/mob/living/Moved() . = ..() update_turf_movespeed(loc) //Hide typing indicator if we move. clear_typing_indicator() if(is_shifted) is_shifted = FALSE pixel_x = get_standard_pixel_x_offset(lying) pixel_y = get_standard_pixel_y_offset(lying) /mob/living/toggle_move_intent() . = ..() update_move_intent_slowdown() /mob/living/update_config_movespeed() update_move_intent_slowdown() return ..() /mob/living/proc/update_move_intent_slowdown() var/mod = 0 if(m_intent == MOVE_INTENT_WALK) mod = CONFIG_GET(number/movedelay/walk_delay) else //mod = CONFIG_GET(number/movedelay/run_delay) mod = 1.30 if(!isnum(mod)) mod = 1 add_movespeed_modifier(MOVESPEED_ID_MOB_WALK_RUN_CONFIG_SPEED, TRUE, 100, override = TRUE, multiplicative_slowdown = mod) /mob/living/proc/update_turf_movespeed(turf/open/T) if(isopenturf(T) && !is_flying()) add_movespeed_modifier(MOVESPEED_ID_LIVING_TURF_SPEEDMOD, TRUE, 100, override = TRUE, multiplicative_slowdown = T.slowdown) else remove_movespeed_modifier(MOVESPEED_ID_LIVING_TURF_SPEEDMOD) /mob/living/proc/update_pull_movespeed() if(pulling && isliving(pulling)) var/mob/living/L = pulling if(drag_slowdown && L.lying && !L.buckled && grab_state < GRAB_AGGRESSIVE) add_movespeed_modifier(MOVESPEED_ID_PRONE_DRAGGING, multiplicative_slowdown = PULL_PRONE_SLOWDOWN) return remove_movespeed_modifier(MOVESPEED_ID_PRONE_DRAGGING) /mob/living/canZMove(dir, turf/target) return can_zTravel(target, dir) && (movement_type & FLYING)