mirror of
https://github.com/KabKebab/GS13.git
synced 2026-02-09 15:17:41 +00:00
Merge pull request #702 from ArchieBeepBoop/idbullshitpart3
Cleaning up ID Console code and other tweaks - The "I want to die" edition
This commit is contained in:
@@ -80,6 +80,7 @@
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righthand_file = 'icons/mob/inhands/equipment/idcards_righthand.dmi'
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item_flags = NO_MAT_REDEMPTION | NOBLUDGEON
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var/prox_check = TRUE //If the emag requires you to be in range
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var/uses = 10
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/obj/item/card/emag/bluespace
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name = "bluespace cryptographic sequencer"
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@@ -93,39 +94,55 @@
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/obj/item/card/emag/afterattack(atom/target, mob/user, proximity)
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. = ..()
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var/atom/A = target
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if(!proximity && prox_check)
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if(!proximity && prox_check || !(isobj(A) || issilicon(A) || isbot(A) || isdrone(A)))
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return
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if(istype(A, /obj/item/storage) && !(istype(A, /obj/item/storage/lockbox) || istype(A, /obj/item/storage/pod)))
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return
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//Citadel changes: modular code misfiring, so we're bypassing into main code.
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if(!uses)
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user.visible_message("<span class='warning'>[src] emits a weak spark. It's burnt out!</span>")
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playsound(src, 'sound/effects/light_flicker.ogg', 100, 1)
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return
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else if(uses <= 3)
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playsound(src, 'sound/effects/light_flicker.ogg', 30, 1) //Tiiiiiiny warning sound to let ya know your emag's almost dead
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if(isturf(A))
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if(!A.emag_act(user))
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return
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if(istype(A,/obj/item/storage/lockbox) || istype(A, /obj/item/storage/pod))
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A.emag_act(user)
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uses = max(uses - 1, 0)
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if(!uses)
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user.visible_message("<span class='warning'>[src] fizzles and sparks. It seems like it's out of charges.</span>")
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playsound(src, 'sound/effects/light_flicker.ogg', 100, 1)
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if(istype(A,/obj/item/storage))
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return
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if(!(isobj(A) || issilicon(A) || isbot(A) || isdrone(A)))
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return
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else
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A.emag_act(user)
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uses = max(uses - 1, 0)
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if(!uses)
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user.visible_message("<span class='warning'>[src] fizzles and sparks. It seems like it's out of charges.</span>")
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playsound(src, 'sound/effects/light_flicker.ogg', 100, 1)
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uses = max(uses - 1, 0)
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if(!uses)
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user.visible_message("<span class='warning'>[src] fizzles and sparks. It seems like it's out of charges.</span>")
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playsound(src, 'sound/effects/light_flicker.ogg', 100, 1)
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/obj/item/card/emag/examine(mob/user)
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. = ..()
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. += "<span class='notice'>It has <b>[uses ? uses : "no"]</b> charges left.</span>"
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/obj/item/card/emag/attackby(obj/item/W, mob/user, params)
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if(istype(W, /obj/item/emagrecharge))
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var/obj/item/emagrecharge/ER = W
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if(ER.uses)
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uses += ER.uses
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to_chat(user, "<span class='notice'>You have added [ER.uses] charges to [src]. It now has [uses] charges.</span>")
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playsound(src, "sparks", 100, 1)
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ER.uses = 0
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else
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to_chat(user, "<span class='warning'>[ER] has no charges left.</span>")
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return
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. = ..()
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/obj/item/emagrecharge
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name = "electromagnet charging device"
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desc = "A small cell with two prongs lazily jabbed into it. It looks like it's made for charging the small batteries found in electromagnetic devices, sadly this can't be recharged like a normal cell."
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icon = 'icons/obj/module.dmi'
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icon_state = "cell_mini"
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item_flags = NOBLUDGEON
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var/uses = 5 //Dictates how many charges the device adds to compatible items
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/obj/item/emagrecharge/examine(mob/user)
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. = ..()
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if(uses)
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. += "<span class='notice'>It can add up to [uses] charges to compatible devices</span>"
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else
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. += "<span class='warning'>It has a small, red, blinking light coming from inside of it. It's spent.</span>"
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/obj/item/card/emagfake
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desc = "It's a card with a magnetic strip attached to some circuitry. Closer inspection shows that this card is a poorly made replica, with a \"DonkCo\" logo stamped on the back."
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name = "cryptographic sequencer"
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@@ -186,6 +203,9 @@
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/obj/item/card/id/GetID()
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return src
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/obj/item/card/id/RemoveID()
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return src
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/*
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Usage:
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update_label()
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@@ -357,12 +377,41 @@ update_label("John Doe", "Clowny")
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lefthand_file = 'icons/mob/inhands/equipment/idcards_lefthand.dmi'
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righthand_file = 'icons/mob/inhands/equipment/idcards_righthand.dmi'
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assignment = "Prisoner"
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registered_name = "Scum"
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access = list(ACCESS_ENTER_GENPOP)
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//Lavaland labor camp
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var/goal = 0 //How far from freedom?
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var/points = 0
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//Genpop
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var/sentence = 0 //When world.time is greater than this number, the card will have its ACCESS_ENTER_GENPOP access replaced with ACCESS_LEAVE_GENPOP the next time it's checked, unless this value is 0/null
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var/crime= "\[REDACTED\]"
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/obj/item/card/id/prisoner/attack_self(mob/user)
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to_chat(usr, "<span class='notice'>You have accumulated [points] out of the [goal] points you need for freedom.</span>")
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/obj/item/card/id/prisoner/GetAccess()
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if((sentence && world.time >= sentence) || (goal && points >= goal))
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access = list(ACCESS_LEAVE_GENPOP)
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return ..()
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/obj/item/card/id/prisoner/process()
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if(!sentence)
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STOP_PROCESSING(SSobj, src)
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return
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if(world.time >= sentence)
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playsound(loc, 'sound/machines/ping.ogg', 50, 1)
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if(isliving(loc))
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to_chat(loc, "<span class='boldnotice'>[src]</span><span class='notice'> buzzes: You have served your sentence! You may now exit prison through the turnstiles and collect your belongings.</span>")
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STOP_PROCESSING(SSobj, src)
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return
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/obj/item/card/id/prisoner/examine(mob/user)
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. = ..()
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if(sentence && world.time < sentence)
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. += "<span class='notice'>You're currently serving a sentence for [crime]. <b>[DisplayTimeText(sentence - world.time)]</b> left.</span>"
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else if(goal)
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. += "<span class='notice'>You have accumulated [points] out of the [goal] points you need for freedom.</span>"
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else if(!sentence)
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. += "<span class='warning'>You are currently serving a permanent sentence for [crime].</span>"
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else
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. += "<span class='notice'>Your sentence is up! You're free!</span>"
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/obj/item/card/id/prisoner/one
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name = "Prisoner #13-001"
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@@ -438,10 +487,60 @@ update_label("John Doe", "Clowny")
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desc = "A special ID card that allows access to APC terminals."
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access = list(ACCESS_ENGINE_EQUIP)
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/obj/item/card/id/away/snowdin
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name = "a perfectly generic identification card"
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desc = "A perfectly generic identification card. Looks like it could use some flavor."
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icon_state = "centcom"
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//Polychromatic Knight Badge
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/obj/item/card/id/knight
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var/id_color = "#00FF00" //defaults to green
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name = "knight badge"
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icon_state = "knight"
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desc = "A badge denoting the owner as a knight! It has a strip for swiping like an ID"
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/obj/item/card/id/knight/update_label(newname, newjob)
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if(newname || newjob)
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name = "[(!newname) ? "knight badge" : "[newname]'s Knight Badge"][(!newjob) ? "" : " ([newjob])"]"
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return
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name = "[(!registered_name) ? "knight badge" : "[registered_name]'s Knight Badge"][(!assignment) ? "" : " ([assignment])"]"
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/obj/item/card/id/knight/update_icon()
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var/mutable_appearance/id_overlay = mutable_appearance(icon, "knight_overlay")
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if(id_color)
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id_overlay.color = id_color
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cut_overlays()
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add_overlay(id_overlay)
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/obj/item/card/id/knight/AltClick(mob/living/user)
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. = ..()
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if(!in_range(src, user)) //Basic checks to prevent abuse
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return
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if(user.incapacitated() || !istype(user))
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to_chat(user, "<span class='warning'>You can't do that right now!</span>")
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return
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if(alert("Are you sure you want to recolor your id?", "Confirm Repaint", "Yes", "No") == "Yes")
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var/energy_color_input = input(usr,"","Choose Energy Color",id_color) as color|null
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if(!in_range(src, user) || !energy_color_input)
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return
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if(user.incapacitated() || !istype(user))
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to_chat(user, "<span class='warning'>You can't do that right now!</span>")
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return
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id_color = sanitize_hexcolor(energy_color_input, desired_format=6, include_crunch=1)
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update_icon()
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/obj/item/card/id/knight/Initialize()
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. = ..()
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update_icon()
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/obj/item/card/id/knight/examine(mob/user)
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. = ..()
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. += "<span class='notice'>Alt-click to recolor it.</span>"
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/obj/item/card/id/knight/blue
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id_color = "#0000FF"
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/obj/item/card/id/knight/captain
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id_color = "#FFD700"
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/obj/item/card/id/away/snowdin/eng
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name = "Arctic Station Engineer's ID card"
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@@ -63,7 +63,7 @@
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name = "Department Management Console (Computer Board)"
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build_path = /obj/machinery/computer/card/minor
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var/target_dept = 1
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var/list/dept_list = list("General","Security","Medical","Science","Engineering")
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var/list/dept_list = list("Civilian","Security","Medical","Science","Engineering","Cargo")
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/obj/item/circuitboard/computer/card/minor/attackby(obj/item/I, mob/user, params)
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if(istype(I, /obj/item/screwdriver))
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@@ -139,7 +139,7 @@ GLOBAL_LIST_EMPTY(PDAs)
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var/choice = input(M, "Choose the a reskin for [src]","Reskin Object") as null|anything in GLOB.pda_reskins
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var/new_icon = GLOB.pda_reskins[choice]
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if(QDELETED(src) || isnull(new_icon) || new_icon == icon || M.incapacitated() || !in_range(M,src))
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if(QDELETED(src) || isnull(new_icon) || new_icon == icon || !M.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
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return
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icon = new_icon
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update_icon(FALSE, TRUE)
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@@ -199,6 +199,18 @@ GLOBAL_LIST_EMPTY(PDAs)
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/obj/item/pda/GetID()
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return id
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/obj/item/pda/RemoveID()
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return do_remove_id()
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/obj/item/pda/InsertID(obj/item/inserting_item)
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var/obj/item/card/inserting_id = inserting_item.RemoveID()
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if(!inserting_id)
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return
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insert_id(inserting_id)
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if(id == inserting_id)
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return TRUE
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return FALSE
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/obj/item/pda/update_icon(alert = FALSE, new_overlays = FALSE)
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if(new_overlays)
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set_new_overlays()
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@@ -273,7 +285,7 @@ GLOBAL_LIST_EMPTY(PDAs)
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dat += text("<br><a href='?src=[REF(src)];choice=UpdateInfo'>[id ? "Update PDA Info" : ""]</A><br><br>")
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dat += "[STATION_TIME_TIMESTAMP("hh:mm:ss")]<br>" //:[world.time / 100 % 6][world.time / 100 % 10]"
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dat += "[time2text(world.realtime, "MMM DD")] [GLOB.year_integer+540]"
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dat += "[time2text(world.realtime, "MMM DD")] [GLOB.year_integer]"
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dat += "<br><br>"
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@@ -687,15 +699,27 @@ GLOBAL_LIST_EMPTY(PDAs)
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return
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/obj/item/pda/proc/remove_id()
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if(issilicon(usr) || !usr.canUseTopic(src, BE_CLOSE, FALSE, NO_TK))
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return
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do_remove_id(usr)
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if (id)
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usr.put_in_hands(id)
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to_chat(usr, "<span class='notice'>You remove the ID from the [name].</span>")
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id = null
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update_icon()
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/obj/item/pda/proc/do_remove_id(mob/user)
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if(!id)
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return
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if(user)
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user.put_in_hands(id)
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to_chat(user, "<span class='notice'>You remove the ID from the [name].</span>")
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else
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id.forceMove(get_turf(src))
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. = id
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id = null
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update_icon()
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if(ishuman(loc))
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var/mob/living/carbon/human/H = loc
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if(H.wear_id == src)
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H.sec_hud_set_ID()
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/obj/item/pda/proc/msg_input(mob/living/U = usr)
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var/t = stripped_input(U, "Please enter message", name)
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@@ -877,17 +901,27 @@ GLOBAL_LIST_EMPTY(PDAs)
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if(istype(C))
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I = C
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if(I && I.registered_name)
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if(I?.registered_name)
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if(!user.transferItemToLoc(I, src))
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return FALSE
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var/obj/old_id = id
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id = I
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if(old_id)
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user.put_in_hands(old_id)
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insert_id(I, user)
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update_icon()
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playsound(src, 'sound/machines/button.ogg', 50, 1)
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return TRUE
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/obj/item/pda/proc/insert_id(obj/item/card/id/inserting_id, mob/user)
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var/obj/old_id = id
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id = inserting_id
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if(ishuman(loc))
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var/mob/living/carbon/human/human_wearer = loc
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if(human_wearer.wear_id == src)
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human_wearer.sec_hud_set_ID()
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if(old_id)
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if(user)
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user.put_in_hands(old_id)
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else
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old_id.forceMove(get_turf(src))
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// access to status display signals
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/obj/item/pda/attackby(obj/item/C, mob/user, params)
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if(istype(C, /obj/item/cartridge) && !cartridge)
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@@ -67,6 +67,21 @@
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/obj/item/storage/wallet/GetID()
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return front_id
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/obj/item/storage/wallet/RemoveID()
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if(!front_id)
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return
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. = front_id
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front_id.forceMove(get_turf(src))
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/obj/item/storage/wallet/InsertID(obj/item/inserting_item)
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var/obj/item/card/inserting_id = inserting_item.RemoveID()
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if(!inserting_id)
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return FALSE
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attackby(inserting_id)
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if(inserting_id in contents)
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return TRUE
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return FALSE
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/obj/item/storage/wallet/GetAccess()
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if(LAZYLEN(combined_access))
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return combined_access
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Reference in New Issue
Block a user