mirror of
https://github.com/quotefox/Hyper-Station-13.git
synced 2026-08-29 23:56:18 +01:00
Merge branch 'quotefox:master' into Safety-Tether
This commit is contained in:
@@ -59,6 +59,7 @@
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* Calls qdel on the chatmessage when its parent is deleted, used to register qdel signal
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*/
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/datum/chatmessage/proc/on_parent_qdel()
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UnregisterSignal(src, COMSIG_PARENT_QDELETING)
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qdel(src)
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@@ -107,6 +108,9 @@
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if (extra_classes.Find("virtual-speaker"))
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var/image/r_icon = image('icons/UI_Icons/chat/chat_icons.dmi', icon_state = "radio")
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text = "\icon[r_icon] " + text
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else if (extra_classes.Find("emote"))
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var/image/r_icon = image('icons/ui_icons/chat/chat_icons.dmi', icon_state = "emote")
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text = "\icon[r_icon] " + text
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// We dim italicized text to make it more distinguishable from regular text
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var/tgt_color = extra_classes.Find("italics") ? target.chat_color_darkened : target.chat_color
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@@ -40,12 +40,17 @@
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if(SSticker.current_state <= GAME_STATE_PREGAME)
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switch(ready)
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if(PLAYER_NOT_READY)
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output += "<p><a style='background:#912c24;' href='byond://?src=[REF(src)];ready=[PLAYER_READY_TO_PLAY]'>[icon2html('hyperstation/icons/menu/menu_large.dmi', world, "notready")]Not Ready</a></p>"
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if(PLAYER_READY_TO_PLAY)
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output += "<p><a style='background:#4CAF50;' href='byond://?src=[REF(src)];ready=[PLAYER_NOT_READY]'>[icon2html('hyperstation/icons/menu/menu_large.dmi', world, "ready")]Ready</a></p>"
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output += "<p><a style='background:#912c24;' href='byond://?src=[REF(src)];ready=[PLAYER_READY_TO_PLAY]'>[icon2html('hyperstation/icons/menu/menu.dmi', world, "notready")]Not Ready</a></p>"
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if(PLAYER_READY_TO_OBSERVE)
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output += "<p>\[ [LINKIFY_READY("Ready", PLAYER_READY_TO_PLAY)] | [LINKIFY_READY("Not Ready", PLAYER_NOT_READY)] | <b> Observe </b> \]</p>"
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output += "<p><a href='byond://?src=[REF(src)];show_preferences=1'>[icon2html('hyperstation/icons/menu/menu_large.dmi', world, "settings")]Setup Character</a></p>"
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output += "<p><a style='background:#912c24;' href='byond://?src=[REF(src)];ready=[PLAYER_READY_TO_PLAY]'>[icon2html('hyperstation/icons/menu/menu.dmi', world, "notready")]Not Ready</a></p>"
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if(PLAYER_READY_TO_PLAY)
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output += "<p><a style='background:#4CAF50;' href='byond://?src=[REF(src)];ready=[PLAYER_NOT_READY]'>[icon2html('hyperstation/icons/menu/menu.dmi', world, "ready")]Ready</a></p>"
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output += "<p><a href='byond://?src=[REF(src)];show_preferences=1'>[icon2html('hyperstation/icons/menu/menu.dmi', world, "settings")]Setup Character</a></p>"
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if(ready == PLAYER_READY_TO_OBSERVE)
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output += "<p><a style='background:#4CAF50;' href='byond://?src=[REF(src)];ready=[PLAYER_NOT_READY]'>[icon2html('hyperstation/icons/menu/menu.dmi', world, "ghost")]Observe</a></p>"
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else
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output += "<p><a style='background:#912c24;' href='byond://?src=[REF(src)];ready=[PLAYER_READY_TO_OBSERVE]'>[icon2html('hyperstation/icons/menu/menu.dmi', world, "ghost")]Observe</a></p>"
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else
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//make menu preview
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var/mob/living/carbon/human/dummy/mannequin = generate_or_wait_for_human_dummy(DUMMY_HUMAN_SLOT_ROLEPLAY)
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@@ -58,16 +63,16 @@
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CHECK_TICK
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preview_icon.Blend(stamp, ICON_OVERLAY, 0, 0)
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CHECK_TICK
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preview_icon.Scale(preview_icon.Width() * 2, preview_icon.Height() * 2)
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preview_icon.Scale(preview_icon.Width(), preview_icon.Height())
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CHECK_TICK
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unset_busy_human_dummy(DUMMY_HUMAN_SLOT_ROLEPLAY)
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output += "<p><a href='byond://?src=[REF(src)];late_join=1'>[icon2html(preview_icon, world, "preview")]Join Game >></a></p>"
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output += "<p><a href='byond://?src=[REF(src)];roleplay_join=1'>[icon2html('hyperstation/icons/menu/menu_large.dmi', world, "roleplay")]Roleplay Roles</a></p>"
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output += "<p><a href='byond://?src=[REF(src)];show_preferences=1'>[icon2html('hyperstation/icons/menu/menu_large.dmi', world, "settings")]Setup Character</a></p>"
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output += "<p><a href='byond://?src=[REF(src)];manifest=1'>[icon2html('hyperstation/icons/menu/menu_large.dmi', world, "manifest")]View the Crew Manifest</a></p>"
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output += "<p><a href='byond://?src=[REF(src)];ready=[PLAYER_READY_TO_OBSERVE]'>[icon2html('hyperstation/icons/menu/menu_large.dmi', world, "ghost")]Observe</a></p>"
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output += "<p><a href='byond://?src=[REF(src)];late_join=1'>[icon2html(preview_icon, world, "preview")]Join Game!</a></p>"
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output += "<p><a href='byond://?src=[REF(src)];roleplay_join=1'>[icon2html('hyperstation/icons/menu/menu.dmi', world, "roleplay")]Roleplay Roles!</a></p>"
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output += "<p><a href='byond://?src=[REF(src)];show_preferences=1'>[icon2html('hyperstation/icons/menu/menu.dmi', world, "settings")]Setup Character</a></p>"
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output += "<p><a href='byond://?src=[REF(src)];manifest=1'>[icon2html('hyperstation/icons/menu/menu.dmi', world, "manifest")]View the Crew Manifest</a></p>"
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output += "<p><a href='byond://?src=[REF(src)];ready=[PLAYER_READY_TO_OBSERVE]'>[icon2html('hyperstation/icons/menu/menu.dmi', world, "ghost")]Observe</a></p>"
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if(!IsGuestKey(src.key))
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if(!IsGuestKey(src.key) && SSticker.current_state >= GAME_STATE_PREGAME)
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if (SSdbcore.Connect())
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var/isadmin = 0
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if(src.client && src.client.holder)
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@@ -80,9 +85,9 @@
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newpoll = 1
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if(newpoll)
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output += "<p><b><a href='byond://?src=[rs];showpoll=1'>[icon2html('hyperstation/icons/menu/menu_large.dmi', world, "manifest")]Show Player Polls</A> (NEW!)</b></p>"
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output += "<p><b><a href='byond://?src=[rs];showpoll=1'>[icon2html('hyperstation/icons/menu/menu.dmi', world, "manifest")]Show Player Polls</A> (NEW!)</b></p>"
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else
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output += "<p><a href='byond://?src=[rs];showpoll=1'>[icon2html('hyperstation/icons/menu/menu_large.dmi', world, "manifest")]Show Player Polls</A></p>"
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output += "<p><a href='byond://?src=[rs];showpoll=1'>[icon2html('hyperstation/icons/menu/menu.dmi', world, "manifest")]Show Player Polls</A></p>"
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qdel(query_get_new_polls)
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if(QDELETED(src))
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return
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@@ -91,9 +96,9 @@
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var/datum/browser/popup
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if(SSticker.current_state <= GAME_STATE_PREGAME)
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popup = new(src, "playersetup", "<div align='center'>New Player Options</div>", 268, 302)
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popup = new(src, "playersetup", "<div align='center'>New Player Options</div>", 268, 202)
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else
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popup = new(src, "playersetup", "<div align='center'>New Player Options</div>", 268, 542)
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popup = new(src, "playersetup", "<div align='center'>New Player Options</div>", 268, 342)
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popup.set_window_options("can_close=0")
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popup.add_stylesheet("playersetup", 'html/browser/mainmenu.css')
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@@ -120,6 +125,15 @@
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client.prefs.ShowChoices(src)
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return 1
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if(href_list["observe"])
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if(!SSticker.current_state > GAME_STATE_PREGAME)
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make_me_an_observer()
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return
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else
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to_chat(usr, "<span class='notice'>The game is still loading...</span>")
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return
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if(href_list["ready"])
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var/tready = text2num(href_list["ready"])
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//Avoid updating ready if we're after PREGAME (they should use latejoin instead)
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@@ -127,6 +141,7 @@
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//no longer is required
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if(SSticker.current_state <= GAME_STATE_PREGAME)
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ready = tready
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//if it's post initialisation and they're trying to observe we do the needful
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if(!SSticker.current_state < GAME_STATE_PREGAME && tready == PLAYER_READY_TO_OBSERVE)
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ready = tready
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