From 08f448728b62436f6f0933506c7a86676fa22a61 Mon Sep 17 00:00:00 2001 From: Haha26315 Date: Sat, 10 Sep 2022 04:58:39 -0400 Subject: [PATCH] Shock message update Makes sure the shock message appears every time a player is shocked successfully by a railing --- hyperstation/code/game/objects/structures/railings.dm | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) diff --git a/hyperstation/code/game/objects/structures/railings.dm b/hyperstation/code/game/objects/structures/railings.dm index b995980fc..c9c998180 100644 --- a/hyperstation/code/game/objects/structures/railings.dm +++ b/hyperstation/code/game/objects/structures/railings.dm @@ -275,8 +275,8 @@ . = ..() if(.) return - if(shock(user, 70)) - user.visible_message("[user] gets shocked by [src]!", null, null, COMBAT_MESSAGE_RANGE) + shock(user, 70) + /obj/structure/railing/attack_alien(mob/living/user) user.do_attack_animation(src) @@ -332,6 +332,7 @@ var/datum/effect_system/spark_spread/s = new /datum/effect_system/spark_spread s.set_up(3, 1, src) s.start() + user.visible_message("[user] gets shocked by [src]!", null, null, COMBAT_MESSAGE_RANGE) return TRUE else return FALSE