- added a couple modules to borgs, available to every type of borg: feeding tube, cookie synthesizer and fatoray. They're all available to be made in mech fabricator, after you research NutriTech Weapons or NutriTech Tools
- added a cookie synthesizer (humanoid ver), available in NutriTech Tools node
- added AL-T-Reverser: it puts your weight loss value to -2, meaning you will gain weight from all attempts at weight loss
- included reverser into research trees
- added lipoelectric gens into xenoarch and lavaland outposts
- added altreverser into feeder den
- fixed CFC01's atmos problem
- fixed up SyndieBox to make it look a bit better and have more Syndicate details
- added a new location in Xenoarch: Abandoned Mining Station
- polished and detailed Abandoned Xenoarch Calorite Facility
- polished and added new stuff to the fatlab admin level
- fixed some stuff in Space Hotel
- small detailing in BoxStation
- removed coomburger from recipes
- added updated space law books (thanks Chloe)
- placed updated space law books on the maps
- updated the hotel space ruin a bit to make it prettier
- updated WELCOME TO GATO pamphlet slightly
- added lipoifier kegs (just a preset for now)
- removed italian and asian accents, as they were racist
- added pig/cow gag voice modulator: if you put it on, your speech will be turned to animal sounds
- placed pig/cow gags into kink vendor and mealdor (contraband)
- fridge access fix on fast food map
- CFC whiteship can fly now, plus it spawns properly
- restaurant manager is a seperate ghost role now
- fixed a bug where you couldn't pick feeder's den role
- added two commands to voice of god: inflation (activated by: "blimp, balloon, inflate, bloat") and weight gain: (activated by: "gain, fatten, widen, get fatter, get fat")
- fixed airlock stuckage messages, so the long one is only visible to the player, while bystanders get a short one
- added super-pacman to the hotel space ruin
- more details to fast food (radio tower, extra items, trash asteroid, floor decals)
- changed some job presets to include certain items or names (restaurant guys get IDs and radios now for instance)
- moved some code for convenience
- ATVs are now faster, scooters are slower
- moved fast food ruin to its own seperate z-level
- fast food restaurant got a couple neat additions to make 'progress' more comfortable, along with a couple asteroids to provide more natural resources!
- added stuff for feederden botany
- small gato lore naming tweak
- engie hardsuits have slightly higher rad res
- small naming fix in fatty_drinks
- fixed a runtime with calorite tiles (also fixing calorite not popping up on scanners in xenoarch)
- couple more job titles related to med
- (hopefully) removed the abusable instagrab mechanic from macros. They had too many advantages already anyhow
- fixed prisoner management consoles on Meta
- small tweaks on feeder's den
- removed space bum / lifeguard roles from the beach biodome and gato beach maps
- hopefully fixed some fridges across different maps
- moved some xenoarch teles on box, meta and kilo
- minor tweaks to syndie fat den
- fixed dispenser placement in luxury pod
- added a silly lil room to the centcomm level for admin trolling
- added a silly little room in xenoarch
- fixed spaced tiles around the calorite facility
- added choco slimes to the abandoned zoo space ruin
- added RPDs to Ordnance in stations
- removed a single wall in Meta's bar
- calorite research facility has lore notes (plus I added in a lil extra details or items here and there)
- added in the Nutriment Pump TURBO: it will permanently produce a tiny bit of nutriment, slowly fattening whoever has it implanted. It can be made via Nutri-Tech Tools research tree
- feeder's den has fattening turrets now, a beaker of lipoifier and 2 turbo nutripump autosurgeons
- some code cleaning
- added nutripump implant to the uplink
- small tweaks (fixed typos, changed names)
- added sprites for mining cards and gluttony wand (thanks Cubic for art)
- added in crushed cans for fizzwiz/soothseltz drinks
- changed up extilphite's recipe, now it uses hydrogen instead of sodium
- removed diamond pickaxe from the loot pool
- added shutters to feeder's den
- added fattening turrets (normal and strong)