fixed the sleep damage eye blur effect

woo! yippie
(also renamed some of my older comments)
This commit is contained in:
Sonoida
2023-04-06 20:55:08 +02:00
parent 090cf0780b
commit f303300f6e
15 changed files with 18 additions and 23 deletions
@@ -663,7 +663,7 @@ This is here to make the tiles around the station mininuke change when it's arme
if(istype(loneop))
loneop.weight += 1
// if(loneop.weight % 5 == 0)
// message_admins("[src] is stationary in [ADMIN_VERBOSEJMP(newturf)]. The weight of Lone Operative is now [loneop.weight].") // Commenting this out because it's a fucking pain for the admins - Sono
// message_admins("[src] is stationary in [ADMIN_VERBOSEJMP(newturf)]. The weight of Lone Operative is now [loneop.weight].") // Commenting this out because it's a fucking pain for the admins - GLDW
log_game("[src] is stationary for too long in [loc_name(newturf)], and has increased the weight of the Lone Operative event to [loneop.weight].")
else
lastlocation = newturf