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https://github.com/KabKebab/GS13.git
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restaurant + random tweaks
- more details to fast food (radio tower, extra items, trash asteroid, floor decals) - changed some job presets to include certain items or names (restaurant guys get IDs and radios now for instance) - moved some code for convenience - ATVs are now faster, scooters are slower
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@@ -643,14 +643,17 @@
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var/arrpee = rand(1,3)
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switch(arrpee)
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if(1)
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flavour_text += "You are this restaurant's manager, taking care of all the necessary paperwork, overseeing all the workers...\
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flavour_text += "You are this restaurant's manager, taking care of all the necessary paperwork, overseeing all the workers... \
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But most importantly, you always have to make sure that the restaurant prospers and remains in good shape! "
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outfit.glasses = /obj/item/clothing/glasses/sunglasses/reagent
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outfit.uniform = /obj/item/clothing/under/suit_jacket/burgundy
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outfit.shoes = /obj/item/clothing/shoes/sneakers/black
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outfit.back = /obj/item/storage/backpack/satchel/leather
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outfit.ears = /obj/item/radio/headset
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outfit.id = /obj/item/card/id/silver
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if(2)
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flavour_text += "You are this restaurant's cook, using up the plethora of ingredients to cook up deliciously greasy and caloric foods.\
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flavour_text += "You are this restaurant's cook, using up the plethora of ingredients to cook up deliciously greasy and caloric foods. \
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The kitchen and the bar is your turf! Make sure the guests stay fed."
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outfit.glasses = /obj/item/clothing/glasses/sunglasses/reagent
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outfit.head = /obj/item/clothing/head/soft/black
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@@ -658,13 +661,17 @@
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outfit.suit = /obj/item/clothing/suit/apron/chef
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outfit.shoes = /obj/item/clothing/shoes/sneakers/black
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outfit.back = /obj/item/storage/backpack
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outfit.ears = /obj/item/radio/headset
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outfit.id = /obj/item/card/id/silver
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if(3)
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flavour_text += "You are this restaurant's waiter, responsible not only for tending to the guests, but also fixing and taking care of station's shape, power and looks.\
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flavour_text += "You are this restaurant's waiter, responsible not only for tending to the guests, but also fixing and taking care of station's shape, power and looks. \
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Make sure everything looks squeaky clean and that the restaurant remains powered!"
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outfit.head = /obj/item/clothing/head/soft/black
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outfit.uniform = /obj/item/clothing/under/waiter
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outfit.shoes = /obj/item/clothing/shoes/sneakers/black
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outfit.back = /obj/item/storage/backpack
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outfit.ears = /obj/item/radio/headset
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outfit.id = /obj/item/card/id/silver
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/obj/effect/mob_spawn/human/fastfood/special(mob/living/carbon/human/new_spawn)
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ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT)
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@@ -680,7 +687,7 @@
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name = "Sleeper pod"
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desc = "Through the red glass, you can see someone sleeping inside..."
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mob_name = "fanatical feeder"
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job_description = "Fanatical degenerate"
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job_description = "Den's Feeder"
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short_desc = "You are a member of a niche branch of Syndicate with... strange goals."
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flavour_text = "After months of construction and gathering equipment, your den is finished - a monument to gluttony, equipped with every tool to turn any sharp body into a quivering mound of lard..."
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important_info = "Keep your den in one piece and away from curious eyes! YOU AREN'T ALLOWED TO CAPTURE / FATTEN UP PEOPLE WHO DON'T DO NON-CON OR DIDN'T AGREE TO IT! Despite being able to leave the outpost, you do NOT have a permission to antag or grief."
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@@ -740,7 +747,8 @@
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/datum/outfit/feeders_den/victim
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name = "Den Victim"
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uniform = /obj/item/clothing/under/polychromic/shortpants
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uniform = /obj/item/clothing/under/gear_harness
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neck = /obj/item/electropack/shockcollar
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/datum/outfit/feeders_den/victim/Destroy()
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new/obj/structure/fluff/empty_sleeper/syndicate(get_turf(src))
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