diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm index 76aedb49..b223d835 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm @@ -770,8 +770,8 @@ datum/dynamic_ruleset/midround/bloodcult/trim_candidates() name = "Space Ninja" //config_tag = "ninja" antag_flag = ROLE_NINJA - enemy_roles = list("Security Officer","Head of Security","Captain","AI","Cyborg") - required_enemies = list(3,2,2,2,2,1,1,1,1,0) + enemy_roles = list("Security Officer","Head of Security","Captain") + required_enemies = list(3,3,2,2,2,2,1,1,1,0) required_candidates = 1 weight = 4 cost = 10