Files
RachelDoe 49a15b027a Prevent Portallights from being deepfried?
Tested and confirmed working. This edit will prevent portallights from being deepfried.

I will leave the decision to either merge or reject this PR to the admin looking into this. This literally took me like five minutes so don't feel bad if you need to kick this if its not aligning to the vision of the server.
2021-06-28 03:50:50 +02:00

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/*
April 3rd, 2014 marks the day this machine changed the face of the kitchen on NTStation13
God bless America.
___----------___
_-- ----__
- ---_
-___ ____---_ --_
__---_ .-_-- _ O _- -
- -_- --- -
- __---------___ -
- _---- -
- -_ _
` _- _
_ _-_ _-_ _
_- ____ -_ - --
- _-__ _ __--- ------- -
_- _- -_-- -_-- _
-_- _
_- _
-
*/
/obj/machinery/deepfryer
name = "deep fryer"
desc = "Deep fried <i>everything</i>."
icon = 'icons/obj/kitchen.dmi'
icon_state = "fryer_off"
density = TRUE
use_power = IDLE_POWER_USE
idle_power_usage = 5
layer = BELOW_OBJ_LAYER
var/obj/item/reagent_containers/food/snacks/deepfryholder/frying //What's being fried RIGHT NOW?
var/cook_time = 0
var/oil_use = 0.05 //How much cooking oil is used per tick
var/fry_speed = 1 //How quickly we fry food
var/frying_fried //If the object has been fried; used for messages
var/frying_burnt //If the object has been burnt
var/static/list/deepfry_blacklisted_items = typecacheof(list(
/obj/item/screwdriver,
/obj/item/crowbar,
/obj/item/wrench,
/obj/item/wirecutters,
/obj/item/multitool,
/obj/item/weldingtool,
/obj/item/reagent_containers/glass,
/obj/item/reagent_containers/syringe,
/obj/item/reagent_containers/food/condiment,
/obj/item/storage/part_replacer,
/obj/item/his_grace,
/obj/item/portallight))
var/datum/looping_sound/deep_fryer/fry_loop
/obj/machinery/deepfryer/Initialize()
. = ..()
create_reagents(50, OPENCONTAINER)
reagents.add_reagent(/datum/reagent/consumable/cooking_oil, 25)
component_parts = list()
component_parts += new /obj/item/circuitboard/machine/deep_fryer(null)
component_parts += new /obj/item/stock_parts/micro_laser(null)
RefreshParts()
fry_loop = new(list(src), FALSE)
/obj/machinery/deepfryer/RefreshParts()
var/oil_efficiency
for(var/obj/item/stock_parts/micro_laser/M in component_parts)
oil_efficiency += M.rating
oil_use = initial(oil_use) - (oil_efficiency * 0.0095)
fry_speed = oil_efficiency
/obj/machinery/deepfryer/examine()
. = ..()
if(frying)
. += "You can make out \a [frying] in the oil."
/obj/machinery/deepfryer/attackby(obj/item/I, mob/user)
if(istype(I, /obj/item/reagent_containers/pill))
if(!reagents.total_volume)
to_chat(user, "<span class='warning'>There's nothing to dissolve [I] in!</span>")
return
user.visible_message("<span class='notice'>[user] drops [I] into [src].</span>", "<span class='notice'>You dissolve [I] in [src].</span>")
I.reagents.trans_to(src, I.reagents.total_volume)
qdel(I)
return
if(istype(I,/obj/item/clothing/head/mob_holder))
to_chat(user, "<span class='warning'>This does not fit in the fryer.</span>") // TODO: Deepfrying instakills mobs, spawns a whole deep-fried mob.
return
if(!reagents.has_reagent(/datum/reagent/consumable/cooking_oil))
to_chat(user, "<span class='warning'>[src] has no cooking oil to fry with!</span>")
return
if(I.resistance_flags & INDESTRUCTIBLE)
to_chat(user, "<span class='warning'>You don't feel it would be wise to fry [I]...</span>")
return
if(istype(I, /obj/item/reagent_containers/food/snacks/deepfryholder))
to_chat(user, "<span class='userdanger'>Your cooking skills are not up to the legendary Doublefry technique.</span>")
return
if(default_unfasten_wrench(user, I))
return
else if(default_deconstruction_screwdriver(user, "fryer_off", "fryer_off" ,I)) //where's the open maint panel icon?!
return
else
if(is_type_in_typecache(I, deepfry_blacklisted_items) || HAS_TRAIT(I, TRAIT_NODROP) || (I.item_flags & (ABSTRACT | DROPDEL)))
return ..()
else if(!frying && user.transferItemToLoc(I, src))
to_chat(user, "<span class='notice'>You put [I] into [src].</span>")
frying = new/obj/item/reagent_containers/food/snacks/deepfryholder(src, I)
icon_state = "fryer_on"
fry_loop.start()
/obj/machinery/deepfryer/process()
..()
var/datum/reagent/consumable/cooking_oil/C = reagents.has_reagent(/datum/reagent/consumable/cooking_oil)
if(!C)
return
reagents.chem_temp = C.fry_temperature
if(frying)
reagents.trans_to(frying, oil_use, multiplier = fry_speed * 3) //Fried foods gain more of the reagent thanks to space magic
cook_time += fry_speed
if(cook_time >= 30 && !frying_fried)
frying_fried = TRUE //frying... frying... fried
playsound(src.loc, 'sound/machines/ding.ogg', 50, 1)
audible_message("<span class='notice'>[src] dings!</span>")
else if (cook_time >= 60 && !frying_burnt)
frying_burnt = TRUE
visible_message("<span class='warning'>[src] emits an acrid smell!</span>")
/obj/machinery/deepfryer/attack_ai(mob/user)
return
/obj/machinery/deepfryer/attack_hand(mob/user)
if(frying)
if(frying.loc == src)
to_chat(user, "<span class='notice'>You eject [frying] from [src].</span>")
frying.fry(cook_time)
icon_state = "fryer_off"
frying.forceMove(drop_location())
if(Adjacent(user) && !issilicon(user))
user.put_in_hands(frying)
frying = null
cook_time = 0
frying_fried = FALSE
frying_burnt = FALSE
fry_loop.stop()
return
else if(user.pulling && user.a_intent == "grab" && iscarbon(user.pulling) && reagents.total_volume)
if(user.grab_state < GRAB_AGGRESSIVE)
to_chat(user, "<span class='warning'>You need a better grip to do that!</span>")
return
var/mob/living/carbon/C = user.pulling
user.visible_message("<span class = 'danger'>[user] dunks [C]'s face in [src]!</span>")
reagents.reaction(C, TOUCH)
C.apply_damage(min(30, reagents.total_volume), BURN, BODY_ZONE_HEAD)
reagents.remove_any((reagents.total_volume/2))
C.Knockdown(60)
user.changeNext_move(CLICK_CD_MELEE)
return ..()