//Reminders- // If you add something to this list, please group it by type and sort it alphabetically instead of just jamming it in like an animal // cost = 700- Minimum cost, or infinite points are possible. ////////////////////////////////////////////////////////////////////////////// //////////////////////////// Armory ////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////// /datum/supply_pack/security/armory group = "Armory" access = ACCESS_ARMORY crate_type = /obj/structure/closet/crate/secure/weapon /datum/supply_pack/security/armory/bulletarmor name = "Bulletproof Armor Crate" desc = "Contains three sets of bulletproof armor. Guaranteed to reduce a bullet's stopping power by over half. Requires Armory access to open." cost = 1250 contains = list(/obj/item/clothing/suit/armor/bulletproof, /obj/item/clothing/suit/armor/bulletproof, /obj/item/clothing/suit/armor/bulletproof) crate_name = "bulletproof armor crate" /datum/supply_pack/security/armory/bullethelmets name = "Bulletproof Helmet Crate" desc = "Contains three sets of bulletproof helmets. Guaranteed to reduce a bullet's stopping power by over half. Requires Armory access to open." cost = 1250 contains = list(/obj/item/clothing/head/helmet/alt, /obj/item/clothing/head/helmet/alt, /obj/item/clothing/head/helmet/alt) crate_name = "bulletproof helmet crate" /datum/supply_pack/security/armory/chemimp name = "Chemical Implants Crate" desc = "Contains five Remote Chemical implants. Requires Armory access to open." cost = 1700 contains = list(/obj/item/storage/box/chemimp) crate_name = "chemical implant crate" /datum/supply_pack/security/armory/combatknives name = "Combat Knives Crate" desc = "Contains three sharpened combat knives. Each knife guaranteed to fit snugly inside any GATO-standard boot. Requires Armory access to open." cost = 3200 contains = list(/obj/item/kitchen/knife/combat, /obj/item/kitchen/knife/combat, /obj/item/kitchen/knife/combat) crate_name = "combat knife crate" /datum/supply_pack/security/armory/ballistic name = "Combat Shotguns Crate" desc = "For when the enemy absolutely needs to be replaced with lead. Contains three Aussec-designed Combat Shotguns, with three Shotgun Bandoliers, as well as seven buchshot and 12g shotgun slugs. Requires Armory access to open." cost = 8000 contains = list(/obj/item/gun/ballistic/shotgun/automatic/combat, /obj/item/gun/ballistic/shotgun/automatic/combat, /obj/item/gun/ballistic/shotgun/automatic/combat, /obj/item/storage/belt/bandolier, /obj/item/storage/belt/bandolier, /obj/item/storage/belt/bandolier, /obj/item/storage/box/lethalshot, /obj/item/storage/box/lethalslugs) crate_name = "combat shotguns crate" /datum/supply_pack/security/armory/dragnetgun name = "DRAGnet gun Crate" desc = "Contains two DRAGnet gun. A Dynamic Rapid-Apprehension of the Guilty net the revolution in law enforcement technology that YOU Want! Requires Armory access to open." cost = 3250 contains = list(/obj/item/gun/energy/e_gun/dragnet, /obj/item/gun/energy/e_gun/dragnet) crate_name = "anti riot net guns crate" /datum/supply_pack/security/armory/energy name = "Energy Guns Crate" desc = "Contains three Energy Guns, capable of firing both nonlethal and lethal blasts of light. Requires Armory access to open." cost = 3250 contains = list(/obj/item/gun/energy/e_gun, /obj/item/gun/energy/e_gun, /obj/item/gun/energy/e_gun) crate_name = "energy gun crate" crate_type = /obj/structure/closet/crate/secure/plasma /datum/supply_pack/security/armory/exileimp // Theres boxes in 2 lockers as well as gateway never realy being used sad name = "Exile Implants Crate" desc = "Contains five Exile implants. Requires Armory access to open." cost = 1050 //stops endless points contains = list(/obj/item/storage/box/exileimp) crate_name = "exile implant crate" /datum/supply_pack/security/armory/mindshield name = "Mindshield Implants Crate" desc = "Prevent against radical thoughts with three Mindshield implants. Requires Armory access to open." cost = 3000 //Lowered untill cargo rework MK II is done contains = list(/obj/item/storage/lockbox/loyalty) crate_name = "mindshield implant crate" /datum/supply_pack/security/armory/trackingimp name = "Tracking Implants Crate" desc = "Contains four tracking implants. Requires Armory access to open." cost = 1050 contains = list(/obj/item/storage/box/trackimp) crate_name = "tracking implant crate" /datum/supply_pack/security/armory/fire name = "Incendiary Weapons Crate" desc = "Burn, baby burn. Contains three incendiary grenades, seven incendiary slugs, three plasma canisters, and a flamethrower. Requires Brige access to open." cost = 1750 access = ACCESS_HEADS contains = list(/obj/item/flamethrower/full, /obj/item/tank/internals/plasma, /obj/item/tank/internals/plasma, /obj/item/tank/internals/plasma, /obj/item/grenade/chem_grenade/incendiary, /obj/item/grenade/chem_grenade/incendiary, /obj/item/grenade/chem_grenade/incendiary, /obj/item/storage/box/fireshot) crate_name = "incendiary weapons crate" crate_type = /obj/structure/closet/crate/secure/plasma dangerous = TRUE /datum/supply_pack/security/armory/miniguns name = "Personal Miniature Energy Guns" desc = "Contains three miniature energy guns. Each gun has a disabler and a lethal option. Requires Armory access to open." cost = 3000 contains = list(/obj/item/gun/energy/e_gun/mini, /obj/item/gun/energy/e_gun/mini, /obj/item/gun/energy/e_gun/mini) crate_name = "personal energy guns crate" crate_type = /obj/structure/closet/crate/secure/plasma /datum/supply_pack/security/armory/laserarmor name = "Reflector Vest Crate" desc = "Contains two vests of highly reflective material. Each armor piece diffuses a laser's energy by over half, as well as offering a good chance to reflect the laser entirely. Requires Armory access to open." cost = 2000 contains = list(/obj/item/clothing/suit/armor/laserproof, /obj/item/clothing/suit/armor/laserproof) crate_name = "reflector vest crate" crate_type = /obj/structure/closet/crate/secure/plasma /datum/supply_pack/security/armory/riotarmor name = "Riot Armor Crate" desc = "Contains three sets of heavy body armor. Advanced padding protects against close-ranged weaponry, making melee attacks feel only half as potent to the user. Requires Armory access to open." cost = 1750 contains = list(/obj/item/clothing/suit/armor/riot, /obj/item/clothing/suit/armor/riot, /obj/item/clothing/suit/armor/riot) crate_name = "riot armor crate" /datum/supply_pack/security/armory/riothelmets name = "Riot Helmets Crate" desc = "Contains three riot helmets. Requires Armory access to open." cost = 1750 contains = list(/obj/item/clothing/head/helmet/riot, /obj/item/clothing/head/helmet/riot, /obj/item/clothing/head/helmet/riot) crate_name = "riot helmets crate" /datum/supply_pack/security/armory/riotshields name = "Riot Shields Crate" desc = "For when the greytide gets really uppity. Contains three riot shields. Requires Armory access to open." cost = 2200 contains = list(/obj/item/shield/riot, /obj/item/shield/riot, /obj/item/shield/riot) crate_name = "riot shields crate" /datum/supply_pack/security/armory/riotshotguns name = "Riot Shotgun Crate" desc = "For when the greytide gets really uppity. Contains three riot shotguns, seven rubber shot and beanbag shells. Requires Armory access to open." cost = 6500 contains = list(/obj/item/gun/ballistic/shotgun/riot, /obj/item/gun/ballistic/shotgun/riot, /obj/item/gun/ballistic/shotgun/riot, /obj/item/storage/box/rubbershot, /obj/item/storage/box/beanbag) crate_name = "riot shotgun crate" /datum/supply_pack/security/armory/swat name = "SWAT Crate" desc = "Contains two fullbody sets of tough, fireproof, pressurized suits designed in a joint effort by IS-ERI and GATO. Each set contains a suit, helmet, mask, combat belt, and combat gloves. Requires Armory access to open." cost = 6000 contains = list(/obj/item/clothing/head/helmet/swat/nanotrasen, /obj/item/clothing/head/helmet/swat/nanotrasen, /obj/item/clothing/suit/space/swat, /obj/item/clothing/suit/space/swat, /obj/item/clothing/mask/gas/sechailer/swat, /obj/item/clothing/mask/gas/sechailer/swat, /obj/item/storage/belt/military/assault, /obj/item/storage/belt/military/assault, /obj/item/clothing/gloves/combat, /obj/item/clothing/gloves/combat) crate_name = "swat crate" /datum/supply_pack/security/armory/swattasers //Lesser AEG tbh name = "SWAT tactical tasers Crate" desc = "Contains two tactical energy gun, these guns are able to tase, disable and lethal as well as hold a seclight. Requires Armory access to open." cost = 7000 contains = list(/obj/item/gun/energy/e_gun/stun, /obj/item/gun/energy/e_gun/stun) crate_name = "swat taser crate" /datum/supply_pack/security/armory/woodstock name = "Classic WoodStock Shotguns Crate" desc = "Contains three rustic, pumpaction shotguns. Requires Armory access to open." cost = 3000 contains = list(/obj/item/gun/ballistic/shotgun, /obj/item/gun/ballistic/shotgun, /obj/item/gun/ballistic/shotgun) crate_name = "woodstock shotguns crate" /datum/supply_pack/security/armory/wt550 name = "WT-550 Semi-Auto Rifle Crate" desc = "Contains two high-powered, semiautomatic rifles chambered in 4.6x30mm. Requires Armory access to open." cost = 2550 contains = list(/obj/item/gun/ballistic/automatic/wt550, /obj/item/gun/ballistic/automatic/wt550) crate_name = "auto rifle crate" /datum/supply_pack/security/armory/wt550ammo name = "WT-550 Semi-Auto SMG Ammo Crate" desc = "Contains four 20-round magazines for the WT-550 Semi-Auto SMG. Each magazine is designed to facilitate rapid tactical reloads. Requires Armory access to open." cost = 1750 contains = list(/obj/item/ammo_box/magazine/wt550m9, /obj/item/ammo_box/magazine/wt550m9, /obj/item/ammo_box/magazine/wt550m9, /obj/item/ammo_box/magazine/wt550m9) crate_name = "auto rifle ammo crate" /datum/supply_pack/security/armory/wt550ammo_nonlethal // Takes around 12 shots to stun crit someone name = "WT-550 Semi-Auto SMG Non-Lethal Ammo Crate" desc = "Contains four 20-round magazines for the WT-550 Semi-Auto SMG. Each magazine is designed to facilitate rapid tactical reloads. Requires Armory access to open." cost = 1000 contains = list(/obj/item/ammo_box/magazine/wt550m9/wtrubber, /obj/item/ammo_box/magazine/wt550m9/wtrubber, /obj/item/ammo_box/magazine/wt550m9/wtrubber, /obj/item/ammo_box/magazine/wt550m9/wtrubber) crate_name = "auto rifle ammo crate" /datum/supply_pack/security/armory/wt550ammo_special name = "WT-550 Semi-Auto SMG Special Ammo Crate" desc = "Contains 2 20-round Armour Piercing and Incendiary magazines for the WT-550 Semi-Auto SMG. Each magazine is designed to facilitate rapid tactical reloads. Requires Armory access to open." cost = 3000 contains = list(/obj/item/ammo_box/magazine/wt550m9/wtap, /obj/item/ammo_box/magazine/wt550m9/wtap, /obj/item/ammo_box/magazine/wt550m9/wtic, /obj/item/ammo_box/magazine/wt550m9/wtic) crate_name = "auto rifle ammo crate"