diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm index ed0aac77..b4a0f5ae 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_midround.dm @@ -250,7 +250,7 @@ if(issilicon(player)) // Your assigned role doesn't change when you are turned into a silicon. living_players -= player continue - if(player.client && player.client.prefs.allow_midround_antag) + if(player.client && player.client.prefs.allow_midround_antag == 0) living_players -= player continue if(is_centcom_level(player.z))