This commit is contained in:
Kabra_men
2020-08-15 21:30:35 -03:00
parent 9dbbbecbce
commit f22746d669
4 changed files with 229 additions and 2 deletions
@@ -1,7 +1,7 @@
/mob/living/simple_animal/hostile/retaliate/clown
name = "Clown"
desc = "A denizen of clown planet."
icon = 'icons/mob/simple_human.dmi'
icon = 'icons/mob/clown_mobs.dmi'
icon_state = "clown"
icon_living = "clown"
icon_dead = "clown_dead"
@@ -21,7 +21,6 @@
harm_intent_damage = 8
melee_damage_lower = 10
melee_damage_upper = 10
attacktext = "attacks"
attack_sound = 'sound/items/bikehorn.ogg'
obj_damage = 0
environment_smash = ENVIRONMENT_SMASH_NONE
@@ -32,15 +31,229 @@
minbodytemp = 270
maxbodytemp = 370
unsuitable_atmos_damage = 10
var/banana_time = 0 // If there's no time set it won't spawn.
var/banana_type = /obj/item/grown/bananapeel
var/attack_reagent
do_footstep = TRUE
/mob/living/simple_animal/hostile/retaliate/clown/handle_temperature_damage()
if(bodytemperature < minbodytemp)
adjustBruteLoss(10)
throw_alert("temp", /obj/screen/alert/cold, 2)
else if(bodytemperature > maxbodytemp)
adjustBruteLoss(15)
throw_alert("temp", /obj/screen/alert/hot, 3)
else
clear_alert("temp")
/mob/living/simple_animal/hostile/retaliate/clown/attack_hand(mob/living/carbon/human/M)
..()
playsound(src.loc, 'sound/items/bikehorn.ogg', 50, 1)
/mob/living/simple_animal/hostile/retaliate/clown/Life()
. = ..()
if(banana_time && banana_time < world.time)
var/turf/T = get_turf(src)
var/list/adjacent = T.GetAtmosAdjacentTurfs(1)
new banana_type(pick(adjacent))
banana_time = world.time + rand(30,60)
/mob/living/simple_animal/hostile/retaliate/clown/AttackingTarget()
. = ..()
if(attack_reagent && . && isliving(target))
var/mob/living/L = target
if(L.reagents)
L.reagents.add_reagent(attack_reagent, rand(1,5))
/mob/living/simple_animal/hostile/retaliate/clown/banana
name = "Clownana"
desc = "A fusion of clown and banana DNA birthed from a botany experiment gone wrong."
icon_state = "banana tree"
icon_living = "banana tree"
response_disarm = "peels"
response_harm = "peels"
turns_per_move = 1
speak = list("HONK", "Honk!", "YA-HONK!!!")
emote_see = list("honks", "bites into the banana", "plucks a banana off its head", "photosynthesizes")
maxHealth = 120
health = 120
speed = -10
loot = list(/obj/item/clothing/mask/gas/clown_hat, /obj/effect/gibspawner/human, /obj/item/soap, /obj/item/seeds/banana)
banana_time = 20
/mob/living/simple_animal/hostile/retaliate/clown/honkling
name = "Honkling"
desc = "A divine being sent by the Honkmother to spread joy. It's not dangerous, but it's a bit of a nuisance."
icon_state = "honkling"
icon_living = "honkling"
turns_per_move = 1
speed = -10
harm_intent_damage = 1
melee_damage_lower = 1
melee_damage_upper = 1
attacktext = "cheers up"
loot = list(/obj/item/clothing/mask/gas/clown_hat, /obj/effect/gibspawner/human, /obj/item/soap, /obj/item/seeds/banana/bluespace)
banana_type = /obj/item/grown/bananapeel
attack_reagent = /datum/reagent/consumable/laughter
/mob/living/simple_animal/hostile/retaliate/clown/fleshclown
name = "Fleshclown"
desc = "A being forged out of the pure essence of pranking, cursed into existence by a cruel maker."
icon_state = "fleshclown"
icon_living = "fleshclown"
response_help = "reluctantly pokes"
response_disarm = "sinks his hands into the spongy flesh of"
response_harm = "cleanses the world of"
speak = list("HONK", "Honk!", "I didn't ask for this", "I feel constant and horrible pain", "YA-HONK!!!", "this body is a merciless and unforgiving prison", "I was born out of mirthful pranking but I live in suffering")
emote_see = list("honks", "sweats", "jiggles", "contemplates its existence")
speak_chance = 5
dextrous = TRUE
ventcrawler = VENTCRAWLER_ALWAYS
maxHealth = 140
health = 140
speed = -5
melee_damage_upper = 15
attacktext = "limply slaps"
obj_damage = 5
loot = list(/obj/item/clothing/suit/hooded/bloated_human, /obj/item/clothing/mask/gas/clown_hat, /obj/effect/gibspawner/human, /obj/item/soap)
/mob/living/simple_animal/hostile/retaliate/clown/longface
name = "Longface"
desc = "Often found walking into the bar."
icon_state = "long face"
icon_living = "long face"
turns_per_move = 10
response_help = "tries to awkwardly hug"
response_disarm = "pushes the unwieldy frame of"
response_harm = "tries to shut up"
speak = list("YA-HONK!!!")
emote_see = list("honks", "squeaks")
speak_chance = 60
maxHealth = 150
health = 150
pixel_x = -16
speed = 10
harm_intent_damage = 5
melee_damage_lower = 5
attacktext = "YA-HONKs"
loot = list(/obj/item/clothing/mask/gas/clown_hat, /obj/effect/gibspawner/human, /obj/item/soap)
/mob/living/simple_animal/hostile/retaliate/clown/clownhulk
name = "Honk Hulk"
desc = "A cruel and fearsome clown. Don't make him angry."
icon_state = "honkhulk"
icon_living = "honkhulk"
response_help = "tries desperately to appease"
response_disarm = "foolishly pushes"
response_harm = "angers"
speak = list("HONK", "Honk!", "HAUAUANK!!!", "GUUURRRRAAAHHH!!!")
emote_see = list("honks", "sweats", "grunts")
speak_chance = 5
maxHealth = 400
health = 400
pixel_x = -16
speed = 2
harm_intent_damage = 15
melee_damage_lower = 15
melee_damage_upper = 20
attacktext = "pummels"
obj_damage = 30
environment_smash = ENVIRONMENT_SMASH_WALLS
loot = list(/obj/item/clothing/mask/gas/clown_hat, /obj/effect/gibspawner/human, /obj/item/soap)
/mob/living/simple_animal/hostile/retaliate/clown/clownhulk/chlown
name = "Chlown"
desc = "A real lunkhead who somehow gets all the girls."
icon_state = "chlown"
icon_living = "chlown"
response_help = "submits to"
response_disarm = "tries to assert dominance over"
response_harm = "makes a weak beta attack at"
speak = list("HONK", "Honk!", "Bruh", "cheeaaaahhh?")
emote_see = list("asserts his dominance", "emasculates everyone implicitly")
maxHealth = 500
health = 500
speed = -2
armour_penetration = 20
attacktext = "steals the girlfriend of"
attack_sound = 'sound/items/airhorn2.ogg'
loot = list(/obj/item/clothing/mask/gas/clown_hat, /obj/effect/gibspawner/human, /obj/effect/particle_effect/foam, /obj/item/soap)
/mob/living/simple_animal/hostile/retaliate/clown/clownhulk/honcmunculus
name = "Honkmunculus"
desc = "A slender wiry figure of alchemical origin."
icon_state = "honkmunculus"
icon_living = "honkmunculus"
response_help = "skeptically pokes"
response_disarm = "pushes the unwieldy frame of"
speak = list("honk")
emote_see = list("squirms", "writhes")
speak_chance = 1
maxHealth = 200
health = 200
speed = -5
harm_intent_damage = 5
melee_damage_lower = 5
melee_damage_upper = 10
attacktext = "ferociously mauls"
environment_smash = ENVIRONMENT_SMASH_NONE
loot = list(/obj/item/clothing/mask/gas/clown_hat, /obj/effect/gibspawner/xenobodypartless, /obj/effect/particle_effect/foam, /obj/item/soap)
attack_reagent = /datum/reagent/peaceborg_confuse
/mob/living/simple_animal/hostile/retaliate/clown/clownhulk/destroyer
name = "The Destroyer"
desc = "An ancient being born of arcane honking."
icon_state = "destroyer"
icon_living = "destroyer"
response_disarm = "bounces off of"
response_harm = "bounces off of"
speak = list("HONK!!!", "The Honkmother is merciful, so I must act out her wrath.", "parce mihi ad beatus honkmother placet mihi ut peccata committere,", "DIE!!!")
maxHealth = 400
health = 400
speed = 5
harm_intent_damage = 30
melee_damage_lower = 20
melee_damage_upper = 40
armour_penetration = 30
stat_attack = UNCONSCIOUS
attacktext = "acts out divine vengeance on"
obj_damage = 50
environment_smash = ENVIRONMENT_SMASH_RWALLS
loot = list(/obj/item/clothing/mask/gas/clown_hat, /obj/effect/gibspawner/human, /obj/effect/particle_effect/foam, /obj/item/soap)
/mob/living/simple_animal/hostile/retaliate/clown/mutant
name = "Unknown"
desc = "Kill it for its own sake."
icon_state = "mutant"
icon_living = "mutant"
turns_per_move = 10
response_help = "reluctantly sinks a finger into"
response_disarm = "squishes into"
response_harm = "squishes into"
speak = list("aaaaaahhhhuuhhhuhhhaaaaa", "AAAaaauuuaaAAAaauuhhh", "huuuuuh... hhhhuuuooooonnnnkk", "HuaUAAAnKKKK")
emote_see = list("squirms", "writhes", "pulsates", "froths", "oozes")
speak_chance = 10
maxHealth = 130
health = 130
pixel_x = -16
speed = -5
harm_intent_damage = 10
melee_damage_lower = 10
melee_damage_upper = 20
attacktext = "awkwardly flails at"
loot = list(/obj/item/clothing/mask/gas/clown_hat, /obj/effect/gibspawner/xenobodypartless, /obj/item/soap, /obj/effect/gibspawner/generic, /obj/effect/gibspawner/humanbodypartless, /obj/effect/gibspawner/human)
/mob/living/simple_animal/hostile/retaliate/clown/mutant/blob
name = "Something that was once a clown"
desc = "A grotesque bulging figure far mutated from it's original state."
icon_state = "blob"
icon_living = "blob"
speak = list("hey, buddy", "HONK!!!", "H-h-h-H-HOOOOONK!!!!", "HONKHONKHONK!!!", "HEY, BUCKO, GET BACK HERE!!!", "HOOOOOOOONK!!!")
emote_see = list("jiggles", "wobbles")
health = 130
mob_size = MOB_SIZE_LARGE
speed = 20
attacktext = "bounces off of"
loot = list(/obj/item/clothing/mask/gas/clown_hat, /obj/effect/gibspawner/xenobodypartless, /obj/effect/particle_effect/foam, /obj/item/soap, /obj/effect/gibspawner/generic, /obj/effect/gibspawner/humanbodypartless, /obj/effect/gibspawner/human)
attack_reagent = /datum/reagent/toxin/mindbreaker
@@ -73,6 +73,20 @@
atmos_requirements = list("min_oxy" = 0, "max_oxy" = 0, "min_tox" = 0, "max_tox" = 0, "min_co2" = 0, "max_co2" = 0, "min_n2" = 0, "max_n2" = 0)
faction = list("skeleton")
/mob/living/simple_animal/hostile/spawner/clown
name = "Laughing Larry"
desc = "A laughing, jovial figure. Something seems stuck in his throat."
icon_state = "clownbeacon"
icon_living = "clownbeacon"
icon = 'icons/obj/device.dmi'
health = 200
maxHealth = 200
max_mobs = 15
spawn_time = 150
mob_types = list(/mob/living/simple_animal/hostile/retaliate/clown, /mob/living/simple_animal/hostile/retaliate/clown/fleshclown, /mob/living/simple_animal/hostile/retaliate/clown/clownhulk, /mob/living/simple_animal/hostile/retaliate/clown/longface, /mob/living/simple_animal/hostile/retaliate/clown/clownhulk/chlown, /mob/living/simple_animal/hostile/retaliate/clown/clownhulk/honcmunculus, /mob/living/simple_animal/hostile/retaliate/clown/mutant/blob, /mob/living/simple_animal/hostile/retaliate/clown/banana, /mob/living/simple_animal/hostile/retaliate/clown/honkling)
spawn_text = "climbs out of"
faction = list("clown")
/mob/living/simple_animal/hostile/spawner/mining
name = "monster den"
desc = "A hole dug into the ground, harboring all kinds of monsters found within most caves or mining asteroids."