(U, "<span class='notice'>Virus Sent! The unlock code to the target is: [lock_code]</span>")
|
||||
GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, target)
|
||||
var/datum/component/uplink/hidden_uplink = target.GetComponent(/datum/component/uplink)
|
||||
if(!hidden_uplink)
|
||||
hidden_uplink = target.AddComponent(/datum/component/uplink)
|
||||
hidden_uplink.unlock_code = lock_code
|
||||
|
||||
@@ -116,7 +116,7 @@
|
||||
appearance = saved_appearance
|
||||
if(istype(M.buckled, /obj/vehicle))
|
||||
var/obj/vehicle/V = M.buckled
|
||||
GET_COMPONENT_FROM(VRD, /datum/component/riding, V)
|
||||
var/datum/component/riding/VRD = V.GetComponent(/datum/component/riding)
|
||||
if(VRD)
|
||||
VRD.force_dismount(M)
|
||||
else
|
||||
|
||||
@@ -422,7 +422,7 @@ GENE SCANNER
|
||||
msg += "<span class='danger'>Subject is bleeding!</span>\n"
|
||||
var/blood_percent = round((C.blood_volume / (BLOOD_VOLUME_NORMAL * C.blood_ratio))*100)
|
||||
var/blood_type = C.dna.blood_type
|
||||
if(blood_id != "blood")//special blood substance
|
||||
if(blood_id != ("blood" || "jellyblood"))//special blood substance
|
||||
var/datum/reagent/R = GLOB.chemical_reagents_list[blood_id]
|
||||
if(R)
|
||||
blood_type = R.name
|
||||
|
||||
@@ -7,6 +7,16 @@
|
||||
/*
|
||||
* Gifts
|
||||
*/
|
||||
/var/static/blacklisted_items = typecacheof(list(
|
||||
/obj/singularity,
|
||||
/obj/structure/destructible/clockwork/massive/ratvar,
|
||||
/obj/item/projectile,
|
||||
/obj/effect,
|
||||
/obj/belly,
|
||||
/obj/decal,
|
||||
/obj/docking_port,
|
||||
/obj/shapeshift_holder,
|
||||
/obj/screen))
|
||||
|
||||
GLOBAL_LIST_EMPTY(possible_gifts)
|
||||
|
||||
@@ -76,7 +86,7 @@ GLOBAL_LIST_EMPTY(possible_gifts)
|
||||
/obj/item/clothing/suit/poncho/red,
|
||||
/obj/item/clothing/suit/snowman,
|
||||
/obj/item/clothing/head/snowman,
|
||||
/obj/item/trash/coal)
|
||||
/obj/item/stack/sheet/mineral/coal)
|
||||
|
||||
gift_type_list += subtypesof(/obj/item/clothing/head/collectable)
|
||||
gift_type_list += subtypesof(/obj/item/toy) - (((typesof(/obj/item/toy/cards) - /obj/item/toy/cards/deck) + /obj/item/toy/figure + /obj/item/toy/ammo)) //All toys, except for abstract types and syndicate cards.
|
||||
@@ -95,7 +105,7 @@ GLOBAL_LIST_EMPTY(possible_gifts)
|
||||
var/list/gift_types_list = subtypesof(/obj/item)
|
||||
for(var/V in gift_types_list)
|
||||
var/obj/item/I = V
|
||||
if((!initial(I.icon_state)) || (!initial(I.item_state)) || (initial(I.item_flags) & ABSTRACT))
|
||||
if((!initial(I.icon_state)) || (!initial(I.item_state)) || (initial(I.item_flags) & ABSTRACT) || (is_type_in_typecache(I, blacklisted_items)))
|
||||
gift_types_list -= V
|
||||
GLOB.possible_gifts = gift_types_list
|
||||
var/gift_type = pick(GLOB.possible_gifts)
|
||||
|
||||
@@ -432,6 +432,14 @@
|
||||
user.mind.teach_crafting_recipe(crafting_recipe_type)
|
||||
to_chat(user,"<span class='notice'>You learned how to make [initial(R.name)].</span>")
|
||||
|
||||
/obj/item/book/granter/crafting_recipe/threads //Durathread crafting book
|
||||
name = "Credible Threads"
|
||||
desc = "A simple book about sewing and usefull clothing crafting with cloth and durathreads."
|
||||
crafting_recipe_types = list(/datum/crafting_recipe/durathread_duffelbag, /datum/crafting_recipe/durathread_toolbelt, /datum/crafting_recipe/durathread_helmet, /datum/crafting_recipe/durathread_vest)
|
||||
icon_state = "tailers_art1"
|
||||
oneuse = FALSE
|
||||
remarks = list("Durathread is cloth thats also fire-resistant?", "Strong threads that can be used with leather for some light weight storage!", "The cloth can withstand a beating it said but not that much...")
|
||||
|
||||
/obj/item/book/granter/crafting_recipe/cooking_sweets_101 //We start at 101 for 103 and 105
|
||||
name = "Cooking Desserts 101"
|
||||
desc = "A cook book that teaches you some more of the newest desserts. AI approved, and a best seller on Honkplanet."
|
||||
@@ -456,4 +464,4 @@
|
||||
crafting_recipe_types = list()
|
||||
icon_state = "cooking_learing_ice"
|
||||
oneuse = FALSE
|
||||
remarks = list()
|
||||
remarks = list()
|
||||
|
||||
@@ -117,7 +117,7 @@
|
||||
if(!O.reagents)
|
||||
continue
|
||||
var/reagent_list = pretty_string_from_reagent_list(O.reagents)
|
||||
user.log_message("removed [O] ([reagent_list]) from [src]")
|
||||
user.log_message("removed [O] ([reagent_list]) from [src]", LOG_GAME)
|
||||
beakers = list()
|
||||
to_chat(user, "<span class='notice'>You open the [initial(name)] assembly and remove the payload.</span>")
|
||||
return // First use of the wrench remove beakers, then use the wrench to remove the activation mechanism.
|
||||
|
||||
@@ -19,7 +19,7 @@
|
||||
for(var/X in target.implants)
|
||||
if(istype(X, type))
|
||||
var/obj/item/implant/storage/imp_e = X
|
||||
GET_COMPONENT_FROM(STR, /datum/component/storage, imp_e)
|
||||
var/datum/component/storage/STR = imp_e.GetComponent(/datum/component/storage)
|
||||
if(!STR || (STR && STR.max_items < max_slot_stacking))
|
||||
imp_e.AddComponent(/datum/component/storage/concrete/implant)
|
||||
qdel(src)
|
||||
|
||||
@@ -263,7 +263,7 @@
|
||||
if (B && !QDELETED(B))
|
||||
H.internal_organs -= B
|
||||
qdel(B)
|
||||
new /obj/effect/gibspawner/generic(get_turf(H), H.dna)
|
||||
H.spawn_gibs()
|
||||
return (BRUTELOSS)
|
||||
|
||||
/obj/item/melee/classic_baton/telescopic/attack_self(mob/user)
|
||||
|
||||
@@ -69,7 +69,7 @@
|
||||
var/datum/component/butchering/BT = LoadComponent(/datum/component/butchering)
|
||||
BT.butchering_enabled = TRUE
|
||||
else
|
||||
GET_COMPONENT(BT, /datum/component/butchering)
|
||||
var/datum/component/butchering/BT = GetComponent(/datum/component/butchering)
|
||||
if(BT)
|
||||
BT.butchering_enabled = FALSE
|
||||
transform_messages(user, supress_message_text)
|
||||
|
||||
@@ -27,6 +27,7 @@
|
||||
/obj/item/mop/proc/clean(turf/A)
|
||||
if(reagents.has_reagent("water", 1) || reagents.has_reagent("holywater", 1) || reagents.has_reagent("vodka", 1) || reagents.has_reagent("cleaner", 1))
|
||||
SEND_SIGNAL(A, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_MEDIUM)
|
||||
A.clean_blood()
|
||||
for(var/obj/effect/O in A)
|
||||
if(is_cleanable(O))
|
||||
qdel(O)
|
||||
|
||||
@@ -82,14 +82,6 @@
|
||||
/obj/item/banner/security/mundane
|
||||
inspiration_available = FALSE
|
||||
|
||||
/datum/crafting_recipe/security_banner
|
||||
name = "Securistan Banner"
|
||||
result = /obj/item/banner/security/mundane
|
||||
time = 40
|
||||
reqs = list(/obj/item/stack/rods = 2,
|
||||
/obj/item/clothing/under/rank/security = 1)
|
||||
category = CAT_MISC
|
||||
|
||||
/obj/item/banner/medical
|
||||
name = "meditopia banner"
|
||||
desc = "The banner of Meditopia, generous benefactors that cure wounds and shelter the weak."
|
||||
@@ -103,14 +95,6 @@
|
||||
/obj/item/banner/medical/check_inspiration(mob/living/carbon/human/H)
|
||||
return H.stat //Meditopia is moved to help those in need
|
||||
|
||||
/datum/crafting_recipe/medical_banner
|
||||
name = "Meditopia Banner"
|
||||
result = /obj/item/banner/medical/mundane
|
||||
time = 40
|
||||
reqs = list(/obj/item/stack/rods = 2,
|
||||
/obj/item/clothing/under/rank/medical = 1)
|
||||
category = CAT_MISC
|
||||
|
||||
/obj/item/banner/medical/special_inspiration(mob/living/carbon/human/H)
|
||||
H.adjustToxLoss(-15)
|
||||
H.setOxyLoss(0)
|
||||
@@ -129,14 +113,6 @@
|
||||
/obj/item/banner/science/check_inspiration(mob/living/carbon/human/H)
|
||||
return H.on_fire //Sciencia is pleased by dedication to the art of Toxins
|
||||
|
||||
/datum/crafting_recipe/science_banner
|
||||
name = "Sciencia Banner"
|
||||
result = /obj/item/banner/science/mundane
|
||||
time = 40
|
||||
reqs = list(/obj/item/stack/rods = 2,
|
||||
/obj/item/clothing/under/rank/scientist = 1)
|
||||
category = CAT_MISC
|
||||
|
||||
/obj/item/banner/cargo
|
||||
name = "cargonia banner"
|
||||
desc = "The banner of the eternal Cargonia, with the mystical power of conjuring any object into existence."
|
||||
@@ -147,14 +123,6 @@
|
||||
/obj/item/banner/cargo/mundane
|
||||
inspiration_available = FALSE
|
||||
|
||||
/datum/crafting_recipe/cargo_banner
|
||||
name = "Cargonia Banner"
|
||||
result = /obj/item/banner/cargo/mundane
|
||||
time = 40
|
||||
reqs = list(/obj/item/stack/rods = 2,
|
||||
/obj/item/clothing/under/rank/cargotech = 1)
|
||||
category = CAT_MISC
|
||||
|
||||
/obj/item/banner/engineering
|
||||
name = "engitopia banner"
|
||||
desc = "The banner of Engitopia, wielders of limitless power."
|
||||
@@ -168,14 +136,6 @@
|
||||
/obj/item/banner/engineering/special_inspiration(mob/living/carbon/human/H)
|
||||
H.radiation = 0
|
||||
|
||||
/datum/crafting_recipe/engineering_banner
|
||||
name = "Engitopia Banner"
|
||||
result = /obj/item/banner/engineering/mundane
|
||||
time = 40
|
||||
reqs = list(/obj/item/stack/rods = 2,
|
||||
/obj/item/clothing/under/rank/engineer = 1)
|
||||
category = CAT_MISC
|
||||
|
||||
/obj/item/banner/command
|
||||
name = "command banner"
|
||||
desc = "The banner of Command, a staunch and ancient line of bueraucratic kings and queens."
|
||||
@@ -189,14 +149,6 @@
|
||||
/obj/item/banner/command/check_inspiration(mob/living/carbon/human/H)
|
||||
return HAS_TRAIT(H, TRAIT_MINDSHIELD) //Command is stalwart but rewards their allies.
|
||||
|
||||
/datum/crafting_recipe/command_banner
|
||||
name = "Command Banner"
|
||||
result = /obj/item/banner/command/mundane
|
||||
time = 40
|
||||
reqs = list(/obj/item/stack/rods = 2,
|
||||
/obj/item/clothing/under/captainparade = 1)
|
||||
category = CAT_MISC
|
||||
|
||||
/obj/item/banner/red
|
||||
name = "red banner"
|
||||
icon_state = "banner-red"
|
||||
@@ -216,7 +168,7 @@
|
||||
|
||||
/obj/item/storage/backpack/bannerpack/Initialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 27 //6 more then normal, for the tradeoff of declaring yourself an antag at all times.
|
||||
|
||||
/obj/item/storage/backpack/bannerpack/red
|
||||
@@ -286,7 +238,6 @@
|
||||
var/staffcooldown = 0
|
||||
var/staffwait = 30
|
||||
|
||||
|
||||
/obj/item/godstaff/afterattack(atom/target, mob/user, proximity_flag, click_parameters)
|
||||
. = ..()
|
||||
if(staffcooldown + staffwait > world.time)
|
||||
@@ -332,19 +283,16 @@
|
||||
heat_protection = FEET
|
||||
max_heat_protection_temperature = SHOES_MAX_TEMP_PROTECT
|
||||
|
||||
|
||||
/obj/item/clothing/shoes/plate/red
|
||||
icon_state = "crusader-red"
|
||||
|
||||
/obj/item/clothing/shoes/plate/blue
|
||||
icon_state = "crusader-blue"
|
||||
|
||||
|
||||
/obj/item/storage/box/itemset/crusader
|
||||
name = "Crusader's Armour Set" //i can't into ck2 references
|
||||
desc = "This armour is said to be based on the armor of kings on another world thousands of years ago, who tended to assassinate, conspire, and plot against everyone who tried to do the same to them. Some things never change."
|
||||
|
||||
|
||||
/obj/item/storage/box/itemset/crusader/blue/New()
|
||||
..()
|
||||
contents = list()
|
||||
@@ -354,7 +302,6 @@
|
||||
new /obj/item/clothing/gloves/plate/blue(src)
|
||||
new /obj/item/clothing/shoes/plate/blue(src)
|
||||
|
||||
|
||||
/obj/item/storage/box/itemset/crusader/red/New()
|
||||
..()
|
||||
contents = list()
|
||||
@@ -364,7 +311,6 @@
|
||||
new /obj/item/clothing/gloves/plate/red(src)
|
||||
new /obj/item/clothing/shoes/plate/red(src)
|
||||
|
||||
|
||||
/obj/item/claymore/weak
|
||||
desc = "This one is rusted."
|
||||
force = 30
|
||||
|
||||
@@ -18,7 +18,6 @@
|
||||
var/fix_bone= 0
|
||||
|
||||
/obj/item/stack/medical/attack(mob/living/M, mob/user)
|
||||
|
||||
if(M.stat == DEAD && !stop_bleeding)
|
||||
var/t_him = "it"
|
||||
if(M.gender == MALE)
|
||||
|
||||
@@ -4,7 +4,6 @@ Mineral Sheets
|
||||
- Sandstone
|
||||
- Sandbags
|
||||
- Diamond
|
||||
- Snow
|
||||
- Uranium
|
||||
- Plasma
|
||||
- Gold
|
||||
@@ -15,8 +14,9 @@ Mineral Sheets
|
||||
Others:
|
||||
- Adamantine
|
||||
- Mythril
|
||||
- Enriched Uranium
|
||||
- Snow
|
||||
- Abductor
|
||||
- Coal
|
||||
*/
|
||||
|
||||
/obj/item/stack/sheet/mineral/Initialize(mapload)
|
||||
@@ -410,3 +410,36 @@ GLOBAL_LIST_INIT(abductor_recipes, list ( \
|
||||
/obj/item/stack/sheet/mineral/abductor/Initialize(mapload, new_amount, merge = TRUE)
|
||||
recipes = GLOB.abductor_recipes
|
||||
. = ..()
|
||||
|
||||
/*
|
||||
* Coal
|
||||
*/
|
||||
|
||||
/obj/item/stack/sheet/mineral/coal
|
||||
name = "coal"
|
||||
desc = "Someone's gotten on the naughty list."
|
||||
icon = 'icons/obj/mining.dmi'
|
||||
icon_state = "slag"
|
||||
singular_name = "coal lump"
|
||||
merge_type = /obj/item/stack/sheet/mineral/coal
|
||||
grind_results = list("carbon" = 20)
|
||||
|
||||
/obj/item/stack/sheet/mineral/coal/attackby(obj/item/W, mob/user, params)
|
||||
if(W.get_temperature() > 300)//If the temperature of the object is over 300, then ignite
|
||||
var/turf/T = get_turf(src)
|
||||
message_admins("Coal ignited by [ADMIN_LOOKUPFLW(user)] in [ADMIN_VERBOSEJMP(T)]")
|
||||
log_game("Coal ignited by [key_name(user)] in [AREACOORD(T)]")
|
||||
fire_act(W.get_temperature())
|
||||
return TRUE
|
||||
else
|
||||
return ..()
|
||||
|
||||
/obj/item/stack/sheet/mineral/coal/fire_act(exposed_temperature, exposed_volume)
|
||||
atmos_spawn_air("co2=[amount*10];TEMP=[exposed_temperature]")
|
||||
qdel(src)
|
||||
|
||||
/obj/item/stack/sheet/mineral/coal/five
|
||||
amount = 5
|
||||
|
||||
/obj/item/stack/sheet/mineral/coal/ten
|
||||
amount = 10
|
||||
@@ -10,6 +10,7 @@
|
||||
* Runed Metal (cult)
|
||||
* Brass (clockwork cult)
|
||||
* Bronze (bake brass)
|
||||
* Cotton/Duracotton
|
||||
*/
|
||||
|
||||
/*
|
||||
@@ -188,32 +189,38 @@ GLOBAL_LIST_INIT(plasteel_recipes, list ( \
|
||||
*/
|
||||
GLOBAL_LIST_INIT(wood_recipes, list ( \
|
||||
new/datum/stack_recipe("wooden sandals", /obj/item/clothing/shoes/sandal, 1), \
|
||||
new/datum/stack_recipe("tiki mask", /obj/item/clothing/mask/gas/tiki_mask, 2), \
|
||||
new/datum/stack_recipe("wood floor tile", /obj/item/stack/tile/wood, 1, 4, 20), \
|
||||
new/datum/stack_recipe("wood table frame", /obj/structure/table_frame/wood, 2, time = 10), \
|
||||
null, \
|
||||
new/datum/stack_recipe("rifle stock", /obj/item/weaponcrafting/stock, 10, time = 40), \
|
||||
new/datum/stack_recipe("rolling pin", /obj/item/kitchen/rollingpin, 2, time = 30), \
|
||||
new/datum/stack_recipe("wooden buckler", /obj/item/shield/riot/buckler, 20, time = 40), \
|
||||
new/datum/stack_recipe("baseball bat", /obj/item/melee/baseball_bat, 5, time = 15),\
|
||||
null, \
|
||||
new/datum/stack_recipe("wooden chair", /obj/structure/chair/wood/, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("winged wooden chair", /obj/structure/chair/wood/wings, 3, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("plywood chair", /obj/structure/chair/comfy/plywood, 4, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null, \
|
||||
new/datum/stack_recipe("wooden barricade", /obj/structure/barricade/wooden, 5, time = 50, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("wooden door", /obj/structure/mineral_door/wood, 10, time = 20, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("rustic wooden door", /obj/structure/mineral_door/woodrustic, 10, time = 20, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
null, \
|
||||
new/datum/stack_recipe("wooden barrel", /obj/structure/fermenting_barrel, 10, time = 20, one_per_turf = TRUE, on_floor = TRUE),\
|
||||
new/datum/stack_recipe("coffin", /obj/structure/closet/crate/coffin, 5, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("book case", /obj/structure/bookcase, 4, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("drying rack", /obj/machinery/smartfridge/drying_rack, 10, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("dog bed", /obj/structure/bed/dogbed, 10, time = 10, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("dresser", /obj/structure/dresser, 10, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("picture frame", /obj/item/wallframe/picture, 1, time = 10),\
|
||||
new/datum/stack_recipe("display case chassis", /obj/structure/displaycase_chassis, 5, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("loom", /obj/structure/loom, 10, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("wooden buckler", /obj/item/shield/riot/buckler, 20, time = 40), \
|
||||
new/datum/stack_recipe("apiary", /obj/structure/beebox, 40, time = 50),\
|
||||
new/datum/stack_recipe("tiki mask", /obj/item/clothing/mask/gas/tiki_mask, 2), \
|
||||
new/datum/stack_recipe("honey frame", /obj/item/honey_frame, 5, time = 10),\
|
||||
new/datum/stack_recipe("cross", /obj/structure/kitchenspike/cross, 10, time = 10),\
|
||||
new/datum/stack_recipe("ore box", /obj/structure/ore_box, 4, time = 50, one_per_turf = TRUE, on_floor = TRUE),\
|
||||
new/datum/stack_recipe("wooden crate", /obj/structure/closet/crate/wooden, 6, time = 50, one_per_turf = TRUE, on_floor = TRUE),\
|
||||
new/datum/stack_recipe("baseball bat", /obj/item/melee/baseball_bat, 5, time = 15),\
|
||||
new/datum/stack_recipe("display case chassis", /obj/structure/displaycase_chassis, 5, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("loom", /obj/structure/loom, 10, time = 15, one_per_turf = TRUE, on_floor = TRUE), \
|
||||
new/datum/stack_recipe("apiary", /obj/structure/beebox, 40, time = 50),\
|
||||
null, \
|
||||
new/datum/stack_recipe("picture frame", /obj/item/wallframe/picture, 1, time = 10),\
|
||||
new/datum/stack_recipe("honey frame", /obj/item/honey_frame, 5, time = 10),\
|
||||
new/datum/stack_recipe("cross", /obj/structure/kitchenspike/cross, 10, time = 10),\
|
||||
))
|
||||
|
||||
/obj/item/stack/sheet/mineral/wood
|
||||
@@ -303,6 +310,9 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
|
||||
resistance_flags = FLAMMABLE
|
||||
force = 0
|
||||
throwforce = 0
|
||||
pull_effort = 90
|
||||
is_fabric = TRUE
|
||||
loom_result = /obj/item/stack/sheet/silk
|
||||
merge_type = /obj/item/stack/sheet/cloth
|
||||
|
||||
/obj/item/stack/sheet/cloth/Initialize(mapload, new_amount, merge = TRUE)
|
||||
@@ -312,6 +322,22 @@ GLOBAL_LIST_INIT(cloth_recipes, list ( \
|
||||
/obj/item/stack/sheet/cloth/ten
|
||||
amount = 10
|
||||
|
||||
/obj/item/stack/sheet/cloth/thirty
|
||||
amount = 30
|
||||
|
||||
/obj/item/stack/sheet/silk
|
||||
name = "silk"
|
||||
desc = "A long soft material. This one is just made out of cotton rather then any spiders or wyrms"
|
||||
singular_name = "silk sheet"
|
||||
icon_state = "sheet-silk"
|
||||
item_state = "sheet-cloth"
|
||||
novariants = TRUE
|
||||
merge_type = /obj/item/stack/sheet/silk
|
||||
|
||||
//obj/item/stack/sheet/silk/Initialize(mapload, new_amount, merge = TRUE)
|
||||
// recipes = GLOB.silk_recipes
|
||||
// return ..()
|
||||
|
||||
//Durathread fuck slash-asterisk comments
|
||||
GLOBAL_LIST_INIT(durathread_recipes, list ( \
|
||||
new/datum/stack_recipe("durathread jumpsuit", /obj/item/clothing/under/durathread, 4, time = 40),
|
||||
@@ -681,6 +707,12 @@ new /datum/stack_recipe("paper frame door", /obj/structure/mineral_door/paperfra
|
||||
pull_effort = 30
|
||||
loom_result = /obj/item/stack/sheet/cloth
|
||||
|
||||
/obj/item/stack/sheet/cotton/ten
|
||||
amount = 10
|
||||
|
||||
/obj/item/stack/sheet/cotton/thirty
|
||||
amount = 30
|
||||
|
||||
/obj/item/stack/sheet/cotton/durathread
|
||||
name = "raw durathread bundle"
|
||||
desc = "A bundle of raw durathread ready to be spun on the loom."
|
||||
|
||||
@@ -390,10 +390,14 @@
|
||||
. = ..()
|
||||
|
||||
/obj/item/stack/proc/copy_evidences(obj/item/stack/from)
|
||||
add_blood_DNA(from.return_blood_DNA())
|
||||
add_fingerprint_list(from.return_fingerprints())
|
||||
add_hiddenprint_list(from.return_hiddenprints())
|
||||
fingerprintslast = from.fingerprintslast
|
||||
if(from.blood_DNA)
|
||||
blood_DNA = from.blood_DNA.Copy()
|
||||
if(from.fingerprints)
|
||||
fingerprints = from.fingerprints.Copy()
|
||||
if(from.fingerprintshidden)
|
||||
fingerprintshidden = from.fingerprintshidden.Copy()
|
||||
if(from.fingerprintslast)
|
||||
fingerprintslast = from.fingerprintslast
|
||||
//TODO bloody overlay
|
||||
|
||||
/obj/item/stack/microwave_act(obj/machinery/microwave/M)
|
||||
|
||||
@@ -9,10 +9,11 @@
|
||||
item_flags = NOBLUDGEON
|
||||
|
||||
/obj/item/stack/telecrystal/attack(mob/target, mob/user)
|
||||
if(target == user) //You can't go around smacking people with crystals to find out if they have an uplink or not.
|
||||
for(var/obj/item/implant/uplink/I in target)
|
||||
if(I && I.imp_in)
|
||||
GET_COMPONENT_FROM(hidden_uplink, /datum/component/uplink, I)
|
||||
if(target == user && isliving(user)) //You can't go around smacking people with crystals to find out if they have an uplink or not.
|
||||
var/mob/living/L = user
|
||||
for(var/obj/item/implant/uplink/I in L.implants)
|
||||
if(I?.imp_in)
|
||||
var/datum/component/uplink/hidden_uplink = I.GetComponent(/datum/component/uplink)
|
||||
if(hidden_uplink)
|
||||
hidden_uplink.telecrystals += amount
|
||||
use(amount)
|
||||
|
||||
@@ -23,7 +23,7 @@
|
||||
|
||||
/obj/item/storage/backpack/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 21
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.max_items = 21
|
||||
@@ -34,7 +34,7 @@
|
||||
|
||||
/obj/item/storage/backpack/old/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 12
|
||||
|
||||
/obj/item/storage/backpack/holding
|
||||
@@ -56,7 +56,7 @@
|
||||
|
||||
/obj/item/storage/backpack/holding/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.allow_big_nesting = TRUE
|
||||
STR.max_w_class = WEIGHT_CLASS_GIGANTIC
|
||||
STR.max_combined_w_class = 35
|
||||
@@ -84,7 +84,7 @@
|
||||
|
||||
/obj/item/storage/backpack/santabag/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.max_combined_w_class = 60
|
||||
|
||||
@@ -252,7 +252,7 @@
|
||||
|
||||
/obj/item/storage/backpack/satchel/bone/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 20
|
||||
STR.max_items = 15
|
||||
|
||||
@@ -276,7 +276,7 @@
|
||||
|
||||
/obj/item/storage/backpack/satchel/flat/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 6
|
||||
STR.cant_hold = typecacheof(list(/obj/item/storage/backpack/satchel/flat)) //muh recursive backpacks
|
||||
|
||||
@@ -328,7 +328,7 @@
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 30
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/captain
|
||||
@@ -430,7 +430,7 @@
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.silent = TRUE
|
||||
|
||||
/obj/item/storage/backpack/duffelbag/syndie/hitman
|
||||
@@ -582,7 +582,7 @@
|
||||
// For ClownOps.
|
||||
/obj/item/storage/backpack/duffelbag/clown/syndie/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
slowdown = 0
|
||||
STR.silent = TRUE
|
||||
|
||||
|
||||
@@ -21,7 +21,7 @@
|
||||
|
||||
/obj/item/storage/bag/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.allow_quick_gather = TRUE
|
||||
STR.allow_quick_empty = TRUE
|
||||
STR.display_numerical_stacking = TRUE
|
||||
@@ -44,7 +44,7 @@
|
||||
|
||||
/obj/item/storage/bag/trash/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_SMALL
|
||||
STR.max_combined_w_class = 30
|
||||
STR.max_items = 30
|
||||
@@ -84,7 +84,7 @@
|
||||
|
||||
/obj/item/storage/bag/trash/bluespace/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 60
|
||||
STR.max_items = 60
|
||||
|
||||
@@ -108,7 +108,7 @@
|
||||
|
||||
/obj/item/storage/bag/ore/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage/concrete/stack)
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.allow_quick_empty = TRUE
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/ore))
|
||||
STR.max_w_class = WEIGHT_CLASS_HUGE
|
||||
@@ -134,7 +134,7 @@
|
||||
return
|
||||
if (istype(user.pulling, /obj/structure/ore_box))
|
||||
box = user.pulling
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
if(STR)
|
||||
for(var/A in tile)
|
||||
if (!is_type_in_typecache(A, STR.can_hold))
|
||||
@@ -164,7 +164,7 @@
|
||||
|
||||
/obj/item/storage/bag/ore/cyborg/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage/concrete/stack)
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.allow_quick_empty = TRUE
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/ore))
|
||||
STR.max_w_class = WEIGHT_CLASS_HUGE
|
||||
@@ -176,7 +176,7 @@
|
||||
|
||||
/obj/item/storage/bag/ore/large/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage/concrete/stack)
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.allow_quick_empty = TRUE
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/ore))
|
||||
STR.max_w_class = WEIGHT_CLASS_HUGE
|
||||
@@ -189,7 +189,7 @@
|
||||
|
||||
/obj/item/storage/bag/ore/holding/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage/concrete/stack)
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.max_items = INFINITY
|
||||
STR.max_combined_w_class = INFINITY
|
||||
STR.max_combined_stack_amount = INFINITY
|
||||
@@ -207,7 +207,7 @@
|
||||
|
||||
/obj/item/storage/bag/plants/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.max_combined_w_class = 100
|
||||
STR.max_items = 100
|
||||
@@ -247,7 +247,7 @@
|
||||
|
||||
/obj/item/storage/bag/sheetsnatcher/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage/concrete/stack)
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.allow_quick_empty = TRUE
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/sheet))
|
||||
STR.cant_hold = typecacheof(list(/obj/item/stack/sheet/mineral/sandstone, /obj/item/stack/sheet/mineral/wood))
|
||||
@@ -264,7 +264,7 @@
|
||||
|
||||
/obj/item/storage/bag/sheetsnatcher/borg/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage/concrete/stack)
|
||||
var/datum/component/storage/concrete/stack/STR = GetComponent(/datum/component/storage/concrete/stack)
|
||||
STR.max_combined_stack_amount = 500
|
||||
|
||||
// -----------------------------
|
||||
@@ -281,7 +281,7 @@
|
||||
|
||||
/obj/item/storage/bag/books/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.max_combined_w_class = 21
|
||||
STR.max_items = 7
|
||||
@@ -306,14 +306,14 @@
|
||||
|
||||
/obj/item/storage/bag/tray/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.insert_preposition = "on"
|
||||
|
||||
/obj/item/storage/bag/tray/attack(mob/living/M, mob/living/user)
|
||||
. = ..()
|
||||
// Drop all the things. All of them.
|
||||
var/list/obj/item/oldContents = contents.Copy()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.quick_empty()
|
||||
// Make each item scatter a bit
|
||||
for(var/obj/item/I in oldContents)
|
||||
@@ -360,7 +360,7 @@
|
||||
|
||||
/obj/item/storage/bag/chemistry/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 200
|
||||
STR.max_items = 50
|
||||
STR.insert_preposition = "in"
|
||||
@@ -380,7 +380,7 @@
|
||||
|
||||
/obj/item/storage/bag/bio/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 200
|
||||
STR.max_items = 25
|
||||
STR.insert_preposition = "in"
|
||||
@@ -394,7 +394,7 @@
|
||||
|
||||
/obj/item/storage/bag/bio/holding/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = INFINITY
|
||||
STR.max_items = 100
|
||||
|
||||
@@ -417,4 +417,4 @@
|
||||
STR.max_items = 50
|
||||
STR.max_w_class = WEIGHT_CLASS_SMALL
|
||||
STR.insert_preposition = "in"
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/ore/bluespace_crystal, /obj/item/assembly, /obj/item/stock_parts, /obj/item/reagent_containers/glass/beaker, /obj/item/stack/cable_coil, /obj/item/circuitboard, /obj/item/electronics))
|
||||
STR.can_hold = typecacheof(list(/obj/item/stack/ore/bluespace_crystal, /obj/item/assembly, /obj/item/stock_parts, /obj/item/reagent_containers/glass/beaker, /obj/item/stack/cable_coil, /obj/item/circuitboard, /obj/item/electronics))
|
||||
|
||||
@@ -43,7 +43,7 @@
|
||||
|
||||
/obj/item/storage/belt/utility/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
var/static/list/can_hold = typecacheof(list(
|
||||
/obj/item/crowbar,
|
||||
/obj/item/screwdriver,
|
||||
@@ -127,7 +127,7 @@
|
||||
|
||||
/obj/item/storage/belt/medical/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_BULKY
|
||||
STR.can_hold = typecacheof(list(
|
||||
/obj/item/healthanalyzer,
|
||||
@@ -200,7 +200,7 @@
|
||||
|
||||
/obj/item/storage/belt/security/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 5
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.can_hold = typecacheof(list(
|
||||
@@ -238,7 +238,7 @@
|
||||
|
||||
obj/item/storage/belt/slut/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 5
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.can_hold = typecacheof(list(
|
||||
@@ -271,7 +271,7 @@ obj/item/storage/belt/slut/ComponentInitialize()
|
||||
|
||||
/obj/item/storage/belt/mining/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 6
|
||||
STR.max_w_class = WEIGHT_CLASS_BULKY
|
||||
STR.max_combined_w_class = 20
|
||||
@@ -328,7 +328,7 @@ obj/item/storage/belt/slut/ComponentInitialize()
|
||||
|
||||
/obj/item/storage/belt/mining/primitive/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 5
|
||||
|
||||
/obj/item/storage/belt/soulstone
|
||||
@@ -339,7 +339,7 @@ obj/item/storage/belt/slut/ComponentInitialize()
|
||||
|
||||
/obj/item/storage/belt/soulstone/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 6
|
||||
STR.can_hold = typecacheof(list(
|
||||
/obj/item/soulstone
|
||||
@@ -362,7 +362,7 @@ obj/item/storage/belt/slut/ComponentInitialize()
|
||||
|
||||
/obj/item/storage/belt/champion/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 1
|
||||
STR.can_hold = list(
|
||||
/obj/item/clothing/mask/luchador
|
||||
@@ -376,7 +376,7 @@ obj/item/storage/belt/slut/ComponentInitialize()
|
||||
|
||||
/obj/item/storage/belt/military/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_SMALL
|
||||
|
||||
/obj/item/storage/belt/military/snack
|
||||
@@ -389,7 +389,7 @@ obj/item/storage/belt/slut/ComponentInitialize()
|
||||
|
||||
/obj/item/storage/belt/military/snack/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 6
|
||||
STR.max_w_class = WEIGHT_CLASS_SMALL
|
||||
STR.can_hold = typecacheof(list(
|
||||
@@ -457,7 +457,7 @@ obj/item/storage/belt/slut/ComponentInitialize()
|
||||
|
||||
/obj/item/storage/belt/military/assault/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 6
|
||||
|
||||
/obj/item/storage/belt/durathread
|
||||
@@ -474,32 +474,93 @@ obj/item/storage/belt/slut/ComponentInitialize()
|
||||
STR.max_combined_w_class = 32
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.can_hold = typecacheof(list(
|
||||
/obj/item/ammo_box,
|
||||
/obj/item/ammo_casing/shotgun,
|
||||
/obj/item/analyzer,
|
||||
/obj/item/assembly/flash/handheld,
|
||||
/obj/item/assembly/mousetrap,
|
||||
/obj/item/assembly/signaler,
|
||||
/obj/item/bikehorn/rubberducky,
|
||||
/obj/item/cautery,
|
||||
/obj/item/circular_saw,
|
||||
/obj/item/clothing/glasses,
|
||||
/obj/item/clothing/gloves,
|
||||
/obj/item/clothing/mask/breath,
|
||||
/obj/item/clothing/mask/breath/medical,
|
||||
/obj/item/clothing/mask/muzzle,
|
||||
/obj/item/clothing/mask/surgical,
|
||||
/obj/item/clothing/neck/stethoscope,
|
||||
/obj/item/construction/rcd,
|
||||
/obj/item/crowbar,
|
||||
/obj/item/dnainjector,
|
||||
/obj/item/extinguisher/mini,
|
||||
/obj/item/flashlight,
|
||||
/obj/item/flashlight/pen,
|
||||
/obj/item/flashlight/seclite,
|
||||
/obj/item/forcefield_projector,
|
||||
/obj/item/geiger_counter,
|
||||
/obj/item/grenade,
|
||||
/obj/item/grenade/chem_grenade,
|
||||
/obj/item/grenade/chem_grenade/metalfoam,
|
||||
/obj/item/grenade/chem_grenade/smart_metal_foam,
|
||||
/obj/item/gun/syringe/syndicate,
|
||||
/obj/item/healthanalyzer,
|
||||
/obj/item/hemostat,
|
||||
/obj/item/holosign_creator,
|
||||
/obj/item/holosign_creator/atmos,
|
||||
/obj/item/holosign_creator/engineering,
|
||||
/obj/item/hypospray/mkii,
|
||||
/obj/item/implant,
|
||||
/obj/item/implantcase,
|
||||
/obj/item/implanter,
|
||||
/obj/item/key/janitor,
|
||||
/obj/item/kitchen/knife/combat,
|
||||
/obj/item/lazarus_injector,
|
||||
/obj/item/lighter,
|
||||
/obj/item/lightreplacer,
|
||||
/obj/item/melee/baton,
|
||||
/obj/item/melee/classic_baton,
|
||||
/obj/item/melee/classic_baton/telescopic,
|
||||
/obj/item/melee/flyswatter,
|
||||
/obj/item/multitool,
|
||||
/obj/item/paint/paint_remover,
|
||||
/obj/item/pinpointer/crew,
|
||||
/obj/item/pipe_dispenser,
|
||||
/obj/item/radio,
|
||||
/obj/item/rcd_ammo,
|
||||
/obj/item/reagent_containers/blood,
|
||||
/obj/item/reagent_containers/dropper,
|
||||
/obj/item/reagent_containers/food/snacks/donut,
|
||||
/obj/item/reagent_containers/glass/beaker,
|
||||
/obj/item/reagent_containers/glass/bottle,
|
||||
/obj/item/reagent_containers/hypospray,
|
||||
/obj/item/reagent_containers/medspray,
|
||||
/obj/item/reagent_containers/pill,
|
||||
/obj/item/reagent_containers/spray,
|
||||
/obj/item/reagent_containers/spray/pepper,
|
||||
/obj/item/reagent_containers/syringe,
|
||||
/obj/item/restraints/handcuffs,
|
||||
/obj/item/restraints/legcuffs/bola,
|
||||
/obj/item/retractor,
|
||||
/obj/item/scalpel,
|
||||
/obj/item/screwdriver,
|
||||
/obj/item/sensor_device,
|
||||
/obj/item/soap,
|
||||
/obj/item/stack/cable_coil,
|
||||
/obj/item/stack/medical,
|
||||
/obj/item/stack/rods,
|
||||
/obj/item/stack/tile/plasteel,
|
||||
/obj/item/stamp,
|
||||
/obj/item/storage/fancy/cigarettes,
|
||||
/obj/item/storage/pill_bottle,
|
||||
/obj/item/surgical_drapes, //for true paramedics
|
||||
/obj/item/surgicaldrill,
|
||||
/obj/item/t_scanner,
|
||||
/obj/item/tank/internals/emergency_oxygen,
|
||||
/obj/item/weldingtool,
|
||||
/obj/item/wirecutters,
|
||||
/obj/item/wrench,
|
||||
/obj/item/multitool,
|
||||
/obj/item/flashlight,
|
||||
/obj/item/stack/cable_coil,
|
||||
/obj/item/t_scanner,
|
||||
/obj/item/analyzer,
|
||||
/obj/item/geiger_counter,
|
||||
/obj/item/extinguisher/mini,
|
||||
/obj/item/radio,
|
||||
/obj/item/clothing/gloves,
|
||||
/obj/item/holosign_creator/atmos,
|
||||
/obj/item/holosign_creator/engineering,
|
||||
/obj/item/forcefield_projector,
|
||||
/obj/item/assembly/signaler,
|
||||
/obj/item/lightreplacer,
|
||||
/obj/item/rcd_ammo,
|
||||
/obj/item/construction/rcd,
|
||||
/obj/item/pipe_dispenser,
|
||||
/obj/item/stack/rods,
|
||||
/obj/item/stack/tile/plasteel,
|
||||
/obj/item/grenade/chem_grenade/metalfoam,
|
||||
/obj/item/grenade/chem_grenade/smart_metal_foam
|
||||
/obj/item/wrench/medical
|
||||
))
|
||||
|
||||
/obj/item/storage/belt/grenade
|
||||
@@ -510,7 +571,7 @@ obj/item/storage/belt/slut/ComponentInitialize()
|
||||
|
||||
/obj/item/storage/belt/grenade/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 30
|
||||
STR.display_numerical_stacking = TRUE
|
||||
STR.max_combined_w_class = 60
|
||||
@@ -562,7 +623,7 @@ obj/item/storage/belt/slut/ComponentInitialize()
|
||||
|
||||
/obj/item/storage/belt/wands/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 6
|
||||
STR.can_hold = typecacheof(list(
|
||||
/obj/item/gun/magic/wand
|
||||
@@ -588,7 +649,7 @@ obj/item/storage/belt/slut/ComponentInitialize()
|
||||
|
||||
/obj/item/storage/belt/janitor/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 6
|
||||
STR.max_w_class = WEIGHT_CLASS_BULKY // Set to this so the light replacer can fit.
|
||||
STR.can_hold = typecacheof(list(
|
||||
@@ -615,7 +676,7 @@ obj/item/storage/belt/slut/ComponentInitialize()
|
||||
|
||||
/obj/item/storage/belt/bandolier/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 18
|
||||
STR.display_numerical_stacking = TRUE
|
||||
STR.can_hold = typecacheof(list(
|
||||
@@ -631,7 +692,7 @@ obj/item/storage/belt/slut/ComponentInitialize()
|
||||
|
||||
/obj/item/storage/belt/bandolier/durathread/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 32
|
||||
STR.display_numerical_stacking = TRUE
|
||||
STR.can_hold = typecacheof(list(
|
||||
@@ -646,7 +707,7 @@ obj/item/storage/belt/slut/ComponentInitialize()
|
||||
|
||||
/obj/item/storage/belt/medolier/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 15
|
||||
STR.display_numerical_stacking = FALSE
|
||||
STR.can_hold = typecacheof(list(
|
||||
@@ -666,7 +727,7 @@ obj/item/storage/belt/slut/ComponentInitialize()
|
||||
|
||||
/obj/item/storage/belt/holster/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 3
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.can_hold = typecacheof(list(
|
||||
@@ -690,7 +751,7 @@ obj/item/storage/belt/slut/ComponentInitialize()
|
||||
|
||||
/obj/item/storage/belt/fannypack/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 3
|
||||
STR.max_w_class = WEIGHT_CLASS_SMALL
|
||||
|
||||
@@ -757,7 +818,7 @@ obj/item/storage/belt/slut/ComponentInitialize()
|
||||
|
||||
/obj/item/storage/belt/sabre/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 1
|
||||
STR.rustle_sound = FALSE
|
||||
STR.max_w_class = WEIGHT_CLASS_BULKY
|
||||
@@ -814,7 +875,7 @@ obj/item/storage/belt/slut/ComponentInitialize()
|
||||
|
||||
/obj/item/storage/belt/botany/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 8
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.can_hold = typecacheof(list(
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
|
||||
/obj/item/storage/book/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 1
|
||||
|
||||
/obj/item/storage/book/attack_self(mob/user)
|
||||
|
||||
@@ -17,7 +17,7 @@
|
||||
|
||||
/obj/item/storage/briefcase/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.max_combined_w_class = 21
|
||||
|
||||
@@ -48,7 +48,7 @@
|
||||
|
||||
/obj/item/storage/briefcase/lawyer/family/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.max_combined_w_class = 14
|
||||
|
||||
|
||||
@@ -13,7 +13,7 @@
|
||||
|
||||
/obj/item/storage/daki/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_SMALL
|
||||
STR.max_combined_w_class = 21
|
||||
STR.max_items = 3
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
var/fancy_open = FALSE
|
||||
|
||||
/obj/item/storage/fancy/PopulateContents()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
for(var/i = 1 to STR.max_items)
|
||||
new spawn_type(src)
|
||||
|
||||
@@ -73,7 +73,7 @@
|
||||
|
||||
/obj/item/storage/fancy/donut_box/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 6
|
||||
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food/snacks/donut))
|
||||
|
||||
@@ -94,7 +94,7 @@
|
||||
|
||||
/obj/item/storage/fancy/egg_box/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 12
|
||||
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food/snacks/egg))
|
||||
|
||||
@@ -116,7 +116,7 @@
|
||||
|
||||
/obj/item/storage/fancy/candle_box/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 5
|
||||
|
||||
/obj/item/storage/fancy/candle_box/attack_self(mob_user)
|
||||
@@ -139,7 +139,7 @@
|
||||
|
||||
/obj/item/storage/fancy/cigarettes/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 6
|
||||
STR.can_hold = typecacheof(list(/obj/item/clothing/mask/cigarette, /obj/item/lighter))
|
||||
|
||||
@@ -277,7 +277,7 @@
|
||||
|
||||
/obj/item/storage/fancy/rollingpapers/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 10
|
||||
STR.can_hold = typecacheof(list(/obj/item/rollingpaper))
|
||||
|
||||
@@ -301,7 +301,7 @@
|
||||
|
||||
/obj/item/storage/fancy/cigarettes/cigars/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 5
|
||||
STR.can_hold = typecacheof(list(/obj/item/clothing/mask/cigarette/cigar))
|
||||
|
||||
@@ -348,7 +348,7 @@
|
||||
|
||||
/obj/item/storage/fancy/heart_box/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 8
|
||||
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/food/snacks/tinychocolate))
|
||||
|
||||
|
||||
@@ -171,7 +171,7 @@
|
||||
|
||||
/obj/item/storage/firstaid/tactical/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
/obj/item/storage/firstaid/tactical/PopulateContents()
|
||||
@@ -201,7 +201,7 @@
|
||||
|
||||
/obj/item/storage/pill_bottle/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.allow_quick_gather = TRUE
|
||||
STR.click_gather = TRUE
|
||||
STR.can_hold = typecacheof(list(/obj/item/reagent_containers/pill, /obj/item/dice))
|
||||
@@ -364,7 +364,7 @@
|
||||
|
||||
/obj/item/storage/belt/organbox/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 16
|
||||
STR.max_w_class = WEIGHT_CLASS_BULKY
|
||||
STR.max_combined_w_class = 20
|
||||
|
||||
@@ -15,7 +15,7 @@
|
||||
|
||||
/obj/item/storage/lockbox/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.max_combined_w_class = 14
|
||||
STR.max_items = 4
|
||||
@@ -99,7 +99,7 @@
|
||||
|
||||
/obj/item/storage/lockbox/medal/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_SMALL
|
||||
STR.max_items = 10
|
||||
STR.max_combined_w_class = 20
|
||||
|
||||
@@ -26,7 +26,7 @@
|
||||
|
||||
/obj/item/storage/secure/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_SMALL
|
||||
STR.max_combined_w_class = 14
|
||||
|
||||
@@ -136,7 +136,7 @@
|
||||
|
||||
/obj/item/storage/secure/briefcase/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 21
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
|
||||
@@ -146,7 +146,7 @@
|
||||
|
||||
/obj/item/storage/secure/briefcase/syndie/PopulateContents()
|
||||
..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
for(var/i = 0, i < STR.max_items - 2, i++)
|
||||
new /obj/item/stack/spacecash/c1000(src)
|
||||
|
||||
@@ -170,7 +170,7 @@
|
||||
|
||||
/obj/item/storage/secure/safe/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.cant_hold = typecacheof(list(/obj/item/storage/secure/briefcase))
|
||||
STR.max_w_class = 8 //??
|
||||
|
||||
|
||||
@@ -34,6 +34,8 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
|
||||
/obj/item/storage/toolbox/update_icon()
|
||||
..()
|
||||
cut_overlays()
|
||||
if(length(blood_DNA))
|
||||
add_blood_overlay()
|
||||
if(has_latches)
|
||||
var/icon/I = icon('icons/obj/storage.dmi', latches)
|
||||
add_overlay(I)
|
||||
@@ -121,7 +123,7 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
|
||||
|
||||
/obj/item/storage/toolbox/syndicate/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.silent = TRUE
|
||||
|
||||
/obj/item/storage/toolbox/syndicate/PopulateContents()
|
||||
@@ -162,7 +164,7 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
|
||||
|
||||
/obj/item/storage/toolbox/brass/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.max_combined_w_class = 28
|
||||
STR.max_items = 28
|
||||
@@ -217,7 +219,7 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
|
||||
|
||||
/obj/item/storage/toolbox/artistic/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 20
|
||||
STR.max_items = 10
|
||||
|
||||
@@ -255,7 +257,7 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
|
||||
|
||||
/obj/item/storage/toolbox/gold_real/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_combined_w_class = 40
|
||||
STR.max_items = 12
|
||||
|
||||
@@ -312,4 +314,4 @@ GLOBAL_LIST_EMPTY(rubber_toolbox_icons)
|
||||
generate_rubber_toolbox_icon()
|
||||
icon = GLOB.rubber_toolbox_icons[icon_state]
|
||||
. = ..()
|
||||
AddComponent(/datum/component/bouncy)
|
||||
AddComponent(/datum/component/bouncy)
|
||||
|
||||
@@ -221,7 +221,7 @@
|
||||
|
||||
/obj/item/storage/box/syndie_kit/space/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_w_class = WEIGHT_CLASS_NORMAL
|
||||
STR.can_hold = typecacheof(list(/obj/item/clothing/suit/space/syndicate, /obj/item/clothing/head/helmet/space/syndicate))
|
||||
|
||||
@@ -245,7 +245,7 @@
|
||||
|
||||
/obj/item/storage/box/syndie_kit/chemical/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 14
|
||||
|
||||
/obj/item/storage/box/syndie_kit/chemical/PopulateContents()
|
||||
|
||||
@@ -11,7 +11,7 @@
|
||||
|
||||
/obj/item/storage/wallet/ComponentInitialize()
|
||||
. = ..()
|
||||
GET_COMPONENT(STR, /datum/component/storage)
|
||||
var/datum/component/storage/STR = GetComponent(/datum/component/storage)
|
||||
STR.max_items = 4
|
||||
STR.cant_hold = typecacheof(list(/obj/item/screwdriver/power))
|
||||
STR.can_hold = typecacheof(list(
|
||||
|
||||
@@ -49,6 +49,10 @@
|
||||
lefthand_file = 'icons/mob/inhands/misc/sheets_lefthand.dmi'
|
||||
righthand_file = 'icons/mob/inhands/misc/sheets_righthand.dmi'
|
||||
var/obj/item/nuke_core/core
|
||||
var/nt =FALSE //For the lid
|
||||
|
||||
/obj/item/nuke_core_container/nt
|
||||
nt = TRUE
|
||||
|
||||
/obj/item/nuke_core_container/Destroy()
|
||||
QDEL_NULL(core)
|
||||
@@ -67,10 +71,13 @@
|
||||
/obj/item/nuke_core_container/proc/seal()
|
||||
if(istype(core))
|
||||
STOP_PROCESSING(SSobj, core)
|
||||
icon_state = "core_container_sealed"
|
||||
playsound(src, 'sound/items/deconstruct.ogg', 60, 1)
|
||||
if(ismob(loc))
|
||||
to_chat(loc, "<span class='warning'>[src] is permanently sealed, [core]'s radiation is contained.</span>")
|
||||
if(nt != TRUE)
|
||||
icon_state = "core_container_sealed"
|
||||
else
|
||||
icon_state = "core_container_sealed_nt"
|
||||
|
||||
/obj/item/nuke_core_container/attackby(obj/item/nuke_core/core, mob/user)
|
||||
if(istype(core))
|
||||
@@ -92,6 +99,11 @@
|
||||
toolspeed = 0.5
|
||||
random_color = FALSE
|
||||
|
||||
/obj/item/screwdriver/nuke/nt
|
||||
desc = "A screwdriver with an ultra thin diamon tip."
|
||||
toolspeed = 0.25
|
||||
icon_state = "screwdriver_nt"
|
||||
|
||||
/obj/item/paper/guides/antag/nuke_instructions
|
||||
info = "How to break into a Nanotrasen self-destruct terminal and remove its plutonium core:<br>\
|
||||
<ul>\
|
||||
@@ -103,6 +115,18 @@
|
||||
<li>???</li>\
|
||||
</ul>"
|
||||
|
||||
/obj/item/paper/guides/nt/nuke_instructions
|
||||
info = "How to remove its plutonium core:<br>\
|
||||
<ul>\
|
||||
<li>Use a screwdriver with a very thin tip (provided) to unscrew the terminal's front panel</li>\
|
||||
<li>Dislodge and remove the front panel with a crowbar</li>\
|
||||
<li>Cut the inner metal plate with a welding tool</li>\
|
||||
<li>Pry off the inner plate with a crowbar to expose the radioactive core</li>\
|
||||
<li>Use the core container to remove the plutonium core; the container will take some time to seal</li>\
|
||||
<li>Send core back to CC</li>\
|
||||
</ul>"
|
||||
|
||||
|
||||
// STEALING SUPERMATTER
|
||||
|
||||
/obj/item/paper/guides/antag/supermatter_sliver
|
||||
|
||||
@@ -68,6 +68,11 @@
|
||||
resistance_flags = NONE
|
||||
grind_results = list("aluminium" = 10)
|
||||
|
||||
/obj/item/trash/boritos
|
||||
name = "boritos bag"
|
||||
icon_state = "boritos"
|
||||
grind_results = list("aluminium" = 1) //from the mylar bag
|
||||
|
||||
/obj/item/trash/soy_food
|
||||
name = "soyfood"
|
||||
icon_state = "soy_food"
|
||||
@@ -78,15 +83,3 @@
|
||||
|
||||
/obj/item/trash/attack(mob/M, mob/living/user)
|
||||
return
|
||||
|
||||
/obj/item/trash/coal
|
||||
name = "lump of coal"
|
||||
icon = 'icons/obj/mining.dmi'
|
||||
icon_state = "slag"
|
||||
desc = "Someone's gotten on the naughty list."
|
||||
grind_results = list("carbon" = 20)
|
||||
|
||||
/obj/item/trash/coal/burn()
|
||||
visible_message("[src] fuses into a diamond! Someone wasn't so naughty after all...")
|
||||
new /obj/item/stack/ore/diamond(loc)
|
||||
qdel(src)
|
||||
|
||||
@@ -346,7 +346,8 @@
|
||||
icon_state = "dualsaber[item_color][wielded]"
|
||||
else
|
||||
icon_state = "dualsaber0"
|
||||
SEND_SIGNAL(src, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
|
||||
|
||||
clean_blood()
|
||||
|
||||
/obj/item/twohanded/dualsaber/attack(mob/target, mob/living/carbon/human/user)
|
||||
if(user.has_dna())
|
||||
@@ -614,7 +615,7 @@
|
||||
force = on ? force_on : initial(force)
|
||||
throwforce = on ? force_on : initial(force)
|
||||
icon_state = "chainsaw_[on ? "on" : "off"]"
|
||||
GET_COMPONENT_FROM(butchering, /datum/component/butchering, src)
|
||||
var/datum/component/butchering/butchering = src.GetComponent(/datum/component/butchering)
|
||||
butchering.butchering_enabled = on
|
||||
|
||||
if(on)
|
||||
@@ -881,4 +882,4 @@
|
||||
var/client/C = user.client
|
||||
C.change_view(CONFIG_GET(string/default_view))
|
||||
user.client.pixel_x = 0
|
||||
user.client.pixel_y = 0
|
||||
user.client.pixel_y = 0
|
||||
@@ -12,6 +12,11 @@
|
||||
new /obj/item/clothing/under/shorts/blue(src)
|
||||
new /obj/item/clothing/under/shorts/green(src)
|
||||
new /obj/item/clothing/under/jabroni(src)
|
||||
new /obj/item/clothing/under/shorts/redwshort(src)
|
||||
new /obj/item/clothing/under/shorts/yellowwshort(src)
|
||||
new /obj/item/clothing/under/shorts/pinkwshort(src)
|
||||
new /obj/item/clothing/under/polychromic/bikini(src)
|
||||
new /obj/item/clothing/under/polychromic/stripper(src)
|
||||
|
||||
|
||||
/obj/structure/closet/boxinggloves
|
||||
|
||||
@@ -251,112 +251,6 @@
|
||||
new/obj/structure/fluff/empty_cryostasis_sleeper(get_turf(src))
|
||||
return ..()
|
||||
|
||||
//Duo malfunctioning cryostasis sleepers: Spawns in big makeshift shelters in lavaland.
|
||||
/obj/effect/mob_spawn/human/duohermit
|
||||
name = "malfunctioning cryostasis sleeper"
|
||||
desc = "A humming sleeper with a silhouetted occupant inside. Its stasis function is broken and it's likely being used as a bed."
|
||||
mob_name = "a stranded hermit"
|
||||
job_description = "Lavaland Hermit"
|
||||
icon = 'icons/obj/lavaland/spawners.dmi'
|
||||
icon_state = "cryostasis_sleeper"
|
||||
roundstart = FALSE
|
||||
death = FALSE
|
||||
random = TRUE
|
||||
mob_species = /datum/species/human
|
||||
flavour_text = "<span class='big bold'>You and another have been stranded in this planet for quite some time now.</span><b> Each day you barely scrape by, and between the terrible \
|
||||
conditions of your makeshift shelter, the hostile creatures, and the ash drakes swooping down from the cloudless skies, all you can wish for is the feel of soft grass between your toes and \
|
||||
the fresh air of Earth. These thoughts are dispelled by yet another recollection of how you and your friend got here... "
|
||||
assignedrole = "Hermit"
|
||||
mirrorcanloadappearance = TRUE
|
||||
|
||||
/obj/effect/mob_spawn/human/duohermit/Initialize(mapload)
|
||||
. = ..()
|
||||
var/arrpee = rand(1,3)
|
||||
switch(arrpee)
|
||||
if(1)
|
||||
flavour_text += "you were an intern at a rather odd deep space facility. You weren't quite sure how things worked or what they were doing there, but it was your first day on the \
|
||||
job. A day that was abruptly interrupted by gunfire and alarms. Luckily enough, your handy crowbar skills managed to get you to an escape pod before it was too late.</b>"
|
||||
outfit.uniform = /obj/item/clothing/under/assistantformal
|
||||
outfit.shoes = /obj/item/clothing/shoes/sneakers/black
|
||||
outfit.back = /obj/item/storage/backpack
|
||||
if(2)
|
||||
flavour_text += "you were a volunteer test subject for a state of the art deep space facility. You didn't care much about who you were working with, but in the end, the paycheck \
|
||||
was really, really good. To this day, you're not quite sure which sort of prototype implants were used on you, as you seem to remember little but the headache that struck you once \
|
||||
the escape pod finally hit the ground and your seatbelt failed to keep you buckled.</b>"
|
||||
outfit.uniform = /obj/item/clothing/under/rank/scientist
|
||||
outfit.suit = /obj/item/clothing/suit/toggle/labcoat
|
||||
outfit.shoes = /obj/item/clothing/shoes/sneakers/black
|
||||
outfit.back = /obj/item/storage/backpack
|
||||
if(3)
|
||||
flavour_text += "you were a doctor at a state of the art deep space facility. For who exactly you were conducting research for, not even you are quite sure. Only that the paycheck \
|
||||
at the end of the month was good enough. In the end, when said facility was attacked by Nanotransen, you and another were the only ones to have made it out alive. Or so it seemed.</b>"
|
||||
outfit.uniform = /obj/item/clothing/under/rank/medical
|
||||
outfit.suit = /obj/item/clothing/suit/toggle/labcoat
|
||||
outfit.back = /obj/item/storage/backpack/medic
|
||||
outfit.shoes = /obj/item/clothing/shoes/sneakers/black
|
||||
|
||||
/obj/effect/mob_spawn/human/duohermit/Destroy()
|
||||
new/obj/structure/fluff/empty_cryostasis_sleeper(get_turf(src))
|
||||
return ..()
|
||||
|
||||
//Exiles: Stranded exiles that have been left in Snowdin. Can be easily adapted for other roles as well.
|
||||
/obj/effect/mob_spawn/human/exiled
|
||||
name = "used bed"
|
||||
desc = "Still warm."
|
||||
mob_name = "exiled"
|
||||
job_description = "Exiles"
|
||||
icon = 'icons/obj/objects.dmi'
|
||||
icon_state = "bed"
|
||||
roundstart = FALSE
|
||||
death = FALSE
|
||||
random = TRUE
|
||||
mob_species = /datum/species/human
|
||||
flavour_text = "As the last escape shuttle left the sector, you were left for dead, stranded in a cold hell where you make do, until hopefully someone finds you. \
|
||||
Every day, you pause and recollect your memories from before it all happened... "
|
||||
assignedrole = "Arctic Exile"
|
||||
mirrorcanloadappearance = TRUE
|
||||
ghost_usable = FALSE
|
||||
|
||||
/obj/effect/mob_spawn/human/exiled/Initialize(mapload)
|
||||
. = ..()
|
||||
delayusability(9000, FALSE) //Probably should not show up on the menu? It gives it away that snowdin is the away mission.
|
||||
var/arrpee = rand(1,3)
|
||||
switch(arrpee)
|
||||
if(1)
|
||||
flavour_text += "You were a lowly engineer, hired by Kinaris to make sure the turbines from their mining operation remained functional. \
|
||||
You remember the day the mining team descended for the very last time into the depths of the shafts, only to never return. \
|
||||
The agonizing screams from whatever now haunts those mines still brings a shiver down your spine."
|
||||
outfit.uniform = /obj/item/clothing/under/rank/engineer
|
||||
outfit.suit = /obj/item/clothing/suit/hooded/wintercoat/engineering
|
||||
outfit.shoes = /obj/item/clothing/shoes/sneakers/black
|
||||
outfit.back = /obj/item/storage/backpack/industrial
|
||||
outfit.id = /obj/item/card/id/away/snowdin/eng
|
||||
outfit.implants = list(/obj/item/implant/exile) //Made it so they cannot simply exit through the gateway at will.
|
||||
if(2)
|
||||
flavour_text += "You were a plasma researcher, hired by Kinaris to oversee a small research division in a remote, isolated little icy planet, \
|
||||
you remember the day the mining team descended for the very last time into the depths of the shafts, only to never return. \
|
||||
While you haven't heard them yourself, reports say the sounds that were heard over radio were likely not of this world."
|
||||
outfit.uniform = /obj/item/clothing/under/rank/scientist
|
||||
outfit.suit = /obj/item/clothing/suit/hooded/wintercoat/science
|
||||
outfit.shoes = /obj/item/clothing/shoes/sneakers/black
|
||||
outfit.back = /obj/item/storage/backpack/science
|
||||
outfit.id = /obj/item/card/id/away/snowdin/sci
|
||||
outfit.implants = list(/obj/item/implant/exile) //Made it so they cannot simply exit through the gateway at will.
|
||||
if(3)
|
||||
flavour_text += "You were a junior doctor, hired by Kinaris to oversee the mental state of a plasma mining operation's miners. \
|
||||
Over and over you reported that the miners were having constant, similar types of hallucinations and that perhaps the whole operation should pause \
|
||||
until further investigation was concluded, but command shrugged it off as an episode of mass hallucination... Until the miners never came back."
|
||||
outfit.uniform = /obj/item/clothing/under/rank/medical
|
||||
outfit.suit = /obj/item/clothing/suit/hooded/wintercoat/medical
|
||||
outfit.shoes = /obj/item/clothing/shoes/sneakers/black
|
||||
outfit.back = /obj/item/storage/backpack/medic
|
||||
outfit.id = /obj/item/card/id/away/snowdin/med
|
||||
outfit.implants = list(/obj/item/implant/exile) //Made it so they cannot simply exit through the gateway at will.
|
||||
|
||||
/obj/effect/mob_spawn/human/exiled/Destroy()
|
||||
new/obj/structure/bed(get_turf(src))
|
||||
return ..()
|
||||
|
||||
//Broken rejuvenation pod: Spawns in animal hospitals in lavaland. Ghosts become disoriented interns and are advised to search for help.
|
||||
/obj/effect/mob_spawn/human/doctor/alive/lavaland
|
||||
name = "broken rejuvenation pod"
|
||||
|
||||
@@ -77,6 +77,8 @@
|
||||
if(!is_ghost)
|
||||
show_fluff_message(going_up, user)
|
||||
ladder.add_fingerprint(user)
|
||||
if (prob(2))
|
||||
SEND_SOUND(user, pick('hyperstation/sound/misc/what_a_thrill.ogg','hyperstation/sound/misc/what_a_thrill2.ogg',))
|
||||
|
||||
var/turf/T = get_turf(ladder)
|
||||
var/atom/movable/AM
|
||||
|
||||
@@ -319,6 +319,7 @@
|
||||
|
||||
/obj/machinery/shower/proc/wash_obj(obj/O)
|
||||
. = SEND_SIGNAL(O, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
|
||||
. = O.clean_blood()
|
||||
O.remove_atom_colour(WASHABLE_COLOUR_PRIORITY)
|
||||
if(isitem(O))
|
||||
var/obj/item/I = O
|
||||
@@ -329,8 +330,9 @@
|
||||
/obj/machinery/shower/proc/wash_turf()
|
||||
if(isturf(loc))
|
||||
var/turf/tile = loc
|
||||
SEND_SIGNAL(tile, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
|
||||
tile.remove_atom_colour(WASHABLE_COLOUR_PRIORITY)
|
||||
tile.clean_blood()
|
||||
SEND_SIGNAL(tile, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
|
||||
for(var/obj/effect/E in tile)
|
||||
if(is_cleanable(E))
|
||||
qdel(E)
|
||||
@@ -382,7 +384,8 @@
|
||||
else if(H.w_uniform && wash_obj(H.w_uniform))
|
||||
H.update_inv_w_uniform()
|
||||
if(washgloves)
|
||||
SEND_SIGNAL(H, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
|
||||
H.clean_blood()
|
||||
SEND_SIGNAL(H, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
|
||||
if(H.shoes && washshoes && wash_obj(H.shoes))
|
||||
H.update_inv_shoes()
|
||||
if(H.wear_mask && washmask && wash_obj(H.wear_mask))
|
||||
@@ -399,9 +402,11 @@
|
||||
else
|
||||
if(M.wear_mask && wash_obj(M.wear_mask))
|
||||
M.update_inv_wear_mask(0)
|
||||
SEND_SIGNAL(M, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
|
||||
M.clean_blood()
|
||||
SEND_SIGNAL(M, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
|
||||
else
|
||||
SEND_SIGNAL(L, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
|
||||
L.clean_blood()
|
||||
SEND_SIGNAL(L, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
|
||||
|
||||
/obj/machinery/shower/proc/contamination_cleanse(atom/movable/thing)
|
||||
var/datum/component/radioactive/healthy_green_glow = thing.GetComponent(/datum/component/radioactive)
|
||||
@@ -499,7 +504,8 @@
|
||||
H.regenerate_icons()
|
||||
user.drowsyness = max(user.drowsyness - rand(2,3), 0) //Washing your face wakes you up if you're falling asleep
|
||||
else
|
||||
SEND_SIGNAL(user, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
|
||||
SEND_SIGNAL(user, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
|
||||
user.clean_blood()
|
||||
|
||||
/obj/structure/sink/attackby(obj/item/O, mob/living/user, params)
|
||||
if(busy)
|
||||
@@ -555,7 +561,8 @@
|
||||
busy = FALSE
|
||||
return 1
|
||||
busy = FALSE
|
||||
SEND_SIGNAL(O, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_STRENGTH_BLOOD)
|
||||
SEND_SIGNAL(O, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
|
||||
O.clean_blood()
|
||||
O.acid_level = 0
|
||||
create_reagents(5)
|
||||
reagents.add_reagent(dispensedreagent, 5)
|
||||
@@ -676,4 +683,4 @@
|
||||
else
|
||||
playsound(loc, 'sound/weapons/tap.ogg', 50, 1)
|
||||
if(BURN)
|
||||
playsound(loc, 'sound/items/welder.ogg', 80, 1)
|
||||
playsound(loc, 'sound/items/welder.ogg', 80, 1)
|
||||
@@ -41,7 +41,7 @@ GLOBAL_LIST_INIT(blacklisted_automated_baseturfs, typecacheof(list(
|
||||
/turf/open/copyTurf(turf/T, copy_air = FALSE)
|
||||
. = ..()
|
||||
if (isopenturf(T))
|
||||
GET_COMPONENT(slip, /datum/component/wet_floor)
|
||||
var/datum/component/wet_floor/slip = GetComponent(/datum/component/wet_floor)
|
||||
if(slip)
|
||||
var/datum/component/wet_floor/WF = T.AddComponent(/datum/component/wet_floor)
|
||||
WF.InheritComponent(slip)
|
||||
|
||||
@@ -238,6 +238,7 @@
|
||||
M.apply_water()
|
||||
|
||||
SEND_SIGNAL(src, COMSIG_COMPONENT_CLEAN_ACT, CLEAN_WEAK)
|
||||
clean_blood()
|
||||
for(var/obj/effect/O in src)
|
||||
if(is_cleanable(O))
|
||||
qdel(O)
|
||||
|
||||
Reference in New Issue
Block a user