mirror of
https://github.com/KabKebab/GS13.git
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577 lines
19 KiB
Plaintext
577 lines
19 KiB
Plaintext
/obj/item/xenoarch
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name = "Parent Xenoarch"
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desc = "Debug. Parent Clean"
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icon = 'code/modules/research/xenoarch/tools.dmi'
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/obj/item/xenoarch/Initialize()
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..()
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/obj/item/xenoarch/clean/hammer
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name = "Parent hammer"
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desc = "Debug. Parent Hammer."
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var/cleandepth = 15
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var/cleanspeed = 15
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usesound = list('sound/effects/picaxe1.ogg', 'sound/effects/picaxe2.ogg', 'sound/effects/picaxe3.ogg')
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/obj/item/xenoarch/clean/hammer/cm1
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name = "mining hammer cm1"
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desc = "removes 1cm of material."
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icon_state = "pick1"
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cleandepth = 1
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cleanspeed = 5
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/obj/item/xenoarch/clean/hammer/cm2
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name = "mining hammer cm2"
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desc = "removes 2cm of material."
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icon_state = "pick2"
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cleandepth = 2
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cleanspeed = 10
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/obj/item/xenoarch/clean/hammer/cm3
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name = "mining hammer cm3"
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desc = "removes 3cm of material."
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icon_state = "pick3"
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cleandepth = 3
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cleanspeed = 15
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/obj/item/xenoarch/clean/hammer/cm4
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name = "mining hammer cm4"
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desc = "removes 4cm of material."
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icon_state = "pick4"
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cleandepth = 4
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cleanspeed = 20
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/obj/item/xenoarch/clean/hammer/cm5
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name = "mining hammer cm5"
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desc = "removes 5cm of material."
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icon_state = "pick5"
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cleandepth = 5
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cleanspeed = 25
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/obj/item/xenoarch/clean/hammer/cm6
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name = "mining hammer cm6"
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desc = "removes 6cm of material."
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icon_state = "pick6"
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cleandepth = 6
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cleanspeed = 30
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/obj/item/xenoarch/clean/hammer/cm15
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name = "mining hammer cm15"
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desc = "removes 15cm of material."
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icon_state = "pick_hand"
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cleandepth = 15
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cleanspeed = 75
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/obj/item/xenoarch/clean/hammer/advanced
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name = "advanced hammer"
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desc = "Removes a custom amount of debris."
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icon_state = "advpick"
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cleandepth = 30
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cleanspeed = 30
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usesound = 'sound/weapons/drill.ogg'
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/obj/item/xenoarch/clean/hammer/advanced/attack_self(mob/living/carbon/user)
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var/depthchoice = input(user, "What depth would you like to mine with? (1-30)", "Change Dig Depth") as null|num
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if(depthchoice && (depthchoice > 0 && depthchoice <= 30))
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cleandepth = depthchoice
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cleanspeed = depthchoice
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desc = "Removes a custom amount of debris. It will dig [cleandepth] centimeters."
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to_chat(user, "<span class='notice'>You set the dig depth of the hammer to [cleandepth] centimeters.</span>")
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//
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/obj/item/xenoarch/clean/brush
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name = "mining brush"
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desc = "cleans off the remaining debris."
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icon_state = "pick_brush"
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var/brushspeed = 100
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usesound = 'sound/items/towelwipe.ogg'
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/obj/item/xenoarch/clean/brush/basic
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brushspeed = 50
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/obj/item/xenoarch/clean/brush/adv
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name = "advanced mining brush"
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icon_state = "advbrush"
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brushspeed = 10
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//
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/obj/item/xenoarch/help/scanner
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name = "mining scanner"
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desc = "Inaccurately scans a rock's depths."
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icon_state = "scanner"
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usesound = 'sound/machines/chime.ogg'
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/obj/item/xenoarch/help/scanneradv
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name = "advanced mining scanner"
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desc = "Accurately scans a rock's depths."
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icon_state = "adv_scanner"
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usesound = 'sound/machines/chime.ogg'
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/obj/item/xenoarch/help/measuring
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name = "measuring tape"
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desc = "Measures how far a rock has been dug into."
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icon_state = "measuring"
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usesound = 'sound/items/poster_ripped.ogg'
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/obj/item/xenoarch/help/research
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name = "research analyzer"
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desc = "Deconstructs artifacts for research."
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icon_state = "researchscanner"
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usesound = 'sound/weapons/resonator_blast.ogg'
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/obj/item/xenoarch/help/plant
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name = "fossil seed extractor"
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desc = "Takes flora fossils and extracts the prehistoric seeds."
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icon_state = "plantscanner"
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usesound = 'sound/weapons/resonator_blast.ogg'
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// Eventually, make it work on afterattack(atom/target, mob/user , proximity)
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// I dont want to take more time currently though.
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// Would have to create a list and then check if the item is in the list.
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/obj/item/xenoarch/help/cargo
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name = "dimensional cargo scanner"
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desc = "teleports items to be sold."
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icon_state = "cargoscanner"
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usesound = 'sound/weapons/resonator_blast.ogg'
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/obj/item/xenoarch/help/cargo/afterattack(atom/target, mob/user , proximity)
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if(!proximity)
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return
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var/export_categories = EXPORT_CARGO
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if(!istype(target,/obj/item))
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return
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var/datum/export_report/ex = new
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if(!do_after(user,300,target=target))
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to_chat(user,"You need to stand still to export items.")
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return
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export_item_and_contents(target, export_categories , dry_run = FALSE, external_report = ex)
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for(var/datum/export/E in ex.total_amount)
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var/export_text = E.total_printout(ex)
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if(!export_text)
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continue
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SSshuttle.points += ex.total_value[E]
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to_chat(user,"You sell the [target].")
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// Storage: Belt and Locker and Bag
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/obj/item/storage/bag/strangerock
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name = "strange rock bag"
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desc = "A bag for strange rocks."
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icon = 'code/modules/research/xenoarch/tools.dmi'
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icon_state = "rockbag"
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w_class = WEIGHT_CLASS_TINY
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resistance_flags = FLAMMABLE
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var/mob/listeningTo
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var/range = null
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var/spam_protection = FALSE //If this is TRUE, the holder won't receive any messages when they fail to pick up ore through crossing it
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/obj/item/storage/bag/strangerock/ComponentInitialize()
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. = ..()
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var/datum/component/storage/STR = GetComponent(/datum/component/storage)
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STR.max_w_class = WEIGHT_CLASS_GIGANTIC
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STR.allow_quick_empty = TRUE
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STR.max_combined_w_class = 200
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STR.max_items = 10
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STR.display_numerical_stacking = FALSE
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STR.can_hold = typecacheof(list(/obj/item/strangerock))
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/obj/item/storage/bag/strangerock/equipped(mob/user)
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. = ..()
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if(listeningTo == user)
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return
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if(listeningTo)
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UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
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RegisterSignal(user, COMSIG_MOVABLE_MOVED,PROC_REF(Pickup_rocks))
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listeningTo = user
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/obj/item/storage/bag/strangerock/dropped(mob/user)
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. = ..()
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if(listeningTo)
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UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
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listeningTo = null
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/obj/item/storage/bag/strangerock/proc/Pickup_rocks(mob/living/user)
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var/show_message = FALSE
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var/turf/tile = user.loc
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if (!isturf(tile))
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return
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var/datum/component/storage/STR = GetComponent(/datum/component/storage)
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if(STR)
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for(var/A in tile)
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if (!is_type_in_typecache(A, STR.can_hold))
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continue
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else if(SEND_SIGNAL(src, COMSIG_TRY_STORAGE_INSERT, A, user, TRUE))
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show_message = TRUE
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else
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if(!spam_protection)
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to_chat(user, "<span class='warning'>Your [name] is full and can't hold any more!</span>")
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spam_protection = TRUE
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continue
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if(show_message)
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playsound(user, "rustle", 50, TRUE)
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user.visible_message("<span class='notice'>[user] scoops up the rocks beneath [user.p_them()].</span>", \
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"<span class='notice'>You scoop up the rocks beneath you with your [name].</span>")
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spam_protection = FALSE
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/obj/item/storage/bag/strangerockadv
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name = "bluespace strange rock bag"
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desc = "A bag for strange rocks."
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icon = 'code/modules/research/xenoarch/tools.dmi'
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icon_state = "rockbagadv"
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w_class = WEIGHT_CLASS_TINY
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resistance_flags = FIRE_PROOF | ACID_PROOF
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var/mob/listeningTo
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var/range = null
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var/spam_protection = FALSE //If this is TRUE, the holder won't receive any messages when they fail to pick up ore through crossing it
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/obj/item/storage/bag/strangerockadv/ComponentInitialize()
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. = ..()
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var/datum/component/storage/STR = GetComponent(/datum/component/storage)
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STR.max_w_class = WEIGHT_CLASS_GIGANTIC
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STR.allow_quick_empty = TRUE
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STR.max_combined_w_class = 1000
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STR.max_items = 50
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STR.display_numerical_stacking = FALSE
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STR.can_hold = typecacheof(list(/obj/item/strangerock))
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/obj/item/storage/bag/strangerockadv/equipped(mob/user)
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. = ..()
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if(listeningTo == user)
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return
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if(listeningTo)
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UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
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RegisterSignal(user, COMSIG_MOVABLE_MOVED,PROC_REF(Pickup_rocks))
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listeningTo = user
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/obj/item/storage/bag/strangerockadv/dropped(mob/user)
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. = ..()
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if(listeningTo)
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UnregisterSignal(listeningTo, COMSIG_MOVABLE_MOVED)
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listeningTo = null
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/obj/item/storage/bag/strangerockadv/proc/Pickup_rocks(mob/living/user)
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var/show_message = FALSE
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var/turf/tile = user.loc
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if (!isturf(tile))
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return
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var/datum/component/storage/STR = GetComponent(/datum/component/storage)
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if(STR)
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for(var/A in tile)
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if (!is_type_in_typecache(A, STR.can_hold))
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continue
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else if(SEND_SIGNAL(src, COMSIG_TRY_STORAGE_INSERT, A, user, TRUE))
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show_message = TRUE
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else
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if(!spam_protection)
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to_chat(user, "<span class='warning'>Your [name] is full and can't hold any more!</span>")
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spam_protection = TRUE
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continue
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if(show_message)
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playsound(user, "rustle", 50, TRUE)
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user.visible_message("<span class='notice'>[user] scoops up the rocks beneath [user.p_them()].</span>", \
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"<span class='notice'>You scoop up the rocks beneath you with your [name].</span>")
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spam_protection = FALSE
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//
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/obj/item/storage/belt/xenoarch
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name = "xenoarchaeologist belt"
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desc = "used to store your tools for xenoarchaeology."
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icon = 'code/modules/research/xenoarch/tools.dmi'
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icon_state = "miningbelt"
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/obj/item/storage/belt/xenoarch/ComponentInitialize()
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. = ..()
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var/datum/component/storage/STR = GetComponent(/datum/component/storage)
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var/static/list/can_hold = typecacheof(list(
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/obj/item/xenoarch/help,
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/obj/item/xenoarch/clean,
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/obj/item/t_scanner/adv_mining_scanner,
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/obj/item/gps
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))
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STR.can_hold = can_hold
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STR.max_items = 12
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STR.max_w_class = WEIGHT_CLASS_BULKY
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STR.max_combined_w_class = 200
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/obj/item/storage/belt/xenoarch/full/PopulateContents()
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new /obj/item/xenoarch/help/measuring(src)
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new /obj/item/xenoarch/help/scanner(src)
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new /obj/item/xenoarch/clean/brush/basic(src)
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new /obj/item/xenoarch/clean/hammer/cm15(src)
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new /obj/item/xenoarch/clean/hammer/cm6(src)
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new /obj/item/xenoarch/clean/hammer/cm5(src)
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new /obj/item/xenoarch/clean/hammer/cm4(src)
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new /obj/item/xenoarch/clean/hammer/cm3(src)
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new /obj/item/xenoarch/clean/hammer/cm2(src)
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new /obj/item/xenoarch/clean/hammer/cm1(src)
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new /obj/item/t_scanner/adv_mining_scanner/lesser(src)
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new /obj/item/gps(src)
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return
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/obj/structure/closet/wardrobe/xenoarch
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name = "xenoarchaeologist wardrobe"
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icon_state = "science"
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icon_door = "science"
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/obj/structure/closet/wardrobe/xenoarch/PopulateContents()
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new /obj/item/xenoarch/help/measuring(src)
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new /obj/item/xenoarch/help/scanner(src)
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new /obj/item/xenoarch/clean/brush/basic(src)
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new /obj/item/xenoarch/clean/hammer/cm15(src)
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new /obj/item/xenoarch/clean/hammer/cm6(src)
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new /obj/item/xenoarch/clean/hammer/cm5(src)
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new /obj/item/xenoarch/clean/hammer/cm4(src)
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new /obj/item/xenoarch/clean/hammer/cm3(src)
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new /obj/item/xenoarch/clean/hammer/cm2(src)
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new /obj/item/xenoarch/clean/hammer/cm1(src)
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new /obj/item/pickaxe(src)
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new /obj/item/t_scanner/adv_mining_scanner/lesser(src)
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new /obj/item/gps(src)
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new /obj/item/storage/belt/xenoarch(src)
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new /obj/item/storage/bag/strangerock(src)
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return
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//
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//Research WEB
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/datum/techweb_node/xenoarchtools
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id = "xenoarchtools"
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display_name = "Xenoarchaeology Tools"
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description = "Xenoarchaeology tools that are used for xenoarchaeology, who knew."
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prereq_ids = list("base")
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design_ids = list("hammercm1","hammercm2","hammercm3","hammercm4","hammercm5","hammercm6","hammercm15","hammerbrush","xenoscanner","xenomeasure","xenobelt","xenorockback")
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research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 750)
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/datum/techweb_node/portxenoarch
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id = "portxenoarch"
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display_name = "Portable Xenoarchaeology Tools"
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description = "Tools for extracting seeds, and for getting some research points."
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prereq_ids = list("xenoarchtools")
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design_ids = list("xenoresearch","xenoplant")
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research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 1000)
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/datum/techweb_node/advportcargo
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id = "advportcargo"
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display_name = "Advanced Cargo Technology"
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description = "A tool for selling stuff not through a shuttle. Careful with its use."
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prereq_ids = list("portxenoarch")
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design_ids = list("advcargoscanner")
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research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 5000)
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/datum/techweb_node/advxenoarch
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id = "advxenoarch"
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display_name = "Advanced Xenoarchaeology Tools"
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description = "Tools that can make your excavation and recovering of artifacts easier."
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prereq_ids = list("xenoarchtools")
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design_ids = list("advxenoscanner","hammercmadv","hammerbrushadv","xenorockbackadv")
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research_costs = list(TECHWEB_POINT_TYPE_GENERIC = 3000)
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//Research DESIGNS
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/datum/design/hammercm1
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name = "Hammer cm1"
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desc = "A hammer that destroys 1 cm of debris."
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id = "hammercm1"
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build_type = PROTOLATHE
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materials = list(MAT_PLASTIC = 500)
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build_path = /obj/item/xenoarch/clean/hammer/cm1
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
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/datum/design/hammercm2
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name = "Hammer cm2"
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desc = "A hammer that destroys 2 cm of debris."
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id = "hammercm2"
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build_type = PROTOLATHE
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materials = list(MAT_PLASTIC = 500)
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build_path = /obj/item/xenoarch/clean/hammer/cm2
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
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/datum/design/hammercm3
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name = "Hammer cm3"
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desc = "A hammer that destroys 3 cm of debris."
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id = "hammercm3"
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build_type = PROTOLATHE
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materials = list(MAT_PLASTIC = 500)
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build_path = /obj/item/xenoarch/clean/hammer/cm3
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
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/datum/design/hammercm4
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name = "Hammer cm4"
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desc = "A hammer that destroys 4 cm of debris."
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id = "hammercm4"
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build_type = PROTOLATHE
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materials = list(MAT_PLASTIC = 500)
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build_path = /obj/item/xenoarch/clean/hammer/cm4
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
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/datum/design/hammercm5
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name = "Hammer cm5"
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desc = "A hammer that destroys 5 cm of debris."
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id = "hammercm5"
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build_type = PROTOLATHE
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materials = list(MAT_PLASTIC = 500)
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build_path = /obj/item/xenoarch/clean/hammer/cm5
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
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/datum/design/hammercm6
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name = "Hammer cm6"
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desc = "A hammer that destroys 6 cm of debris."
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id = "hammercm6"
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build_type = PROTOLATHE
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materials = list(MAT_PLASTIC = 500)
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build_path = /obj/item/xenoarch/clean/hammer/cm6
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
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/datum/design/hammercm15
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name = "Hammer cm15"
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desc = "A hammer that destroys 15 cm of debris."
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id = "hammercm15"
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build_type = PROTOLATHE
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materials = list(MAT_PLASTIC = 500)
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build_path = /obj/item/xenoarch/clean/hammer/cm15
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
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/datum/design/hammercmadv
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name = "Advanced Hammer"
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desc = "A hammer that destroys up to 30 cm of debris."
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id = "hammercmadv"
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build_type = PROTOLATHE
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materials = list(MAT_PLASTIC = 1500)
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build_path = /obj/item/xenoarch/clean/hammer/advanced
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
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/datum/design/cleanbrush
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name = "Brush"
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desc = "A brush that cleans debris."
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id = "hammerbrush"
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build_type = PROTOLATHE
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materials = list(MAT_PLASTIC = 500)
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|
build_path = /obj/item/xenoarch/clean/brush/basic
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category = list("Equipment")
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departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
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/datum/design/cleanbrushadv
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|
name = "Advanced Brush"
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|
desc = "A brush that cleans debris."
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|
id = "hammerbrushadv"
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|
build_type = PROTOLATHE
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|
materials = list(MAT_PLASTIC = 1500)
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|
build_path = /obj/item/xenoarch/clean/brush/adv
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category = list("Equipment")
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|
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
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// Designs for tools
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/datum/design/xenoscanner
|
|
name = "Mining Scanner"
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|
desc = "A tool that scans depths of rocks."
|
|
id = "xenoscanner"
|
|
build_type = PROTOLATHE
|
|
materials = list(MAT_PLASTIC = 500)
|
|
build_path = /obj/item/xenoarch/help/scanner
|
|
category = list("Equipment")
|
|
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
|
|
|
/datum/design/advxenoscanner
|
|
name = "Advanced Mining Scanner"
|
|
desc = "A tool that scans depths of rocks."
|
|
id = "advxenoscanner"
|
|
build_type = PROTOLATHE
|
|
materials = list(MAT_PLASTIC = 1500)
|
|
build_path = /obj/item/xenoarch/help/scanneradv
|
|
category = list("Equipment")
|
|
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
|
|
|
/datum/design/xenomeasure
|
|
name = "Measuring Tape"
|
|
desc = "A tool to measure the dug depth of rocks."
|
|
id = "xenomeasure"
|
|
build_type = PROTOLATHE
|
|
materials = list(MAT_PLASTIC = 500)
|
|
build_path = /obj/item/xenoarch/help/measuring
|
|
category = list("Equipment")
|
|
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
|
|
|
/datum/design/xenoresearch
|
|
name = "Research Scanner"
|
|
desc = "A tool used to get research points from artifacts."
|
|
id = "xenoresearch"
|
|
build_type = PROTOLATHE
|
|
materials = list(MAT_PLASTIC = 1000)
|
|
build_path = /obj/item/xenoarch/help/research
|
|
category = list("Equipment")
|
|
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
|
|
|
/datum/design/xenoplant
|
|
name = "Fossil Seed Extractor"
|
|
desc = "A tool to extract the seeds from prehistoric fossils."
|
|
id = "xenoplant"
|
|
build_type = PROTOLATHE
|
|
materials = list(MAT_PLASTIC = 1000)
|
|
build_path = /obj/item/xenoarch/help/plant
|
|
category = list("Equipment")
|
|
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
|
|
|
/datum/design/advcargoscanner
|
|
name = "Cargo Scanner"
|
|
desc = "A tool used to sell items, virtually."
|
|
id = "advcargoscanner"
|
|
build_type = PROTOLATHE
|
|
materials = list(MAT_PLASTIC = 1000, MAT_BLUESPACE = 1000)
|
|
build_path = /obj/item/xenoarch/help/cargo
|
|
category = list("Equipment")
|
|
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE | DEPARTMENTAL_FLAG_CARGO
|
|
|
|
/datum/design/xenobelt
|
|
name = "Xenoarchaeology Belt"
|
|
desc = "A belt used to store some xenoarch tools."
|
|
id = "xenobelt"
|
|
build_type = PROTOLATHE
|
|
materials = list(MAT_PLASTIC = 2000)
|
|
build_path = /obj/item/storage/belt/xenoarch
|
|
category = list("Equipment")
|
|
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
|
|
|
/datum/design/xenorockback
|
|
name = "Xenoarchaeology Strange Rock Bag"
|
|
desc = "A bag used to store 10 strange rocks."
|
|
id = "xenorockback"
|
|
build_type = PROTOLATHE
|
|
materials = list(MAT_PLASTIC = 2000)
|
|
build_path = /obj/item/storage/bag/strangerock
|
|
category = list("Equipment")
|
|
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
|
|
|
/datum/design/xenorockbackadv
|
|
name = "Xenoarchaeology Bluespace Strange Rock Bag"
|
|
desc = "A bluespace bag used to store 50 strange rocks."
|
|
id = "xenorockbackadv"
|
|
build_type = PROTOLATHE
|
|
materials = list(MAT_PLASTIC = 2000, MAT_BLUESPACE = 1000)
|
|
build_path = /obj/item/storage/bag/strangerockadv
|
|
category = list("Equipment")
|
|
departmental_flags = DEPARTMENTAL_FLAG_SCIENCE
|
|
|
|
/obj/item/paper/fluff/stations/lavaland/xenoarch
|
|
name = "xenoarchaeology notice"
|
|
info = "<b><i>XENOARCHAEOLOGY GUIDE</i></b><br><br>So you want to figure out xenoarchaeology? Well, it's easy to learn and can be 'fun' to pick up!<br><br>First, make sure you mine some rocks and find those weird, strange rocks that are occasionally found.<br>Then, bring them back safely to the facility, or somewhere... ANYWHERE really. Just be cautious of onlookers!<br>Next, take your depth scanner and scan the sucker.<br><br>It'll have a base depth and a safe depth. These depths are important:<br><br>1) Base depth is the deepest the relic can be within the rock.<br>2) Safe depth is the depth from the base depth that is the earliest it will appear FROM the base depth.<br><br>Essentially, take the base depth and subtract the safe depth from it. Mine to this point and start to brush brush brush!<br>For example: You get a rock that has a base depth of 30 and a safe depth of 10. How deep should you mine?<br><br>You should mine to 20, and then start brushing away. Eventually you'll get the relic!<br><br>Hopefully this helps! If not well... I don't know what to tell you.<br><br>Peace!<br><i><b>Kobe Ivanov</b></i>,<br>P-A Xenoarchaeologist"
|