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GS13/code/modules/reagents/reagent_containers.dm
kevinz000 b8bc551d51 Merge pull request #9601 from Ghommie/Ghommie-cit265
Ports move force and move resist, movement/pushing/pulling tweaks & co.
2020-10-03 19:35:47 -03:00

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#define PH_WEAK (1 << 0)
#define TEMP_WEAK (1 << 1)
/obj/item/reagent_containers
name = "Container"
desc = "..."
icon = 'icons/obj/chemical.dmi'
icon_state = null
w_class = WEIGHT_CLASS_TINY
var/amount_per_transfer_from_this = 5
var/list/possible_transfer_amounts = list(5,10,15,20,25,30)
var/volume = 30
var/reagent_flags
var/list/list_reagents = null
var/spawned_disease = null
var/disease_amount = 20
var/spillable = FALSE
var/beaker_weakness_bitflag = NONE//Bitflag!
var/container_HP = 2
var/cached_icon
var/splashable = FALSE
/obj/item/reagent_containers/Initialize(mapload, vol)
. = ..()
if(isnum(vol) && vol > 0)
volume = vol
create_reagents(volume, reagent_flags)
if(spawned_disease)
var/datum/disease/F = new spawned_disease()
var/list/data = list("viruses"= list(F))
reagents.add_reagent("blood", disease_amount, data)
add_initial_reagents()
/obj/item/reagent_containers/proc/add_initial_reagents()
if(list_reagents)
reagents.add_reagent_list(list_reagents)
/obj/item/reagent_containers/attack_self(mob/user)
if(possible_transfer_amounts.len)
var/i=0
for(var/A in possible_transfer_amounts)
i++
if(A == amount_per_transfer_from_this)
if(i<possible_transfer_amounts.len)
amount_per_transfer_from_this = possible_transfer_amounts[i+1]
else
amount_per_transfer_from_this = possible_transfer_amounts[1]
to_chat(user, "<span class='notice'>[src]'s transfer amount is now [amount_per_transfer_from_this] units.</span>")
return
/obj/item/reagent_containers/attack(mob/M, mob/user, def_zone)
if(user.a_intent == INTENT_HARM)
return ..()
/obj/item/reagent_containers/proc/canconsume(mob/eater, mob/user)
if(!iscarbon(eater))
return 0
var/mob/living/carbon/C = eater
var/covered = ""
if(C.is_mouth_covered(head_only = 1))
covered = "headgear"
else if(C.is_mouth_covered(mask_only = 1))
covered = "mask"
if(covered)
var/who = (isnull(user) || eater == user) ? "your" : "[eater.p_their()]"
to_chat(user, "<span class='warning'>You have to remove [who] [covered] first!</span>")
return 0
return 1
/obj/item/reagent_containers/ex_act()
if(reagents)
for(var/datum/reagent/R in reagents.reagent_list)
R.on_ex_act()
if(!QDELETED(src))
..()
/obj/item/reagent_containers/fire_act(exposed_temperature, exposed_volume)
reagents.expose_temperature(exposed_temperature)
..()
/obj/item/reagent_containers/throw_impact(atom/hit_atom, datum/thrownthing/throwingdatum)
. = ..()
SplashReagents(hit_atom, TRUE)
/obj/item/reagent_containers/proc/bartender_check(atom/target)
. = FALSE
var/turf/T = get_turf(src)
if(!T || target.CanPass(src, T) || !thrownby || !thrownby.actions)
return
for(var/datum/action/innate/drink_fling/D in thrownby.actions)
if(D.active)
return TRUE
/obj/item/reagent_containers/proc/ForceResetRotation()
transform = initial(transform)
/obj/item/reagent_containers/proc/SplashReagents(atom/target, thrown = FALSE)
if(!reagents || !reagents.total_volume || !(splashable ? splashable : spillable))
return
if(ismob(target) && target.reagents)
if(thrown)
reagents.total_volume *= rand(5,10) * 0.1 //Not all of it makes contact with the target
var/mob/M = target
var/R
target.visible_message("<span class='danger'>[M] has been splashed with something!</span>", \
"<span class='userdanger'>[M] has been splashed with something!</span>")
for(var/datum/reagent/A in reagents.reagent_list)
R += A.id + " ("
R += num2text(A.volume) + "),"
if(thrownby)
log_combat(thrownby, M, "splashed", R)
reagents.reaction(target, TOUCH)
else if(bartender_check(target) && thrown)
visible_message("<span class='notice'>[src] lands onto the [target.name] without spilling a single drop.</span>")
transform = initial(transform)
addtimer(CALLBACK(src, .proc/ForceResetRotation), 1)
return
else
if(isturf(target) && reagents.reagent_list.len && thrownby)
log_combat(thrownby, target, "splashed (thrown) [english_list(reagents.reagent_list)]", "in [AREACOORD(target)]")
log_game("[key_name(thrownby)] splashed (thrown) [english_list(reagents.reagent_list)] on [target] in [AREACOORD(target)].")
message_admins("[ADMIN_LOOKUPFLW(thrownby)] splashed (thrown) [english_list(reagents.reagent_list)] on [target] in [ADMIN_VERBOSEJMP(target)].")
visible_message("<span class='notice'>[src] spills its contents all over [target].</span>")
reagents.reaction(target, TOUCH)
if(QDELETED(src))
return
reagents.clear_reagents()
//melts plastic beakers
/obj/item/reagent_containers/microwave_act(obj/machinery/microwave/M)
reagents.expose_temperature(1000)
if(beaker_weakness_bitflag & TEMP_WEAK)
var/list/seen = viewers(5, get_turf(src))
var/iconhtml = icon2html(src, seen)
for(var/mob/H in seen)
to_chat(H, "<span class='notice'>[iconhtml] \The [src]'s melts from the temperature!</span>")
playsound(get_turf(src), 'sound/FermiChem/heatmelt.ogg', 80, 1)
qdel(src)
..()
//melts plastic beakers
/obj/item/reagent_containers/temperature_expose(datum/gas_mixture/air, exposed_temperature, exposed_volume)
reagents.expose_temperature(exposed_temperature)
temp_check()
/obj/item/reagent_containers/proc/temp_check()
if(beaker_weakness_bitflag & TEMP_WEAK)
if(reagents.chem_temp >= 444)//assuming polypropylene
START_PROCESSING(SSobj, src)
//melts glass beakers
/obj/item/reagent_containers/proc/pH_check()
if(beaker_weakness_bitflag & PH_WEAK)
if((reagents.pH < 1.5) || (reagents.pH > 12.5))
START_PROCESSING(SSobj, src)
/obj/item/reagent_containers/process()
if(!cached_icon)
cached_icon = icon_state
var/damage
var/cause
if(beaker_weakness_bitflag & PH_WEAK)
if(reagents.pH < 2)
damage = (2 - reagents.pH)/20
cause = "from the extreme pH"
playsound(get_turf(src), 'sound/FermiChem/bufferadd.ogg', 50, 1)
if(reagents.pH > 12)
damage = (reagents.pH - 12)/20
cause = "from the extreme pH"
playsound(get_turf(src), 'sound/FermiChem/bufferadd.ogg', 50, 1)
if(beaker_weakness_bitflag & TEMP_WEAK)
if(reagents.chem_temp >= 444)
if(damage)
damage += (reagents.chem_temp/444)/5
else
damage = (reagents.chem_temp/444)/5
if(cause)
cause += " and "
cause += "from the high temperature"
playsound(get_turf(src), 'sound/FermiChem/heatdam.ogg', 50, 1)
if(!damage || damage <= 0)
STOP_PROCESSING(SSobj, src)
container_HP -= damage
var/list/seen = viewers(5, get_turf(src))
var/iconhtml = icon2html(src, seen)
var/damage_percent = ((container_HP / initial(container_HP)*100))
switch(damage_percent)
if(-INFINITY to 0)
for(var/mob/M in seen)
to_chat(M, "<span class='notice'>[iconhtml] \The [src]'s melts [cause]!</span>")
playsound(get_turf(src), 'sound/FermiChem/acidmelt.ogg', 80, 1)
SSblackbox.record_feedback("tally", "fermi_chem", 1, "Times beakers have melted")
STOP_PROCESSING(SSobj, src)
qdel(src)
return
if(0 to 35)
icon_state = "[cached_icon]_m3"
desc = "[initial(desc)] It is severely deformed."
if(35 to 70)
icon_state = "[cached_icon]_m2"
desc = "[initial(desc)] It is deformed."
if(70 to 85)
desc = "[initial(desc)] It is mildly deformed."
icon_state = "[cached_icon]_m1"
update_icon()
if(prob(25))
for(var/mob/M in seen)
to_chat(M, "<span class='notice'>[iconhtml] \The [src]'s is damaged by [cause] and begins to deform!</span>")