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GS13/code/modules/lighting/lighting_setup.dm
2019-09-23 18:26:34 +02:00

14 lines
240 B
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/proc/create_all_lighting_objects()
for(var/area/A in world)
if(!IS_DYNAMIC_LIGHTING(A))
continue
for(var/turf/T in A)
if(!IS_DYNAMIC_LIGHTING(T))
continue
new/atom/movable/lighting_object(T)
CHECK_TICK
CHECK_TICK