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GS13/code/modules/events/meteor_wave.dm

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// Normal strength
#define SINGULO_BEACON_DISTURBANCE 0.2 //singularity beacon also improve the odds of meteor waves and speed them up a little.
#define SINGULO_BEACON_MAX_DISTURBANCE 0.6 //maximum cap due to how meteor waves can be potentially round ending.
/datum/round_event_control/meteor_wave
name = "Meteor Wave: Normal"
typepath = /datum/round_event/meteor_wave
weight = 4
min_players = 20
max_occurrences = 3
earliest_start = 25 MINUTES
/datum/round_event/meteor_wave
startWhen = 6
endWhen = 66
announceWhen = 1
var/list/wave_type
var/wave_name = "normal"
/datum/round_event/meteor_wave/setup()
announceWhen = 1
startWhen = rand(300, 600) //Yeah for SOME REASON this is measured in seconds and not deciseconds???
if(GLOB.singularity_counter)
startWhen *= 1 - min(GLOB.singularity_counter * SINGULO_BEACON_DISTURBANCE, SINGULO_BEACON_MAX_DISTURBANCE)
endWhen = startWhen + 60
/datum/round_event/meteor_wave/New()
..()
if(!wave_type)
determine_wave_type()
/datum/round_event/meteor_wave/proc/determine_wave_type()
if(!wave_name)
wave_name = pickweight(list(
"normal" = 50,
"threatening" = 40,
"catastrophic" = 10))
switch(wave_name)
if("normal")
wave_type = GLOB.meteors_normal
if("threatening")
wave_type = GLOB.meteors_threatening
if("catastrophic")
if(SSevents.holidays && SSevents.holidays[HALLOWEEN])
wave_type = GLOB.meteorsSPOOKY
else
wave_type = GLOB.meteors_catastrophic
if("meaty")
wave_type = GLOB.meteorsB
if("space dust")
wave_type = GLOB.meteorsC
if("halloween")
wave_type = GLOB.meteorsSPOOKY
else
WARNING("Wave name of [wave_name] not recognised.")
kill()
/datum/round_event/meteor_wave/announce(fake)
priority_announce("Meteors have been detected on collision course with the station. Estimated time until impact: [round(startWhen/60)] minutes.[GLOB.singularity_counter ? " Warning: Anomalous gravity pulse detected, Syndicate technology interference likely." : ""]", "Meteor Alert", 'sound/ai/meteors.ogg')
/datum/round_event/meteor_wave/tick()
if(ISMULTIPLE(activeFor, 3))
spawn_meteors(5, wave_type) //meteor list types defined in gamemode/meteor/meteors.dm
/datum/round_event_control/meteor_wave/threatening
name = "Meteor Wave: Threatening"
typepath = /datum/round_event/meteor_wave/threatening
weight = 4
min_players = 20
max_occurrences = 2
earliest_start = 35 MINUTES
/datum/round_event/meteor_wave/threatening
wave_name = "threatening"
/datum/round_event_control/meteor_wave/catastrophic
name = "Meteor Wave: Catastrophic"
typepath = /datum/round_event/meteor_wave/catastrophic
weight = 4
min_players = 25
max_occurrences = 1
earliest_start = 45 MINUTES
/datum/round_event/meteor_wave/catastrophic
wave_name = "catastrophic"
#undef SINGULO_BEACON_DISTURBANCE
#undef SINGULO_BEACON_MAX_DISTURBANCE