/datum/gear/poncho name = "Poncho" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/poncho /datum/gear/ponchogreen name = "Green poncho" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/poncho/green /datum/gear/ponchored name = "Red poncho" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/poncho/red /datum/gear/redhood name = "Red cloak" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/hooded/cloak/david cost = 3 /datum/gear/jacketbomber name = "Bomber jacket" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/jacket /datum/gear/jacketflannelblack // all of these are reskins of bomber jackets but with the vibe to make you look like a true lumberjack name = "Black flannel jacket" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/jacket/flannel /datum/gear/jacketflannelred name = "Red flannel jacket" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/jacket/flannel/red /datum/gear/jacketflannelaqua name = "Aqua flannel jacket" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/jacket/flannel/aqua /datum/gear/jacketflannelbrown name = "Brown flannel jacket" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/jacket/flannel/brown /datum/gear/jacketleather name = "Leather jacket" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/jacket/leather /datum/gear/overcoatleather name = "Leather overcoat" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/jacket/leather/overcoat /datum/gear/jacketpuffer name = "Puffer jacket" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/jacket/puffer /datum/gear/vestpuffer name = "Puffer vest" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/jacket/puffer/vest /datum/gear/jacketyellow name = "Yellow Jacket" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/toggle/jacket_yellow /datum/gear/jacketorange name = "Orange Jacket" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/toggle/jacket_orange /datum/gear/jacketred name = "Red Jacket" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/toggle/jacket_red /datum/gear/jacketpurple name = "Purple Jacket" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/toggle/jacket_purple /datum/gear/jacketwhite name = "White Jacket" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/toggle/jacket_white /datum/gear/jacketlettermanbrown name = "Brown letterman jacket" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/jacket/letterman /datum/gear/jacketlettermanred name = "Red letterman jacket" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/jacket/letterman_red /datum/gear/jacketlettermanNT name = "Nanotrasen letterman jacket" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/jacket/letterman_nanotrasen /datum/gear/coat name = "Winter coat" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/hooded/wintercoat /datum/gear/coat/aformal name = "Assistant's formal winter coat" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/hooded/wintercoat/aformal /datum/gear/coat/runed name = "Runed winter coat" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/hooded/wintercoat/narsie/fake /datum/gear/coat/brass name = "Brass winter coat" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/hooded/wintercoat/ratvar/fake /datum/gear/militaryjacket name = "Military Jacket" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/jacket/miljacket /datum/gear/ianshirt name = "Ian Shirt" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/ianshirt /datum/gear/flakjack name = "Flak Jacket" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/flakjack cost = 2 /datum/gear/gcvest name = "Guncaster's Vest" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/gcvest /datum/gear/gcvestalt name = "Hellraider's Vest" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/gcvest/alt /datum/gear/trekds9_coat name = "DS9 Overcoat (use uniform)" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/storage/trek/ds9 restricted_desc = "All, barring Service and Civilian" restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster", "Medical Doctor","Chemist","Virologist","Geneticist","Scientist", "Roboticist", "Atmospheric Technician","Station Engineer","Warden","Detective","Security Officer", "Cargo Technician", "Shaft Miner") //everyone who actually deserves a job. //Federation jackets from movies /datum/gear/trekcmdcap name = "Fed (movie) uniform, Black" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/storage/fluff/fedcoat/capt restricted_roles = list("Captain","Head of Personnel") /datum/gear/trekcmdmov name = "Fed (movie) uniform, Red" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/storage/fluff/fedcoat restricted_desc = "Heads of Staff and Security" restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster","Warden","Detective","Security Officer") /datum/gear/trekmedscimov name = "Fed (movie) uniform, Blue" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/storage/fluff/fedcoat/medsci restricted_desc = "Medical and Science" restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist") /datum/gear/trekengmov name = "Fed (movie) uniform, Yellow" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/storage/fluff/fedcoat/eng restricted_desc = "Engineering and Cargo" restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Cargo Technician", "Shaft Miner", "Quartermaster") /datum/gear/trekcmdcapmod name = "Fed (Modern) uniform, White" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/storage/fluff/modernfedcoat restricted_roles = list("Captain","Head of Personnel") /datum/gear/trekcmdmod name = "Fed (Modern) uniform, Red" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/storage/fluff/modernfedcoat/sec restricted_desc = "Heads of Staff and Security" restricted_roles = list("Head of Security","Captain","Head of Personnel","Chief Engineer","Research Director","Chief Medical Officer","Quartermaster","Warden","Detective","Security Officer") /datum/gear/trekmedscimod name = "Fed (Modern) uniform, Blue" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/storage/fluff/modernfedcoat/medsci restricted_desc = "Medical and Science" restricted_roles = list("Chief Medical Officer","Medical Doctor","Chemist","Virologist","Geneticist","Research Director","Scientist", "Roboticist") /datum/gear/trekengmod name = "Fed (Modern) uniform, Yellow" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/storage/fluff/modernfedcoat/eng restricted_desc = "Engineering and Cargo" restricted_roles = list("Chief Engineer","Atmospheric Technician","Station Engineer","Cargo Technician", "Shaft Miner", "Quartermaster") /datum/gear/christmascoatr name = "Red Christmas Coat" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/hooded/wintercoat/christmascoatr /datum/gear/christmascoatg name = "Green Christmas Coat" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/hooded/wintercoat/christmascoatg /datum/gear/christmascoatrg name = "Red and Green Christmas Coat" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/hooded/wintercoat/christmascoatrg /datum/gear/kromajacket name = "Kromatose Military Jacket" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/polychromic/kromajacket /datum/gear/kromacrop name = "Kromatose Short Jacket" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/polychromic/kromacrop /datum/gear/blacksuitjacket name = "Black Suit Jacket" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/toggle/lawyer/black /datum/gear/nemes name = "Pharoah tunic" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/nemes /datum/gear/fluffcoat name = "Winter labcoat" category = SLOT_WEAR_SUIT path = /obj/item/clothing/suit/toggle/labcoat/formallab