/obj/item/implant/plasmafist name = "Plasma Fist implant" desc = "Teaches you the arts of Plasma Fist in 5 short instructional videos beamed directly into your eyeballs." icon = 'icons/obj/items_and_weapons.dmi' icon_state ="disintegrate" activated = 1 var/datum/martial_art/plasma_fist/style = new /obj/item/implant/plasmafist/get_data() var/dat = {"Implant Specifications:
Name: Plasma Fist Implant
Life: 4 hours after death of host
Implant Details:
Function: Teaches even the clumsiest host the arts of Plasma Fist."} return dat /obj/item/implant/plasmafist/activate() . = ..() var/mob/living/carbon/human/H = imp_in if(!ishuman(H)) return if(!H.mind) return if(H.mind.has_martialart(MARTIALART_PLASMAFIST)) style.remove(H) to_chat(H, "You forget the teachings of the Plasma Fist.") else style.teach(H,1) to_chat(H, "You learn the arts of the Plasma Fist!") /obj/item/implanter/plasmafist name = "implanter (Plasma Fist)" imp_type = /obj/item/implant/plasmafist /obj/item/implantcase/plasmafist name = "implant case - 'Plasma Fist'" desc = "A glass case containing an implant that can teach the user the arts of Plasma Fist." imp_type = /obj/item/implant/plasmafist