mirror of
https://github.com/KabKebab/GS13.git
synced 2026-07-13 08:57:01 +01:00
Reverse Engineering Virology from Beeviro
Attempted to fix virology as the current addition/changes were incomplete with the individual working on it just disappearing and just leaving it in it's current state, this change will revert back virology to the old system with the old symptoms and stats as it was before. (hopefully)
This commit is contained in:
@@ -174,15 +174,3 @@
|
||||
var/obj/item/clothing/head/helmet/justice/escape/helmet = new(src)
|
||||
equip_to_slot_or_del(helmet,SLOT_HEAD)
|
||||
helmet.attack_self(src) // todo encapsulate toggle
|
||||
|
||||
/mob/living/carbon/monkey/tumor
|
||||
name = "living teratoma"
|
||||
verb_say = "blabbers"
|
||||
initial_language_holder = /datum/language_holder/monkey
|
||||
icon = 'icons/mob/monkey.dmi'
|
||||
icon_state = ""
|
||||
butcher_results = list(/obj/effect/spawner/lootdrop/teratoma/minor = 5, /obj/effect/spawner/lootdrop/teratoma/major = 1)
|
||||
type_of_meat = /obj/effect/spawner/lootdrop/teratoma/minor
|
||||
aggressive = TRUE
|
||||
bodyparts = list(/obj/item/bodypart/chest/monkey/teratoma, /obj/item/bodypart/head/monkey/teratoma, /obj/item/bodypart/l_arm/monkey/teratoma,
|
||||
/obj/item/bodypart/r_arm/monkey/teratoma, /obj/item/bodypart/r_leg/monkey/teratoma, /obj/item/bodypart/l_leg/monkey/teratoma)
|
||||
|
||||
@@ -56,10 +56,6 @@
|
||||
var/turf/T = get_turf(src)
|
||||
for(var/obj/item/I in contents)
|
||||
I.on_mob_death(src, gibbed)
|
||||
for(var/datum/disease/advance/D in diseases)
|
||||
for(var/symptom in D.symptoms)
|
||||
var/datum/symptom/S = symptom
|
||||
S.OnDeath(D)
|
||||
if(mind && mind.name && mind.active && !istype(T.loc, /area/ctf))
|
||||
var/rendered = "<span class='deadsay'><b>[mind.name]</b> has died at <b>[get_area_name(T)]</b>.</span>"
|
||||
deadchat_broadcast(rendered, follow_target = src, turf_target = T, message_type=DEADCHAT_DEATHRATTLE)
|
||||
|
||||
@@ -1,35 +0,0 @@
|
||||
/mob/living/simple_animal/hostile/heart
|
||||
name = "Heart"
|
||||
desc = "A living heart. It's angry!."
|
||||
icon = 'icons/obj/surgery.dmi'
|
||||
icon_state = "heart-on"
|
||||
icon_living = "heart-on"
|
||||
icon_dead = "heart-on"
|
||||
gender = NEUTER
|
||||
turns_per_move = 5
|
||||
speak_emote = list("beats")
|
||||
emote_see = list("beats")
|
||||
a_intent = INTENT_HARM
|
||||
maxHealth = 24
|
||||
health = 24
|
||||
speed = -1
|
||||
harm_intent_damage = 5
|
||||
melee_damage_lower = 15
|
||||
melee_damage_upper = 15
|
||||
response_help = "touches"
|
||||
response_disarm = "beats"
|
||||
response_harm = "breaks"
|
||||
density = FALSE
|
||||
attacktext = "beats"
|
||||
ventcrawler = VENTCRAWLER_ALWAYS
|
||||
attack_sound = 'sound/effects/singlebeat.ogg'
|
||||
stat_attack = UNCONSCIOUS
|
||||
attack_same = 1
|
||||
gold_core_spawnable = HOSTILE_SPAWN
|
||||
see_in_dark = 8
|
||||
deathmessage = "falls lifeless."
|
||||
del_on_death = 1
|
||||
loot = list(/obj/item/organ/heart)
|
||||
atmos_requirements = list("min_oxy" = 5, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
|
||||
minbodytemp = 150
|
||||
maxbodytemp = 500
|
||||
Reference in New Issue
Block a user