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Hair gradients fix and Beltbuster use fixed
Hair gradients are now instanced as "None", the default no gradients value, rather than 000 which caused runtime newly instanced character to cause runtime errors. Fixed the path for the Beltbuster Mead drink's on_mob_life function
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@@ -97,7 +97,7 @@ GLOBAL_LIST_EMPTY(preferences_datums)
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var/wing_color = "fff" //Wing color
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// GS13: Hair gradients from Skyrat
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var/grad_color = "FFFFFF" //Hair gradient color
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var/grad_style = "000" //Hair gradient style
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var/grad_style = "None" //Hair gradient style
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//HS13
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var/body_size = 100 //Body Size in percent
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