restaurant + random tweaks

- more details to fast food (radio tower, extra items, trash asteroid, floor decals)
- changed some job presets to include certain items or names (restaurant guys get IDs and radios now for instance)
- moved some code for convenience
- ATVs are now faster, scooters are slower
This commit is contained in:
evilew
2024-03-07 15:25:13 +01:00
parent e5e402d5ea
commit dc64540938
9 changed files with 276 additions and 197 deletions
+1 -1
View File
@@ -9,7 +9,7 @@
/obj/vehicle/ridden/atv/Initialize()
. = ..()
var/datum/component/riding/D = LoadComponent(/datum/component/riding)
D.vehicle_move_delay = 2.25
D.vehicle_move_delay = 1.4
D.set_riding_offsets(RIDING_OFFSET_ALL, list(TEXT_NORTH = list(0, 4), TEXT_SOUTH = list(0, 4), TEXT_EAST = list(0, 4), TEXT_WEST = list( 0, 4)))
D.set_vehicle_dir_layer(SOUTH, ABOVE_MOB_LAYER)
D.set_vehicle_dir_layer(NORTH, OBJ_LAYER)
+1 -1
View File
@@ -6,7 +6,7 @@
/obj/vehicle/ridden/scooter/Initialize()
. = ..()
var/datum/component/riding/D = LoadComponent(/datum/component/riding)
D.vehicle_move_delay = 1.5
D.vehicle_move_delay = 1.9
D.set_riding_offsets(RIDING_OFFSET_ALL, list(TEXT_NORTH = list(0), TEXT_SOUTH = list(-2), TEXT_EAST = list(0), TEXT_WEST = list( 2)))