Merge pull request #1129 from DragonTrance/various-misc

le fixe event spawning
This commit is contained in:
Dahlular
2021-05-05 18:37:56 -06:00
committed by GitHub
@@ -13,19 +13,16 @@
var/list/living_antags = list()
var/list/dead_players = list()
var/list/list_observers = list()
/datum/dynamic_ruleset/event/acceptable(population=0, threat=0)
if(istype(controller, /datum/round_event_control))
var/datum/round_event_control/R = controller
if(R.map_blacklist.len && (SSmapping.config.map_file in R.map_blacklist)) //Apparently dynamic doesn't call a controller's canSpawnEvent :>
return FALSE
if(R.map_whitelist.len && !(SSmapping.config.map_file in R.map_whitelist))
return FALSE
return ..()
var/list/map_blacklist = list() //Determines if a map, "BoxStation.dmm" for example, will spawn. Has to be case-sensitive
var/list/map_whitelist = list() //Blacklist/Whitelist does not check round event controllers, they are separate vars
/datum/dynamic_ruleset/event/ready(forced = 0)
if (!forced)
var/job_check = 0
if (map_blacklist.len && (SSmapping.config.map_file in map_blacklist))
return FALSE
if (map_whitelist.len && !(SSmapping.config.map_file in map_whitelist))
return FALSE
if (enemy_roles.len > 0)
for (var/mob/M in mode.current_players[CURRENT_LIVING_PLAYERS])
if (M.stat == DEAD)
@@ -232,6 +229,7 @@
//property_weights = list("extended" = -2)
occurances_max = 2
chaos_min = 1.5
map_blacklist = list("LayeniaStation.dmm")
/datum/dynamic_ruleset/event/meteor_wave/ready()
if(world.time-SSticker.round_start_time > 35 MINUTES && mode.threat_level > 40 && mode.threat >= 25 && prob(30))
@@ -408,6 +406,7 @@
//property_weights = list("extended" = 1)
occurances_max = 3
chaos_min = 0.5
map_blacklist = list("LayeniaStation.dmm")
/datum/dynamic_ruleset/event/communications_blackout
name = "Communications Blackout"
@@ -471,6 +470,7 @@
repeatable = TRUE
//property_weights = list("extended" = 1)
occurances_max = 3
/datum/dynamic_ruleset/event/electrical_storm
name = "Electrical Storm"
@@ -544,6 +544,7 @@
//property_weights = list("extended" = 1)
occurances_max = 2
chaos_min = 1.0
map_blacklist = list("LayeniaStation.dmm")
/datum/dynamic_ruleset/event/swarmers
name = "Swarmers"
@@ -604,6 +605,7 @@
repeatable_weight_decrease = 2
chaos_min = 1.5
var/atom/special_target
map_blacklist = list("LayeniaStation.dmm")
/*
/datum/dynamic_ruleset/event/immovable_rod/execute() //I do not know why this is necessary
@@ -629,6 +631,7 @@
cost = 10
repeatable = TRUE
occurances_max = 2
map_blacklist = list("LayeniaStation.dmm")
/datum/dynamic_ruleset/event/high_priority_bounty
name = "High Priority Bounty"
@@ -723,6 +726,7 @@
weight = 4
repeatable_weight_decrease = 3
occurances_max = 2
map_blacklist = list("LayeniaStation.dmm")
/datum/dynamic_ruleset/event/sentience
name = "Random Human-level Intelligence"