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@@ -17,6 +17,7 @@
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#define COLOR_FLOORTILE_GRAY "#8D8B8B"
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#define COLOR_ALMOST_BLACK "#333333"
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#define COLOR_SILVER "#C0C0C0"
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#define COLOR_BLACK "#000000"
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#define COLOR_RED "#FF0000"
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#define COLOR_RED_LIGHT "#FF3333"
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@@ -63,4 +64,4 @@
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#define COLOR_ASSEMBLY_LBLUE "#5D99BE"
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#define COLOR_ASSEMBLY_BLUE "#38559E"
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#define COLOR_ASSEMBLY_PURPLE "#6F6192"
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#define COLOR_ASSEMBLY_PINK "#ff4adc"
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#define COLOR_ASSEMBLY_PINK "#ff4adc"
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@@ -6,6 +6,10 @@
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#define PLANE_SPACE -95
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#define PLANE_SPACE_PARALLAX -90
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#define OPENSPACE_LAYER 17 //Openspace layer over all
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#define OPENSPACE_PLANE -4 //Openspace plane below all turfs
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#define OPENSPACE_BACKDROP_PLANE -3 //Black square just over openspace plane to guaranteed cover all in openspace turf
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#define FLOOR_PLANE -2
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#define GAME_PLANE -1
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#define BLACKNESS_PLANE 0 //To keep from conflicts with SEE_BLACKNESS internals
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@@ -87,9 +91,6 @@
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#define ABOVE_LIGHTING_PLANE 16
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#define ABOVE_LIGHTING_LAYER 16
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#define FLOOR_OPENSPACE_PLANE 17
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#define OPENSPACE_LAYER 17
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#define BYOND_LIGHTING_PLANE 18
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#define BYOND_LIGHTING_LAYER 18
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