diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm index 41a3686d..6a7e1f28 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm @@ -511,6 +511,7 @@ high_population_requirement = 5 repeatable = TRUE occurances_max = 10 + map_blacklist = list("KiloStation.dmm") // /datum/dynamic_ruleset/event/heart_attack // name = "Random Heart Attack"