Files
2019-09-23 18:26:34 +02:00

7 lines
290 B
Plaintext

/mob/dead/new_player/Logout()
ready = 0
..()
if(!spawning)//Here so that if they are spawning and log out, the other procs can play out and they will have a mob to come back to.
key = null//We null their key before deleting the mob, so they are properly kicked out.
qdel(src)
return