/obj/item/grenade/antigravity name = "antigravity grenade" icon_state = "emp" item_state = "emp" var/range = 7 var/forced_value = 0 var/duration = 300 /obj/item/grenade/antigravity/prime() update_mob() for(var/turf/T in view(range,src)) var/datum/component/C = T.AddComponent(/datum/component/forced_gravity,forced_value) QDEL_IN(C,duration) qdel(src)