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Merge pull request #9147 from Code-Cygnet/The-Art-of-Drunken-Captaining
The art of drunken captaining
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@@ -125,6 +125,7 @@
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#define TRAIT_CURSED_BLOOD "cursed_blood" //Yo dawg I heard you like bloodborne references so I put a
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#define TRAIT_SWIMMING "swimming" //only applied by /datum/element/swimming, for checking
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#define TRAIT_CAPTAIN_METABOLISM "captain-metabolism"
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//non-mob traits
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#define TRAIT_PARALYSIS "paralysis" //Used for limb-based paralysis, where replacing the limb will fix it
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