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@@ -31,6 +31,8 @@
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var/renamedByPlayer = FALSE //set when a player uses a pen on a renamable object
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vis_flags = VIS_INHERIT_PLANE //when this be added to vis_contents of something it inherit something.plane, important for visualisation of obj in openspace.
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/obj/vv_edit_var(vname, vval)
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switch(vname)
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if("anchored")
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