Borg application

Tweaks appropriate damage value for silicon beings, fixes issue with player transforms.
This commit is contained in:
Haha26315
2022-09-11 12:42:06 -04:00
parent b8533d6884
commit 0398d0b0d1
2 changed files with 35 additions and 19 deletions
+4 -1
View File
@@ -123,7 +123,8 @@
var/mob/living/L = AM
L.notransform = TRUE
L.Stun(200)
L.resting = TRUE
if(!issilicon(AM))
L.resting = TRUE
if(L.client && check_rights_for(L.client, R_FUN))
playsound(AM, pick('hyperstation/sound/misc/yodadeath.ogg', 'hyperstation/sound/misc/fallingthroughclouds.ogg', 'hyperstation/sound/misc/goofy.ogg', 'hyperstation/sound/misc/wilhelm.ogg'), 100, 0)
@@ -173,6 +174,8 @@
L.notransform = FALSE
else
finishdrop(AM, oldtransform, oldcolor, oldalpha)
else
finishdrop(AM, oldtransform, oldcolor, oldalpha)
/datum/component/chasm/proc/finishdrop(atom/movable/AM, oldalpha = "", oldcolor = "", oldtransform = "")