/obj/structure/chair/bench name = "wooden bench" icon_state = "bench_middle" icon = 'hyperstation/icons/obj/bench.dmi' buildstackamount = 1 buildstacktype = /obj/item/stack/sheet/mineral/wood /obj/structure/chair/bench/left icon_state = "bench_left" /obj/structure/chair/bench/right icon_state = "bench_right"