diff --git a/code/__HELPERS/unique_ids.dm b/code/__HELPERS/unique_ids.dm new file mode 100644 index 000000000..549f5c710 --- /dev/null +++ b/code/__HELPERS/unique_ids.dm @@ -0,0 +1,44 @@ +// Unique Datum Identifiers + +// Basically, a replacement for plain \refs that ensure the reference still +// points to the exact same datum/client, but doesn't prevent GC like tags do. + +// An unintended side effect of the way UIDs are formatted is that the locate() +// proc will ignore the number and attempt to locate the reference. I consider +// this a feature, since it means they're conveniently backwards compatible. + +// Turns this: +// var/myref = "\ref[mydatum]" +// var/datum/D = locate(myref) +// into this: +// var/myUID = mydatum.UID() +// var/datum/D = locateUID(myUID) + +GLOBAL_VAR_INIT(next_unique_datum_id, 1) + +// /client/var/tmp/unique_datum_id = null + +/datum/proc/UID() + if(!unique_datum_id) + var/tag_backup = tag + tag = null // Grab the raw ref, not the tag + unique_datum_id = "\ref[src]_[GLOB.next_unique_datum_id++]" + tag = tag_backup + return unique_datum_id + +/proc/locateUID(uid) + if(!istext(uid)) + return null + + var/splitat = findlasttext(uid, "_") + + if(!splitat) + return null + + var/datum/D = locate(copytext(uid, 1, splitat)) + + // We might locate a client instead of a datum, but just using : is easier + // than actually checking and typecasting + if(D && D:unique_datum_id == uid) + return D + return null diff --git a/code/controllers/subsystem/tgui.dm b/code/controllers/subsystem/tgui.dm index 9fc689ff9..ea50256b6 100644 --- a/code/controllers/subsystem/tgui.dm +++ b/code/controllers/subsystem/tgui.dm @@ -1,8 +1,14 @@ + /** + * tgui subsystem + * + * Contains all tgui state and subsystem code. + **/ + + SUBSYSTEM_DEF(tgui) name = "tgui" wait = 9 flags = SS_NO_INIT - priority = FIRE_PRIORITY_TGUI runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT var/list/currentrun = list() @@ -11,14 +17,13 @@ SUBSYSTEM_DEF(tgui) var/basehtml // The HTML base used for all UIs. /datum/controller/subsystem/tgui/PreInit() - basehtml = file2text('tgui-next/packages/tgui/public/tgui-main.html') + basehtml = file2text('tgui/packages/tgui/public/tgui.html') /datum/controller/subsystem/tgui/Shutdown() close_all_uis() -/datum/controller/subsystem/tgui/stat_entry(msg) - msg = "P:[length(open_uis)]" - return ..() +/datum/controller/subsystem/tgui/stat_entry() + ..("P:[processing_uis.len]") /datum/controller/subsystem/tgui/fire(resumed = 0) if (!resumed) @@ -34,5 +39,4 @@ SUBSYSTEM_DEF(tgui) else processing_uis.Remove(ui) if (MC_TICK_CHECK) - return - + return \ No newline at end of file diff --git a/code/datums/components/crafting/craft.dm b/code/datums/components/crafting/craft.dm index 35966e18e..cc480f8ea 100644 --- a/code/datums/components/crafting/craft.dm +++ b/code/datums/components/crafting/craft.dm @@ -309,7 +309,7 @@ if(user == parent) ui_interact(user) -/datum/component/personal_crafting/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.not_incapacitated_turf_state) +/datum/component/personal_crafting/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_not_incapacitated_turf_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) cur_category = categories[1] @@ -318,7 +318,7 @@ cur_subcategory = subcats[1] else cur_subcategory = CAT_NONE - ui = new(user, src, ui_key, "personal_crafting", "Crafting Menu", 700, 800, master_ui, state) + ui = new(user, src, ui_key, "PersonalCrafting", "Crafting Menu", 700, 800, master_ui, state) ui.open() diff --git a/code/datums/components/material_container.dm b/code/datums/components/material_container.dm index 25094518b..dd7b4509a 100644 --- a/code/datums/components/material_container.dm +++ b/code/datums/components/material_container.dm @@ -91,7 +91,7 @@ requested_amount = input(user, "How much do you want to insert?", "Inserting [S.singular_name]s") as num|null if(isnull(requested_amount) || (requested_amount <= 0)) return - if(QDELETED(I) || QDELETED(user) || QDELETED(src) || parent != current_parent || user.physical_can_use_topic(current_parent) < UI_INTERACTIVE || user.get_active_held_item() != active_held) + if(QDELETED(I) || QDELETED(user) || QDELETED(src) || parent != current_parent || user.physical_can_use_tgui_topic(current_parent) < UI_INTERACTIVE || user.get_active_held_item() != active_held) return if(!user.temporarilyRemoveItemFromInventory(I)) to_chat(user, "[I] is stuck to you and cannot be placed into [parent].") diff --git a/code/datums/components/uplink.dm b/code/datums/components/uplink.dm index a8e03946b..a492510ad 100644 --- a/code/datums/components/uplink.dm +++ b/code/datums/components/uplink.dm @@ -24,11 +24,11 @@ GLOBAL_LIST_EMPTY(uplinks) var/unlock_note var/unlock_code var/failsafe_code - var/datum/ui_state/checkstate + var/datum/tgui_state/checkstate var/compact_mode = FALSE var/debug = FALSE -/datum/component/uplink/Initialize(_owner, _lockable = TRUE, _enabled = FALSE, datum/game_mode/_gamemode, starting_tc = 20, datum/ui_state/_checkstate) +/datum/component/uplink/Initialize(_owner, _lockable = TRUE, _enabled = FALSE, datum/game_mode/_gamemode, starting_tc = 20, datum/tgui_state/_checkstate) if(!isitem(parent)) return COMPONENT_INCOMPATIBLE @@ -118,14 +118,14 @@ GLOBAL_LIST_EMPTY(uplinks) return COMPONENT_NO_INTERACT /datum/component/uplink/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.inventory_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_inventory_state) state = checkstate ? checkstate : state active = TRUE ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "uplink", name, 620, 580, master_ui, state) + ui = new(user, src, ui_key, "Uplink", name, 620, 580, master_ui, state) ui.set_autoupdate(FALSE) // This UI is only ever opened by one person, and never is updated outside of user input. - ui.set_style("syndicate") + // ui.set_style("syndicate") ui.open() /datum/component/uplink/ui_host(mob/user) diff --git a/code/datums/datum.dm b/code/datums/datum.dm index 7e1867700..22534e8c2 100644 --- a/code/datums/datum.dm +++ b/code/datums/datum.dm @@ -8,6 +8,7 @@ var/signal_enabled = FALSE var/datum_flags = NONE var/datum/weakref/weak_reference + var/tmp/unique_datum_id = null #ifdef TESTING var/running_find_references diff --git a/code/datums/spawners_menu.dm b/code/datums/spawners_menu.dm index fac6f7fd1..02f1f4dc4 100644 --- a/code/datums/spawners_menu.dm +++ b/code/datums/spawners_menu.dm @@ -6,10 +6,10 @@ qdel(src) owner = new_owner -/datum/spawners_menu/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.observer_state) +/datum/spawners_menu/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_observer_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "spawners_menu", "Spawners Menu", 700, 600, master_ui, state) + ui = new(user, src, ui_key, "SpawnersMenu", "Spawners Menu", 700, 600, master_ui, state) ui.open() /datum/spawners_menu/ui_data(mob/user) diff --git a/code/datums/wires/_wires.dm b/code/datums/wires/_wires.dm index d4a5dcdeb..cf66d0574 100644 --- a/code/datums/wires/_wires.dm +++ b/code/datums/wires/_wires.dm @@ -213,10 +213,10 @@ return UI_CLOSE /datum/wires/ui_interact(mob/user, ui_key = "wires", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.physical_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_physical_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "wires", "[holder.name] Wires", 350, 150 + wires.len * 30, master_ui, state) + ui = new(user, src, ui_key, "Wires", "[holder.name] Wires", 350, 150 + wires.len * 30, master_ui, state) ui.open() /datum/wires/ui_data(mob/user) diff --git a/code/game/machinery/Sleeper.dm b/code/game/machinery/Sleeper.dm index 99cecc13c..29216a304 100644 --- a/code/game/machinery/Sleeper.dm +++ b/code/game/machinery/Sleeper.dm @@ -195,14 +195,14 @@ . += "Alt-click [src] to [state_open ? "close" : "open"] it." /obj/machinery/sleeper/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_notcontained_state) - if(controls_inside && state == GLOB.notcontained_state) - state = GLOB.default_state // If it has a set of controls on the inside, make it actually controllable by the mob in it. + if(controls_inside && state == GLOB.tgui_notcontained_state) + state = GLOB.tgui_default_state // If it has a set of controls on the inside, make it actually controllable by the mob in it. ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "sleeper", name, 550, 700, master_ui, state) + ui = new(user, src, ui_key, "Sleeper", name, 550, 700, master_ui, state) ui.open() /obj/machinery/sleeper/ui_data() diff --git a/code/game/machinery/bank_machine.dm b/code/game/machinery/bank_machine.dm index 41867a852..17d3c44e6 100644 --- a/code/game/machinery/bank_machine.dm +++ b/code/game/machinery/bank_machine.dm @@ -53,10 +53,10 @@ next_warning = world.time + minimum_time_between_warnings /obj/machinery/computer/bank_machine/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "bank_machine", name, 320, 165, master_ui, state) + ui = new(user, src, ui_key, "BankMachine", name, 320, 165, master_ui, state) ui.open() /obj/machinery/computer/bank_machine/ui_data(mob/user) diff --git a/code/game/machinery/computer/Operating.dm b/code/game/machinery/computer/Operating.dm index 7439fd1b8..a1393df4e 100644 --- a/code/game/machinery/computer/Operating.dm +++ b/code/game/machinery/computer/Operating.dm @@ -43,10 +43,10 @@ table.computer = src break -/obj/machinery/computer/operating/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.not_incapacitated_state) +/obj/machinery/computer/operating/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_not_incapacitated_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "operating_computer", name, 350, 470, master_ui, state) + ui = new(user, src, ui_key, "OperatingComputer", name, 350, 470, master_ui, state) ui.open() /obj/machinery/computer/operating/ui_data(mob/user) diff --git a/code/game/machinery/computer/atmos_alert.dm b/code/game/machinery/computer/atmos_alert.dm index 4c9e9aed1..c8b027713 100644 --- a/code/game/machinery/computer/atmos_alert.dm +++ b/code/game/machinery/computer/atmos_alert.dm @@ -20,10 +20,10 @@ return ..() /obj/machinery/computer/atmos_alert/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "atmos_alert", name, 350, 300, master_ui, state) + ui = new(user, src, ui_key, "AtmosAlertConsole", name, 350, 300, master_ui, state) ui.open() /obj/machinery/computer/atmos_alert/ui_data(mob/user) diff --git a/code/game/machinery/computer/atmos_control.dm b/code/game/machinery/computer/atmos_control.dm index d6ce850da..46fc7db9f 100644 --- a/code/game/machinery/computer/atmos_control.dm +++ b/code/game/machinery/computer/atmos_control.dm @@ -124,10 +124,10 @@ GLOBAL_LIST_EMPTY(atmos_air_controllers) return ..() /obj/machinery/computer/atmos_control/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "atmos_control", name, ui_x, ui_y, master_ui, state) + ui = new(user, src, ui_key, "AtmosControlConsole", name, ui_x, ui_y, master_ui, state) ui.open() /obj/machinery/computer/atmos_control/ui_data(mob/user) @@ -266,10 +266,10 @@ GLOBAL_LIST_EMPTY(atmos_air_controllers) U.broadcast_status() /obj/machinery/computer/atmos_control/tank/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "atmos_control", name, ui_x, ui_y, master_ui, state) + ui = new(user, src, ui_key, "AtmosControlConsole", name, ui_x, ui_y, master_ui, state) ui.open() /obj/machinery/computer/atmos_control/tank/ui_data(mob/user) diff --git a/code/game/machinery/computer/crew.dm b/code/game/machinery/computer/crew.dm index f6d0fcfc0..aa60a8037 100644 --- a/code/game/machinery/computer/crew.dm +++ b/code/game/machinery/computer/crew.dm @@ -76,10 +76,10 @@ GLOBAL_DATUM_INIT(crewmonitor, /datum/crewmonitor, new) return ..() /datum/crewmonitor/ui_interact(mob/user, ui_key = "crew", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if (!ui) - ui = new(user, src, ui_key, "crew", "crew monitor", 800, 600 , master_ui, state) + ui = new(user, src, ui_key, "CrewConsole", "crew monitor", 800, 600 , master_ui, state) ui.open() /datum/crewmonitor/proc/show(mob/M, source) diff --git a/code/game/machinery/computer/launchpad_control.dm b/code/game/machinery/computer/launchpad_control.dm index 1924cd9f2..bcc0df353 100644 --- a/code/game/machinery/computer/launchpad_control.dm +++ b/code/game/machinery/computer/launchpad_control.dm @@ -53,10 +53,10 @@ var/obj/machinery/launchpad/pad = launchpads[number] return pad -/obj/machinery/computer/launchpad/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) +/obj/machinery/computer/launchpad/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "launchpad_console", name, ui_x, ui_y, master_ui, state) + ui = new(user, src, ui_key, "LaunchpadConsole", name, ui_x, ui_y, master_ui, state) ui.open() /obj/machinery/computer/launchpad/ui_data(mob/user) diff --git a/code/game/machinery/computer/prisoner/gulag_teleporter.dm b/code/game/machinery/computer/prisoner/gulag_teleporter.dm index e4a6a0b2d..b908d7ec7 100644 --- a/code/game/machinery/computer/prisoner/gulag_teleporter.dm +++ b/code/game/machinery/computer/prisoner/gulag_teleporter.dm @@ -22,10 +22,10 @@ scan_machinery() /obj/machinery/computer/prisoner/gulag_teleporter_computer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "gulag_console", name, ui_x, ui_y, master_ui, state) + ui = new(user, src, ui_key, "GulagTeleporterConsole", name, ui_x, ui_y, master_ui, state) ui.open() /obj/machinery/computer/prisoner/gulag_teleporter_computer/ui_data(mob/user) diff --git a/code/game/machinery/computer/station_alert.dm b/code/game/machinery/computer/station_alert.dm index c3fef3ff9..022e8e113 100644 --- a/code/game/machinery/computer/station_alert.dm +++ b/code/game/machinery/computer/station_alert.dm @@ -17,10 +17,10 @@ return ..() /obj/machinery/computer/station_alert/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "station_alert", name, 325, 500, master_ui, state) + ui = new(user, src, ui_key, "StationAlertConsole", name, 325, 500, master_ui, state) ui.open() /obj/machinery/computer/station_alert/ui_data(mob/user) diff --git a/code/game/machinery/computer/teleporter.dm b/code/game/machinery/computer/teleporter.dm index 518f38fc3..a30a44f30 100644 --- a/code/game/machinery/computer/teleporter.dm +++ b/code/game/machinery/computer/teleporter.dm @@ -35,10 +35,10 @@ return power_station obj/machinery/computer/teleporter/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "teleporter", name, ui_x, ui_y, master_ui, state) + ui = new(user, src, ui_key, "Teleporter", name, ui_x, ui_y, master_ui, state) ui.open() /obj/machinery/computer/teleporter/ui_data(mob/user) diff --git a/code/game/machinery/doors/airlock.dm b/code/game/machinery/doors/airlock.dm index f786cbbcb..948ea78c5 100644 --- a/code/game/machinery/doors/airlock.dm +++ b/code/game/machinery/doors/airlock.dm @@ -1485,10 +1485,10 @@ return "photo" /obj/machinery/door/airlock/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "ai_airlock", name, 500, 390, master_ui, state) + ui = new(user, src, ui_key, "AiAirlock", name, 500, 390, master_ui, state) ui.open() return TRUE diff --git a/code/game/machinery/doors/airlock_electronics.dm b/code/game/machinery/doors/airlock_electronics.dm index 7b90715f2..a1d7aa85f 100644 --- a/code/game/machinery/doors/airlock_electronics.dm +++ b/code/game/machinery/doors/airlock_electronics.dm @@ -11,10 +11,10 @@ . += "Has a neat selection menu for modifying airlock access levels." /obj/item/electronics/airlock/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.hands_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_hands_state) SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "airlock_electronics", name, 420, 485, master_ui, state) + ui = new(user, src, ui_key, "AirlockElectronics", name, 420, 485, master_ui, state) ui.open() /obj/item/electronics/airlock/ui_data() diff --git a/code/game/machinery/doors/brigdoors.dm b/code/game/machinery/doors/brigdoors.dm index 3bfcececd..909df84e3 100644 --- a/code/game/machinery/doors/brigdoors.dm +++ b/code/game/machinery/doors/brigdoors.dm @@ -146,10 +146,10 @@ timer_duration = new_time /obj/machinery/door_timer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "brig_timer", name, 300, 138, master_ui, state) + ui = new(user, src, ui_key, "BrigTimer", name, 300, 138, master_ui, state) ui.open() //icon update function diff --git a/code/game/machinery/gulag_item_reclaimer.dm b/code/game/machinery/gulag_item_reclaimer.dm index d808dd537..a82da4a22 100644 --- a/code/game/machinery/gulag_item_reclaimer.dm +++ b/code/game/machinery/gulag_item_reclaimer.dm @@ -26,10 +26,10 @@ obj_flags |= EMAGGED /obj/machinery/gulag_item_reclaimer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "gulag_item_reclaimer", name, 300, 400, master_ui, state) + ui = new(user, src, ui_key, "GulagItemReclaimer", name, 300, 400, master_ui, state) ui.open() /obj/machinery/gulag_item_reclaimer/ui_data(mob/user) diff --git a/code/game/machinery/launch_pad.dm b/code/game/machinery/launch_pad.dm index 7a507663c..95c1df15a 100644 --- a/code/game/machinery/launch_pad.dm +++ b/code/game/machinery/launch_pad.dm @@ -277,11 +277,11 @@ ui_interact(user) to_chat(user, "[src] projects a display onto your retina.") -/obj/item/launchpad_remote/ui_interact(mob/user, ui_key = "launchpad_remote", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) +/obj/item/launchpad_remote/ui_interact(mob/user, ui_key = "launchpad_remote", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "launchpad_remote", "Briefcase Launchpad Remote", 300, 240, master_ui, state) //width, height - ui.set_style("syndicate") + ui = new(user, src, ui_key, "LaunchpadRemote", "Briefcase Launchpad Remote", 300, 240, master_ui, state) //width, height + // ui.set_style("syndicate") ui.open() ui.set_autoupdate(TRUE) diff --git a/code/game/machinery/spaceheater.dm b/code/game/machinery/spaceheater.dm index 984a911d3..ba9459a83 100644 --- a/code/game/machinery/spaceheater.dm +++ b/code/game/machinery/spaceheater.dm @@ -164,10 +164,10 @@ return ..() /obj/machinery/space_heater/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.physical_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_physical_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "space_heater", name, 400, 305, master_ui, state) + ui = new(user, src, ui_key, "SpaceHeater", name, 400, 305, master_ui, state) ui.open() /obj/machinery/space_heater/ui_data() diff --git a/code/game/machinery/suit_storage_unit.dm b/code/game/machinery/suit_storage_unit.dm index 36e7dd912..cc7e2eb87 100644 --- a/code/game/machinery/suit_storage_unit.dm +++ b/code/game/machinery/suit_storage_unit.dm @@ -373,10 +373,10 @@ return ..() /obj/machinery/suit_storage_unit/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_notcontained_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "suit_storage_unit", name, 400, 305, master_ui, state) + ui = new(user, src, ui_key, "SuitStorageUnit", name, 400, 305, master_ui, state) ui.open() /obj/machinery/suit_storage_unit/ui_data() diff --git a/code/game/machinery/telecomms/computers/logbrowser.dm b/code/game/machinery/telecomms/computers/logbrowser.dm index fdf6ba121..ece2960c7 100644 --- a/code/game/machinery/telecomms/computers/logbrowser.dm +++ b/code/game/machinery/telecomms/computers/logbrowser.dm @@ -18,10 +18,10 @@ var/universal_translate = FALSE // set to TRUE(1) if it can translate nonhuman speech /obj/machinery/computer/telecomms/server/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "tcommsserver", "Telecomms Server Monitor", 575, 400, master_ui, state) + ui = new(user, src, ui_key, "TelecommsLogBrowser", "Telecomms Server Monitor", 575, 400, master_ui, state) ui.open() /obj/machinery/computer/telecomms/server/ui_data(mob/user) diff --git a/code/game/machinery/telecomms/computers/message.dm b/code/game/machinery/telecomms/computers/message.dm index 41d417967..0bc716ec9 100644 --- a/code/game/machinery/telecomms/computers/message.dm +++ b/code/game/machinery/telecomms/computers/message.dm @@ -37,11 +37,11 @@ light_color = LIGHT_COLOR_GREEN /obj/machinery/computer/message_monitor/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE,\ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "telepdalog", name, 727, 510, master_ui, state) + ui = new(user, src, ui_key, "TelecommsPDALog", name, 727, 510, master_ui, state) ui.open() /obj/machinery/computer/message_monitor/ui_static_data(mob/user) diff --git a/code/game/machinery/telecomms/computers/telemonitor.dm b/code/game/machinery/telecomms/computers/telemonitor.dm index bca16a0de..26953a66e 100644 --- a/code/game/machinery/telecomms/computers/telemonitor.dm +++ b/code/game/machinery/telecomms/computers/telemonitor.dm @@ -18,11 +18,11 @@ circuit = /obj/item/circuitboard/computer/comm_monitor /obj/machinery/computer/telecomms/monitor/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE,\ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "telemonitor", name, 575, 400, master_ui, state) + ui = new(user, src, ui_key, "TelecommsMonitor", name, 575, 400, master_ui, state) ui.open() /obj/machinery/computer/telecomms/monitor/ui_data(mob/user) diff --git a/code/game/machinery/telecomms/machine_interactions.dm b/code/game/machinery/telecomms/machine_interactions.dm index 78ecb5a56..7653e111f 100644 --- a/code/game/machinery/telecomms/machine_interactions.dm +++ b/code/game/machinery/telecomms/machine_interactions.dm @@ -28,7 +28,7 @@ return ..() /obj/machinery/telecomms/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE,\ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) if(!canInteract(user)) if(ui) ui.close() //haha no. @@ -36,7 +36,7 @@ ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "teleinteract", "[name] Access", 520, 500, master_ui, state) + ui = new(user, src, ui_key, "TelecommsInteraction", "[name] Access", 520, 500, master_ui, state) ui.open() /obj/machinery/telecomms/ui_data(mob/user) diff --git a/code/game/mecha/mech_bay.dm b/code/game/mecha/mech_bay.dm index 018c69495..de4b7fa55 100644 --- a/code/game/mecha/mech_bay.dm +++ b/code/game/mecha/mech_bay.dm @@ -76,10 +76,10 @@ var/obj/machinery/mech_bay_recharge_port/recharge_port light_color = LIGHT_COLOR_PINK -/obj/machinery/computer/mech_bay_power_console/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) +/obj/machinery/computer/mech_bay_power_console/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "mech_bay_power_console", "Mech Bay Power Control Console", 400, 200, master_ui, state) + ui = new(user, src, ui_key, "MechBayPowerConsole", "Mech Bay Power Control Console", 400, 200, master_ui, state) ui.open() /obj/machinery/computer/mech_bay_power_console/ui_act(action, params) diff --git a/code/game/objects/items/RPD.dm b/code/game/objects/items/RPD.dm index 499a304b6..5fbe9a691 100644 --- a/code/game/objects/items/RPD.dm +++ b/code/game/objects/items/RPD.dm @@ -243,13 +243,13 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list( . = replacetext(html, "", assets.css_tag()) /obj/item/pipe_dispenser/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) var/datum/asset/assets = get_asset_datum(/datum/asset/spritesheet/pipes) assets.send(user) - ui = new(user, src, ui_key, "rpd", name, 425, 472, master_ui, state) + ui = new(user, src, ui_key, "RapidPipeDispenser", name, 425, 472, master_ui, state) ui.open() /obj/item/pipe_dispenser/ui_data(mob/user) diff --git a/code/game/objects/items/crayons.dm b/code/game/objects/items/crayons.dm index 6fa71743a..cb9f4fb50 100644 --- a/code/game/objects/items/crayons.dm +++ b/code/game/objects/items/crayons.dm @@ -145,12 +145,12 @@ to_chat(user, "There is not enough of [src] left!") . = TRUE -/obj/item/toy/crayon/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.hands_state) +/obj/item/toy/crayon/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_hands_state) // tgui is a plague upon this codebase SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "crayon", name, 600, 600, + ui = new(user, src, ui_key, "Crayon", name, 600, 600, master_ui, state) ui.open() diff --git a/code/game/objects/items/devices/aicard.dm b/code/game/objects/items/devices/aicard.dm index 8a0980650..4726e5753 100644 --- a/code/game/objects/items/devices/aicard.dm +++ b/code/game/objects/items/devices/aicard.dm @@ -48,10 +48,10 @@ icon_state = initial(icon_state) /obj/item/aicard/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.hands_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_hands_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "intellicard", name, 500, 500, master_ui, state) + ui = new(user, src, ui_key, "Intellicard", name, 500, 500, master_ui, state) ui.open() /obj/item/aicard/ui_data() diff --git a/code/game/objects/items/devices/dogborg_sleeper.dm b/code/game/objects/items/devices/dogborg_sleeper.dm index d4790cf77..e2150b12c 100644 --- a/code/game/objects/items/devices/dogborg_sleeper.dm +++ b/code/game/objects/items/devices/dogborg_sleeper.dm @@ -166,10 +166,11 @@ ui_interact(user) /obj/item/dogborg/sleeper/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_notcontained_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) + // TGUI TODO: do something about this UI ui = new(user, src, ui_key, "dogborg_sleeper", name, 375, 550, master_ui, state) ui.open() diff --git a/code/game/objects/items/devices/gps.dm b/code/game/objects/items/devices/gps.dm index 080fc0337..7504bea0f 100644 --- a/code/game/objects/items/devices/gps.dm +++ b/code/game/objects/items/devices/gps.dm @@ -65,7 +65,7 @@ GLOBAL_LIST_EMPTY(GPS_list) tracking = TRUE -/obj/item/gps/ui_interact(mob/user, ui_key = "gps", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) // Remember to use the appropriate state. +/obj/item/gps/ui_interact(mob/user, ui_key = "gps", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) // Remember to use the appropriate state. if(emped) to_chat(user, "[src] fizzles weakly.") return @@ -74,7 +74,7 @@ GLOBAL_LIST_EMPTY(GPS_list) // Variable window height, depending on how many GPS units there are // to show, clamped to relatively safe range. var/gps_window_height = CLAMP(325 + GLOB.GPS_list.len * 14, 325, 700) - ui = new(user, src, ui_key, "gps", "Global Positioning System", 470, gps_window_height, master_ui, state) //width, height + ui = new(user, src, ui_key, "Gps", "Global Positioning System", 470, gps_window_height, master_ui, state) //width, height ui.open() ui.set_autoupdate(state = updating) diff --git a/code/game/objects/items/devices/radio/intercom.dm b/code/game/objects/items/devices/radio/intercom.dm index efdf05574..18eb49a68 100644 --- a/code/game/objects/items/devices/radio/intercom.dm +++ b/code/game/objects/items/devices/radio/intercom.dm @@ -93,7 +93,7 @@ /obj/item/radio/intercom/interact(mob/user) ..() - ui_interact(user, state = GLOB.default_state) + ui_interact(user, state = GLOB.tgui_default_state) /obj/item/radio/intercom/can_receive(freq, level) if(!on) diff --git a/code/game/objects/items/devices/radio/radio.dm b/code/game/objects/items/devices/radio/radio.dm index 550e5b942..7b6b6edc5 100644 --- a/code/game/objects/items/devices/radio/radio.dm +++ b/code/game/objects/items/devices/radio/radio.dm @@ -107,7 +107,7 @@ ..() /obj/item/radio/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.inventory_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_inventory_state) . = ..() ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) @@ -118,7 +118,7 @@ ui_height += 6 + channels.len * 21 else ui_height += 24 - ui = new(user, src, ui_key, "radio", name, ui_width, ui_height, master_ui, state) + ui = new(user, src, ui_key, "Radio", name, ui_width, ui_height, master_ui, state) ui.open() /obj/item/radio/ui_data(mob/user) diff --git a/code/game/objects/items/eightball.dm b/code/game/objects/items/eightball.dm index 1c3644b8a..37f0bc74f 100644 --- a/code/game/objects/items/eightball.dm +++ b/code/game/objects/items/eightball.dm @@ -192,11 +192,11 @@ return top_vote -/obj/item/toy/eightball/haunted/ui_interact(mob/user, ui_key="main", datum/tgui/ui=null, force_open=0, datum/tgui/master_ui=null, datum/ui_state/state = GLOB.always_state) +/obj/item/toy/eightball/haunted/ui_interact(mob/user, ui_key="main", datum/tgui/ui=null, force_open=0, datum/tgui/master_ui=null, datum/tgui_state/state = GLOB.tgui_always_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "eightball", name, 400, 600, master_ui, state) + ui = new(user, src, ui_key, "EightBallVote", name, 400, 600, master_ui, state) ui.open() /obj/item/toy/eightball/haunted/ui_data(mob/user) diff --git a/code/game/objects/items/implants/implant_radio.dm b/code/game/objects/items/implants/implant_radio.dm index 5d3d579a4..7f2b09a03 100644 --- a/code/game/objects/items/implants/implant_radio.dm +++ b/code/game/objects/items/implants/implant_radio.dm @@ -9,8 +9,8 @@ /obj/item/implant/radio/activate() . = ..() - // needs to be GLOB.deep_inventory_state otherwise it won't open - radio.ui_interact(usr, "main", null, FALSE, null, GLOB.deep_inventory_state) + // needs to be GLOB.tgui_deep_inventory_state otherwise it won't open + radio.ui_interact(usr, "main", null, FALSE, null, GLOB.tgui_deep_inventory_state) /obj/item/implant/radio/implant(mob/living/target, mob/user, silent = FALSE) . = ..() diff --git a/code/game/objects/items/implants/implant_uplink.dm b/code/game/objects/items/implants/implant_uplink.dm index 9895c1e34..e61d91f07 100644 --- a/code/game/objects/items/implants/implant_uplink.dm +++ b/code/game/objects/items/implants/implant_uplink.dm @@ -9,7 +9,7 @@ /obj/item/implant/uplink/Initialize(mapload, _owner) . = ..() - AddComponent(/datum/component/uplink, _owner, TRUE, FALSE, null, starting_tc, GLOB.not_incapacitated_state) + AddComponent(/datum/component/uplink, _owner, TRUE, FALSE, null, starting_tc, GLOB.tgui_not_incapacitated_state) /obj/item/implanter/uplink name = "implanter (uplink)" diff --git a/code/game/objects/items/implants/implantchair.dm b/code/game/objects/items/implants/implantchair.dm index bcb6ce097..9aa6d4d5c 100644 --- a/code/game/objects/items/implants/implantchair.dm +++ b/code/game/objects/items/implants/implantchair.dm @@ -27,10 +27,10 @@ update_icon() -/obj/machinery/implantchair/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state) +/obj/machinery/implantchair/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_notcontained_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "implantchair", name, 375, 280, master_ui, state) + ui = new(user, src, ui_key, "ImplantChair", name, 375, 280, master_ui, state) ui.open() diff --git a/code/game/objects/items/tanks/tanks.dm b/code/game/objects/items/tanks/tanks.dm index 55d8c8256..348415ba1 100644 --- a/code/game/objects/items/tanks/tanks.dm +++ b/code/game/objects/items/tanks/tanks.dm @@ -153,10 +153,10 @@ . = ..() /obj/item/tank/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.hands_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_hands_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "tanks", name, 400, 120, master_ui, state) + ui = new(user, src, ui_key, "Tank", name, 400, 120, master_ui, state) ui.open() /obj/item/tank/ui_data(mob/user) diff --git a/code/game/objects/structures/artstuff.dm b/code/game/objects/structures/artstuff.dm index 339b39e3d..19baed8ae 100644 --- a/code/game/objects/structures/artstuff.dm +++ b/code/game/objects/structures/artstuff.dm @@ -77,11 +77,11 @@ ui_interact(user) /obj/item/canvas/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "canvas", name, ui_x, ui_y, master_ui, state) + ui = new(user, src, ui_key, "Canvas", name, ui_x, ui_y, master_ui, state) ui.set_autoupdate(FALSE) ui.open() @@ -273,16 +273,16 @@ if(persistence_id) . += "Any painting placed here will be archived at the end of the shift." if(current_canvas) - ui_interact(user, state = GLOB.physical_obscured_state) + ui_interact(user, state = GLOB.tgui_physical_obscured_state) . += "Use wirecutters to remove the painting." //Hyperstation UI hotwire code ahead. No, I'm not particularly proud of this but if it works, it works. /obj/structure/sign/painting/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "canvas", name, current_canvas.ui_x, current_canvas.ui_y, master_ui, state) + ui = new(user, src, ui_key, "Canvas", name, current_canvas.ui_x, current_canvas.ui_y, master_ui, state) ui.set_autoupdate(FALSE) ui.open() diff --git a/code/game/objects/structures/tank_dispenser.dm b/code/game/objects/structures/tank_dispenser.dm index 5789c5abe..d2f3074dd 100644 --- a/code/game/objects/structures/tank_dispenser.dm +++ b/code/game/objects/structures/tank_dispenser.dm @@ -68,10 +68,10 @@ update_icon() /obj/structure/tank_dispenser/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.physical_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_physical_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "tank_dispenser", name, 275, 103, master_ui, state) + ui = new(user, src, ui_key, "TankDispenser", name, 275, 103, master_ui, state) ui.open() /obj/structure/tank_dispenser/attack_robot(mob/user) diff --git a/code/modules/NTNet/relays.dm b/code/modules/NTNet/relays.dm index 373f6451b..f715d8962 100644 --- a/code/modules/NTNet/relays.dm +++ b/code/modules/NTNet/relays.dm @@ -64,12 +64,12 @@ SSnetworks.station_network.add_log("Quantum relay switched from overload recovery mode to normal operation mode.") ..() -/obj/machinery/ntnet_relay/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) +/obj/machinery/ntnet_relay/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "ntnet_relay", "NTNet Quantum Relay", ui_x, ui_y, master_ui, state) + ui = new(user, src, ui_key, "NtnetRelay", "NTNet Quantum Relay", ui_x, ui_y, master_ui, state) ui.open() diff --git a/code/modules/VR/vr_sleeper.dm b/code/modules/VR/vr_sleeper.dm index bfbf6b5b7..e8ea46a23 100644 --- a/code/modules/VR/vr_sleeper.dm +++ b/code/modules/VR/vr_sleeper.dm @@ -77,9 +77,10 @@ return close_machine(target) -/obj/machinery/vr_sleeper/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) +/obj/machinery/vr_sleeper/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) + // TGUI TODO: do something about this UI ui = new(user, src, ui_key, "vr_sleeper", "VR Sleeper", 475, 340, master_ui, state) ui.open() diff --git a/code/modules/admin/verbs/borgpanel.dm b/code/modules/admin/verbs/borgpanel.dm index 1a5c7d335..fdd843127 100644 --- a/code/modules/admin/verbs/borgpanel.dm +++ b/code/modules/admin/verbs/borgpanel.dm @@ -33,10 +33,10 @@ borg = to_borg -/datum/borgpanel/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.admin_state) +/datum/borgpanel/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_admin_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "borgopanel", "Borg Panel", 700, 700, master_ui, state) + ui = new(user, src, ui_key, "BorgPanel", "Borg Panel", 700, 700, master_ui, state) ui.open() /datum/borgpanel/ui_data(mob/user) diff --git a/code/modules/antagonists/changeling/cellular_emporium.dm b/code/modules/antagonists/changeling/cellular_emporium.dm index 3cf0a3ee2..8d1e6badc 100644 --- a/code/modules/antagonists/changeling/cellular_emporium.dm +++ b/code/modules/antagonists/changeling/cellular_emporium.dm @@ -13,10 +13,10 @@ changeling = null . = ..() -/datum/cellular_emporium/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.always_state) +/datum/cellular_emporium/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_always_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "cellular_emporium", name, 900, 480, master_ui, state) + ui = new(user, src, ui_key, "CellularEmporium", name, 900, 480, master_ui, state) ui.open() /datum/cellular_emporium/ui_data(mob/user) diff --git a/code/modules/antagonists/clockcult/clock_items/clockwork_slab.dm b/code/modules/antagonists/clockcult/clock_items/clockwork_slab.dm index 2322a9ef3..84faf4647 100644 --- a/code/modules/antagonists/clockcult/clock_items/clockwork_slab.dm +++ b/code/modules/antagonists/clockcult/clock_items/clockwork_slab.dm @@ -192,12 +192,13 @@ ui_interact(user) return TRUE -/obj/item/clockwork/slab/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.inventory_state) +/obj/item/clockwork/slab/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_inventory_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) + // TGUI TODO: do something with this UI ui = new(user, src, ui_key, "clockwork_slab", name, 800, 420, master_ui, state) ui.set_autoupdate(FALSE) //we'll update this occasionally, but not as often as possible - ui.set_style("clockwork") + // ui.set_style("clockwork") ui.open() /obj/item/clockwork/slab/proc/recite_scripture(datum/clockwork_scripture/scripture, mob/living/user) diff --git a/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm b/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm index dbb49901b..57800e5cd 100644 --- a/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm +++ b/code/modules/antagonists/nukeop/equipment/nuclearbomb.dm @@ -260,11 +260,11 @@ ui_mode = NUKEUI_AWAIT_TIMER -/obj/machinery/nuclearbomb/ui_interact(mob/user, ui_key="main", datum/tgui/ui=null, force_open=0, datum/tgui/master_ui=null, datum/ui_state/state=GLOB.default_state) +/obj/machinery/nuclearbomb/ui_interact(mob/user, ui_key="main", datum/tgui/ui=null, force_open=0, datum/tgui/master_ui=null, datum/tgui_state/state=GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "nuclear_bomb", name, 350, 442, master_ui, state) - ui.set_style(ui_style) + ui = new(user, src, ui_key, "NuclearBomb", name, 350, 442, master_ui, state) + // ui.set_style(ui_style) ui.open() /obj/machinery/nuclearbomb/ui_data(mob/user) diff --git a/code/modules/assembly/signaler.dm b/code/modules/assembly/signaler.dm index e8f21c3f0..28a2152af 100644 --- a/code/modules/assembly/signaler.dm +++ b/code/modules/assembly/signaler.dm @@ -47,14 +47,14 @@ holder.update_icon() return -/obj/item/assembly/signaler/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) +/obj/item/assembly/signaler/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) if(!is_secured(user)) return ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) var/ui_width = 280 var/ui_height = 132 - ui = new(user, src, ui_key, "signaler", name, ui_width, ui_height, master_ui, state) + ui = new(user, src, ui_key, "Signaler", name, ui_width, ui_height, master_ui, state) ui.open() /obj/item/assembly/signaler/ui_data(mob/user) diff --git a/code/modules/asset_cache/asset_list_items.dm b/code/modules/asset_cache/asset_list_items.dm index f38c40dc0..3ab1e57aa 100644 --- a/code/modules/asset_cache/asset_list_items.dm +++ b/code/modules/asset_cache/asset_list_items.dm @@ -1,27 +1,9 @@ //DEFINITIONS FOR ASSET DATUMS START HERE. -/* uncomment this and delete the tgui def bellow this for the new tgui /datum/asset/simple/tgui assets = list( "tgui.bundle.js" = 'tgui/packages/tgui/public/tgui.bundle.js', "tgui.bundle.css" = 'tgui/packages/tgui/public/tgui.bundle.css', ) -*/ -/datum/asset/simple/tgui - assets = list( - // Old TGUI - "tgui.css" = 'tgui/assets/tgui.css', - "tgui.js" = 'tgui/assets/tgui.js', - // tgui-next - "tgui-main.html" = 'tgui-next/packages/tgui/public/tgui-main.html', - "tgui.bundle.js" = 'tgui-next/packages/tgui/public/tgui.bundle.js', - "tgui.bundle.css" = 'tgui-next/packages/tgui/public/tgui.bundle.css', - // Old TGUI compatability - "tgui-fallback.html" = 'tgui-next/packages/tgui/public/tgui-fallback.html', - "shim-html5shiv.js" = 'tgui-next/packages/tgui/public/shim-html5shiv.js', - "shim-ie8.js" = 'tgui-next/packages/tgui/public/shim-ie8.js', - "shim-dom4.js" = 'tgui-next/packages/tgui/public/shim-dom4.js', - "shim-css-om.js" = 'tgui-next/packages/tgui/public/shim-css-om.js', - ) /datum/asset/group/tgui children = list( diff --git a/code/modules/atmospherics/machinery/airalarm.dm b/code/modules/atmospherics/machinery/airalarm.dm index 253530bd2..da47471b4 100644 --- a/code/modules/atmospherics/machinery/airalarm.dm +++ b/code/modules/atmospherics/machinery/airalarm.dm @@ -237,10 +237,10 @@ return UI_CLOSE /obj/machinery/airalarm/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "airalarm", name, 440, 650, master_ui, state) + ui = new(user, src, ui_key, "AirAlarm", name, 440, 650, master_ui, state) ui.open() /obj/machinery/airalarm/ui_data(mob/user) diff --git a/code/modules/atmospherics/machinery/components/binary_devices/passive_gate.dm b/code/modules/atmospherics/machinery/components/binary_devices/passive_gate.dm index 02eb95aca..4e18e253d 100644 --- a/code/modules/atmospherics/machinery/components/binary_devices/passive_gate.dm +++ b/code/modules/atmospherics/machinery/components/binary_devices/passive_gate.dm @@ -88,10 +88,10 @@ Passive gate is similar to the regular pump except: radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA) /obj/machinery/atmospherics/components/binary/passive_gate/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "atmos_pump", name, 335, 115, master_ui, state) + ui = new(user, src, ui_key, "AtmosPump", name, 335, 115, master_ui, state) ui.open() /obj/machinery/atmospherics/components/binary/passive_gate/ui_data() diff --git a/code/modules/atmospherics/machinery/components/binary_devices/pump.dm b/code/modules/atmospherics/machinery/components/binary_devices/pump.dm index 9e49953df..72d0fe0b4 100644 --- a/code/modules/atmospherics/machinery/components/binary_devices/pump.dm +++ b/code/modules/atmospherics/machinery/components/binary_devices/pump.dm @@ -108,10 +108,10 @@ radio_connection.post_signal(src, signal, filter = RADIO_ATMOSIA) /obj/machinery/atmospherics/components/binary/pump/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "atmos_pump", name, 335, 115, master_ui, state) + ui = new(user, src, ui_key, "AtmosPump", name, 335, 115, master_ui, state) ui.open() /obj/machinery/atmospherics/components/binary/pump/ui_data() diff --git a/code/modules/atmospherics/machinery/components/binary_devices/relief_valve.dm b/code/modules/atmospherics/machinery/components/binary_devices/relief_valve.dm index bc58ef158..4ad2b8d64 100644 --- a/code/modules/atmospherics/machinery/components/binary_devices/relief_valve.dm +++ b/code/modules/atmospherics/machinery/components/binary_devices/relief_valve.dm @@ -61,10 +61,10 @@ open() /obj/machinery/atmospherics/components/binary/relief_valve/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "atmos_relief", name, 335, 115, master_ui, state) + ui = new(user, src, ui_key, "AtmosRelief", name, 335, 115, master_ui, state) ui.open() /obj/machinery/atmospherics/components/binary/relief_valve/ui_data() diff --git a/code/modules/atmospherics/machinery/components/binary_devices/volume_pump.dm b/code/modules/atmospherics/machinery/components/binary_devices/volume_pump.dm index dc402e733..b0392ff59 100644 --- a/code/modules/atmospherics/machinery/components/binary_devices/volume_pump.dm +++ b/code/modules/atmospherics/machinery/components/binary_devices/volume_pump.dm @@ -111,10 +111,10 @@ radio_connection.post_signal(src, signal) /obj/machinery/atmospherics/components/binary/volume_pump/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "atmos_pump", name, 310, 115, master_ui, state) + ui = new(user, src, ui_key, "AtmosPump", name, 310, 115, master_ui, state) ui.open() /obj/machinery/atmospherics/components/binary/volume_pump/ui_data() diff --git a/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm b/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm index 109902066..74bab35d7 100644 --- a/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm +++ b/code/modules/atmospherics/machinery/components/trinary_devices/filter.dm @@ -135,10 +135,10 @@ return ..() /obj/machinery/atmospherics/components/trinary/filter/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "atmos_filter", name, 475, 185, master_ui, state) + ui = new(user, src, ui_key, "AtmosFilter", name, 475, 185, master_ui, state) ui.open() /obj/machinery/atmospherics/components/trinary/filter/ui_data() diff --git a/code/modules/atmospherics/machinery/components/trinary_devices/mixer.dm b/code/modules/atmospherics/machinery/components/trinary_devices/mixer.dm index d8a3d7c02..89bc00aa7 100644 --- a/code/modules/atmospherics/machinery/components/trinary_devices/mixer.dm +++ b/code/modules/atmospherics/machinery/components/trinary_devices/mixer.dm @@ -133,10 +133,10 @@ parent3.update = TRUE /obj/machinery/atmospherics/components/trinary/mixer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "atmos_mixer", name, ui_x, ui_y, master_ui, state) + ui = new(user, src, ui_key, "AtmosMixer", name, ui_x, ui_y, master_ui, state) ui.open() /obj/machinery/atmospherics/components/trinary/mixer/ui_data() diff --git a/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm b/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm index 0a54503be..960f1bc4b 100644 --- a/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm +++ b/code/modules/atmospherics/machinery/components/unary_devices/cryo.dm @@ -308,10 +308,10 @@ return ..() /obj/machinery/atmospherics/components/unary/cryo_cell/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_notcontained_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "cryo", name, 400, 550, master_ui, state) + ui = new(user, src, ui_key, "Cryo", name, 400, 550, master_ui, state) ui.open() /obj/machinery/atmospherics/components/unary/cryo_cell/ui_data() diff --git a/code/modules/atmospherics/machinery/components/unary_devices/outlet_injector.dm b/code/modules/atmospherics/machinery/components/unary_devices/outlet_injector.dm index 856cf659d..82ef2c75c 100644 --- a/code/modules/atmospherics/machinery/components/unary_devices/outlet_injector.dm +++ b/code/modules/atmospherics/machinery/components/unary_devices/outlet_injector.dm @@ -137,10 +137,10 @@ /obj/machinery/atmospherics/components/unary/outlet_injector/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "atmos_pump", name, 310, 115, master_ui, state) + ui = new(user, src, ui_key, "AtmosPump", name, 310, 115, master_ui, state) ui.open() /obj/machinery/atmospherics/components/unary/outlet_injector/ui_data() diff --git a/code/modules/atmospherics/machinery/components/unary_devices/relief_valve.dm b/code/modules/atmospherics/machinery/components/unary_devices/relief_valve.dm index 4b6a4a4c1..dfa3c8130 100644 --- a/code/modules/atmospherics/machinery/components/unary_devices/relief_valve.dm +++ b/code/modules/atmospherics/machinery/components/unary_devices/relief_valve.dm @@ -62,10 +62,10 @@ update_parents() /obj/machinery/atmospherics/components/unary/relief_valve/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "atmos_relief", name, 335, 115, master_ui, state) + ui = new(user, src, ui_key, "AtmosRelief", name, 335, 115, master_ui, state) ui.open() /obj/machinery/atmospherics/components/unary/relief_valve/ui_data() diff --git a/code/modules/atmospherics/machinery/components/unary_devices/thermomachine.dm b/code/modules/atmospherics/machinery/components/unary_devices/thermomachine.dm index 877826c1c..85f7f26cb 100644 --- a/code/modules/atmospherics/machinery/components/unary_devices/thermomachine.dm +++ b/code/modules/atmospherics/machinery/components/unary_devices/thermomachine.dm @@ -125,10 +125,10 @@ return UI_CLOSE /obj/machinery/atmospherics/components/unary/thermomachine/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "thermomachine", name, ui_x, ui_y, master_ui, state) + ui = new(user, src, ui_key, "ThermoMachine", name, ui_x, ui_y, master_ui, state) ui.open() /obj/machinery/atmospherics/components/unary/thermomachine/ui_data(mob/user) diff --git a/code/modules/atmospherics/machinery/portable/canister.dm b/code/modules/atmospherics/machinery/portable/canister.dm index e7f96e05f..c5041343d 100644 --- a/code/modules/atmospherics/machinery/portable/canister.dm +++ b/code/modules/atmospherics/machinery/portable/canister.dm @@ -389,10 +389,10 @@ return FALSE /obj/machinery/portable_atmospherics/canister/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.physical_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_physical_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "canister", name, 420, 405, master_ui, state) + ui = new(user, src, ui_key, "Canister", name, 420, 405, master_ui, state) ui.open() /obj/machinery/portable_atmospherics/canister/ui_data() diff --git a/code/modules/atmospherics/machinery/portable/pump.dm b/code/modules/atmospherics/machinery/portable/pump.dm index ddb907a2a..d00af7837 100644 --- a/code/modules/atmospherics/machinery/portable/pump.dm +++ b/code/modules/atmospherics/machinery/portable/pump.dm @@ -81,10 +81,10 @@ /obj/machinery/portable_atmospherics/pump/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.physical_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_physical_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "portable_pump", name, 300, 315, master_ui, state) + ui = new(user, src, ui_key, "PortablePump", name, 300, 315, master_ui, state) ui.open() /obj/machinery/portable_atmospherics/pump/ui_data() diff --git a/code/modules/atmospherics/machinery/portable/scrubber.dm b/code/modules/atmospherics/machinery/portable/scrubber.dm index 0c902e042..800e3eb22 100644 --- a/code/modules/atmospherics/machinery/portable/scrubber.dm +++ b/code/modules/atmospherics/machinery/portable/scrubber.dm @@ -64,10 +64,10 @@ update_icon() /obj/machinery/portable_atmospherics/scrubber/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.physical_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_physical_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "portable_scrubber", name, 320, 335, master_ui, state) + ui = new(user, src, ui_key, "PortableScrubber", name, 320, 335, master_ui, state) ui.open() /obj/machinery/portable_atmospherics/scrubber/ui_data() diff --git a/code/modules/cargo/centcom_podlauncher.dm b/code/modules/cargo/centcom_podlauncher.dm index 18d32d3b1..138253067 100644 --- a/code/modules/cargo/centcom_podlauncher.dm +++ b/code/modules/cargo/centcom_podlauncher.dm @@ -51,11 +51,11 @@ orderedArea = createOrderedArea(bay) //Order all the turfs in the selected bay (top left to bottom right) to a single list. Used for the "ordered" mode (launchChoice = 1) /datum/centcom_podlauncher/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, \ -force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.admin_state)//ui_interact is called when the client verb is called. +force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_admin_state)//ui_interact is called when the client verb is called. ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "centcom_podlauncher", "Config/Launch Supplypod", 700, 700, master_ui, state) + ui = new(user, src, ui_key, "CentcomPodLauncher", "Config/Launch Supplypod", 700, 700, master_ui, state) ui.open() /datum/centcom_podlauncher/ui_data(mob/user) //Sends info about the pod to the UI. diff --git a/code/modules/cargo/console.dm b/code/modules/cargo/console.dm index 7162352d5..f871517ab 100644 --- a/code/modules/cargo/console.dm +++ b/code/modules/cargo/console.dm @@ -65,10 +65,10 @@ update_static_data(user) /obj/machinery/computer/cargo/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "cargo", name, ui_x, ui_y, master_ui, state) + ui = new(user, src, ui_key, "Cargo", name, ui_x, ui_y, master_ui, state) ui.open() /obj/machinery/computer/cargo/ui_data() @@ -171,7 +171,6 @@ return if((pack.hidden && !(obj_flags & EMAGGED)) || (pack.contraband && !contraband) || pack.DropPodOnly) return - var/name = "*None Provided*" var/rank = "*None Provided*" var/ckey = usr.ckey diff --git a/code/modules/cargo/expressconsole.dm b/code/modules/cargo/expressconsole.dm index 00c020e66..d661d0482 100644 --- a/code/modules/cargo/expressconsole.dm +++ b/code/modules/cargo/expressconsole.dm @@ -87,10 +87,10 @@ "desc" = P.desc || P.name // If there is a description, use it. Otherwise use the pack's name. )) -/obj/machinery/computer/cargo/express/ui_interact(mob/living/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) // Remember to use the appropriate state. +/obj/machinery/computer/cargo/express/ui_interact(mob/living/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) // Remember to use the appropriate state. ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "cargo_express", name, 600, 700, master_ui, state) + ui = new(user, src, ui_key, "CargoExpress", name, 600, 700, master_ui, state) ui.open() /obj/machinery/computer/cargo/express/ui_data(mob/user) diff --git a/code/modules/food_and_drinks/kitchen_machinery/smartfridge.dm b/code/modules/food_and_drinks/kitchen_machinery/smartfridge.dm index 5790f028c..fe4fc7835 100644 --- a/code/modules/food_and_drinks/kitchen_machinery/smartfridge.dm +++ b/code/modules/food_and_drinks/kitchen_machinery/smartfridge.dm @@ -152,10 +152,10 @@ adjust_item_drop_location(O) -/obj/machinery/smartfridge/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) +/obj/machinery/smartfridge/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "smartvend", name, 440, 550, master_ui, state) + ui = new(user, src, ui_key, "SmartVend", name, 440, 550, master_ui, state) ui.set_autoupdate(FALSE) ui.open() diff --git a/code/modules/holodeck/computer.dm b/code/modules/holodeck/computer.dm index f4df6dc6c..5afd5316d 100644 --- a/code/modules/holodeck/computer.dm +++ b/code/modules/holodeck/computer.dm @@ -78,10 +78,10 @@ . = ..() toggle_power(!stat) -/obj/machinery/computer/holodeck/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) +/obj/machinery/computer/holodeck/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "holodeck", name, 400, 500, master_ui, state) + ui = new(user, src, ui_key, "Holodeck", name, 400, 500, master_ui, state) ui.open() /obj/machinery/computer/holodeck/ui_data(mob/user) diff --git a/code/modules/language/language_menu.dm b/code/modules/language/language_menu.dm index eea87f1d8..c7aa44426 100644 --- a/code/modules/language/language_menu.dm +++ b/code/modules/language/language_menu.dm @@ -8,10 +8,10 @@ language_holder = null . = ..() -/datum/language_menu/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.language_menu_state) +/datum/language_menu/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.language_menu_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "language_menu", "Language Menu", 700, 600, master_ui, state) + ui = new(user, src, ui_key, "LanguageMenu", "Language Menu", 700, 600, master_ui, state) ui.open() /datum/language_menu/ui_data(mob/user) diff --git a/code/modules/library/lib_codex_gigas.dm b/code/modules/library/lib_codex_gigas.dm index 57bf37d52..89840805e 100644 --- a/code/modules/library/lib_codex_gigas.dm +++ b/code/modules/library/lib_codex_gigas.dm @@ -96,10 +96,10 @@ return currentSection != oldSection /obj/item/book/codex_gigas/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "codex_gigas", name, 450, 450, master_ui, state) + ui = new(user, src, ui_key, "CodexGigas", name, 450, 450, master_ui, state) ui.open() /obj/item/book/codex_gigas/ui_data(mob/user) diff --git a/code/modules/library/soapstone.dm b/code/modules/library/soapstone.dm index bc06e35e6..b88a450c1 100644 --- a/code/modules/library/soapstone.dm +++ b/code/modules/library/soapstone.dm @@ -206,10 +206,10 @@ /obj/structure/chisel_message/interact() return -/obj/structure/chisel_message/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.always_state) +/obj/structure/chisel_message/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_always_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "engraved_message", name, 600, 300, master_ui, state) + ui = new(user, src, ui_key, "EngravedMessage", name, 600, 300, master_ui, state) ui.open() /obj/structure/chisel_message/ui_data(mob/user) diff --git a/code/modules/mining/laborcamp/laborstacker.dm b/code/modules/mining/laborcamp/laborstacker.dm index 75481efc9..2fb018daf 100644 --- a/code/modules/mining/laborcamp/laborstacker.dm +++ b/code/modules/mining/laborcamp/laborstacker.dm @@ -33,10 +33,10 @@ GLOBAL_LIST(labor_sheet_values) return a["value"] - b["value"] /obj/machinery/mineral/labor_claim_console/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "labor_claim_console", name, 315, 430, master_ui, state) + ui = new(user, src, ui_key, "LaborClaimConsole", name, 315, 430, master_ui, state) ui.open() /obj/machinery/mineral/labor_claim_console/ui_data(mob/user) diff --git a/code/modules/mining/machine_redemption.dm b/code/modules/mining/machine_redemption.dm index 34262af1d..d85c1205a 100644 --- a/code/modules/mining/machine_redemption.dm +++ b/code/modules/mining/machine_redemption.dm @@ -189,10 +189,10 @@ to_chat(user, "You change [src]'s I/O settings, setting the input to [dir2text(input_dir)] and the output to [dir2text(output_dir)].") return TRUE -/obj/machinery/mineral/ore_redemption/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) +/obj/machinery/mineral/ore_redemption/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "ore_redemption_machine", "Ore Redemption Machine", 440, 550, master_ui, state) + ui = new(user, src, ui_key, "OreRedemptionMachine", "Ore Redemption Machine", 440, 550, master_ui, state) ui.open() /obj/machinery/mineral/ore_redemption/ui_data(mob/user) diff --git a/code/modules/mining/satchel_ore_boxdm.dm b/code/modules/mining/satchel_ore_boxdm.dm index d78a406b8..63cb8a04a 100644 --- a/code/modules/mining/satchel_ore_boxdm.dm +++ b/code/modules/mining/satchel_ore_boxdm.dm @@ -55,10 +55,10 @@ drop = drop_location() /obj/structure/ore_box/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "ore_box", name, 335, 415, master_ui, state) + ui = new(user, src, ui_key, "OreBox", name, 335, 415, master_ui, state) ui.open() /obj/structure/ore_box/ui_data() diff --git a/code/modules/mob/dead/observer/notificationprefs.dm b/code/modules/mob/dead/observer/notificationprefs.dm index 6c1d76eaf..244ca81e7 100644 --- a/code/modules/mob/dead/observer/notificationprefs.dm +++ b/code/modules/mob/dead/observer/notificationprefs.dm @@ -21,10 +21,10 @@ else src.user = user -/datum/notificationpanel/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.observer_state) +/datum/notificationpanel/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_observer_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "notificationpanel", "Notification Preferences", 270, 360, master_ui, state) + ui = new(user, src, ui_key, "NotificationPreferences", "Notification Preferences", 270, 360, master_ui, state) ui.open() /datum/notificationpanel/ui_data(mob/user) diff --git a/code/modules/mob/inventory.dm b/code/modules/mob/inventory.dm index 3e51d6fb2..07e36c9ba 100644 --- a/code/modules/mob/inventory.dm +++ b/code/modules/mob/inventory.dm @@ -113,7 +113,6 @@ /mob/proc/is_holding(obj/item/I) return get_held_index_of_item(I) - //Checks if we're holding an item of type: typepath /mob/proc/is_holding_item_of_type(typepath) for(var/obj/item/I in held_items) diff --git a/code/modules/mob/living/carbon/human/species_types/jellypeople.dm b/code/modules/mob/living/carbon/human/species_types/jellypeople.dm index 137cca07d..51c355e23 100644 --- a/code/modules/mob/living/carbon/human/species_types/jellypeople.dm +++ b/code/modules/mob/living/carbon/human/species_types/jellypeople.dm @@ -270,11 +270,11 @@ else ui_interact(owner) -/datum/action/innate/swap_body/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.always_state) +/datum/action/innate/swap_body/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_always_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "slime_swap_body", name, 400, 400, master_ui, state) + ui = new(user, src, ui_key, "SlimeBodySwapper", name, 400, 400, master_ui, state) ui.open() /datum/action/innate/swap_body/ui_data(mob/user) diff --git a/code/modules/mob/living/silicon/ai/life.dm b/code/modules/mob/living/silicon/ai/life.dm index 15a04235c..2df51f41f 100644 --- a/code/modules/mob/living/silicon/ai/life.dm +++ b/code/modules/mob/living/silicon/ai/life.dm @@ -151,7 +151,7 @@ to_chat(src, "Receiving control information from APC.") sleep(2) apc_override = 1 - theAPC.ui_interact(src, state = GLOB.conscious_state) + theAPC.ui_interact(src, state = GLOB.tgui_conscious_state) apc_override = 0 aiRestorePowerRoutine = POWER_RESTORATION_APC_FOUND sleep(50) diff --git a/code/modules/mob/living/simple_animal/bot/mulebot.dm b/code/modules/mob/living/simple_animal/bot/mulebot.dm index 0e8e009ca..2b91e5270 100644 --- a/code/modules/mob/living/simple_animal/bot/mulebot.dm +++ b/code/modules/mob/living/simple_animal/bot/mulebot.dm @@ -170,10 +170,10 @@ ui_interact(user) /mob/living/simple_animal/bot/mulebot/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "mulebot", name, ui_x, ui_y, master_ui, state) + ui = new(user, src, ui_key, "Mule", name, ui_x, ui_y, master_ui, state) ui.open() /mob/living/simple_animal/bot/mulebot/ui_data(mob/user) diff --git a/code/modules/modular_computers/computers/item/computer_ui.dm b/code/modules/modular_computers/computers/item/computer_ui.dm index 3e67a1487..517fab278 100644 --- a/code/modules/modular_computers/computers/item/computer_ui.dm +++ b/code/modules/modular_computers/computers/item/computer_ui.dm @@ -3,7 +3,7 @@ ui_interact(user) // Operates TGUI -/obj/item/modular_computer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) +/obj/item/modular_computer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) if(!enabled) if(ui) ui.close() @@ -38,8 +38,8 @@ var/datum/asset/assets = get_asset_datum(/datum/asset/simple/headers) assets.send(user) - ui = new(user, src, ui_key, "ntos_main", "NtOS Main menu", 400, 500, master_ui, state) - ui.set_style("ntos") + ui = new(user, src, ui_key, "NtosMain", "NtOS Main menu", 400, 500, master_ui, state) + // ui.set_style("ntos") ui.open() ui.set_autoupdate(state = 1) diff --git a/code/modules/modular_computers/file_system/program.dm b/code/modules/modular_computers/file_system/program.dm index f661f0ec1..dc85c094d 100644 --- a/code/modules/modular_computers/file_system/program.dm +++ b/code/modules/modular_computers/file_system/program.dm @@ -138,7 +138,7 @@ return TRUE -/datum/computer_file/program/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) +/datum/computer_file/program/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui && tgui_id) var/datum/asset/assets = get_asset_datum(/datum/asset/simple/headers) @@ -146,8 +146,8 @@ ui = new(user, src, ui_key, tgui_id, filedesc, ui_x, ui_y, state = state) - if(ui_style) - ui.set_style(ui_style) + // if(ui_style) + // ui.set_style(ui_style) ui.set_autoupdate(state = 1) ui.open() diff --git a/code/modules/modular_computers/file_system/programs/airestorer.dm b/code/modules/modular_computers/file_system/programs/airestorer.dm index 1aa292f24..a715af66f 100644 --- a/code/modules/modular_computers/file_system/programs/airestorer.dm +++ b/code/modules/modular_computers/file_system/programs/airestorer.dm @@ -8,7 +8,7 @@ usage_flags = PROGRAM_CONSOLE transfer_access = ACCESS_HEADS available_on_ntnet = 1 - tgui_id = "ntos_ai_restorer" + tgui_id = "NtosAiRestorer" ui_x = 600 ui_y = 400 diff --git a/code/modules/modular_computers/file_system/programs/alarm.dm b/code/modules/modular_computers/file_system/programs/alarm.dm index ca075b51e..ebfd3c0ad 100644 --- a/code/modules/modular_computers/file_system/programs/alarm.dm +++ b/code/modules/modular_computers/file_system/programs/alarm.dm @@ -7,7 +7,7 @@ requires_ntnet = 1 network_destination = "alarm monitoring network" size = 5 - tgui_id = "ntos_station_alert" + tgui_id = "NtosStationAlertConsole" ui_x = 315 ui_y = 500 diff --git a/code/modules/modular_computers/file_system/programs/antagonist/dos.dm b/code/modules/modular_computers/file_system/programs/antagonist/dos.dm index 337e98aca..336f255c5 100644 --- a/code/modules/modular_computers/file_system/programs/antagonist/dos.dm +++ b/code/modules/modular_computers/file_system/programs/antagonist/dos.dm @@ -7,7 +7,7 @@ requires_ntnet = 1 available_on_ntnet = 0 available_on_syndinet = 1 - tgui_id = "ntos_net_dos" + tgui_id = "NtosNetDos" ui_style = "syndicate" ui_x = 400 ui_y = 250 @@ -80,17 +80,8 @@ else if(target && executed) data["target"] = 1 data["speed"] = dos_speed - - // This is mostly visual, generate some strings of 1s and 0s - // Probability of 1 is equal of completion percentage of DoS attack on this relay. - // Combined with UI updates this adds quite nice effect to the UI - var/percentage = target.dos_overload * 100 / target.dos_capacity - data["dos_strings"] = list() - for(var/j, j<10, j++) - var/string = "" - for(var/i, i<20, i++) - string = "[string][prob(percentage)]" - data["dos_strings"] += list(list("nums" = string)) + data["overload"] = target.dos_overload + data["capacity"] = target.dos_capacity else data["relays"] = list() for(var/obj/machinery/ntnet_relay/R in SSnetworks.station_network.relays) diff --git a/code/modules/modular_computers/file_system/programs/antagonist/revelation.dm b/code/modules/modular_computers/file_system/programs/antagonist/revelation.dm index 103b70e49..3e8f0edf7 100644 --- a/code/modules/modular_computers/file_system/programs/antagonist/revelation.dm +++ b/code/modules/modular_computers/file_system/programs/antagonist/revelation.dm @@ -7,7 +7,7 @@ requires_ntnet = 0 available_on_ntnet = 0 available_on_syndinet = 1 - tgui_id = "ntos_revelation" + tgui_id = "NtosRevelation" ui_style = "syndicate" ui_x = 400 ui_y = 250 diff --git a/code/modules/modular_computers/file_system/programs/card.dm b/code/modules/modular_computers/file_system/programs/card.dm index 8319dee60..75c51b00e 100644 --- a/code/modules/modular_computers/file_system/programs/card.dm +++ b/code/modules/modular_computers/file_system/programs/card.dm @@ -6,7 +6,7 @@ transfer_access = ACCESS_HEADS requires_ntnet = 0 size = 8 - tgui_id = "ntos_card" + tgui_id = "NtosCard" ui_x = 600 ui_y = 700 @@ -15,7 +15,7 @@ var/show_assignments = 0 var/minor = 0 var/authenticated = 0 - var/list/reg_ids = list() + var/reg_ids = 1 var/list/region_access = null var/list/head_subordinates = null var/target_dept = 0 //Which department this computer has access to. 0=all departments @@ -94,6 +94,134 @@ return formatted + +/datum/computer_file/program/card_mod/ui_data(mob/user) + var/list/data = get_header_data() + + var/obj/item/computer_hardware/card_slot/card_slot + var/obj/item/computer_hardware/printer/printer + + if(computer) + card_slot = computer.all_components[MC_CARD] + printer = computer.all_components[MC_PRINT] + + data["mmode"] = mod_mode + + var/authed = 0 + if(computer) + if(card_slot) + var/obj/item/card/id/auth_card = card_slot.stored_card2 + data["auth_name"] = auth_card ? strip_html_simple(auth_card.name) : "-----" + authed = authorized() + + + if(mod_mode == 2) + data["slots"] = list() + var/list/pos = list() + for(var/datum/job/job in SSjob.occupations) + if(job.title in blacklisted) + continue + + var/list/status_open = build_manage(job,1) + var/list/status_close = build_manage(job,0) + + pos.Add(list(list( + "title" = job.title, + "current" = job.current_positions, + "total" = job.total_positions, + "status_open" = (authed && !minor) ? status_open["enable"]: 0, + "status_close" = (authed && !minor) ? status_close["enable"] : 0, + "desc_open" = status_open["desc"], + "desc_close" = status_close["desc"]))) + data["slots"] = pos + + data["src"] = "[REF(src)]" + + + if(!mod_mode) + data["manifest"] = list() + var/list/crew = list() + for(var/datum/data/record/t in sortRecord(GLOB.data_core.general)) + crew.Add(list(list( + "name" = t.fields["name"], + "rank" = t.fields["rank"]))) + + data["manifest"] = crew + data["assignments"] = show_assignments + if(computer) + data["have_id_slot"] = !!card_slot + data["have_printer"] = !!printer + if(!card_slot && mod_mode == 1) + mod_mode = 0 //We can't modify IDs when there is no card reader + else + data["have_id_slot"] = 0 + data["have_printer"] = 0 + + data["authenticated"] = authed + + if(mod_mode == 1 && computer) + if(card_slot) + var/obj/item/card/id/id_card = card_slot.stored_card + + data["has_id"] = !!id_card + data["id_rank"] = id_card && id_card.assignment ? html_encode(id_card.assignment) : "Unassigned" + data["id_owner"] = id_card && id_card.registered_name ? html_encode(id_card.registered_name) : "-----" + data["id_name"] = id_card ? strip_html_simple(id_card.name) : "-----" + + if(card_slot.stored_card) + var/obj/item/card/id/id_card = card_slot.stored_card + + if(is_centcom) + var/list/all_centcom_access = list() + for(var/access in get_all_centcom_access()) + all_centcom_access.Add(list(list( + "desc" = replacetext(get_centcom_access_desc(access), " ", " "), + "ref" = access, + "allowed" = (access in id_card.access) ? 1 : 0))) + data["all_centcom_access"] = all_centcom_access + else + var/list/accesses = list() + for(var/access in get_region_accesses(reg_ids)) + if (get_access_desc(access)) + accesses.Add(list(list( + "desc" = replacetext(get_access_desc(access), " ", " "), + "ref" = access, + "allowed" = (access in id_card.access) ? 1 : 0))) + + var/list/regions = list() + for(var/i = 1; i <= 7; i++) + if((minor || target_dept) && !(i in region_access)) + continue + + regions.Add(list(list( + "name" = get_region_accesses_name(i), + "regid" = i, + "selected" = (reg_ids == i) ? 1 : null, + "accesses" = (reg_ids == i) ? accesses : null))) + data["regions"] = regions + + return data + + +/datum/computer_file/program/card_mod/ui_static_data(mob/user) + var/list/data = list() + + data["station_name"] = station_name() + data["centcom_access"] = is_centcom + data["minor"] = target_dept || minor ? TRUE : FALSE + + if(authenticated) + data["engineering_jobs"] = format_jobs(GLOB.engineering_positions) + data["medical_jobs"] = format_jobs(GLOB.medical_positions) + data["science_jobs"] = format_jobs(GLOB.science_positions) + data["security_jobs"] = format_jobs(GLOB.security_positions) + data["cargo_jobs"] = format_jobs(GLOB.supply_positions) + data["civilian_jobs"] = format_jobs(GLOB.civilian_positions) + data["centcom_jobs"] = format_jobs(get_all_centcom_jobs()) + + return data + + /datum/computer_file/program/card_mod/ui_act(action, params) if(..()) return 1 @@ -127,11 +255,6 @@ mod_mode = 0 else if (params["target"] == "manage") mod_mode = 2 - if("PRG_togglea") - if(show_assignments) - show_assignments = 0 - else - show_assignments = 1 if("PRG_print") if(computer && printer) //This option should never be called if there is no printer if(mod_mode) @@ -270,13 +393,8 @@ j.total_positions-- opened_positions[edit_job_target]-- if("PRG_regsel") - if(!reg_ids) - reg_ids = list() var/regsel = text2num(params["region"]) - if(regsel in reg_ids) - reg_ids -= regsel - else - reg_ids += regsel + reg_ids = regsel if(id_card) id_card.name = text("[id_card.registered_name]'s ID Card ([id_card.assignment])") @@ -290,133 +408,6 @@ /datum/computer_file/program/card_mod/proc/apply_access(obj/item/card/id/id_card, list/accesses) id_card.access |= accesses -/datum/computer_file/program/card_mod/ui_data(mob/user) - - var/list/data = get_header_data() - - var/obj/item/computer_hardware/card_slot/card_slot - var/obj/item/computer_hardware/printer/printer - - if(computer) - card_slot = computer.all_components[MC_CARD] - printer = computer.all_components[MC_PRINT] - - data["mmode"] = mod_mode - - var/authed = 0 - if(computer) - if(card_slot) - var/obj/item/card/id/auth_card = card_slot.stored_card2 - data["auth_name"] = auth_card ? strip_html_simple(auth_card.name) : "-----" - authed = authorized() - - - if(mod_mode == 2) - data["slots"] = list() - var/list/pos = list() - for(var/datum/job/job in SSjob.occupations) - if(job.title in blacklisted) - continue - - var/list/status_open = build_manage(job,1) - var/list/status_close = build_manage(job,0) - - pos.Add(list(list( - "title" = job.title, - "current" = job.current_positions, - "total" = job.total_positions, - "status_open" = (authed && !minor) ? status_open["enable"]: 0, - "status_close" = (authed && !minor) ? status_close["enable"] : 0, - "desc_open" = status_open["desc"], - "desc_close" = status_close["desc"]))) - data["slots"] = pos - - data["src"] = "[REF(src)]" - data["station_name"] = station_name() - - - if(!mod_mode) - data["manifest"] = list() - var/list/crew = list() - for(var/datum/data/record/t in sortRecord(GLOB.data_core.general)) - crew.Add(list(list( - "name" = t.fields["name"], - "rank" = t.fields["rank"]))) - - data["manifest"] = crew - data["assignments"] = show_assignments - if(computer) - data["have_id_slot"] = !!card_slot - data["have_printer"] = !!printer - if(!card_slot && mod_mode == 1) - mod_mode = 0 //We can't modify IDs when there is no card reader - else - data["have_id_slot"] = 0 - data["have_printer"] = 0 - - data["centcom_access"] = is_centcom - - - data["authenticated"] = authed - - - if(mod_mode == 1 && computer) - if(card_slot) - var/obj/item/card/id/id_card = card_slot.stored_card - - data["has_id"] = !!id_card - data["id_rank"] = id_card && id_card.assignment ? html_encode(id_card.assignment) : "Unassigned" - data["id_owner"] = id_card && id_card.registered_name ? html_encode(id_card.registered_name) : "-----" - data["id_name"] = id_card ? strip_html_simple(id_card.name) : "-----" - - if(show_assignments) - data["engineering_jobs"] = format_jobs(GLOB.engineering_positions) - data["medical_jobs"] = format_jobs(GLOB.medical_positions) - data["science_jobs"] = format_jobs(GLOB.science_positions) - data["security_jobs"] = format_jobs(GLOB.security_positions) - data["cargo_jobs"] = format_jobs(GLOB.supply_positions) - data["civilian_jobs"] = format_jobs(GLOB.civilian_positions) - data["centcom_jobs"] = format_jobs(get_all_centcom_jobs()) - - - if(card_slot.stored_card) - var/obj/item/card/id/id_card = card_slot.stored_card - if(is_centcom) - var/list/all_centcom_access = list() - for(var/access in get_all_centcom_access()) - all_centcom_access.Add(list(list( - "desc" = replacetext(get_centcom_access_desc(access), " ", " "), - "ref" = access, - "allowed" = (access in id_card.access) ? 1 : 0))) - data["all_centcom_access"] = all_centcom_access - else - var/list/regions = list() - for(var/i = 1; i <= 7; i++) - if((minor || target_dept) && !(i in region_access)) - continue - - var/list/accesses = list() - if(i in reg_ids) - for(var/access in get_region_accesses(i)) - if (get_access_desc(access)) - accesses.Add(list(list( - "desc" = replacetext(get_access_desc(access), " ", " "), - "ref" = access, - "allowed" = (access in id_card.access) ? 1 : 0))) - - regions.Add(list(list( - "name" = get_region_accesses_name(i), - "regid" = i, - "selected" = (i in reg_ids) ? 1 : null, - "accesses" = accesses))) - data["regions"] = regions - - data["minor"] = target_dept || minor ? 1 : 0 - - - return data - - /datum/computer_file/program/card_mod/proc/build_manage(datum/job,open = FALSE) var/out = "Denied" var/can_change= 0 diff --git a/code/modules/modular_computers/file_system/programs/configurator.dm b/code/modules/modular_computers/file_system/programs/configurator.dm index 2d60323d1..76da58ea1 100644 --- a/code/modules/modular_computers/file_system/programs/configurator.dm +++ b/code/modules/modular_computers/file_system/programs/configurator.dm @@ -14,7 +14,7 @@ ui_y = 630 available_on_ntnet = 0 requires_ntnet = 0 - tgui_id = "ntos_configuration" + tgui_id = "NtosConfiguration" var/obj/item/modular_computer/movable = null diff --git a/code/modules/modular_computers/file_system/programs/file_browser.dm b/code/modules/modular_computers/file_system/programs/file_browser.dm index 090d64e9d..4b7dba165 100644 --- a/code/modules/modular_computers/file_system/programs/file_browser.dm +++ b/code/modules/modular_computers/file_system/programs/file_browser.dm @@ -7,10 +7,7 @@ requires_ntnet = 0 available_on_ntnet = 0 undeletable = 1 - tgui_id = "ntos_file_manager" - - var/open_file - var/error + tgui_id = "NtosFileManager" /datum/computer_file/program/filemanager/ui_act(action, params) if(..()) @@ -18,23 +15,8 @@ var/obj/item/computer_hardware/hard_drive/HDD = computer.all_components[MC_HDD] var/obj/item/computer_hardware/hard_drive/RHDD = computer.all_components[MC_SDD] - var/obj/item/computer_hardware/printer/printer = computer.all_components[MC_PRINT] switch(action) - if("PRG_openfile") - . = 1 - open_file = params["name"] - if("PRG_newtextfile") - . = 1 - var/newname = stripped_input(usr, "Enter file name or leave blank to cancel:", "File rename", max_length=50) - if(!newname) - return 1 - if(!HDD) - return 1 - var/datum/computer_file/data/F = new/datum/computer_file/data() - F.filename = newname - F.filetype = "TXT" - HDD.store_file(F) if("PRG_deletefile") . = 1 if(!HDD) @@ -51,19 +33,6 @@ if(!file || file.undeletable) return 1 RHDD.remove_file(file) - if("PRG_closefile") - . = 1 - open_file = null - error = null - if("PRG_clone") - . = 1 - if(!HDD) - return 1 - var/datum/computer_file/F = HDD.find_file_by_name(params["name"]) - if(!F || !istype(F)) - return 1 - var/datum/computer_file/C = F.clone(1) - HDD.store_file(C) if("PRG_rename") . = 1 if(!HDD) @@ -74,47 +43,15 @@ var/newname = stripped_input(usr, "Enter new file name:", "File rename", file.filename, max_length=50) if(file && newname) file.filename = newname - if("PRG_edit") - . = 1 - if(!open_file) + if("PRG_usbrenamefile") + if(!RHDD) return 1 - if(!HDD) - return 1 - var/datum/computer_file/data/F = HDD.find_file_by_name(open_file) - if(!F || !istype(F)) - return 1 - if(F.do_not_edit && (alert("WARNING: This file is not compatible with editor. Editing it may result in permanently corrupted formatting or damaged data consistency. Edit anyway?", "Incompatible File", "No", "Yes") == "No")) - return 1 - // 16384 is the limit for file length in characters. Currently, papers have value of 2048 so this is 8 times as long, since we can't edit parts of the file independently. - var/newtext = stripped_multiline_input(usr, "Editing file [open_file]. You may use most tags used in paper formatting:", "Text Editor", html_decode(F.stored_data), 16384, TRUE) - if(!newtext) - return - if(F) - var/datum/computer_file/data/backup = F.clone() - HDD.remove_file(F) - F.stored_data = newtext - F.calculate_size() - // We can't store the updated file, it's probably too large. Print an error and restore backed up version. - // This is mostly intended to prevent people from losing texts they spent lot of time working on due to running out of space. - // They will be able to copy-paste the text from error screen and store it in notepad or something. - if(!HDD.store_file(F)) - error = "I/O error: Unable to overwrite file. Hard drive is probably full. You may want to backup your changes before closing this window:

[F.stored_data]

" - HDD.store_file(backup) - if("PRG_printfile") - . = 1 - if(!open_file) - return 1 - if(!HDD) - return 1 - var/datum/computer_file/data/F = HDD.find_file_by_name(open_file) - if(!F || !istype(F)) - return 1 - if(!printer) - error = "Missing Hardware: Your computer does not have required hardware to complete this operation." - return 1 - if(!printer.print_text("" + prepare_printjob(F.stored_data) + "", open_file)) - error = "Hardware error: Printer was unable to print the file. It may be out of paper." + var/datum/computer_file/file = RHDD.find_file_by_name(params["name"]) + if(!file || !istype(file)) return 1 + var/newname = stripped_input(usr, "Enter new file name:", "File rename", file.filename, max_length=50) + if(file && newname) + file.filename = newname if("PRG_copytousb") . = 1 if(!HDD || !RHDD) @@ -190,43 +127,29 @@ var/obj/item/computer_hardware/hard_drive/HDD = computer.all_components[MC_HDD] var/obj/item/computer_hardware/hard_drive/portable/RHDD = computer.all_components[MC_SDD] - if(error) - data["error"] = error - if(open_file) - var/datum/computer_file/data/file - if(!computer || !HDD) - data["error"] = "I/O ERROR: Unable to access hard drive." - else - file = HDD.find_file_by_name(open_file) - if(!istype(file)) - data["error"] = "I/O ERROR: Unable to open file." - else - data["filedata"] = parse_tags(file.stored_data) - data["filename"] = "[file.filename].[file.filetype]" + if(!computer || !HDD) + data["error"] = "I/O ERROR: Unable to access hard drive." else - if(!computer || !HDD) - data["error"] = "I/O ERROR: Unable to access hard drive." - else - var/list/files[0] - for(var/datum/computer_file/F in HDD.stored_files) - files.Add(list(list( + var/list/files[0] + for(var/datum/computer_file/F in HDD.stored_files) + files.Add(list(list( + "name" = F.filename, + "type" = F.filetype, + "size" = F.size, + "undeletable" = F.undeletable + ))) + data["files"] = files + if(RHDD) + data["usbconnected"] = TRUE + var/list/usbfiles[0] + for(var/datum/computer_file/F in RHDD.stored_files) + usbfiles.Add(list(list( "name" = F.filename, "type" = F.filetype, "size" = F.size, "undeletable" = F.undeletable ))) - data["files"] = files - if(RHDD) - data["usbconnected"] = 1 - var/list/usbfiles[0] - for(var/datum/computer_file/F in RHDD.stored_files) - usbfiles.Add(list(list( - "name" = F.filename, - "type" = F.filetype, - "size" = F.size, - "undeletable" = F.undeletable - ))) - data["usbfiles"] = usbfiles + data["usbfiles"] = usbfiles return data diff --git a/code/modules/modular_computers/file_system/programs/ntdownloader.dm b/code/modules/modular_computers/file_system/programs/ntdownloader.dm index 92e1453dc..993e9a01e 100644 --- a/code/modules/modular_computers/file_system/programs/ntdownloader.dm +++ b/code/modules/modular_computers/file_system/programs/ntdownloader.dm @@ -10,7 +10,7 @@ requires_ntnet_feature = NTNET_SOFTWAREDOWNLOAD available_on_ntnet = 0 ui_header = "downloader_finished.gif" - tgui_id = "ntos_net_downloader" + tgui_id = "NtosNetDownloader" var/datum/computer_file/program/downloaded_file = null var/hacked_download = 0 diff --git a/code/modules/modular_computers/file_system/programs/ntmonitor.dm b/code/modules/modular_computers/file_system/programs/ntmonitor.dm index 2312db7b1..07ccaf8af 100644 --- a/code/modules/modular_computers/file_system/programs/ntmonitor.dm +++ b/code/modules/modular_computers/file_system/programs/ntmonitor.dm @@ -7,7 +7,7 @@ requires_ntnet = 1 required_access = ACCESS_NETWORK //NETWORK CONTROL IS A MORE SECURE PROGRAM. available_on_ntnet = 1 - tgui_id = "ntos_net_monitor" + tgui_id = "NtosNetMonitor" /datum/computer_file/program/ntnetmonitor/ui_act(action, params) if(..()) diff --git a/code/modules/modular_computers/file_system/programs/ntnrc_client.dm b/code/modules/modular_computers/file_system/programs/ntnrc_client.dm index d8b3f96f4..4ae5bd326 100644 --- a/code/modules/modular_computers/file_system/programs/ntnrc_client.dm +++ b/code/modules/modular_computers/file_system/programs/ntnrc_client.dm @@ -9,7 +9,7 @@ network_destination = "NTNRC server" ui_header = "ntnrc_idle.gif" available_on_ntnet = 1 - tgui_id = "ntos_net_chat" + tgui_id = "NtosNetChat" ui_x = 900 ui_y = 675 diff --git a/code/modules/modular_computers/file_system/programs/nttransfer.dm b/code/modules/modular_computers/file_system/programs/nttransfer.dm index 698e55794..ae5423a1a 100644 --- a/code/modules/modular_computers/file_system/programs/nttransfer.dm +++ b/code/modules/modular_computers/file_system/programs/nttransfer.dm @@ -8,7 +8,7 @@ requires_ntnet_feature = NTNET_PEERTOPEER network_destination = "other device via P2P tunnel" available_on_ntnet = 1 - tgui_id = "ntos_net_transfer" + tgui_id = "NtosNetTransfer" var/error = "" // Error screen var/server_password = "" // Optional password to download the file. diff --git a/code/modules/modular_computers/file_system/programs/powermonitor.dm b/code/modules/modular_computers/file_system/programs/powermonitor.dm index f7c734667..767047619 100644 --- a/code/modules/modular_computers/file_system/programs/powermonitor.dm +++ b/code/modules/modular_computers/file_system/programs/powermonitor.dm @@ -11,7 +11,7 @@ requires_ntnet = 0 network_destination = "power monitoring system" size = 9 - tgui_id = "ntos_power_monitor" + tgui_id = "PowerMonitor" ui_style = "ntos" ui_x = 550 ui_y = 700 diff --git a/code/modules/modular_computers/file_system/programs/sm_monitor.dm b/code/modules/modular_computers/file_system/programs/sm_monitor.dm index dbee59bb3..058b0b95b 100644 --- a/code/modules/modular_computers/file_system/programs/sm_monitor.dm +++ b/code/modules/modular_computers/file_system/programs/sm_monitor.dm @@ -8,7 +8,7 @@ transfer_access = ACCESS_CONSTRUCTION network_destination = "supermatter monitoring system" size = 5 - tgui_id = "ntos_supermatter_monitor" + tgui_id = "NtosSupermatterMonitor" ui_style = "ntos" ui_x = 600 ui_y = 350 diff --git a/code/modules/modular_computers/laptop_vendor.dm b/code/modules/modular_computers/laptop_vendor.dm index 2bed456c4..c13b68028 100644 --- a/code/modules/modular_computers/laptop_vendor.dm +++ b/code/modules/modular_computers/laptop_vendor.dm @@ -224,7 +224,7 @@ return TRUE return FALSE -/obj/machinery/lapvend/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) +/obj/machinery/lapvend/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) if(stat & (BROKEN | NOPOWER | MAINT)) if(ui) ui.close() @@ -232,7 +232,7 @@ ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if (!ui) - ui = new(user, src, ui_key, "computer_fabricator", "Personal Computer Vendor", ui_x, ui_y, state = state) + ui = new(user, src, ui_key, "ComputerFabricator", "Personal Computer Vendor", ui_x, ui_y, state = state) ui.open() /obj/machinery/lapvend/attackby(obj/item/I, mob/user) diff --git a/code/modules/power/apc.dm b/code/modules/power/apc.dm index 8c44b02e2..b291a295c 100644 --- a/code/modules/power/apc.dm +++ b/code/modules/power/apc.dm @@ -840,11 +840,11 @@ return /obj/machinery/power/apc/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "apc", name, 450, 460, master_ui, state) + ui = new(user, src, ui_key, "Apc", name, 450, 460, master_ui, state) ui.open() /obj/machinery/power/apc/ui_data(mob/user) diff --git a/code/modules/power/gravitygenerator.dm b/code/modules/power/gravitygenerator.dm index d0d1e2b47..80e918d05 100644 --- a/code/modules/power/gravitygenerator.dm +++ b/code/modules/power/gravitygenerator.dm @@ -221,10 +221,10 @@ GLOBAL_LIST_EMPTY(gravity_generators) // We will keep track of this by adding ne return ..() /obj/machinery/gravity_generator/main/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "gravity_generator", name, 400, 200, master_ui, state) + ui = new(user, src, ui_key, "GravityGenerator", name, 400, 200, master_ui, state) ui.open() /obj/machinery/gravity_generator/main/ui_data(mob/user) diff --git a/code/modules/power/monitor.dm b/code/modules/power/monitor.dm index f4ee102cc..42ab00b36 100644 --- a/code/modules/power/monitor.dm +++ b/code/modules/power/monitor.dm @@ -19,7 +19,7 @@ var/record_interval = 50 var/next_record = 0 var/is_secret_monitor = FALSE - tgui_id = "power_monitor" + tgui_id = "PowerMonitor" ui_style = "ntos" /obj/machinery/computer/monitor/secret //Hides the power monitor (such as ones on ruins & CentCom) from PDA's to prevent metagaming. @@ -84,7 +84,7 @@ demand.Cut(1, 2) /obj/machinery/computer/monitor/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) ui = new(user, src, ui_key, tgui_id, name, 550, 700, master_ui, state) diff --git a/code/modules/power/smes.dm b/code/modules/power/smes.dm index 774f7ba14..ff1deb071 100644 --- a/code/modules/power/smes.dm +++ b/code/modules/power/smes.dm @@ -314,10 +314,10 @@ /obj/machinery/power/smes/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "smes", name, 340, 440, master_ui, state) + ui = new(user, src, ui_key, "Smes", name, 340, 440, master_ui, state) ui.open() /obj/machinery/power/smes/ui_data() diff --git a/code/modules/power/solar.dm b/code/modules/power/solar.dm index a0eeae1ea..a3a642f86 100644 --- a/code/modules/power/solar.dm +++ b/code/modules/power/solar.dm @@ -344,10 +344,10 @@ add_overlay(icon_screen) /obj/machinery/power/solar_control/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "solar_control", name, 380, 230, master_ui, state) + ui = new(user, src, ui_key, "SolarControl", name, 380, 230, master_ui, state) ui.open() /obj/machinery/power/solar_control/ui_data() diff --git a/code/modules/power/turbine.dm b/code/modules/power/turbine.dm index 13b68c404..dc7d7e2aa 100644 --- a/code/modules/power/turbine.dm +++ b/code/modules/power/turbine.dm @@ -306,10 +306,10 @@ compressor = locate(/obj/machinery/power/compressor) in range(7, src) /obj/machinery/computer/turbine_computer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "turbine_computer", name, 300, 200, master_ui, state) + ui = new(user, src, ui_key, "TurbineComputer", name, 300, 200, master_ui, state) ui.open() /obj/machinery/computer/turbine_computer/ui_data(mob/user) diff --git a/code/modules/reagents/chemistry/machinery/chem_dispenser.dm b/code/modules/reagents/chemistry/machinery/chem_dispenser.dm index 9e6cef6e8..ff2643069 100644 --- a/code/modules/reagents/chemistry/machinery/chem_dispenser.dm +++ b/code/modules/reagents/chemistry/machinery/chem_dispenser.dm @@ -179,10 +179,10 @@ update_icon() /obj/machinery/chem_dispenser/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "chem_dispenser", name, 565, 550, master_ui, state) + ui = new(user, src, ui_key, "ChemDispenser", name, 565, 550, master_ui, state) if(user.hallucinating()) ui.set_autoupdate(FALSE) //to not ruin the immersion by constantly changing the fake chemicals ui.open() diff --git a/code/modules/reagents/chemistry/machinery/chem_heater.dm b/code/modules/reagents/chemistry/machinery/chem_heater.dm index 0b61f6e45..6ea1b8140 100644 --- a/code/modules/reagents/chemistry/machinery/chem_heater.dm +++ b/code/modules/reagents/chemistry/machinery/chem_heater.dm @@ -104,10 +104,10 @@ return ..() /obj/machinery/chem_heater/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "chem_heater", name, 275, 400, master_ui, state) + ui = new(user, src, ui_key, "ChemHeater", name, 275, 400, master_ui, state) ui.open() /obj/machinery/chem_heater/ui_data() diff --git a/code/modules/reagents/chemistry/machinery/chem_master.dm b/code/modules/reagents/chemistry/machinery/chem_master.dm index f602ee593..b2cd6d95a 100644 --- a/code/modules/reagents/chemistry/machinery/chem_master.dm +++ b/code/modules/reagents/chemistry/machinery/chem_master.dm @@ -153,12 +153,12 @@ return ..() /obj/machinery/chem_master/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) var/datum/asset/assets = get_asset_datum(/datum/asset/spritesheet/simple/pills) assets.send(user) - ui = new(user, src, ui_key, "chem_master", name, 500, 550, master_ui, state) + ui = new(user, src, ui_key, "ChemMaster", name, 500, 550, master_ui, state) ui.open() //Insert our custom spritesheet css link into the html diff --git a/code/modules/reagents/chemistry/machinery/chem_synthesizer.dm b/code/modules/reagents/chemistry/machinery/chem_synthesizer.dm index ed23e7c75..2425cb8ec 100644 --- a/code/modules/reagents/chemistry/machinery/chem_synthesizer.dm +++ b/code/modules/reagents/chemistry/machinery/chem_synthesizer.dm @@ -13,10 +13,10 @@ ) /obj/machinery/chem_dispenser/chem_synthesizer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "chem_synthesizer", name, 390, 330, master_ui, state) + ui = new(user, src, ui_key, "ChemSynthesizer", name, 390, 330, master_ui, state) ui.open() /obj/machinery/chem_dispenser/chem_synthesizer/ui_act(action, params) diff --git a/code/modules/reagents/chemistry/machinery/pandemic.dm b/code/modules/reagents/chemistry/machinery/pandemic.dm index 42426b46e..a07c94cae 100644 --- a/code/modules/reagents/chemistry/machinery/pandemic.dm +++ b/code/modules/reagents/chemistry/machinery/pandemic.dm @@ -120,10 +120,10 @@ else cut_overlays() -/obj/machinery/computer/pandemic/ui_interact(mob/user, ui_key = "main", datum/tgui/ui, force_open = FALSE, datum/tgui/master_ui, datum/ui_state/state = GLOB.default_state) +/obj/machinery/computer/pandemic/ui_interact(mob/user, ui_key = "main", datum/tgui/ui, force_open = FALSE, datum/tgui/master_ui, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "pandemic", name, 520, 550, master_ui, state) + ui = new(user, src, ui_key, "Pandemic", name, 520, 550, master_ui, state) ui.open() /obj/machinery/computer/pandemic/ui_data(mob/user) diff --git a/code/modules/reagents/chemistry/machinery/smoke_machine.dm b/code/modules/reagents/chemistry/machinery/smoke_machine.dm index 4f97321c3..3573a35ca 100644 --- a/code/modules/reagents/chemistry/machinery/smoke_machine.dm +++ b/code/modules/reagents/chemistry/machinery/smoke_machine.dm @@ -102,10 +102,10 @@ return ..() /obj/machinery/smoke_machine/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "smoke_machine", name, 350, 350, master_ui, state) + ui = new(user, src, ui_key, "SmokeMachine", name, 350, 350, master_ui, state) ui.open() /obj/machinery/smoke_machine/ui_data(mob/user) diff --git a/code/modules/recycling/disposal/bin.dm b/code/modules/recycling/disposal/bin.dm index 2e4f3e60f..eaa1be4c9 100644 --- a/code/modules/recycling/disposal/bin.dm +++ b/code/modules/recycling/disposal/bin.dm @@ -299,12 +299,12 @@ // handle machine interaction /obj/machinery/disposal/bin/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_notcontained_state) if(stat & BROKEN) return ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "disposal_unit", name, ui_x, ui_y, master_ui, state) + ui = new(user, src, ui_key, "DisposalUnit", name, ui_x, ui_y, master_ui, state) ui.open() /obj/machinery/disposal/bin/ui_data(mob/user) diff --git a/code/modules/research/nanites/nanite_chamber_computer.dm b/code/modules/research/nanites/nanite_chamber_computer.dm index 33250c5e7..a4f2f29c9 100644 --- a/code/modules/research/nanites/nanite_chamber_computer.dm +++ b/code/modules/research/nanites/nanite_chamber_computer.dm @@ -25,10 +25,10 @@ find_chamber() ..() -/obj/machinery/computer/nanite_chamber_control/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) +/obj/machinery/computer/nanite_chamber_control/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "nanite_chamber_control", name, ui_x, ui_y, master_ui, state) + ui = new(user, src, ui_key, "NaniteChamberControl", name, ui_x, ui_y, master_ui, state) ui.open() /obj/machinery/computer/nanite_chamber_control/ui_data() diff --git a/code/modules/research/nanites/nanite_cloud_controller.dm b/code/modules/research/nanites/nanite_cloud_controller.dm index 0731d3067..e4b69a705 100644 --- a/code/modules/research/nanites/nanite_cloud_controller.dm +++ b/code/modules/research/nanites/nanite_cloud_controller.dm @@ -53,10 +53,10 @@ backup.nanites = cloud_copy investigate_log("[key_name(user)] created a new nanite cloud backup with id #[cloud_id]", INVESTIGATE_NANITES) -/obj/machinery/computer/nanite_cloud_controller/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) +/obj/machinery/computer/nanite_cloud_controller/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "nanite_cloud_control", name, ui_x, ui_y, master_ui, state) + ui = new(user, src, ui_key, "NaniteCloudControl", name, ui_x, ui_y, master_ui, state) ui.open() /obj/machinery/computer/nanite_cloud_controller/ui_data() diff --git a/code/modules/research/nanites/nanite_program_hub.dm b/code/modules/research/nanites/nanite_program_hub.dm index ea4392f23..494553655 100644 --- a/code/modules/research/nanites/nanite_program_hub.dm +++ b/code/modules/research/nanites/nanite_program_hub.dm @@ -47,10 +47,10 @@ disk.forceMove(drop_location()) disk = null -/obj/machinery/nanite_program_hub/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) +/obj/machinery/nanite_program_hub/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "nanite_program_hub", name, ui_x, ui_y, master_ui, state) + ui = new(user, src, ui_key, "NaniteProgramHub", name, ui_x, ui_y, master_ui, state) ui.open() /obj/machinery/nanite_program_hub/ui_data() diff --git a/code/modules/research/nanites/nanite_programmer.dm b/code/modules/research/nanites/nanite_programmer.dm index d81880c6d..e6f4ed221 100644 --- a/code/modules/research/nanites/nanite_programmer.dm +++ b/code/modules/research/nanites/nanite_programmer.dm @@ -34,10 +34,10 @@ disk = null program = null -/obj/machinery/nanite_programmer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) +/obj/machinery/nanite_programmer/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "nanite_programmer", name, ui_x, ui_y, master_ui, state) + ui = new(user, src, ui_key, "NaniteProgrammer", name, ui_x, ui_y, master_ui, state) ui.open() /obj/machinery/nanite_programmer/ui_data() diff --git a/code/modules/research/nanites/nanite_remote.dm b/code/modules/research/nanites/nanite_remote.dm index 71aecc8f2..349936295 100644 --- a/code/modules/research/nanites/nanite_remote.dm +++ b/code/modules/research/nanites/nanite_remote.dm @@ -80,10 +80,10 @@ var/datum/nanite_program/relay/N = X N.relay_signal(code, relay_code, source) -/obj/item/nanite_remote/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.hands_state) +/obj/item/nanite_remote/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_hands_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "nanite_remote", name, 420, 500, master_ui, state) + ui = new(user, src, ui_key, "NaniteRemote", name, 420, 500, master_ui, state) ui.open() /obj/item/nanite_remote/ui_data() diff --git a/code/modules/security_levels/keycard_authentication.dm b/code/modules/security_levels/keycard_authentication.dm index 8a5856340..a3dc822c7 100644 --- a/code/modules/security_levels/keycard_authentication.dm +++ b/code/modules/security_levels/keycard_authentication.dm @@ -31,10 +31,10 @@ GLOBAL_DATUM_INIT(keycard_events, /datum/events, new) return ..() /obj/machinery/keycard_auth/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.physical_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_physical_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "keycard_auth", name, 375, 125, master_ui, state) + ui = new(user, src, ui_key, "KeycardAuth", name, 375, 125, master_ui, state) ui.open() /obj/machinery/keycard_auth/ui_data() diff --git a/code/modules/shuttle/emergency.dm b/code/modules/shuttle/emergency.dm index e2c1ddc1a..56ffb3450 100644 --- a/code/modules/shuttle/emergency.dm +++ b/code/modules/shuttle/emergency.dm @@ -16,11 +16,11 @@ say("Please equip your ID card into your ID slot to authenticate.") . = ..() -/obj/machinery/computer/emergency_shuttle/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.human_adjacent_state) +/obj/machinery/computer/emergency_shuttle/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_human_adjacent_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "emergency_shuttle_console", name, + ui = new(user, src, ui_key, "EmergencyShuttleConsole", name, 400, 350, master_ui, state) ui.open() diff --git a/code/modules/shuttle/manipulator.dm b/code/modules/shuttle/manipulator.dm index dcfb0793b..519f1c2d3 100644 --- a/code/modules/shuttle/manipulator.dm +++ b/code/modules/shuttle/manipulator.dm @@ -44,10 +44,10 @@ // Only admins can use this, but they can use it from anywhere return user.client && check_rights_for(user.client, R_ADMIN) -/obj/machinery/shuttle_manipulator/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.admin_state) +/obj/machinery/shuttle_manipulator/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_admin_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "shuttle_manipulator", name, 800, 600, master_ui, state) + ui = new(user, src, ui_key, "ShuttleManipulator", name, 800, 600, master_ui, state) ui.open() /proc/shuttlemode2str(mode) diff --git a/code/modules/station_goals/bsa.dm b/code/modules/station_goals/bsa.dm index 4600a1a0a..839582c8a 100644 --- a/code/modules/station_goals/bsa.dm +++ b/code/modules/station_goals/bsa.dm @@ -220,10 +220,10 @@ var/area_aim = FALSE //should also show areas for targeting /obj/machinery/computer/bsa_control/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \ - datum/tgui/master_ui = null, datum/ui_state/state = GLOB.physical_state) + datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_physical_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "bsa", name, 400, 220, master_ui, state) + ui = new(user, src, ui_key, "BluespaceArtillery", name, 400, 220, master_ui, state) ui.open() /obj/machinery/computer/bsa_control/ui_data() diff --git a/code/modules/station_goals/dna_vault.dm b/code/modules/station_goals/dna_vault.dm index 3073a6fcc..242adf209 100644 --- a/code/modules/station_goals/dna_vault.dm +++ b/code/modules/station_goals/dna_vault.dm @@ -174,11 +174,11 @@ . = ..() -/obj/machinery/dna_vault/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.physical_state) +/obj/machinery/dna_vault/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_physical_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) roll_powers(user) - ui = new(user, src, ui_key, "dna_vault", name, 350, 400, master_ui, state) + ui = new(user, src, ui_key, "DnaVault", name, 350, 400, master_ui, state) ui.open() diff --git a/code/modules/station_goals/shield.dm b/code/modules/station_goals/shield.dm index be88d0ecd..682533dd4 100644 --- a/code/modules/station_goals/shield.dm +++ b/code/modules/station_goals/shield.dm @@ -42,10 +42,10 @@ circuit = /obj/item/circuitboard/computer/sat_control var/notice -/obj/machinery/computer/sat_control/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) +/obj/machinery/computer/sat_control/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "sat_control", name, 400, 305, master_ui, state) + ui = new(user, src, ui_key, "SatelliteControl", name, 400, 305, master_ui, state) ui.open() /obj/machinery/computer/sat_control/ui_act(action, params) diff --git a/code/modules/tgui/external.dm b/code/modules/tgui/external.dm index 38a5a27e0..d67c251ea 100644 --- a/code/modules/tgui/external.dm +++ b/code/modules/tgui/external.dm @@ -1,140 +1,151 @@ - /** - * tgui external - * - * Contains all external tgui declarations. - **/ +/** + * tgui external + * + * Contains all external tgui declarations. + */ - /** - * public - * - * Used to open and update UIs. - * If this proc is not implemented properly, the UI will not update correctly. - * - * required user mob The mob who opened/is using the UI. - * optional ui_key string The ui_key of the UI. - * optional ui datum/tgui The UI to be updated, if it exists. - * optional force_open bool If the UI should be re-opened instead of updated. - * optional master_ui datum/tgui The parent UI. - * optional state datum/ui_state The state used to determine status. - **/ -/datum/proc/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) +/** + * public + * + * Used to open and update UIs. + * If this proc is not implemented properly, the UI will not update correctly. + * + * required user mob The mob who opened/is using the UI. + * optional ui_key string The ui_key of the UI. + * optional ui datum/tgui The UI to be updated, if it exists. + * optional force_open bool If the UI should be re-opened instead of updated. + * optional master_ui datum/tgui The parent UI. + * optional state datum/tgui_state The state used to determine status. + */ + +/datum/proc/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) return FALSE // Not implemented. - /** - * public - * - * Data to be sent to the UI. - * This must be implemented for a UI to work. - * - * required user mob The mob interacting with the UI. - * - * return list Data to be sent to the UI. - **/ +/** + * public + * + * Data to be sent to the UI. + * This must be implemented for a UI to work. + * + * required user mob The mob interacting with the UI. + * + * return list Data to be sent to the UI. + */ /datum/proc/ui_data(mob/user) return list() // Not implemented. - /** - * public - * - * Static Data to be sent to the UI. - * Static data differs from normal data in that it's large data that should be sent infrequently - * This is implemented optionally for heavy uis that would be sending a lot of redundant data - * frequently. - * Gets squished into one object on the frontend side, but the static part is cached. - * - * required user mob The mob interacting with the UI. - * - * return list Statuic Data to be sent to the UI. - **/ +/** + * public + * + * Static Data to be sent to the UI. + * Static data differs from normal data in that it's large data that should be sent infrequently + * This is implemented optionally for heavy uis that would be sending a lot of redundant data + * frequently. + * Gets squished into one object on the frontend side, but the static part is cached. + * + * required user mob The mob interacting with the UI. + * + * return list Statuic Data to be sent to the UI. + */ /datum/proc/ui_static_data(mob/user) return list() /** - * public - * - * Forces an update on static data. Should be done manually whenever something happens to change static data. - * - * required user the mob currently interacting with the ui - * optional ui ui to be updated - * optional ui_key ui key of ui to be updated - * -**/ + * public + * + * Forces an update on static data. Should be done manually whenever something happens to change static data. + * + * required user the mob currently interacting with the ui + * optional ui ui to be updated + * optional ui_key ui key of ui to be updated + */ /datum/proc/update_static_data(mob/user, datum/tgui/ui, ui_key = "main") ui = SStgui.try_update_ui(user, src, ui_key, ui) + // If there was no ui to update, there's no static data to update either. if(!ui) - return //If there was no ui to update, there's no static data to update either. + return ui.push_data(null, ui_static_data(), TRUE) - /** - * public - * - * Called on a UI when the UI receieves a href. - * Think of this as Topic(). - * - * required action string The action/button that has been invoked by the user. - * required params list A list of parameters attached to the button. - * - * return bool If the UI should be updated or not. - **/ -/datum/proc/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state) +/** + * public + * + * Called on a UI when the UI receieves a href. + * Think of this as Topic(). + * + * required action string The action/button that has been invoked by the user. + * required params list A list of parameters attached to the button. + * + * return bool If the UI should be updated or not. + */ +/datum/proc/ui_act(action, list/params, datum/tgui/ui, datum/tgui_state/state) + // If UI is not interactive or usr calling Topic is not the UI user, bail. if(!ui || ui.status != UI_INTERACTIVE) - return 1 // If UI is not interactive or usr calling Topic is not the UI user, bail. + return TRUE - /** - * public - * - * Called on an object when a tgui object is being created, allowing you to customise the html - * For example: inserting a custom stylesheet that you need in the head - * - * For this purpose, some tags are available in the html, to be parsed out with replacetext - * (customheadhtml) - Additions to the head tag - * - * required html the html base text - * - **/ +/** + * public + * + * Called on an object when a tgui object is being created, allowing you to + * customise the html + * For example: inserting a custom stylesheet that you need in the head + * + * For this purpose, some tags are available in the html, to be parsed out + ^ with replacetext + * (customheadhtml) - Additions to the head tag + * + * required html the html base text + */ /datum/proc/ui_base_html(html) return html - /** - * private - * - * The UI's host object (usually src_object). - * This allows modules/datums to have the UI attached to them, - * and be a part of another object. - **/ +/** + * private + * + * The UI's host object (usually src_object). + * This allows modules/datums to have the UI attached to them, + * and be a part of another object. + */ /datum/proc/ui_host(mob/user) return src // Default src. - /** - * global - * - * Used to track UIs for a mob. - **/ -/mob/var/list/open_uis = list() - /** - * public - * - * Called on a UI's object when the UI is closed, not to be confused with client/verb/uiclose(), which closes the ui window - * - * - **/ -/datum/proc/ui_close() +/** + * global + * + * Associative list of JSON-encoded shared states that were set by + * tgui clients. + */ - /** - * verb - * - * Called by UIs when they are closed. - * Must be a verb so winset() can call it. - * - * required uiref ref The UI that was closed. - **/ -/client/verb/uiclose(ref as text) +/datum/var/list/tgui_shared_states + +/** + * global + * + * Used to track UIs for a mob. + */ +/mob/var/list/open_tguis = list() +/** + * public + * + * Called on a UI's object when the UI is closed, not to be confused with + * client/verb/uiclose(), which closes the ui window + */ +/datum/proc/ui_close(mob/user) + +/** + * verb + * + * Called by UIs when they are closed. + * Must be a verb so winset() can call it. + * + * required uiref ref The UI that was closed. + */ +/client/verb/tguiclose(uid as text) // Name the verb, and hide it from the user panel. set name = "uiclose" - set hidden = 1 + set hidden = TRUE // Get the UI based on the ref. - var/datum/tgui/ui = locate(ref) + var/datum/tgui/ui = locateUID(uid) // If we found the UI, close it. if(istype(ui)) diff --git a/code/modules/tgui/modules/_base.dm b/code/modules/tgui/modules/_base.dm new file mode 100644 index 000000000..ce12ac633 --- /dev/null +++ b/code/modules/tgui/modules/_base.dm @@ -0,0 +1,21 @@ +/* +TGUI MODULES + +This allows for datum-based TGUIs that can be hooked into objects. +This is useful for things such as the power monitor, which needs to exist on a physical console in the world, but also as a virtual device the AI can use + +Code is pretty much ripped verbatim from nano modules, but with un-needed stuff removed +*/ +/datum/tgui_module + var/name + var/datum/host + +/datum/tgui_module/New(var/host) + src.host = host + +/datum/tgui_module/ui_host() + return host ? host : src + +/datum/tgui_module/ui_close(mob/user) + if(host) + host.ui_close(user) diff --git a/code/modules/tgui/states.dm b/code/modules/tgui/states.dm index fc30d171f..42abceb1c 100644 --- a/code/modules/tgui/states.dm +++ b/code/modules/tgui/states.dm @@ -1,20 +1,20 @@ - /** - * tgui states - * - * Base state and helpers for states. Just does some sanity checks, implement a state for in-depth checks. - **/ +/** + * tgui states + * + * Base state and helpers for states. Just does some sanity checks, implement a state for in-depth checks. + */ - /** - * public - * - * Checks the UI state for a mob. - * - * required user mob The mob who opened/is using the UI. - * required state datum/ui_state The state to check. - * - * return UI_state The state of the UI. - **/ -/datum/proc/ui_status(mob/user, datum/ui_state/state) +/** + * public + * + * Checks the UI state for a mob. + * + * required user mob The mob who opened/is using the UI. + * required state datum/tgui_state The state to check. + * + * return UI_state The state of the UI. + */ +/datum/proc/ui_status(mob/user, datum/tgui_state/state) var/src_object = ui_host(user) . = UI_CLOSE if(!state) @@ -22,7 +22,7 @@ if(isobserver(user)) // If they turn on ghost AI control, admins can always interact. - if(IsAdminGhost(user)) + if(user.has_unlimited_silicon_privilege) . = max(., UI_INTERACTIVE) // Regular ghosts can always at least view if in range. @@ -34,72 +34,72 @@ var/result = state.can_use_topic(src_object, user) . = max(., result) - /** - * private - * - * Checks if a user can use src_object's UI, and returns the state. - * Can call a mob proc, which allows overrides for each mob. - * - * required src_object datum The object/datum which owns the UI. - * required user mob The mob who opened/is using the UI. - * - * return UI_state The state of the UI. - **/ -/datum/ui_state/proc/can_use_topic(src_object, mob/user) +/** + * private + * + * Checks if a user can use src_object's UI, and returns the state. + * Can call a mob proc, which allows overrides for each mob. + * + * required src_object datum The object/datum which owns the UI. + * required user mob The mob who opened/is using the UI. + * + * return UI_state The state of the UI. + */ +/datum/tgui_state/proc/can_use_topic(src_object, mob/user) return UI_CLOSE // Don't allow interaction by default. - /** - * public - * - * Standard interaction/sanity checks. Different mob types may have overrides. - * - * return UI_state The state of the UI. - **/ -/mob/proc/shared_ui_interaction(src_object) +/** + * public + * + * Standard interaction/sanity checks. Different mob types may have overrides. + * + * return UI_state The state of the UI. + */ +/mob/proc/shared_tgui_interaction(src_object) if(!client) // Close UIs if mindless. return UI_CLOSE else if(stat) // Disable UIs if unconcious. return UI_DISABLED - else if(incapacitated() || lying) // Update UIs if incapicitated but concious. + else if(incapacitated()) // Update UIs if incapicitated but concious. return UI_UPDATE return UI_INTERACTIVE -/mob/living/silicon/ai/shared_ui_interaction(src_object) +/mob/living/silicon/ai/shared_tgui_interaction(src_object) if(lacks_power()) // Disable UIs if the AI is unpowered. return UI_DISABLED return ..() -/mob/living/silicon/robot/shared_ui_interaction(src_object) +/mob/living/silicon/robot/shared_tgui_interaction(src_object) if(!cell || cell.charge <= 0 || lockcharge) // Disable UIs if the Borg is unpowered or locked. return UI_DISABLED return ..() /** - * public - * - * Check the distance for a living mob. - * Really only used for checks outside the context of a mob. - * Otherwise, use shared_living_ui_distance(). - * - * required src_object The object which owns the UI. - * required user mob The mob who opened/is using the UI. - * - * return UI_state The state of the UI. - **/ -/atom/proc/contents_ui_distance(src_object, mob/living/user) - return user.shared_living_ui_distance(src_object) // Just call this mob's check. + * public + * + * Check the distance for a living mob. + * Really only used for checks outside the context of a mob. + * Otherwise, use shared_living_ui_distance(). + * + * required src_object The object which owns the UI. + * required user mob The mob who opened/is using the UI. + * + * return UI_state The state of the UI. + */ +/atom/proc/contents_tgui_distance(src_object, mob/living/user) + return user.shared_living_tgui_distance(src_object) // Just call this mob's check. - /** - * public - * - * Distance versus interaction check. - * - * required src_object atom/movable The object which owns the UI. - * - * return UI_state The state of the UI. - **/ -/mob/living/proc/shared_living_ui_distance(atom/movable/src_object) - if(!(src_object in view(src))) // If the object is obscured, close it. +/** + * public + * + * Distance versus interaction check. + * + * required src_object atom/movable The object which owns the UI. + * + * return UI_state The state of the UI. + */ +/mob/living/proc/shared_living_tgui_distance(atom/movable/src_object, viewcheck = TRUE) + if(viewcheck && !(src_object in view(src))) // If the object is obscured, close it. return UI_CLOSE var/dist = get_dist(src_object, src) @@ -111,7 +111,7 @@ return UI_DISABLED return UI_CLOSE // Otherwise, we got nothing. -/mob/living/carbon/human/shared_living_ui_distance(atom/movable/src_object) +/mob/living/carbon/human/shared_living_tgui_distance(atom/movable/src_object) if(dna.check_mutation(TK) && tkMaxRangeCheck(src, src_object)) return UI_INTERACTIVE return ..() diff --git a/code/modules/tgui/states/admin.dm b/code/modules/tgui/states/admin.dm index 945a86443..a634cc5cc 100644 --- a/code/modules/tgui/states/admin.dm +++ b/code/modules/tgui/states/admin.dm @@ -4,9 +4,9 @@ * Checks that the user is an admin, end-of-story. **/ -GLOBAL_DATUM_INIT(admin_state, /datum/ui_state/admin_state, new) +GLOBAL_DATUM_INIT(tgui_admin_state, /datum/tgui_state/admin_state, new) -/datum/ui_state/admin_state/can_use_topic(src_object, mob/user) +/datum/tgui_state/admin_state/can_use_topic(src_object, mob/user) if(check_rights_for(user.client, R_ADMIN)) return UI_INTERACTIVE return UI_CLOSE diff --git a/code/modules/tgui/states/always.dm b/code/modules/tgui/states/always.dm index b6c689d5d..46d13dfe9 100644 --- a/code/modules/tgui/states/always.dm +++ b/code/modules/tgui/states/always.dm @@ -5,7 +5,7 @@ * Always grants the user UI_INTERACTIVE. Period. **/ -GLOBAL_DATUM_INIT(always_state, /datum/ui_state/always_state, new) +GLOBAL_DATUM_INIT(tgui_always_state, /datum/tgui_state/always_state, new) -/datum/ui_state/always_state/can_use_topic(src_object, mob/user) +/datum/tgui_state/always_state/can_use_topic(src_object, mob/user) return UI_INTERACTIVE diff --git a/code/modules/tgui/states/conscious.dm b/code/modules/tgui/states/conscious.dm index 4323c1391..82171c0a9 100644 --- a/code/modules/tgui/states/conscious.dm +++ b/code/modules/tgui/states/conscious.dm @@ -4,9 +4,9 @@ * Only checks if the user is conscious. **/ -GLOBAL_DATUM_INIT(conscious_state, /datum/ui_state/conscious_state, new) +GLOBAL_DATUM_INIT(tgui_conscious_state, /datum/tgui_state/conscious_state, new) -/datum/ui_state/conscious_state/can_use_topic(src_object, mob/user) +/datum/tgui_state/conscious_state/can_use_topic(src_object, mob/user) if(user.stat == CONSCIOUS) return UI_INTERACTIVE return UI_CLOSE diff --git a/code/modules/tgui/states/contained.dm b/code/modules/tgui/states/contained.dm index 7387f7e6c..af3cb9dfc 100644 --- a/code/modules/tgui/states/contained.dm +++ b/code/modules/tgui/states/contained.dm @@ -4,9 +4,9 @@ * Checks that the user is inside the src_object. **/ -GLOBAL_DATUM_INIT(contained_state, /datum/ui_state/contained_state, new) +GLOBAL_DATUM_INIT(tgui_contained_state, /datum/tgui_state/contained_state, new) -/datum/ui_state/contained_state/can_use_topic(atom/src_object, mob/user) +/datum/tgui_state/contained_state/can_use_topic(atom/src_object, mob/user) if(!src_object.contains(user)) return UI_CLOSE - return user.shared_ui_interaction(src_object) + return user.shared_tgui_interaction(src_object) diff --git a/code/modules/tgui/states/deep_inventory.dm b/code/modules/tgui/states/deep_inventory.dm index 06bdb92f3..27c6892a8 100644 --- a/code/modules/tgui/states/deep_inventory.dm +++ b/code/modules/tgui/states/deep_inventory.dm @@ -4,9 +4,9 @@ * Checks that the src_object is in the user's deep (backpack, box, toolbox, etc) inventory. **/ -GLOBAL_DATUM_INIT(deep_inventory_state, /datum/ui_state/deep_inventory_state, new) +GLOBAL_DATUM_INIT(tgui_deep_inventory_state, /datum/tgui_state/deep_inventory_state, new) -/datum/ui_state/deep_inventory_state/can_use_topic(src_object, mob/user) +/datum/tgui_state/deep_inventory_state/can_use_topic(src_object, mob/user) if(!user.contains(src_object)) return UI_CLOSE - return user.shared_ui_interaction(src_object) + return user.shared_tgui_interaction(src_object) diff --git a/code/modules/tgui/states/default.dm b/code/modules/tgui/states/default.dm index c6741f20b..5fe29a862 100644 --- a/code/modules/tgui/states/default.dm +++ b/code/modules/tgui/states/default.dm @@ -4,39 +4,39 @@ * Checks a number of things -- mostly physical distance for humans and view for robots. **/ -GLOBAL_DATUM_INIT(default_state, /datum/ui_state/default, new) +GLOBAL_DATUM_INIT(tgui_default_state, /datum/tgui_state/default, new) -/datum/ui_state/default/can_use_topic(src_object, mob/user) - return user.default_can_use_topic(src_object) // Call the individual mob-overridden procs. +/datum/tgui_state/default/can_use_topic(src_object, mob/user) + return user.default_can_use_tgui_topic(src_object) // Call the individual mob-overridden procs. -/mob/proc/default_can_use_topic(src_object) +/mob/proc/default_can_use_tgui_topic(src_object) return UI_CLOSE // Don't allow interaction by default. -/mob/living/default_can_use_topic(src_object) - . = shared_ui_interaction(src_object) +/mob/living/default_can_use_tgui_topic(src_object) + . = shared_tgui_interaction(src_object) if(. > UI_CLOSE && loc) - . = min(., loc.contents_ui_distance(src_object, src)) // Check the distance... + . = min(., loc.contents_tgui_distance(src_object, src)) // Check the distance... if(. == UI_INTERACTIVE) // Non-human living mobs can only look, not touch. return UI_UPDATE -/mob/living/carbon/human/default_can_use_topic(src_object) - . = shared_ui_interaction(src_object) +/mob/living/carbon/human/default_can_use_tgui_topic(src_object) + . = shared_tgui_interaction(src_object) if(. > UI_CLOSE) - . = min(., shared_living_ui_distance(src_object)) // Check the distance... + . = min(., shared_living_tgui_distance(src_object)) // Check the distance... -/mob/living/silicon/robot/default_can_use_topic(src_object) - . = shared_ui_interaction(src_object) +/mob/living/silicon/robot/default_can_use_tgui_topic(src_object) + . = shared_tgui_interaction(src_object) if(. <= UI_DISABLED) return // Robots can interact with anything they can see. var/list/clientviewlist = getviewsize(client.view) - if(get_dist(src, src_object) <= min(clientviewlist[1],clientviewlist[2])) + if((src_object in view(src)) && (get_dist(src, src_object) <= min(clientviewlist[1],clientviewlist[2]))) return UI_INTERACTIVE return UI_DISABLED // Otherwise they can keep the UI open. -/mob/living/silicon/ai/default_can_use_topic(src_object) - . = shared_ui_interaction(src_object) +/mob/living/silicon/ai/default_can_use_tgui_topic(src_object) + . = shared_tgui_interaction(src_object) if(. < UI_INTERACTIVE) return @@ -45,12 +45,12 @@ GLOBAL_DATUM_INIT(default_state, /datum/ui_state/default, new) return UI_INTERACTIVE return UI_CLOSE -/mob/living/simple_animal/default_can_use_topic(src_object) - . = shared_ui_interaction(src_object) +/mob/living/simple_animal/default_can_use_tgui_topic(src_object) + . = shared_tgui_interaction(src_object) if(. > UI_CLOSE) - . = min(., shared_living_ui_distance(src_object)) //simple animals can only use things they're near. + . = min(., shared_living_tgui_distance(src_object)) //simple animals can only use things they're near. -/mob/living/silicon/pai/default_can_use_topic(src_object) +/mob/living/silicon/pai/default_can_use_tgui_topic(src_object) // pAIs can only use themselves and the owner's radio. if((src_object == src || src_object == radio) && !stat) return UI_INTERACTIVE diff --git a/code/modules/tgui/states/hands.dm b/code/modules/tgui/states/hands.dm index 5da0e5d50..f65462505 100644 --- a/code/modules/tgui/states/hands.dm +++ b/code/modules/tgui/states/hands.dm @@ -4,22 +4,22 @@ * Checks that the src_object is in the user's hands. **/ -GLOBAL_DATUM_INIT(hands_state, /datum/ui_state/hands_state, new) +GLOBAL_DATUM_INIT(tgui_hands_state, /datum/tgui_state/hands_state, new) -/datum/ui_state/hands_state/can_use_topic(src_object, mob/user) - . = user.shared_ui_interaction(src_object) +/datum/tgui_state/hands_state/can_use_topic(src_object, mob/user) + . = user.shared_tgui_interaction(src_object) if(. > UI_CLOSE) - return min(., user.hands_can_use_topic(src_object)) + return min(., user.hands_can_use_tgui_topic(src_object)) -/mob/proc/hands_can_use_topic(src_object) +/mob/proc/hands_can_use_tgui_topic(src_object) return UI_CLOSE -/mob/living/hands_can_use_topic(src_object) +/mob/living/hands_can_use_tgui_topic(src_object) if(is_holding(src_object)) return UI_INTERACTIVE return UI_CLOSE -/mob/living/silicon/robot/hands_can_use_topic(src_object) +/mob/living/silicon/robot/hands_can_use_tgui_topic(src_object) if(activated(src_object)) return UI_INTERACTIVE return UI_CLOSE diff --git a/code/modules/tgui/states/human_adjacent.dm b/code/modules/tgui/states/human_adjacent.dm index 0ab20b36f..3f8efa010 100644 --- a/code/modules/tgui/states/human_adjacent.dm +++ b/code/modules/tgui/states/human_adjacent.dm @@ -6,10 +6,10 @@ * human adjacent user. **/ -GLOBAL_DATUM_INIT(human_adjacent_state, /datum/ui_state/human_adjacent_state, new) +GLOBAL_DATUM_INIT(tgui_human_adjacent_state, /datum/tgui_state/human_adjacent_state, new) -/datum/ui_state/human_adjacent_state/can_use_topic(src_object, mob/user) - . = user.default_can_use_topic(src_object) +/datum/tgui_state/human_adjacent_state/can_use_topic(src_object, mob/user) + . = user.default_can_use_tgui_topic(src_object) var/dist = get_dist(src_object, user) if((dist > 1) || (!ishuman(user))) diff --git a/code/modules/tgui/states/inventory.dm b/code/modules/tgui/states/inventory.dm index b8b1ad3b6..a89154537 100644 --- a/code/modules/tgui/states/inventory.dm +++ b/code/modules/tgui/states/inventory.dm @@ -4,9 +4,9 @@ * Checks that the src_object is in the user's top-level (hand, ear, pocket, belt, etc) inventory. **/ -GLOBAL_DATUM_INIT(inventory_state, /datum/ui_state/inventory_state, new) +GLOBAL_DATUM_INIT(tgui_inventory_state, /datum/tgui_state/inventory_state, new) -/datum/ui_state/inventory_state/can_use_topic(src_object, mob/user) +/datum/tgui_state/inventory_state/can_use_topic(src_object, mob/user) if(!(src_object in user)) return UI_CLOSE - return user.shared_ui_interaction(src_object) + return user.shared_tgui_interaction(src_object) diff --git a/code/modules/tgui/states/language_menu.dm b/code/modules/tgui/states/language_menu.dm index fedc4320e..736fef5c7 100644 --- a/code/modules/tgui/states/language_menu.dm +++ b/code/modules/tgui/states/language_menu.dm @@ -2,9 +2,9 @@ * tgui state: language_menu_state */ -GLOBAL_DATUM_INIT(language_menu_state, /datum/ui_state/language_menu, new) +GLOBAL_DATUM_INIT(language_menu_state, /datum/tgui_state/language_menu, new) -/datum/ui_state/language_menu/can_use_topic(src_object, mob/user) +/datum/tgui_state/language_menu/can_use_topic(src_object, mob/user) . = UI_CLOSE if(check_rights_for(user.client, R_ADMIN)) . = UI_INTERACTIVE diff --git a/code/modules/tgui/states/not_incapacitated.dm b/code/modules/tgui/states/not_incapacitated.dm index 12fe266bc..3f87a47db 100644 --- a/code/modules/tgui/states/not_incapacitated.dm +++ b/code/modules/tgui/states/not_incapacitated.dm @@ -4,7 +4,7 @@ * Checks that the user isn't incapacitated **/ -GLOBAL_DATUM_INIT(not_incapacitated_state, /datum/ui_state/not_incapacitated_state, new) +GLOBAL_DATUM_INIT(tgui_not_incapacitated_state, /datum/tgui_state/not_incapacitated_state, new) /** * tgui state: not_incapacitated_turf_state @@ -12,18 +12,18 @@ GLOBAL_DATUM_INIT(not_incapacitated_state, /datum/ui_state/not_incapacitated_sta * Checks that the user isn't incapacitated and that their loc is a turf **/ -GLOBAL_DATUM_INIT(not_incapacitated_turf_state, /datum/ui_state/not_incapacitated_state, new(no_turfs = TRUE)) +GLOBAL_DATUM_INIT(tgui_not_incapacitated_turf_state, /datum/tgui_state/not_incapacitated_state, new(no_turfs = TRUE)) -/datum/ui_state/not_incapacitated_state +/datum/tgui_state/not_incapacitated_state var/turf_check = FALSE -/datum/ui_state/not_incapacitated_state/New(loc, no_turfs = FALSE) +/datum/tgui_state/not_incapacitated_state/New(loc, no_turfs = FALSE) ..() turf_check = no_turfs -/datum/ui_state/not_incapacitated_state/can_use_topic(src_object, mob/user) +/datum/tgui_state/not_incapacitated_state/can_use_topic(src_object, mob/user) if(user.stat) return UI_CLOSE - if(user.incapacitated() || user.lying || (turf_check && !isturf(user.loc))) + if(user.incapacitated() || (turf_check && !isturf(user.loc))) return UI_DISABLED - return UI_INTERACTIVE \ No newline at end of file + return UI_INTERACTIVE diff --git a/code/modules/tgui/states/notcontained.dm b/code/modules/tgui/states/notcontained.dm index 77a7fe01b..456bfbeac 100644 --- a/code/modules/tgui/states/notcontained.dm +++ b/code/modules/tgui/states/notcontained.dm @@ -4,23 +4,23 @@ * Checks that the user is not inside src_object, and then makes the default checks. **/ -GLOBAL_DATUM_INIT(notcontained_state, /datum/ui_state/notcontained_state, new) +GLOBAL_DATUM_INIT(tgui_notcontained_state, /datum/tgui_state/notcontained_state, new) -/datum/ui_state/notcontained_state/can_use_topic(atom/src_object, mob/user) - . = user.shared_ui_interaction(src_object) +/datum/tgui_state/notcontained_state/can_use_topic(atom/src_object, mob/user) + . = user.shared_tgui_interaction(src_object) if(. > UI_CLOSE) - return min(., user.notcontained_can_use_topic(src_object)) + return min(., user.notcontained_can_use_tgui_topic(src_object)) -/mob/proc/notcontained_can_use_topic(src_object) +/mob/proc/notcontained_can_use_tgui_topic(src_object) return UI_CLOSE -/mob/living/notcontained_can_use_topic(atom/src_object) +/mob/living/notcontained_can_use_tgui_topic(atom/src_object) if(src_object.contains(src)) return UI_CLOSE // Close if we're inside it. - return default_can_use_topic(src_object) + return default_can_use_tgui_topic(src_object) -/mob/living/silicon/notcontained_can_use_topic(src_object) - return default_can_use_topic(src_object) // Silicons use default bevhavior. +/mob/living/silicon/notcontained_can_use_tgui_topic(src_object) + return default_can_use_tgui_topic(src_object) // Silicons use default bevhavior. -/mob/living/simple_animal/drone/notcontained_can_use_topic(src_object) - return default_can_use_topic(src_object) // Drones use default bevhavior. +/mob/living/simple_animal/drone/notcontained_can_use_tgui_topic(src_object) + return default_can_use_tgui_topic(src_object) // Drones use default bevhavior. diff --git a/code/modules/tgui/states/observer.dm b/code/modules/tgui/states/observer.dm index ade0ce66b..b17c3260c 100644 --- a/code/modules/tgui/states/observer.dm +++ b/code/modules/tgui/states/observer.dm @@ -4,9 +4,9 @@ * Checks that the user is an observer/ghost. **/ -GLOBAL_DATUM_INIT(observer_state, /datum/ui_state/observer_state, new) +GLOBAL_DATUM_INIT(tgui_observer_state, /datum/tgui_state/observer_state, new) -/datum/ui_state/observer_state/can_use_topic(src_object, mob/user) +/datum/tgui_state/observer_state/can_use_topic(src_object, mob/user) if(isobserver(user)) return UI_INTERACTIVE return UI_CLOSE diff --git a/code/modules/tgui/states/physical.dm b/code/modules/tgui/states/physical.dm index 3b13dc5b3..ef6faefeb 100644 --- a/code/modules/tgui/states/physical.dm +++ b/code/modules/tgui/states/physical.dm @@ -2,25 +2,25 @@ * tgui state: physical_state * * Short-circuits the default state to only check physical distance. - */ + **/ -GLOBAL_DATUM_INIT(physical_state, /datum/ui_state/physical, new) +GLOBAL_DATUM_INIT(tgui_physical_state, /datum/tgui_state/physical, new) -/datum/ui_state/physical/can_use_topic(src_object, mob/user) - . = user.shared_ui_interaction(src_object) +/datum/tgui_state/physical/can_use_topic(src_object, mob/user) + . = user.shared_tgui_interaction(src_object) if(. > UI_CLOSE) - return min(., user.physical_can_use_topic(src_object)) + return min(., user.physical_can_use_tgui_topic(src_object)) -/mob/proc/physical_can_use_topic(src_object) +/mob/proc/physical_can_use_tgui_topic(src_object) return UI_CLOSE -/mob/living/physical_can_use_topic(src_object) - return shared_living_ui_distance(src_object) +/mob/living/physical_can_use_tgui_topic(src_object) + return shared_living_tgui_distance(src_object) -/mob/living/silicon/physical_can_use_topic(src_object) - return max(UI_UPDATE, shared_living_ui_distance(src_object)) // Silicons can always see. +/mob/living/silicon/physical_can_use_tgui_topic(src_object) + return max(UI_UPDATE, shared_living_tgui_distance(src_object)) // Silicons can always see. -/mob/living/silicon/ai/physical_can_use_topic(src_object) +/mob/living/silicon/ai/physical_can_use_tgui_topic(src_object) return UI_UPDATE // AIs are not physical. /** @@ -29,10 +29,10 @@ GLOBAL_DATUM_INIT(physical_state, /datum/ui_state/physical, new) * Short-circuits the default state to only check physical distance, being in view doesn't matter */ -GLOBAL_DATUM_INIT(physical_obscured_state, /datum/ui_state/physical_obscured_state, new) +GLOBAL_DATUM_INIT(tgui_physical_obscured_state, /datum/tgui_state/physical_obscured_state, new) -/datum/ui_state/physical_obscured_state/can_use_topic(src_object, mob/user) - . = user.shared_ui_interaction(src_object) +/datum/tgui_state/physical_obscured_state/can_use_topic(src_object, mob/user) + . = user.shared_tgui_interaction(src_object) if(. > UI_CLOSE) return min(., user.physical_obscured_can_use_topic(src_object)) @@ -40,10 +40,10 @@ GLOBAL_DATUM_INIT(physical_obscured_state, /datum/ui_state/physical_obscured_sta return UI_CLOSE /mob/living/physical_obscured_can_use_topic(src_object) - return shared_living_ui_distance(src_object) + return shared_living_tgui_distance(src_object) /mob/living/silicon/physical_obscured_can_use_topic(src_object) - return max(UI_UPDATE, shared_living_ui_distance(src_object)) // Silicons can always see. + return max(UI_UPDATE, shared_living_tgui_distance(src_object)) // Silicons can always see. /mob/living/silicon/ai/physical_obscured_can_use_topic(src_object) return UI_UPDATE // AIs are not physical. \ No newline at end of file diff --git a/code/modules/tgui/states/self.dm b/code/modules/tgui/states/self.dm index 10849772c..fa7f6a2c3 100644 --- a/code/modules/tgui/states/self.dm +++ b/code/modules/tgui/states/self.dm @@ -4,9 +4,9 @@ * Only checks that the user and src_object are the same. **/ -GLOBAL_DATUM_INIT(self_state, /datum/ui_state/self_state, new) +GLOBAL_DATUM_INIT(tgui_self_state, /datum/tgui_state/self_state, new) -/datum/ui_state/self_state/can_use_topic(src_object, mob/user) +/datum/tgui_state/self_state/can_use_topic(src_object, mob/user) if(src_object != user) return UI_CLOSE - return user.shared_ui_interaction(src_object) + return user.shared_tgui_interaction(src_object) diff --git a/code/modules/tgui/states/zlevel.dm b/code/modules/tgui/states/zlevel.dm index 6ccfd0fe7..5cff13ff3 100644 --- a/code/modules/tgui/states/zlevel.dm +++ b/code/modules/tgui/states/zlevel.dm @@ -4,9 +4,9 @@ * Only checks that the Z-level of the user and src_object are the same. **/ -GLOBAL_DATUM_INIT(z_state, /datum/ui_state/z_state, new) +GLOBAL_DATUM_INIT(tgui_z_state, /datum/tgui_state/z_state, new) -/datum/ui_state/z_state/can_use_topic(src_object, mob/user) +/datum/tgui_state/z_state/can_use_topic(src_object, mob/user) var/turf/turf_obj = get_turf(src_object) var/turf/turf_usr = get_turf(user) if(turf_obj && turf_usr && turf_obj.z == turf_usr.z) diff --git a/code/modules/tgui/subsystem.dm b/code/modules/tgui/subsystem.dm index 90a00fb60..f91247b2f 100644 --- a/code/modules/tgui/subsystem.dm +++ b/code/modules/tgui/subsystem.dm @@ -128,11 +128,11 @@ * return int The number of UIs updated. **/ /datum/controller/subsystem/tgui/proc/update_user_uis(mob/user, datum/src_object = null, ui_key = null) - if(isnull(user.open_uis) || !istype(user.open_uis, /list) || open_uis.len == 0) + if(isnull(user.open_tguis) || !istype(user.open_tguis, /list) || open_uis.len == 0) return 0 // Couldn't find any UIs for this user. var/update_count = 0 - for(var/datum/tgui/ui in user.open_uis) + for(var/datum/tgui/ui in user.open_tguis) if((isnull(src_object) || !isnull(src_object) && ui.src_object == src_object) && (isnull(ui_key) || !isnull(ui_key) && ui.ui_key == ui_key)) ui.process(force = 1) // Update the UI. update_count++ // Count each UI we upadte. @@ -150,11 +150,11 @@ * return int The number of UIs closed. **/ /datum/controller/subsystem/tgui/proc/close_user_uis(mob/user, datum/src_object = null, ui_key = null) - if(isnull(user.open_uis) || !istype(user.open_uis, /list) || open_uis.len == 0) + if(isnull(user.open_tguis) || !istype(user.open_tguis, /list) || open_uis.len == 0) return 0 // Couldn't find any UIs for this user. var/close_count = 0 - for(var/datum/tgui/ui in user.open_uis) + for(var/datum/tgui/ui in user.open_tguis) if((isnull(src_object) || !isnull(src_object) && ui.src_object == src_object) && (isnull(ui_key) || !isnull(ui_key) && ui.ui_key == ui_key)) ui.close() // Close the UI. close_count++ // Count each UI we close. @@ -175,7 +175,7 @@ open_uis[src_object_key][ui.ui_key] = list() // Make a list for the ui_key. // Append the UI to all the lists. - ui.user.open_uis |= ui + ui.user.open_tguis |= ui var/list/uis = open_uis[src_object_key][ui.ui_key] uis |= ui processing_uis |= ui @@ -198,7 +198,7 @@ processing_uis.Remove(ui) // Remove it from the list of processing UIs. if(ui.user) // If the user exists, remove it from them too. - ui.user.open_uis.Remove(ui) + ui.user.open_tguis.Remove(ui) var/Ukey = ui.ui_key var/list/uis = open_uis[src_object_key][Ukey] // Remove it from the list of open UIs. uis.Remove(ui) @@ -233,15 +233,15 @@ * return bool If the UIs were transferred. **/ /datum/controller/subsystem/tgui/proc/on_transfer(mob/source, mob/target) - if(!source || isnull(source.open_uis) || !istype(source.open_uis, /list) || open_uis.len == 0) + if(!source || isnull(source.open_tguis) || !istype(source.open_tguis, /list) || open_uis.len == 0) return 0 // The old mob had no open UIs. - if(isnull(target.open_uis) || !istype(target.open_uis, /list)) - target.open_uis = list() // Create a list for the new mob if needed. + if(isnull(target.open_tguis) || !istype(target.open_tguis, /list)) + target.open_tguis = list() // Create a list for the new mob if needed. - for(var/datum/tgui/ui in source.open_uis) + for(var/datum/tgui/ui in source.open_tguis) ui.user = target // Inform the UIs of their new owner. - target.open_uis.Add(ui) // Transfer all the UIs. + target.open_tguis.Add(ui) // Transfer all the UIs. - source.open_uis.Cut() // Clear the old list. + source.open_tguis.Cut() // Clear the old list. return 1 // Let the caller know we did it. diff --git a/code/modules/tgui/tgui.dm b/code/modules/tgui/tgui.dm index 55fe8f0bb..f564a8c0f 100644 --- a/code/modules/tgui/tgui.dm +++ b/code/modules/tgui/tgui.dm @@ -1,12 +1,12 @@ - /** - * tgui - * - * /tg/station user interface library - **/ +/** + * tgui + * + * /tg/station user interface library + */ - /** - * tgui datum (represents a UI). - **/ +/** + * tgui datum (represents a UI). + */ /datum/tgui /// The mob who opened/is using the UI. var/mob/user @@ -22,8 +22,10 @@ var/width = 0 /// The window height var/height = 0 - /// The style to be used for this UI. - var/style = "nanotrasen" + + // /// The style to be used for this UI. + // var/style = "nanotrasen" + /// The interface (template) to be used for this UI. var/interface /// Update the UI every MC tick. @@ -34,42 +36,40 @@ var/list/initial_data /// The static data used to initialize the UI. var/list/initial_static_data + /// Holder for the json string, that is sent during the initial update + var/_initial_update /// The status/visibility of the UI. var/status = UI_INTERACTIVE /// Topic state used to determine status/interactability. - var/datum/ui_state/state = null + var/datum/tgui_state/state = null /// The parent UI. var/datum/tgui/master_ui /// Children of this UI. var/list/datum/tgui/children = list() - var/custom_browser_id = FALSE - var/ui_screen = "home" - /** - * public - * - * Create a new UI. - * - * required user mob The mob who opened/is using the UI. - * required src_object datum The object or datum which owns the UI. - * required ui_key string The ui_key of the UI. - * required interface string The interface used to render the UI. - * optional title string The title of the UI. - * optional width int The window width. - * optional height int The window height. - * optional master_ui datum/tgui The parent UI. - * optional state datum/ui_state The state used to determine status. - * - * return datum/tgui The requested UI. - **/ -/datum/tgui/New(mob/user, datum/src_object, ui_key, interface, title, width = 0, height = 0, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state, browser_id = null) +/** + * public + * + * Create a new UI. + * + * required user mob The mob who opened/is using the UI. + * required src_object datum The object or datum which owns the UI. + * required ui_key string The ui_key of the UI. + * required interface string The interface used to render the UI. + * optional title string The title of the UI. + * optional width int The window width. + * optional height int The window height. + * optional master_ui datum/tgui The parent UI. + * optional state datum/tgui_state The state used to determine status. + * + * return datum/tgui The requested UI. + */ +/datum/tgui/New(mob/user, datum/src_object, ui_key, interface, title, width = 0, height = 0, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) src.user = user src.src_object = src_object src.ui_key = ui_key - src.window_id = browser_id ? browser_id : "[REF(src_object)]-[ui_key]" // DO NOT replace with \ref here. src_object could potentially be tagged - src.custom_browser_id = browser_id ? TRUE : FALSE - - set_interface(interface) + src.window_id = "[src_object.UID()]-[ui_key]" + src.interface = interface if(title) src.title = sanitize(title) @@ -83,14 +83,16 @@ master_ui.children += src src.state = state - var/datum/asset/assets = get_asset_datum(/datum/asset/group/tgui) - assets.send(user) + var/datum/asset/tgui_assets = get_asset_datum(/datum/asset/simple/tgui) + var/datum/asset/fa = get_asset_datum(/datum/asset/simple/fontawesome) + tgui_assets.send(user) + fa.send(user) - /** - * public - * - * Open this UI (and initialize it with data). - **/ +/** + * public + * + * Open this UI (and initialize it with data). + */ /datum/tgui/proc/open() if(!user.client) return // Bail if there is no client. @@ -99,18 +101,19 @@ if(status < UI_UPDATE) return // Bail if we're not supposed to open. - var/window_size - if(width && height) // If we have a width and height, use them. - window_size = "size=[width]x[height];" - else - window_size = "" + + + // Build window options + var/window_options = "can_minimize=0;auto_format=0;" + // If we have a width and height, use them. + if(width && height) + window_options += "size=[width]x[height];" // Remove titlebar and resize handles for a fancy window - var/have_title_bar if(user.client.prefs.tgui_fancy) - have_title_bar = "titlebar=0;can_resize=0;" + window_options += "titlebar=0;can_resize=0;" else - have_title_bar = "titlebar=1;can_resize=1;" + window_options += "titlebar=1;can_resize=1;" // Generate page html var/html @@ -118,52 +121,52 @@ // Allow the src object to override the html if needed html = src_object.ui_base_html(html) // Replace template tokens with important UI data - // NOTE: Intentional \ref usage; tgui datums can't/shouldn't - // be tagged, so this is an effective unwrap - html = replacetextEx(html, "\[ref]", "\ref[src]") - html = replacetextEx(html, "\[style]", style) + html = replacetextEx(html, "\[tgui:ref]", "[src.UID()]") // Open the window. - user << browse(html, "window=[window_id];can_minimize=0;auto_format=0;[window_size][have_title_bar]") - if (!custom_browser_id) - // Instruct the client to signal UI when the window is closed. - // NOTE: Intentional \ref usage; tgui datums can't/shouldn't - // be tagged, so this is an effective unwrap - winset(user, window_id, "on-close=\"uiclose \ref[src]\"") + user << browse(html, "window=[window_id];[window_options]") + // Instruct the client to signal UI when the window is closed. + // NOTE: Intentional \ref usage; tgui datums can't/shouldn't + // be tagged, so this is an effective unwrap + winset(user, window_id, "on-close=\"uiclose [UID()]\"") + + // Pre-fetch initial state while browser is still loading in + // another thread if(!initial_data) initial_data = src_object.ui_data(user) if(!initial_static_data) initial_static_data = src_object.ui_static_data(user) + _initial_update = url_encode(get_json(initial_data, initial_static_data)) SStgui.on_open(src) - /** - * public - * - * Reinitialize the UI. - * (Possibly with a new interface and/or data). - * - * optional template string The name of the new interface. - * optional data list The new initial data. - **/ +/** + * public + * + * Reinitialize the UI. + * (Possibly with a new interface and/or data). + * + * optional template string The name of the new interface. + * optional data list The new initial data. + */ /datum/tgui/proc/reinitialize(interface, list/data, list/static_data) if(interface) - set_interface(interface) // Set a new interface. + src.interface = interface if(data) initial_data = data if(static_data) initial_static_data = static_data open() - /** - * public - * - * Close the UI, and all its children. - **/ +/** + * public + * + * Close the UI, and all its children. + */ /datum/tgui/proc/close() user << browse(null, "window=[window_id]") // Close the window. - src_object.ui_close() + src_object.ui_close(user) SStgui.on_close(src) for(var/datum/tgui/child in children) // Loop through and close all children. child.close() @@ -172,67 +175,68 @@ master_ui = null qdel(src) - /** - * public - * - * Set the style for this UI. - * - * required style string The new UI style. - **/ -/datum/tgui/proc/set_style(style) - src.style = lowertext(style) +// /** +// * public +// * +// * Set the style for this UI. +// * +// * required style string The new UI style. +// **/ +// /datum/tgui/proc/set_style(style) +// src.style = lowertext(style) - /** - * public - * - * Set the interface (template) for this UI. - * - * required interface string The new UI interface. - **/ -/datum/tgui/proc/set_interface(interface) - src.interface = lowertext(interface) +// /** +// * public +// * +// * Set the interface (template) for this UI. +// * +// * required interface string The new UI interface. +// **/ +// /datum/tgui/proc/set_interface(interface) +// src.interface = lowertext(interface) - /** - * public - * - * Enable/disable auto-updating of the UI. - * - * required state bool Enable/disable auto-updating. - **/ +/** + * public + * + * Enable/disable auto-updating of the UI. + * + * required state bool Enable/disable auto-updating. + */ /datum/tgui/proc/set_autoupdate(state = TRUE) autoupdate = state - /** - * private - * - * Package the data to send to the UI, as JSON. - * This includes the UI data and config_data. - * - * return string The packaged JSON. - **/ +/** + * private + * + * Package the data to send to the UI, as JSON. + * This includes the UI data and config_data. + * + * return string The packaged JSON. + */ /datum/tgui/proc/get_json(list/data, list/static_data) var/list/json_data = list() json_data["config"] = list( "title" = title, "status" = status, - "screen" = ui_screen, - "style" = style, + // "style" = style, "interface" = interface, "fancy" = user.client.prefs.tgui_fancy, - "locked" = user.client.prefs.tgui_lock && !custom_browser_id, "observer" = isobserver(user), "window" = window_id, - // NOTE: Intentional \ref usage; tgui datums can't/shouldn't - // be tagged, so this is an effective unwrap - "ref" = "\ref[src]" + // "map" = (GLOB.using_map && GLOB.using_map.name) ? GLOB.using_map.name : "Unknown", + "ref" = "[src.UID()]" ) - + if(!isnull(data)) json_data["data"] = data if(!isnull(static_data)) json_data["static_data"] = static_data + // Send shared states + if(src_object.tgui_shared_states) + json_data["shared"] = src_object.tgui_shared_states + // Generate the JSON. var/json = json_encode(json_data) // Strip #255/improper. @@ -240,13 +244,13 @@ json = replacetext(json, "\improper", "") return json - /** - * private - * - * Handle clicks from the UI. - * Call the src_object's ui_act() if status is UI_INTERACTIVE. - * If the src_object's ui_act() returns 1, update all UIs attacked to it. - **/ +/** + * private + * + * Handle clicks from the UI. + * Call the src_object's ui_act() if status is UI_INTERACTIVE. + * If the src_object's ui_act() returns 1, update all UIs attacked to it. + */ /datum/tgui/Topic(href, href_list) if(user != usr) return // Something is not right here. @@ -256,35 +260,48 @@ switch(action) if("tgui:initialize") - user << output(url_encode(get_json(initial_data, initial_static_data)), "[custom_browser_id ? window_id : "[window_id].browser"]:initialize") + user << output(_initial_update, "[window_id].browser:update") initialized = TRUE - if("tgui:view") - if(params["screen"]) - ui_screen = params["screen"] + if("tgui:setSharedState") + // Update the window state. + update_status(push = FALSE) + // Bail if UI is not interactive or usr calling Topic + // is not the UI user. + if(status != UI_INTERACTIVE) + return + var/key = params["key"] + var/value = params["value"] + if(!src_object.tgui_shared_states) + src_object.tgui_shared_states = list() + src_object.tgui_shared_states[key] = value SStgui.update_uis(src_object) + if("tgui:setFancy") + var/value = text2num(params["value"]) + user.client.prefs.tgui_fancy = value if("tgui:log") // Force window to show frills on fatal errors if(params["fatal"]) winset(user, window_id, "titlebar=1;can-resize=1;size=600x600") + log_message(params["log"]) if("tgui:link") user << link(params["url"]) - if("tgui:fancy") - user.client.prefs.tgui_fancy = TRUE - if("tgui:nofrills") - user.client.prefs.tgui_fancy = FALSE - else - update_status(push = FALSE) // Update the window state. - if(src_object.ui_act(action, params, src, state)) // Call ui_act() on the src_object. - SStgui.update_uis(src_object) // Update if the object requested it. - /** - * private - * - * Update the UI. - * Only updates the data if update is true, otherwise only updates the status. - * - * optional force bool If the UI should be forced to update. - **/ + else + // Update the window state. + update_status(push = FALSE) + // Call ui_act() on the src_object. + if(src_object.ui_act(action, params, src, state)) + // Update if the object requested it. + SStgui.update_uis(src_object) + +/** + * private + * + * Update the UI. + * Only updates the data if update is true, otherwise only updates the status. + * + * optional force bool If the UI should be forced to update. + */ /datum/tgui/process(force = FALSE) var/datum/host = src_object.ui_host(user) if(!src_object || !host || !user) // If the object or user died (or something else), abort. @@ -296,69 +313,75 @@ else update_status(push = TRUE) // Otherwise only update status. - /** - * private - * - * Push data to an already open UI. - * - * required data list The data to send. - * optional force bool If the update should be sent regardless of state. - **/ +/** + * private + * + * Push data to an already open UI. + * + * required data list The data to send. + * optional force bool If the update should be sent regardless of state. + */ /datum/tgui/proc/push_data(data, static_data, force = FALSE) - update_status(push = FALSE) // Update the window state. + // Update the window state. + update_status(push = FALSE) + // Cannot update UI if it is not set up yet. if(!initialized) - return // Cannot update UI if it is not set up yet. + return + // Cannot update UI, we have no visibility. if(status <= UI_DISABLED && !force) - return // Cannot update UI, we have no visibility. - + return // Send the new JSON to the update() Javascript function. - user << output(url_encode(get_json(data, static_data)), "[custom_browser_id ? window_id : "[window_id].browser"]:update") + user << output( + url_encode(get_json(data, static_data)), + "[window_id].browser:update") - /** - * private - * - * Updates the UI by interacting with the src_object again, which will hopefully - * call try_ui_update on it. - * - * optional force_open bool If force_open should be passed to ui_interact. - **/ +/** + * private + * + * Updates the UI by interacting with the src_object again, which will hopefully + * call try_ui_update on it. + * + * optional force_open bool If force_open should be passed to ui_interact. + */ /datum/tgui/proc/update(force_open = FALSE) src_object.ui_interact(user, ui_key, src, force_open, master_ui, state) - /** - * private - * - * Update the status/visibility of the UI for its user. - * - * optional push bool Push an update to the UI (an update is always sent for UI_DISABLED). - **/ +/** + * private + * + * Update the status/visibility of the UI for its user. + * + * optional push bool Push an update to the UI (an update is always sent for UI_DISABLED). + */ /datum/tgui/proc/update_status(push = FALSE) var/status = src_object.ui_status(user, state) if(master_ui) status = min(status, master_ui.status) + set_status(status, push) if(status == UI_CLOSE) close() - /** - * private - * - * Set the status/visibility of the UI. - * - * required status int The status to set (UI_CLOSE/UI_DISABLED/UI_UPDATE/UI_INTERACTIVE). - * optional push bool Push an update to the UI (an update is always sent for UI_DISABLED). - **/ +/** + * private + * + * Set the status/visibility of the UI. + * + * required status int The status to set (UI_CLOSE/UI_DISABLED/UI_UPDATE/UI_INTERACTIVE). + * optional push bool Push an update to the UI (an update is always sent for UI_DISABLED). + */ /datum/tgui/proc/set_status(status, push = FALSE) - if(src.status != status) // Only update if status has changed. + // Only update if status has changed. + if(src.status != status) if(src.status == UI_DISABLED) src.status = status if(push) update() else src.status = status - if(status == UI_DISABLED || push) // Update if the UI just because disabled, or a push is requested. + // Update if the UI just because disabled, or a push is requested. + if(status == UI_DISABLED || push) push_data(null, force = TRUE) /datum/tgui/proc/log_message(message) log_tgui("[user] ([user.ckey]) using \"[title]\":\n[message]") - diff --git a/dependencies.sh b/dependencies.sh index a75940088..5bfe5a738 100644 --- a/dependencies.sh +++ b/dependencies.sh @@ -16,5 +16,5 @@ export RUST_G_VERSION=0.4.2 #bsql git tag export BSQL_VERSION=v1.4.0.0 -#node version -export NODE_VERSION=8 +#node version (for tgui) +export NODE_VERSION=12 diff --git a/hyperstation/code/modules/power/reactor/rbmk.dm b/hyperstation/code/modules/power/reactor/rbmk.dm index 948a6598f..51f56b47a 100644 --- a/hyperstation/code/modules/power/reactor/rbmk.dm +++ b/hyperstation/code/modules/power/reactor/rbmk.dm @@ -607,10 +607,10 @@ The reactor CHEWS through moderator. It does not do this slowly. Be very careful . = ..() ui_interact(user) -/obj/machinery/computer/reactor/control_rods/ui_interact(mob/user, ui_key, datum/tgui/ui, force_open, datum/tgui/master_ui, datum/ui_state/state) +/obj/machinery/computer/reactor/control_rods/ui_interact(mob/user, ui_key, datum/tgui/ui, force_open, datum/tgui/master_ui, datum/tgui_state/state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) - ui = new(user, src, ui_key, "rbmkcontrolrods", name, 300, 300, master_ui, state) + ui = new(user, src, ui_key, "RbmkControlRods", name, 300, 300, master_ui, state) ui.open() /obj/machinery/computer/reactor/control_rods/ui_act(action, params) @@ -648,7 +648,7 @@ The reactor CHEWS through moderator. It does not do this slowly. Be very careful . = ..() ui_interact(user) -/obj/machinery/computer/reactor/stats/ui_interact(mob/user, ui_key, datum/tgui/ui, force_open, datum/tgui/master_ui, datum/ui_state/state) +/obj/machinery/computer/reactor/stats/ui_interact(mob/user, ui_key, datum/tgui/ui, force_open, datum/tgui/master_ui, datum/tgui_state/state) ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) if(!ui) ui = new(user, src, ui_key, "RbmkStats", name, 350, 500, master_ui, state) @@ -803,7 +803,7 @@ The reactor CHEWS through moderator. It does not do this slowly. Be very careful transfer_access = ACCESS_CONSTRUCTION network_destination = "rbmk monitoring system" size = 2 - tgui_id = "ntosrbmkstats" + tgui_id = "NtosRbmkStats" ui_x = 350 ui_y = 550 var/active = TRUE //Easy process throttle diff --git a/tgstation.dme b/tgstation.dme index 50cd554fb..f45b84457 100644 --- a/tgstation.dme +++ b/tgstation.dme @@ -154,6 +154,7 @@ #include "code\__HELPERS\type2type_vr.dm" #include "code\__HELPERS\type_processing.dm" #include "code\__HELPERS\typelists.dm" +#include "code\__HELPERS\unique_ids.dm" #include "code\__HELPERS\unsorted.dm" #include "code\__HELPERS\verbs.dm" #include "code\__HELPERS\view.dm" @@ -3010,6 +3011,7 @@ #include "code\modules\tgui\states.dm" #include "code\modules\tgui\subsystem.dm" #include "code\modules\tgui\tgui.dm" +#include "code\modules\tgui\modules\_base.dm" #include "code\modules\tgui\states\admin.dm" #include "code\modules\tgui\states\always.dm" #include "code\modules\tgui\states\conscious.dm" diff --git a/tgui-next/.gitattributes b/tgui-next/.gitattributes deleted file mode 100644 index 0016cc3bf..000000000 --- a/tgui-next/.gitattributes +++ /dev/null @@ -1,10 +0,0 @@ -* text=auto - -## Enforce text mode and LF line breaks -*.js text eol=lf -*.css text eol=lf -*.html text eol=lf -*.json text eol=lf - -## Treat bundles as binary and ignore them during conflicts -*.bundle.* binary merge=tgui-merge-bundle diff --git a/tgui-next/.gitignore b/tgui-next/.gitignore deleted file mode 100644 index 416ca3768..000000000 --- a/tgui-next/.gitignore +++ /dev/null @@ -1,7 +0,0 @@ -node_modules -*.log -package-lock.json - -/packages/tgui/public/.tmp/**/* -/packages/tgui/public/**/*.hot-update.* -/packages/tgui/public/**/*.map diff --git a/tgui-next/docs/tutorial-and-examples.md b/tgui-next/docs/tutorial-and-examples.md deleted file mode 100644 index d038c1de6..000000000 --- a/tgui-next/docs/tutorial-and-examples.md +++ /dev/null @@ -1,245 +0,0 @@ -# Tutorial and Examples - -## Main concepts - -Basic tgui backend code consists of the following vars and procs: - -``` -ui_interact(mob/user, ui_key, datum/tgui/ui, force_open, - datum/tgui/master_ui, datum/ui_state/state) -ui_data(mob/user) -ui_act(action, params) -``` - -- `src_object` - The atom, which UI corresponds to in the game world. -- `ui_interact` - The proc where you will handle a request to open an -interface. Typically, you would update an existing UI (if it exists), -or set up a new instance of UI by calling the `SStgui` subsystem. -- `ui_data` - In this proc you munges whatever complex data your `src_object` -has into an associative list, which will then be sent to UI as a JSON string. -- `ui_act` - This proc receives user actions and reacts to them by changing -the state of the game. -- `ui_state` (set in `ui_interact`) - This var dictates under what conditions -a UI may be interacted with. This may be the standard checks that check if -you are in range and conscious, or more. - -Once backend is complete, you create an new interface component on the -frontend, which will receive this JSON data and render it on screen. - -States are easy to write and extend, and what make tgui interactions so -powerful. Because states can be overridden from other procs, you can build -powerful interactions for embedded objects or remote access. - -## Using It - -### Backend - -Let's start with a very basic hello world. - -```dm -/obj/machinery/my_machine/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/ui_state/state = default_state) - ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) - if(!ui) - ui = new(user, src, ui_key, "my_machine", name, 300, 300, master_ui, state) - ui.open() -``` - -This is the proc that defines our interface. There's a bit going on here, so -let's break it down. First, we override the ui_interact proc on our object. This -will be called by `interact` for you, which is in turn called by `attack_hand` -(or `attack_self` for items). `ui_interact` is also called to update a UI (hence -the `try_update_ui`), so we accept an existing UI to update. The `state` is a -default argument so that a caller can overload it with named arguments -(`ui_interact(state = overloaded_state)`) if needed. - -Inside the `if(!ui)` block (which means we are creating a new UI), we choose our -template, title, and size; we can also set various options like `style` (for -themes), or autoupdate. These options will be elaborated on later (as will -`ui_state`s). - -After `ui_interact`, we need to define `ui_data`. This just returns a list of -data for our object to use. Let's imagine our object has a few vars: - -```dm -/obj/machinery/my_machine/ui_data(mob/user) - var/list/data = list() - data["health"] = health - data["color"] = color - - return data -``` - -The `ui_data` proc is what people often find the hardest about tgui, but its -really quite simple! You just need to represent your object as numbers, strings, -and lists, instead of atoms and datums. - -Finally, the `ui_act` proc is called by the interface whenever the user used an -input. The input's `action` and `params` are passed to the proc. - -```dm -/obj/machinery/my_machine/ui_act(action, params) - if(..()) - return - switch(action) - if("change_color") - var/new_color = params["color"] - if(!(color in allowed_coors)) - return - color = new_color - . = TRUE - update_icon() -``` - -The `..()` (parent call) is very important here, as it is how we check that the -user is allowed to use this interface (to avoid so-called href exploits). It is -also very important to clamp and sanitize all input here. Always assume the user -is attempting to exploit the game. - -Also note the use of `. = TRUE` (or `FALSE`), which is used to notify the UI -that this input caused an update. This is especially important for UIs that do -not auto-update, as otherwise the user will never see their change. - -### Frontend - -Finally, you have to make a UI component. This is also a source of -confusion for many new users. If you got some basic javascript and HTML -knowledge, that should ease the learning process, although we recommend -getting yourself introduced to -[React and JSX](https://reactjs.org/docs/introducing-jsx.html). - -A component is not a regular HTML. A component is a pure function, which -accepts a `props` object (it contains properties passed to a component), -and outputs an HTML-like structure consisting of regular HTML elements and -other UI components. - -Interface component will always receive 1 prop which is called `state`. -This object contains a few special values: - -- `config` is always the same and is part of core tgui -(it will be explained later), -- `data` is the data returned from `ui_data` - -```jsx -import { Section, LabeledList } from '../components'; - -const SampleInterface = props => { - const { state } = props; - const { config, data } = state; - const { ref } = config; - return ( -
- - - {data.health} - - - {data.color} - - -
- ); -}; -``` - -This syntax can be very confusing at first, but it is very important to -realize that this is just a natural extension of javascript. Here's a few -examples of this syntax: - -Return a different element based on a condition: - -```jsx -if (condition) { - return ; -} -return ; -``` - -Conditionally render a element inside of another element: - -```jsx - - {showProgress && ( - - )} - -``` - -Looping over the array to make an element for each item: - -```jsx - - {items.map(item => ( - - {item.content} - - ))} - -``` - -### Routing table - -Once you finished creating your interface, you need to add a route entry to -the large `ROUTES` object, otherwise tgui won't know when and how to render -your interface. Key of this `ROUTES` object corresponds to the interface -name you use in DM code. - -```js -import { SampleInterface } from './interfaces/SampleInterface'; - -const ROUTES = { - sample_interface: { - component: () => SampleInterface, - scrollable: true, - }, -}; -``` - -## Copypasta - -We all do it, even the best of us. If you just want to make a tgui **fast**, -here's what you need (note that you'll probably be forced to clean your shit up -upon code review): - -```dm -/obj/copypasta/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/ui_state/state = default_state) // Remember to use the appropriate state. - ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) - if(!ui) - ui = new(user, src, ui_key, "copypasta", name, 300, 300, master_ui, state) - ui.open() - -/obj/copypasta/ui_data(mob/user) - var/list/data = list() - data["var"] = var - return data - -/obj/copypasta/ui_act(action, params) - if(..()) - return - if(action == "copypasta") - var/newvar = params["var"] - // A demo of proper input sanitation. - var = CLAMP(newvar, min_val, max_val) - return TRUE - update_icon() // Not applicable to all objects. -``` - -And the template: - -```jsx -import { Section, LabeledList } from '../components'; - -const SampleInterface = props => { - const { state } = props; - const { config, data } = state; - const { ref } = config; - return ( -
- - - {data.var} - - -
- ); -}; -``` diff --git a/tgui-next/package.json b/tgui-next/package.json deleted file mode 100644 index 9b7253e13..000000000 --- a/tgui-next/package.json +++ /dev/null @@ -1,19 +0,0 @@ -{ - "private": true, - "name": "tgui-next", - "version": "0.1.0", - "workspaces": [ - "packages/*" - ], - "scripts": { - "build": "eslint packages && cd packages/tgui && npx webpack --mode=production", - "watch": "cd packages/tgui-dev-server && node --experimental-modules index.js", - "analyze": "cd packages/tgui && npx webpack --mode=production --env.analyze=1", - "lint": "eslint packages" - }, - "dependencies": { - "babel-eslint": "^10.0.3", - "eslint": "^6.7.2", - "eslint-plugin-react": "^7.17.0" - } -} diff --git a/tgui-next/packages/common/math.js b/tgui-next/packages/common/math.js deleted file mode 100644 index a33b9aa21..000000000 --- a/tgui-next/packages/common/math.js +++ /dev/null @@ -1,19 +0,0 @@ -/** - * Limits a number to the range between 'min' and 'max'. - */ -export const clamp = (value, min = 0, max = 1) => { - return Math.max(min, Math.min(value, max)); -}; - -/** - * Returns a rounded number. - * TODO: Replace this native rounding function with a more robust one. - */ -export const round = value => Math.round(value); - -/** - * Returns a string representing a number in fixed point notation. - */ -export const toFixed = (value, fractionDigits = 0) => { - return Number(value).toFixed(fractionDigits); -}; diff --git a/tgui-next/packages/tgui/backend.js b/tgui-next/packages/tgui/backend.js deleted file mode 100644 index cdaf89fc6..000000000 --- a/tgui-next/packages/tgui/backend.js +++ /dev/null @@ -1,95 +0,0 @@ -import { UI_DISABLED, UI_INTERACTIVE } from './constants'; -import { tridentVersion, act as _act } from './byond'; - -/** - * This file provides a clear separation layer between backend updates - * and what state our React app sees. - * - * Sometimes backend can response without a "data" field, but our final - * state will still contain previous "data" because we are merging - * the response with already existing state. - */ - -/** - * Creates a backend update action. - */ -export const backendUpdate = state => ({ - type: 'backendUpdate', - payload: state, -}); - -/** - * Precisely defines state changes. - */ -export const backendReducer = (state, action) => { - const { type, payload } = action; - - if (type === 'backendUpdate') { - // Merge config - const config = { - ...state.config, - ...payload.config, - }; - // Merge data - const data = { - ...state.data, - ...payload.static_data, - ...payload.data, - }; - // Calculate our own fields - const visible = config.status !== UI_DISABLED; - const interactive = config.status === UI_INTERACTIVE; - // Return new state - return { - ...state, - config, - data, - visible, - interactive, - }; - } - - return state; -}; - -/** - * @typedef BackendState - * @type {{ - * config: { - * title: string, - * status: number, - * screen: string, - * style: string, - * interface: string, - * fancy: number, - * locked: number, - * observer: number, - * window: string, - * ref: string, - * }, - * data: any, - * visible: boolean, - * interactive: boolean, - * }} - */ - -/** - * A React hook (sort of) for getting tgui state and related functions. - * - * This is supposed to be replaced with a real React Hook, which can only - * be used in functional components. DO NOT use it in class-based components! - * - * @return {BackendState & { - * act: (action: string, params?: object) => void, - * }} - */ -export const useBackend = props => { - // TODO: Dispatch "act" calls as Redux actions - const { state, dispatch } = props; - const ref = state.config.ref; - const act = (action, params = {}) => _act(ref, action, params); - return { - ...state, - act, - }; -}; diff --git a/tgui-next/packages/tgui/byond.js b/tgui-next/packages/tgui/byond.js deleted file mode 100644 index 2b7d3ff77..000000000 --- a/tgui-next/packages/tgui/byond.js +++ /dev/null @@ -1,84 +0,0 @@ -import { buildQueryString } from 'common/string'; - -/** - * Version of Trident engine used in Internet Explorer. - * - * - IE 8 - Trident 4.0 - * - IE 11 - Trident 7.0 - * - * @return An integer number or 'null' if this is not a trident engine. - */ -export const tridentVersion = (() => { - const { userAgent } = navigator; - const groups = userAgent.match(/Trident\/(\d+).+?;/i); - const majorVersion = groups[1]; - if (!majorVersion) { - return null; - } - return parseInt(majorVersion, 10); -})(); - -/** - * Helper to generate a BYOND href given 'params' as an object - * (with an optional 'url' for eg winset). - */ -const href = (url, params = {}) => { - return 'byond://' + url + '?' + buildQueryString(params); -}; - -export const callByond = (url, params = {}) => { - window.location.href = href(url, params); -}; - -/** - * A high-level abstraction of BYJAX. Makes a call to BYOND and returns - * a promise, which (if endpoint has a callback parameter) resolves - * with the return value of that call. - */ -export const callByondAsync = (url, params = {}) => { - // Create a callback array if it doesn't exist yet - window.__callbacks__ = window.__callbacks__ || []; - // Create a Promise and push its resolve function into callback array - const callbackIndex = window.__callbacks__.length; - const promise = new Promise(resolve => { - // TODO: Fix a potential memory leak - window.__callbacks__.push(resolve); - }); - // Call BYOND client - window.location.href = href(url, { - ...params, - callback: `__callbacks__[${callbackIndex}]`, - }); - return promise; -}; - -/** - * Literally types a command on the client. - */ -export const runCommand = command => callByond('winset', { command }); - -/** - * Helper to make a BYOND ui_act() call on the UI 'src' given an 'action' - * and optional 'params'. - */ -export const act = (src, action, params = {}) => { - return callByond('', { src, action, ...params }); -}; - -/** - * Calls 'winget' on window, retrieving value by the 'key'. - */ -export const winget = async (win, key) => { - const obj = await callByondAsync('winget', { - id: win, - property: key, - }); - return obj[key]; -}; - -/** - * Calls 'winset' on window, setting 'key' to 'value'. - */ -export const winset = (win, key, value) => callByond('winset', { - [`${win}.${key}`]: value, -}); diff --git a/tgui-next/packages/tgui/components/ColorBox.js b/tgui-next/packages/tgui/components/ColorBox.js deleted file mode 100644 index 0bfe368d8..000000000 --- a/tgui-next/packages/tgui/components/ColorBox.js +++ /dev/null @@ -1,19 +0,0 @@ -import { classes, pureComponentHooks } from 'common/react'; -import { Box } from './Box'; - -export const ColorBox = props => { - const { color, content, className, ...rest } = props; - return ( - - ); -}; - -ColorBox.defaultHooks = pureComponentHooks; diff --git a/tgui-next/packages/tgui/components/Dimmer.js b/tgui-next/packages/tgui/components/Dimmer.js deleted file mode 100644 index 9d3ead054..000000000 --- a/tgui-next/packages/tgui/components/Dimmer.js +++ /dev/null @@ -1,19 +0,0 @@ -import { Box } from './Box'; - -export const Dimmer = props => { - const { style, ...rest } = props; - return ( - - ); -}; diff --git a/tgui-next/packages/tgui/components/ProgressBar.js b/tgui-next/packages/tgui/components/ProgressBar.js deleted file mode 100644 index e58bfa386..000000000 --- a/tgui-next/packages/tgui/components/ProgressBar.js +++ /dev/null @@ -1,50 +0,0 @@ -import { classes, pureComponentHooks } from 'common/react'; -import { clamp, toFixed } from 'common/math'; - -export const ProgressBar = props => { - const { - value, - minValue = 0, - maxValue = 1, - ranges = {}, - content, - children, - } = props; - const scaledValue = (value - minValue) / (maxValue - minValue); - const hasContent = content !== undefined || children !== undefined; - let { color } = props; - // Cycle through ranges in key order to determine progressbar color. - if (!color) { - for (let rangeName of Object.keys(ranges)) { - const range = ranges[rangeName]; - if (range && value >= range[0] && value <= range[1]) { - color = rangeName; - break; - } - } - } - // Default color - if (!color) { - color = 'default'; - } - return ( -
-
-
- {hasContent && content} - {hasContent && children} - {!hasContent && toFixed(scaledValue * 100) + '%'} -
-
- ); -}; - -ProgressBar.defaultHooks = pureComponentHooks; diff --git a/tgui-next/packages/tgui/components/Tabs.js b/tgui-next/packages/tgui/components/Tabs.js deleted file mode 100644 index b3d02ef82..000000000 --- a/tgui-next/packages/tgui/components/Tabs.js +++ /dev/null @@ -1,135 +0,0 @@ -import { classes, normalizeChildren } from 'common/react'; -import { Component } from 'inferno'; -import { Box } from './Box'; -import { Button } from './Button'; - -// A magic value for enforcing type safety -const TAB_MAGIC_TYPE = 'Tab'; - -const validateTabs = tabs => { - for (let tab of tabs) { - if (!tab.props || tab.props.__type__ !== TAB_MAGIC_TYPE) { - const json = JSON.stringify(tab, null, 2); - throw new Error(' only accepts children of type .' - + 'This is what we received: ' + json); - } - } -}; - -export class Tabs extends Component { - constructor(props) { - super(props); - this.state = { - activeTabKey: null, - }; - } - - getActiveTab() { - const { state, props } = this; - const tabs = normalizeChildren(props.children); - validateTabs(tabs); - // Get active tab - let activeTabKey = props.activeTab || state.activeTabKey; - // Verify that active tab exists - let activeTab = tabs - .find(tab => { - const key = tab.key || tab.props.label; - return key === activeTabKey; - }); - // Set first tab as the active tab - if (!activeTab) { - activeTab = tabs[0]; - activeTabKey = activeTab && (activeTab.key || activeTab.props.label); - } - return { - tabs, - activeTab, - activeTabKey, - }; - } - - render() { - const { props } = this; - const { - className, - vertical, - children, - ...rest - } = props; - const { - tabs, - activeTab, - activeTabKey, - } = this.getActiveTab(); - // Retrieve tab content - let content = null; - if (activeTab) { - content = activeTab.props.content || activeTab.props.children; - } - // Get children by calling a wrapper function - if (typeof content === 'function') { - content = content(activeTabKey); - } - return ( - -
- {tabs.map(tab => { - const { - className, - label, - content, // ignored - children, // ignored - onClick, - highlight, - ...rest - } = tab.props; - const key = tab.key || tab.props.label; - const active = tab.active || key === activeTabKey; - return ( - - ); - })} -
-
- {content || null} -
-
- ); - } -} - -/** - * A dummy component, which is used for carrying props for the - * tab container. - */ -export const Tab = props => null; - -Tab.defaultProps = { - __type__: TAB_MAGIC_TYPE, -}; - -Tabs.Tab = Tab; diff --git a/tgui-next/packages/tgui/components/TitleBar.js b/tgui-next/packages/tgui/components/TitleBar.js deleted file mode 100644 index f0a504050..000000000 --- a/tgui-next/packages/tgui/components/TitleBar.js +++ /dev/null @@ -1,51 +0,0 @@ -import { classes, pureComponentHooks } from 'common/react'; -import { toTitleCase } from 'common/string'; -import { tridentVersion } from '../byond'; -import { UI_DISABLED, UI_INTERACTIVE, UI_UPDATE } from '../constants'; -import { Icon } from './Icon'; - -const statusToColor = status => { - switch (status) { - case UI_INTERACTIVE: - return 'good'; - case UI_UPDATE: - return 'average'; - case UI_DISABLED: - default: - return 'bad'; - } -}; - -export const TitleBar = props => { - const { className, title, status, fancy, onDragStart, onClose } = props; - return ( -
- -
- {title === title.toLowerCase() ? toTitleCase(title) : title} -
-
fancy && onDragStart(e)} /> - {!!fancy && ( -
- {tridentVersion <= 4 ? 'x' : '×'} -
- )} -
- ); -}; - -TitleBar.defaultHooks = pureComponentHooks; diff --git a/tgui-next/packages/tgui/components/Toast.js b/tgui-next/packages/tgui/components/Toast.js deleted file mode 100644 index d3b9d603d..000000000 --- a/tgui-next/packages/tgui/components/Toast.js +++ /dev/null @@ -1,57 +0,0 @@ -import { pureComponentHooks } from 'common/react'; - -export const Toast = props => { - const { content, children } = props; - return ( -
- {content} - {children} -
- ); -}; - -Toast.defaultHooks = pureComponentHooks; - -let toastTimeout; - -/** - * Shows a toast at the bottom of the screen. - * - * Takes the store's dispatch function, and text as a second argument. - */ -export const showToast = (dispatch, text) => { - if (toastTimeout) { - clearTimeout(toastTimeout); - } - toastTimeout = setTimeout(() => { - toastTimeout = undefined; - dispatch({ - type: 'hideToast', - }); - }, 5000); - dispatch({ - type: 'showToast', - payload: { text }, - }); -}; - -export const toastReducer = (state, action) => { - const { type, payload } = action; - - if (type === 'showToast') { - const { text } = payload; - return { - ...state, - toastText: text, - }; - } - - if (type === 'hideToast') { - return { - ...state, - toastText: null, - }; - } - - return state; -}; diff --git a/tgui-next/packages/tgui/interfaces/AiAirlock.js b/tgui-next/packages/tgui/interfaces/AiAirlock.js deleted file mode 100644 index 55a3cd4a2..000000000 --- a/tgui-next/packages/tgui/interfaces/AiAirlock.js +++ /dev/null @@ -1,196 +0,0 @@ -import { Fragment } from 'inferno'; -import { useBackend } from '../backend'; -import { Button, LabeledList, Section } from '../components'; - -export const AiAirlock = props => { - const { act, data } = useBackend(props); - const dangerMap = { - 2: { - color: 'good', - localStatusText: 'Offline', - }, - 1: { - color: 'average', - localStatusText: 'Caution', - }, - 0: { - color: 'bad', - localStatusText: 'Optimal', - }, - }; - const statusMain = dangerMap[data.power.main] || dangerMap[0]; - const statusBackup = dangerMap[data.power.backup] || dangerMap[0]; - const statusElectrify = dangerMap[data.shock] || dangerMap[0]; - return ( - -
- - act('disrupt-main')} /> - )}> - {data.power.main ? 'Online' : 'Offline'} - {' '} - {(!data.wires.main_1 || !data.wires.main_2) - && '[Wires have been cut!]' - || (data.power.main_timeleft > 0 - && `[${data.power.main_timeleft}s]`)} - - act('disrupt-backup')} /> - )}> - {data.power.backup ? 'Online' : 'Offline'} - {' '} - {(!data.wires.backup_1 || !data.wires.backup_2) - && '[Wires have been cut!]' - || (data.power.backup_timeleft > 0 - && `[${data.power.backup_timeleft}s]`)} - - -
-
- - act('idscan-toggle')} /> - )}> - {!data.wires.id_scanner && '[Wires have been cut!]'} - - act('emergency-toggle')} /> - )} /> - - act('bolt-toggle')} /> - )}> - {!data.wires.bolts && '[Wires have been cut!]'} - - act('light-toggle')} /> - )}> - {!data.wires.lights && '[Wires have been cut!]'} - - act('safe-toggle')} /> - )}> - {!data.wires.safe && '[Wires have been cut!]'} - - act('speed-toggle')} /> - )}> - {!data.wires.timing && '[Wires have been cut!]'} - - - act('open-close')} /> - )}> - {!!(data.locked || data.welded) && ( - - [Door is {data.locked ? 'bolted' : ''} - {(data.locked && data.welded) ? ' and ' : ''} - {data.welded ? 'welded' : ''}!] - - )} - - -
-
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/AirAlarm.js b/tgui-next/packages/tgui/interfaces/AirAlarm.js deleted file mode 100644 index 20d808606..000000000 --- a/tgui-next/packages/tgui/interfaces/AirAlarm.js +++ /dev/null @@ -1,461 +0,0 @@ -import { toFixed } from 'common/math'; -import { decodeHtmlEntities } from 'common/string'; -import { Fragment } from 'inferno'; -import { useBackend } from '../backend'; -import { Box, Button, LabeledList, NumberInput, Section } from '../components'; -import { getGasLabel } from '../constants'; -import { InterfaceLockNoticeBox } from './common/InterfaceLockNoticeBox'; - -export const AirAlarm = props => { - const { state } = props; - const { act, data } = useBackend(props); - const locked = data.locked && !data.siliconUser; - return ( - - act('lock')} /> - - {!locked && ( - - )} - - ); -}; - -const AirAlarmStatus = props => { - const { data } = useBackend(props); - const entries = (data.environment_data || []) - .filter(entry => entry.value >= 0.01); - const dangerMap = { - 0: { - color: 'good', - localStatusText: 'Optimal', - }, - 1: { - color: 'average', - localStatusText: 'Caution', - }, - 2: { - color: 'bad', - localStatusText: 'Danger (Internals Required)', - }, - }; - const localStatus = dangerMap[data.danger_level] || dangerMap[0]; - return ( -
- - {entries.length > 0 && ( - - {entries.map(entry => { - const status = dangerMap[entry.danger_level] || dangerMap[0]; - return ( - - {toFixed(entry.value, 2)}{entry.unit} - - ); - })} - - {localStatus.localStatusText} - - - {data.atmos_alarm && 'Atmosphere Alarm' - || data.fire_alarm && 'Fire Alarm' - || 'Nominal'} - - - ) || ( - - Cannot obtain air sample for analysis. - - )} - {!!data.emagged && ( - - Safety measures offline. Device may exhibit abnormal behavior. - - )} - -
- ); -}; - -const AIR_ALARM_ROUTES = { - home: { - title: 'Air Controls', - component: () => AirAlarmControlHome, - }, - vents: { - title: 'Vent Controls', - component: () => AirAlarmControlVents, - }, - scrubbers: { - title: 'Scrubber Controls', - component: () => AirAlarmControlScrubbers, - }, - modes: { - title: 'Operating Mode', - component: () => AirAlarmControlModes, - }, - thresholds: { - title: 'Alarm Thresholds', - component: () => AirAlarmControlThresholds, - }, -}; - -const AirAlarmControl = props => { - const { state } = props; - const { act, config } = useBackend(props); - const route = AIR_ALARM_ROUTES[config.screen] || AIR_ALARM_ROUTES.home; - const Component = route.component(); - return ( -
act('tgui:view', { - screen: 'home', - })} /> - )}> - -
- ); -}; - - -// Home screen -// -------------------------------------------------------- - -const AirAlarmControlHome = props => { - const { act, data } = useBackend(props); - const { - mode, - atmos_alarm, - } = data; - return ( - - - - ))} - - )} - {!condi && ( - this.setState({ - pillAmount: value, - })} - onCreate={() => act(ref, 'create', { - type: 'pill', - amount: pillAmount, - volume: 'auto', - })} /> - )} - {!condi && ( - this.setState({ - patchAmount: value, - })} - onCreate={() => act(ref, 'create', { - type: 'patch', - amount: patchAmount, - volume: 'auto', - })} /> - )} - {!condi && ( - this.setState({ - bottleAmount: value, - })} - onCreate={() => act(ref, 'create', { - type: 'bottle', - amount: bottleAmount, - volume: 'auto', - })} /> - )} - {!condi && ( - this.setState({ - vialAmount: value, - })} - onCreate={() => act(ref, 'create', { - type: 'hypoVial', - amount: vialAmount, - volume: 'auto', - })} /> - )} - {!condi && ( - this.setState({ - dartAmount: value, - })} - onCreate={() => act(ref, 'create', { - type: 'smartDart', - amount: dartAmount, - volume: 'auto', - })} /> - )} - {!!condi && ( - this.setState({ - packAmount: value, - })} - onCreate={() => act(ref, 'create', { - type: 'condimentPack', - amount: packAmount, - volume: 'auto', - })} /> - )} - {!!condi && ( - this.setState({ - bottleAmount: value, - })} - onCreate={() => act(ref, 'create', { - type: 'condimentBottle', - amount: bottleAmount, - volume: 'auto', - })} /> - )} - - ); - } -} - -const AnalysisResults = props => { - const { state } = props; - const { ref } = state.config; - const { analyzeVars, fermianalyze } = state.data; - return ( -
act(ref, 'goScreen', { - screen: 'home', - })} /> - )}> - {!fermianalyze && ( - - - {analyzeVars.name} - - - {analyzeVars.state} - - - - {analyzeVars.color} - - - {analyzeVars.description} - - - {analyzeVars.metaRate} u/minute - - - {analyzeVars.overD} - - - {analyzeVars.addicD} - - - )} - {!!fermianalyze && ( - - - {analyzeVars.name} - - - {analyzeVars.state} - - - - {analyzeVars.color} - - - {analyzeVars.description} - - - {analyzeVars.metaRate} u/minute - - - {analyzeVars.overD} - - - {analyzeVars.addicD} - - - {analyzeVars.purityF} - - - {analyzeVars.inverseRatioF} - - - {analyzeVars.purityE} - - - {analyzeVars.minTemp} - - - {analyzeVars.maxTemp} - - - {analyzeVars.eTemp} - - - {analyzeVars.pHpeak} - - - )} -
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/ChemPress.js b/tgui-next/packages/tgui/interfaces/ChemPress.js deleted file mode 100644 index 155fa371f..000000000 --- a/tgui-next/packages/tgui/interfaces/ChemPress.js +++ /dev/null @@ -1,53 +0,0 @@ -import { useBackend } from '../backend'; -import { Box, Button, Input, LabeledList, NumberInput, Section } from '../components'; - -export const ChemPress = props => { - const { act, data } = useBackend(props); - const { - pill_size, - pill_name, - pill_style, - pill_styles = [], - } = data; - return ( -
- - - act('change_pill_size', { - volume: value, - })} /> - - - act('change_pill_name', { - name: value, - })} /> - - - {pill_styles.map(pill => ( - - ))} - - -
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/ChemSplitter.js b/tgui-next/packages/tgui/interfaces/ChemSplitter.js deleted file mode 100644 index 8e64c43e0..000000000 --- a/tgui-next/packages/tgui/interfaces/ChemSplitter.js +++ /dev/null @@ -1,48 +0,0 @@ -import { toFixed } from 'common/math'; -import { useBackend } from '../backend'; -import { LabeledList, NumberInput, Section } from '../components'; - -export const ChemSplitter = props => { - const { act, data } = useBackend(props); - const { - straight, - side, - max_transfer, - } = data; - return ( -
- - - toFixed(value, 2)} - step={0.05} - stepPixelSize={4} - onChange={(e, value) => act('set_amount', { - target: 'straight', - amount: value, - })} /> - - - toFixed(value, 2)} - step={0.05} - stepPixelSize={4} - onChange={(e, value) => act('set_amount', { - target: 'side', - amount: value, - })} /> - - -
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/ChemSynthesizer.js b/tgui-next/packages/tgui/interfaces/ChemSynthesizer.js deleted file mode 100644 index df56dfdc0..000000000 --- a/tgui-next/packages/tgui/interfaces/ChemSynthesizer.js +++ /dev/null @@ -1,42 +0,0 @@ -import { toFixed } from 'common/math'; -import { useBackend } from '../backend'; -import { Box, Button, Section } from '../components'; - -export const ChemSynthesizer = props => { - const { act, data } = useBackend(props); - const { - amount, - current_reagent, - chemicals = [], - possible_amounts = [], - } = data; - return ( -
- - {possible_amounts.map(possible_amount => ( -
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/CodexGigas.js b/tgui-next/packages/tgui/interfaces/CodexGigas.js deleted file mode 100644 index f96ce9380..000000000 --- a/tgui-next/packages/tgui/interfaces/CodexGigas.js +++ /dev/null @@ -1,98 +0,0 @@ -import { useBackend } from '../backend'; -import { Button, LabeledList, Section } from '../components'; - -// TODO: refactor the backend of this it's a trainwreck -export const CodexGigas = props => { - const { act, data } = useBackend(props); - const prefixes = [ - "Dark", - "Hellish", - "Fallen", - "Fiery", - "Sinful", - "Blood", - "Fluffy", - ]; - const titles = [ - "Lord", - "Prelate", - "Count", - "Viscount", - "Vizier", - "Elder", - "Adept", - ]; - const names = [ - "hal", - "ve", - "odr", - "neit", - "ci", - "quon", - "mya", - "folth", - "wren", - "geyr", - "hil", - "niet", - "twou", - "phi", - "coa", - ]; - const suffixes = [ - "the Red", - "the Soulless", - "the Master", - "the Lord of all things", - "Jr.", - ]; - return ( -
- {data.name} - - - {prefixes.map(prefix => ( -
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/Crayon.js b/tgui-next/packages/tgui/interfaces/Crayon.js deleted file mode 100644 index 6bf9ab83d..000000000 --- a/tgui-next/packages/tgui/interfaces/Crayon.js +++ /dev/null @@ -1,61 +0,0 @@ -import { Fragment } from 'inferno'; -import { useBackend } from '../backend'; -import { Button, LabeledList, Section } from '../components'; - -export const Crayon = props => { - const { act, data } = useBackend(props); - const capOrChanges = data.has_cap || data.can_change_colour; - const drawables = data.drawables || []; - return ( - - {!!capOrChanges && ( -
- - -
- )} -
- - {drawables.map(drawable => { - const items = drawable.items || []; - return ( - - {items.map(item => ( -
-
- - - {data.text_buffer} - - -
-
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/CrewConsole.js b/tgui-next/packages/tgui/interfaces/CrewConsole.js deleted file mode 100644 index daa27cb7d..000000000 --- a/tgui-next/packages/tgui/interfaces/CrewConsole.js +++ /dev/null @@ -1,131 +0,0 @@ -import { useBackend } from '../backend'; -import { Box, Button, ColorBox, Section, Table } from '../components'; -import { COLORS } from '../constants'; - -const HEALTH_COLOR_BY_LEVEL = [ - '#17d568', - '#2ecc71', - '#e67e22', - '#ed5100', - '#e74c3c', - '#ed2814', -]; - -const jobIsHead = jobId => jobId % 10 === 0; - -const jobToColor = jobId => { - if (jobId === 0) { - return COLORS.department.captain; - } - if (jobId >= 10 && jobId < 20) { - return COLORS.department.security; - } - if (jobId >= 20 && jobId < 30) { - return COLORS.department.medbay; - } - if (jobId >= 30 && jobId < 40) { - return COLORS.department.science; - } - if (jobId >= 40 && jobId < 50) { - return COLORS.department.engineering; - } - if (jobId >= 50 && jobId < 60) { - return COLORS.department.cargo; - } - if (jobId >= 200 && jobId < 230) { - return COLORS.department.centcom; - } - return COLORS.department.other; -}; - -const healthToColor = (oxy, tox, burn, brute) => { - const healthSum = oxy + tox + burn + brute; - const level = Math.min(Math.max(Math.ceil(healthSum / 25), 0), 5); - return HEALTH_COLOR_BY_LEVEL[level]; -}; - -const HealthStat = props => { - const { type, value } = props; - return ( - - {value} - - ); -}; - -export const CrewConsole = props => { - const { act, data } = useBackend(props); - const sensors = data.sensors || []; - return ( -
- - - - Name - - - - Vitals - - - Position - - {!!data.link_allowed && ( - - Tracking - - )} - - {sensors.map(sensor => ( - - - {sensor.name} ({sensor.assignment}) - - - - - - {sensor.oxydam !== null ? ( - - - {'/'} - - {'/'} - - {'/'} - - - ) : ( - sensor.life_status ? 'Alive' : 'Dead' - )} - - - {sensor.pos_x !== null ? sensor.area : 'N/A'} - - {!!data.link_allowed && ( - -
-
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/Cryo.js b/tgui-next/packages/tgui/interfaces/Cryo.js deleted file mode 100644 index 289c6765a..000000000 --- a/tgui-next/packages/tgui/interfaces/Cryo.js +++ /dev/null @@ -1,108 +0,0 @@ -import { Fragment } from 'inferno'; -import { useBackend } from '../backend'; -import { AnimatedNumber, Button, LabeledList, ProgressBar, Section } from '../components'; -import { BeakerContents } from './common/BeakerContents'; - -export const Cryo = props => { - const { act, data } = useBackend(props); - const damageTypes = [ - { - label: "Brute", - type: "bruteLoss", - }, - { - label: "Respiratory", - type: "oxyLoss", - }, - { - label: "Toxin", - type: "toxLoss", - }, - { - label: "Burn", - type: "fireLoss", - }, - ]; - return ( - -
- - - {!!data.hasOccupant && ( - - - - K - - - 0) ? "good" : "average"}> - - - - {(damageTypes.map(damageType => ( - - - - - - )))} - - )} - -
-
- - act('power')} - color={data.isOperating && ("green")}> - {data.isOperating ? "On" : "Off"} - - )} /> - - K - - -
-
act('ejectbeaker')} - content="Eject" /> - )}> - -
-
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/DecalPainter.js b/tgui-next/packages/tgui/interfaces/DecalPainter.js deleted file mode 100644 index 7709d41f4..000000000 --- a/tgui-next/packages/tgui/interfaces/DecalPainter.js +++ /dev/null @@ -1,63 +0,0 @@ -import { Fragment } from 'inferno'; -import { useBackend } from '../backend'; -import { AnimatedNumber, Box, Button, LabeledList, ProgressBar, Section, Tabs } from '../components'; - -export const DecalPainter = props => { - const { act, data } = useBackend(props); - const decal_list = data.decal_list || []; - const color_list = data.color_list || []; - const dir_list = data.dir_list || []; - return ( - -
- {decal_list.map(decal => { - return ( -
-
- {color_list.map(color => { - return ( -
-
- {dir_list.map(dir => { - return ( -
-
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/DisposalUnit.js b/tgui-next/packages/tgui/interfaces/DisposalUnit.js deleted file mode 100644 index 105573dba..000000000 --- a/tgui-next/packages/tgui/interfaces/DisposalUnit.js +++ /dev/null @@ -1,71 +0,0 @@ -import { useBackend } from '../backend'; -import { Button, LabeledList, ProgressBar, Section } from '../components'; - -export const DisposalUnit = props => { - const { act, data } = useBackend(props); - let stateColor; - let stateText; - if (data.full_pressure) { - stateColor = 'good'; - stateText = 'Ready'; - } - else if (data.panel_open) { - stateColor = 'bad'; - stateText = 'Power Disabled'; - } - else if (data.pressure_charging) { - stateColor = 'average'; - stateText = 'Pressurizing'; - } - else { - stateColor = 'bad'; - stateText = 'Off'; - } - return ( -
- - - {stateText} - - - - - -
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/DnaVault.js b/tgui-next/packages/tgui/interfaces/DnaVault.js deleted file mode 100644 index 76fc5da4a..000000000 --- a/tgui-next/packages/tgui/interfaces/DnaVault.js +++ /dev/null @@ -1,74 +0,0 @@ -import { Fragment } from 'inferno'; -import { useBackend } from '../backend'; -import { Box, Button, Grid, LabeledList, ProgressBar, Section } from '../components'; - -export const DnaVault = props => { - const { act, data } = useBackend(props); - const { - completed, - used, - choiceA, - choiceB, - dna, - dna_max, - plants, - plants_max, - animals, - animals_max, - } = data; - return ( - -
- - - - - - - - - - - -
- {!!(completed && !used) && ( -
- - Applicable Gene Therapy Treatments - - - -
- )} -
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/EightBallVote.js b/tgui-next/packages/tgui/interfaces/EightBallVote.js deleted file mode 100644 index 95ddfdfdc..000000000 --- a/tgui-next/packages/tgui/interfaces/EightBallVote.js +++ /dev/null @@ -1,57 +0,0 @@ -import { useBackend } from '../backend'; -import { Box, Button, Grid, Section, NoticeBox } from '../components'; -import { toTitleCase } from 'common/string'; - -export const EightBallVote = props => { - const { act, data } = useBackend(props); - - const { - question, - shaking, - answers = [], - } = data; - - if (!shaking) { - return ( - - No question is currently being asked. - - ); - } - - return ( -
- - "{question}" - - - {answers.map(answer => ( - -
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/EmergencyShuttleConsole.js b/tgui-next/packages/tgui/interfaces/EmergencyShuttleConsole.js deleted file mode 100644 index 081eb2a22..000000000 --- a/tgui-next/packages/tgui/interfaces/EmergencyShuttleConsole.js +++ /dev/null @@ -1,115 +0,0 @@ -import { Box, Section, Button, Grid } from '../components'; -import { useBackend } from '../backend'; - -export const EmergencyShuttleConsole = props => { - const { act, data } = useBackend(props); - - const { - timer_str, - enabled, - emagged, - engines_started, - authorizations_remaining, - authorizations = [], - } = data; - - return ( -
- - {timer_str} - - - - ENGINES: - - - {engines_started ? 'Online' : 'Idle'} - - -
act('abort')} /> - )}> - - -
-
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/EngravedMessage.js b/tgui-next/packages/tgui/interfaces/EngravedMessage.js deleted file mode 100644 index 8fa230483..000000000 --- a/tgui-next/packages/tgui/interfaces/EngravedMessage.js +++ /dev/null @@ -1,98 +0,0 @@ -import { decodeHtmlEntities } from 'common/string'; -import { Fragment } from 'inferno'; -import { useBackend } from '../backend'; -import { Box, Button, Grid, LabeledList, Section } from '../components'; - -export const EngravedMessage = props => { - const { act, data } = useBackend(props); - const { - admin_mode, - creator_key, - creator_name, - has_liked, - has_disliked, - hidden_message, - is_creator, - num_likes, - num_dislikes, - realdate, - } = data; - return ( - -
- - {decodeHtmlEntities(hidden_message)} - - - -
-
- - - {realdate} - - -
-
- {!!admin_mode && ( -
act('delete')} /> - )}> - - - {creator_key} - - - {creator_name} - - -
- )} - - ); -}; diff --git a/tgui-next/packages/tgui/interfaces/Gps.js b/tgui-next/packages/tgui/interfaces/Gps.js deleted file mode 100644 index 752c76b6d..000000000 --- a/tgui-next/packages/tgui/interfaces/Gps.js +++ /dev/null @@ -1,122 +0,0 @@ -import { map, sortBy } from 'common/collections'; -import { flow } from 'common/fp'; -import { clamp } from 'common/math'; -import { vecLength, vecSubtract } from 'common/vector'; -import { Fragment } from 'inferno'; -import { useBackend } from '../backend'; -import { Box, Button, Icon, LabeledList, Section, Table } from '../components'; - -const coordsToVec = coords => map(parseFloat)(coords.split(', ')); - -export const Gps = props => { - const { act, data } = useBackend(props); - const { - currentArea, - currentCoords, - globalmode, - power, - tag, - updating, - } = data; - const signals = flow([ - map((signal, index) => { - // Calculate distance to the target. BYOND distance is capped to 127, - // that's why we roll our own calculations here. - const dist = signal.dist && ( - Math.round(vecLength(vecSubtract( - coordsToVec(currentCoords), - coordsToVec(signal.coords)))) - ); - return { ...signal, dist, index }; - }), - sortBy( - // Signals with distance metric go first - signal => signal.dist === undefined, - // Sort alphabetically - signal => signal.entrytag), - ])(data.signals || []); - return ( - -
act('power')} /> - )}> - - -
- {!!power && ( - -
- - {currentArea} ({currentCoords}) - -
-
- - - - - - - {signals.map(signal => ( - - - {signal.entrytag} - - - {signal.degrees !== undefined && ( - - )} - {signal.dist !== undefined && ( - signal.dist + 'm' - )} - - - {signal.coords} - - - ))} -
-
-
- )} -
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/GravityGenerator.js b/tgui-next/packages/tgui/interfaces/GravityGenerator.js deleted file mode 100644 index 9fbf263a3..000000000 --- a/tgui-next/packages/tgui/interfaces/GravityGenerator.js +++ /dev/null @@ -1,77 +0,0 @@ -import { Fragment } from 'inferno'; -import { useBackend } from '../backend'; -import { Box, Button, LabeledList, NoticeBox, ProgressBar, Section } from '../components'; - -export const GravityGenerator = props => { - const { act, data } = useBackend(props); - const { - breaker, - charge_count, - charging_state, - on, - operational, - } = data; - return ( - -
- {!operational && ( - - No data available - - ) || ( - - -
- {operational && charging_state !== 0 && ( - - WARNING - Radiation detected - - )} - {operational && charging_state === 0 && ( - - No radiation detected - - )} -
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/GulagItemReclaimer.js b/tgui-next/packages/tgui/interfaces/GulagItemReclaimer.js deleted file mode 100644 index a113b15a4..000000000 --- a/tgui-next/packages/tgui/interfaces/GulagItemReclaimer.js +++ /dev/null @@ -1,28 +0,0 @@ -import { useBackend } from '../backend'; -import { Button, Section, Table } from '../components'; - -export const GulagItemReclaimer = props => { - const { act, data } = useBackend(props); - const mobs = data.mobs || []; - return ( -
- - {mobs.map(mob => ( - - - {mob.name} - - -
-
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/GulagTeleporterConsole.js b/tgui-next/packages/tgui/interfaces/GulagTeleporterConsole.js deleted file mode 100644 index 7291cedcb..000000000 --- a/tgui-next/packages/tgui/interfaces/GulagTeleporterConsole.js +++ /dev/null @@ -1,103 +0,0 @@ -import { useBackend } from '../backend'; -import { Section, LabeledList, Button, NumberInput } from '../components'; -import { Fragment } from 'inferno'; - -export const GulagTeleporterConsole = props => { - const { act, data } = useBackend(props); - - const { - teleporter, - teleporter_lock, - teleporter_state_open, - teleporter_location, - beacon, - beacon_location, - id, - id_name, - can_teleport, - goal = 0, - prisoner = {}, - } = data; - - return ( - -
-
-
- - -
-
- {!!emagged && ( -
- {emag_programs.map(emag_program => ( -
- )} -
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/ImplantChair.js b/tgui-next/packages/tgui/interfaces/ImplantChair.js deleted file mode 100644 index a83cf79c1..000000000 --- a/tgui-next/packages/tgui/interfaces/ImplantChair.js +++ /dev/null @@ -1,71 +0,0 @@ -import { Fragment } from 'inferno'; -import { useBackend } from '../backend'; -import { Button, Icon, LabeledList, Section } from '../components'; - -export const ImplantChair = props => { - const { act, data } = useBackend(props); - return ( - -
- - - {data.occupant.name ? data.occupant.name : 'No Occupant'} - - {!!data.occupied && ( - - {data.occupant.stat === 0 - ? 'Conscious' - : data.occupant.stat === 1 - ? 'Unconcious' - : 'Dead'} - - )} - -
-
- - -
-
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/Intellicard.js b/tgui-next/packages/tgui/interfaces/Intellicard.js deleted file mode 100644 index 4dc3956e5..000000000 --- a/tgui-next/packages/tgui/interfaces/Intellicard.js +++ /dev/null @@ -1,72 +0,0 @@ -import { useBackend } from '../backend'; -import { Section, LabeledList, ProgressBar, Button, BlockQuote } from '../components'; - -export const Intellicard = props => { - const { act, data } = useBackend(props); - - const offline = (isDead || isBraindead); - - const { - name, - isDead, - isBraindead, - health, - wireless, - radio, - wiping, - laws = [], - } = data; - - return ( -
act('wipe')} /> - )}> - {!!name && ( - - - {offline ? 'Offline' : 'Operation'} - - - - - -
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/KeycardAuth.js b/tgui-next/packages/tgui/interfaces/KeycardAuth.js deleted file mode 100644 index d1ebbdde3..000000000 --- a/tgui-next/packages/tgui/interfaces/KeycardAuth.js +++ /dev/null @@ -1,53 +0,0 @@ -import { Fragment } from 'inferno'; -import { useBackend } from '../backend'; -import { Box, Button, Section } from '../components'; - -export const KeycardAuth = props => { - const { act, data } = useBackend(props); - return ( -
- - {data.waiting === 1 && ( - Waiting for another device to confirm your request... - )} - - - {data.waiting === 0 && ( - - {!!data.auth_required && ( -
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/KitchenSink.js b/tgui-next/packages/tgui/interfaces/KitchenSink.js deleted file mode 100644 index 3fc4bf64e..000000000 --- a/tgui-next/packages/tgui/interfaces/KitchenSink.js +++ /dev/null @@ -1,347 +0,0 @@ -import { Component } from 'inferno'; -import { BlockQuote, Box, Button, Collapsible, Input, LabeledList, NumberInput, ProgressBar, Section, Tabs, Tooltip } from '../components'; - -const COLORS_ARBITRARY = [ - 'red', - 'orange', - 'yellow', - 'olive', - 'green', - 'teal', - 'blue', - 'violet', - 'purple', - 'pink', - 'brown', - 'grey', -]; - -const COLORS_STATES = [ - 'good', - 'average', - 'bad', - 'black', - 'white', -]; - -const PAGES = [ - { - title: 'Button', - component: () => KitchenSinkButton, - }, - { - title: 'Box', - component: () => KitchenSinkBox, - }, - { - title: 'ProgressBar', - component: () => KitchenSinkProgressBar, - }, - { - title: 'Tabs', - component: () => KitchenSinkTabs, - }, - { - title: 'Tooltip', - component: () => KitchenSinkTooltip, - }, - { - title: 'Input', - component: () => KitchenSinkInput, - }, - { - title: 'Collapsible', - component: () => KitchenSinkCollapsible, - }, - { - title: 'BlockQuote', - component: () => KitchenSinkBlockQuote, - }, -]; - -export const KitchenSink = props => { - return ( -
- - {PAGES.map(page => ( - - {() => { - const Component = page.component(); - return ( - - ); - }} - - ))} - -
- ); -}; - -const KitchenSinkButton = props => { - return ( - - - - - - )} -
- - {programs.map(program => ( - - -
-
-
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/NtosNetChat.js b/tgui-next/packages/tgui/interfaces/NtosNetChat.js deleted file mode 100644 index e6b2ff5f9..000000000 --- a/tgui-next/packages/tgui/interfaces/NtosNetChat.js +++ /dev/null @@ -1,170 +0,0 @@ -import { useBackend } from '../backend'; -import { AnimatedNumber, Box, Button, Grid, LabeledList, ProgressBar, Section, Input, Table, Icon, Flex } from '../components'; -import { Fragment } from 'inferno'; -import { createLogger } from '../logging'; - -const logger = createLogger('ntos chat'); - -export const NtosNetChat = props => { - const { act, data } = useBackend(props); - - const { - can_admin, - adminmode, - authed, - username, - active_channel, - is_operator, - all_channels = [], - clients = [], - messages = [], - } = data; - - const in_channel = (active_channel !== null); - const authorized = (authed || adminmode); - - return ( -
- - - - - act('PRG_newchannel', { - new_channel_name: value, - })} /> - {all_channels.map(channel => ( -
-
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/NtosRbmkStats.js b/tgui-next/packages/tgui/interfaces/NtosRbmkStats.js deleted file mode 100644 index efdd3ffa3..000000000 --- a/tgui-next/packages/tgui/interfaces/NtosRbmkStats.js +++ /dev/null @@ -1,90 +0,0 @@ -import { map, sortBy } from 'common/collections'; -import { flow } from 'common/fp'; -import { toFixed } from 'common/math'; -import { pureComponentHooks } from 'common/react'; -import { Component, Fragment } from 'inferno'; -import { Box, Button, Chart, ColorBox, Flex, Icon, LabeledList, ProgressBar, Section, Table } from '../components'; - -import { useBackend, useLocalState } from '../backend'; - - -export const NtosRbmkStats = props => { - const { state } = props; - const { act, data } = useBackend(props); - const powerData = data.powerData.map((value, i) => [i, value]); - const psiData = data.psiData.map((value, i) => [i, value]); - const tempInputData = data.tempInputData.map((value, i) => [i, value]); - const tempOutputdata = data.tempOutputdata.map((value, i) => [i, value]); - return ( -
-
act('swap_reactor')} - content="Change Reactor" /> - }> - Reactor Power (%): - -
- Reactor Pressure (PSI): - - {data.psi} PSI - - Coolant temperature (°C): - - {data.coolantInput} °C - - Outlet temperature (°C): - - {data.coolantOutput} °C - -
-
- - - - -
-
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/NtosSupermatterMonitor.js b/tgui-next/packages/tgui/interfaces/NtosSupermatterMonitor.js deleted file mode 100644 index 0316fc4ac..000000000 --- a/tgui-next/packages/tgui/interfaces/NtosSupermatterMonitor.js +++ /dev/null @@ -1,161 +0,0 @@ -import { sortBy } from 'common/collections'; -import { flow } from 'common/fp'; -import { toFixed } from 'common/math'; -import { useBackend } from '../backend'; -import { Box, Button, Flex, LabeledList, ProgressBar, Section, Table } from '../components'; -import { getGasColor, getGasLabel } from '../constants'; - -const logScale = value => Math.log2(16 + Math.max(0, value)) - 4; - -export const NtosSupermatterMonitor = props => { - const { state } = props; - const { act, data } = useBackend(props); - const { - active, - SM_integrity, - SM_power, - SM_ambienttemp, - SM_ambientpressure, - } = data; - if (!active) { - return ( - - ); - } - const gases = flow([ - gases => gases.filter(gas => gas.amount >= 0.01), - sortBy(gas => -gas.amount), - ])(data.gases || []); - const gasMaxAmount = Math.max(1, ...gases.map(gas => gas.amount)); - return ( - - -
- - - - - - - {toFixed(SM_power) + ' MeV/cm3'} - - - - - {toFixed(SM_ambienttemp) + ' K'} - - - - - {toFixed(SM_ambientpressure) + ' kPa'} - - - -
-
- -
act('PRG_clear')} /> - )}> - - - {gases.map(gas => ( - - - {toFixed(gas.amount, 2) + '%'} - - - ))} - - -
-
-
- ); -}; - -const SupermatterList = props => { - const { act, data } = useBackend(props); - const { supermatters = [] } = data; - return ( -
act('PRG_refresh')} /> - )}> - - {supermatters.map(sm => ( - - - {sm.uid + '. ' + sm.area_name} - - - Integrity: - - - - - -
-
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/NuclearBomb.js b/tgui-next/packages/tgui/interfaces/NuclearBomb.js deleted file mode 100644 index 419fa7473..000000000 --- a/tgui-next/packages/tgui/interfaces/NuclearBomb.js +++ /dev/null @@ -1,121 +0,0 @@ -import { classes } from 'common/react'; -import { useBackend } from '../backend'; -import { Box, Button, Flex, Grid, Icon } from '../components'; - -// This ui is so many manual overrides and !important tags -// and hand made width sets that changing pretty much anything -// is going to require a lot of tweaking it get it looking correct again -// I'm sorry, but it looks bangin -const NukeKeypad = props => { - const { act } = useBackend(props); - const keypadKeys = [ - ['1', '4', '7', 'C'], - ['2', '5', '8', '0'], - ['3', '6', '9', 'E'], - ]; - return ( - - - {keypadKeys.map(keyColumn => ( - - {keyColumn.map(key => ( - - - - {data.sheets} - {(data.sheets >= 1) && ( - - )} - - - - - - {data.current_heat < 100 ? ( - Nominal - ) : ( - data.current_heat < 200 ? ( - Caution - ) : ( - DANGER - ) - )} - - - -
- - - {data.power_output} - - - - - - - - {data.connected ? data.power_available : "Unconnected"} - - - -
- - ); -}; diff --git a/tgui-next/packages/tgui/interfaces/Radio.js b/tgui-next/packages/tgui/interfaces/Radio.js deleted file mode 100644 index e335cf1ca..000000000 --- a/tgui-next/packages/tgui/interfaces/Radio.js +++ /dev/null @@ -1,108 +0,0 @@ -import { map } from 'common/collections'; -import { toFixed } from 'common/math'; -import { useBackend } from '../backend'; -import { Box, Button, LabeledList, NumberInput, Section } from '../components'; -import { RADIO_CHANNELS } from '../constants'; - -export const Radio = props => { - const { act, data } = useBackend(props); - const { - freqlock, - frequency, - minFrequency, - maxFrequency, - listening, - broadcasting, - command, - useCommand, - subspace, - subspaceSwitchable, - } = data; - const tunedChannel = RADIO_CHANNELS - .find(channel => channel.freq === frequency); - const channels = map((value, key) => ({ - name: key, - status: !!value, - }))(data.channels); - return ( -
- - - {freqlock && ( - - {toFixed(frequency / 10, 1) + ' kHz'} - - ) || ( - toFixed(value, 1)} - onDrag={(e, value) => act('frequency', { - adjust: (value - frequency / 10), - })} /> - )} - {tunedChannel && ( - - [{tunedChannel.name}] - - )} - - -
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/RapidPipeDispenser.js b/tgui-next/packages/tgui/interfaces/RapidPipeDispenser.js deleted file mode 100644 index 17e4fd9d1..000000000 --- a/tgui-next/packages/tgui/interfaces/RapidPipeDispenser.js +++ /dev/null @@ -1,188 +0,0 @@ -import { classes } from 'common/react'; -import { Fragment } from 'inferno'; -import { useBackend } from '../backend'; -import { Box, Button, ColorBox, Flex, LabeledList, Section, Tabs } from '../components'; - -const ROOT_CATEGORIES = [ - 'Atmospherics', - 'Disposals', - 'Transit Tubes', -]; - -const ICON_BY_CATEGORY_NAME = { - 'Atmospherics': 'wrench', - 'Disposals': 'trash-alt', - 'Transit Tubes': 'bus', - 'Pipes': 'grip-lines', - 'Disposal Pipes': 'grip-lines', - 'Devices': 'microchip', - 'Heat Exchange': 'thermometer-half', - 'Station Equipment': 'microchip', -}; - -const PAINT_COLORS = { - grey: '#bbbbbb', - amethyst: '#a365ff', - blue: '#4466ff', - brown: '#b26438', - cyan: '#48eae8', - dark: '#808080', - green: '#1edd00', - orange: '#ffa030', - purple: '#b535ea', - red: '#ff3333', - violet: '#6e00f6', - yellow: '#ffce26', -}; - -const TOOLS = [ - { - name: 'Dispense', - bitmask: 1, - }, - { - name: 'Connect', - bitmask: 2, - }, - { - name: 'Destroy', - bitmask: 4, - }, - { - name: 'Paint', - bitmask: 8, - }, -]; - -export const RapidPipeDispenser = props => { - const { act, data } = useBackend(props); - const { - category: rootCategoryIndex, - categories = [], - selected_color, - piping_layer, - mode, - } = data; - const previews = data.preview_rows.flatMap(row => row.previews); - return ( - -
- - - {ROOT_CATEGORIES.map((categoryName, i) => ( -
- - -
- {rootCategoryIndex === 0 && ( - - {[1, 2, 3].map(layer => ( - act('piping_layer', { - piping_layer: layer, - })} /> - ))} - - )} - - {previews.map(preview => ( - - ))} - -
-
- -
- - {categories.map(category => ( - - {() => category.recipes.map(recipe => ( - act('pipe_type', { - pipe_type: recipe.pipe_index, - category: category.cat_name, - })} /> - ))} - - ))} - -
-
-
-
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/RbmkControlRods.js b/tgui-next/packages/tgui/interfaces/RbmkControlRods.js deleted file mode 100644 index 055dfe4a7..000000000 --- a/tgui-next/packages/tgui/interfaces/RbmkControlRods.js +++ /dev/null @@ -1,53 +0,0 @@ -import { Fragment } from 'inferno'; -import { useBackend, useLocalState } from '../backend'; -import { Section, ProgressBar, LabeledList, NumberInput } from '../components'; - -export const RbmkControlRods = props => { - const { state } = props; - const { act, data } = useBackend(props); - const control_rods = data.control_rods; - const k = data.k; - const desiredK = data.desiredK; - return ( -
- Control Rod Insertion: - -
- Neutrons per generation (K): -
- - {k} - -
- Target criticality: -
- - - act('input', { - target: value, - })} /> - - -
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/RbmkStats.js b/tgui-next/packages/tgui/interfaces/RbmkStats.js deleted file mode 100644 index 248b8d92e..000000000 --- a/tgui-next/packages/tgui/interfaces/RbmkStats.js +++ /dev/null @@ -1,83 +0,0 @@ -import { map, sortBy } from 'common/collections'; -import { flow } from 'common/fp'; -import { toFixed } from 'common/math'; -import { pureComponentHooks } from 'common/react'; -import { Component, Fragment } from 'inferno'; -import { Box, Button, Chart, ColorBox, Flex, Icon, LabeledList, ProgressBar, Section, Table } from '../components'; -import { useBackend, useLocalState } from '../backend'; - -export const RbmkStats = props => { - const { state } = props; - const { act, data } = useBackend(props); - const powerData = data.powerData.map((value, i) => [i, value]); - const psiData = data.psiData.map((value, i) => [i, value]); - const tempInputData = data.tempInputData.map((value, i) => [i, value]); - const tempOutputdata = data.tempOutputdata.map((value, i) => [i, value]); - return ( -
-
- Reactor Power (%): - -
- Reactor Pressure (PSI): - - {data.psi} PSI - - Coolant temperature (°C): - - {data.coolantInput} °C - - Outlet temperature (°C): - - {data.coolantOutput} °C - -
-
- - - - -
-
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/SatelliteControl.js b/tgui-next/packages/tgui/interfaces/SatelliteControl.js deleted file mode 100644 index 73a7f1ffb..000000000 --- a/tgui-next/packages/tgui/interfaces/SatelliteControl.js +++ /dev/null @@ -1,45 +0,0 @@ -import { useBackend } from '../backend'; -import { Button, LabeledList, ProgressBar, Section, Table, Box } from '../components'; -import { Fragment } from 'inferno'; -import { LabeledListItem } from '../components/LabeledList'; - -export const SatelliteControl = props => { - const { act, data } = useBackend(props); - const satellites = data.satellites || []; - return ( - - {data.meteor_shield && ( -
- - - - - -
- )} -
- - {satellites.map(satellite => ( - act('toggle', { - id: satellite.id, - })} - /> - ))} - -
-
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/ShuttleManipulator.js b/tgui-next/packages/tgui/interfaces/ShuttleManipulator.js deleted file mode 100644 index 1cc361bc9..000000000 --- a/tgui-next/packages/tgui/interfaces/ShuttleManipulator.js +++ /dev/null @@ -1,200 +0,0 @@ -import { map } from 'common/collections'; -import { Fragment } from 'inferno'; -import { useBackend } from '../backend'; -import { Button, LabeledList, Section, Table, Tabs } from '../components'; - -export const ShuttleManipulator = props => { - const { act, data } = useBackend(props); - const shuttles = data.shuttles || []; - const templateObject = data.templates || {}; - const selected = data.selected || {}; - const existingShuttle = data.existing_shuttle || {}; - return ( - - - {() => ( -
- - {shuttles.map(shuttle => ( - - -
-
- )} -
- - {() => ( -
- - {map((template, templateId) => { - const templates = template.templates || []; - return ( - - {templates.map(actualTemplate => { - const isSelected = ( - actualTemplate.shuttle_id === selected.shuttle_id - ); - // Whoever made the structure being sent is an asshole - return ( -
act('select_template', { - shuttle_id: actualTemplate.shuttle_id, - })} /> - )}> - {(!!actualTemplate.description - || !!actualTemplate.admin_notes - ) && ( - - {!!actualTemplate.description && ( - - {actualTemplate.description} - - )} - {!!actualTemplate.admin_notes && ( - - {actualTemplate.admin_notes} - - )} - - )} -
- ); - })} -
- ); - })(templateObject)} -
-
- )} -
- -
- {selected ? ( - -
- {(!!selected.description || !!selected.admin_notes) && ( - - {!!selected.description && ( - - {selected.description} - - )} - {!!selected.admin_notes && ( - - {selected.admin_notes} - - )} - - )} -
- {existingShuttle ? ( -
- - act('jump_to', { - type: 'mobile', - id: existingShuttle.id, - })} /> - )}> - {existingShuttle.status} - {!!existingShuttle.timer && ( - - ({existingShuttle.timeleft}) - - )} - - -
- ) : ( -
- )} -
-
- - ) : 'No shuttle selected'} -
- - - ); -}; diff --git a/tgui-next/packages/tgui/interfaces/Signaler.js b/tgui-next/packages/tgui/interfaces/Signaler.js deleted file mode 100644 index c65661314..000000000 --- a/tgui-next/packages/tgui/interfaces/Signaler.js +++ /dev/null @@ -1,85 +0,0 @@ -import { Grid, NumberInput, Button, Section } from '../components'; -import { useBackend } from '../backend'; -import { toFixed } from 'common/math'; - -export const Signaler = props => { - const { act, data } = useBackend(props); - const { - code, - frequency, - minFrequency, - maxFrequency, - } = data; - - return ( -
- - - Frequency: - - - toFixed(value, 1)} - width={13} - onDrag={(e, value) => act('freq', { - freq: value, - })} /> - - -
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/Sleeper.js b/tgui-next/packages/tgui/interfaces/Sleeper.js deleted file mode 100644 index dabf0f355..000000000 --- a/tgui-next/packages/tgui/interfaces/Sleeper.js +++ /dev/null @@ -1,181 +0,0 @@ -import { useBackend } from '../backend'; -import { Box, Section, LabeledList, Button, ProgressBar, Flex, AnimatedNumber } from '../components'; -import { Fragment } from 'inferno'; - -export const Sleeper = props => { - const { act, data } = useBackend(props); - - const { - occupied, - open, - occupant = [], - } = data; - - const preSortChems = data.chems || []; - const chems = preSortChems.sort((a, b) => { - const descA = a.name.toLowerCase(); - const descB = b.name.toLowerCase(); - if (descA < descB) { - return -1; - } - if (descA > descB) { - return 1; - } - return 0; - }); - const preSortSynth = data.synthchems || []; - const synthchems = preSortSynth.sort((a, b) => { - const descA = a.name.toLowerCase(); - const descB = b.name.toLowerCase(); - if (descA < descB) { - return -1; - } - if (descA > descB) { - return 1; - } - return 0; - }); - - const damageTypes = [ - { - label: 'Brute', - type: 'bruteLoss', - }, - { - label: 'Burn', - type: 'fireLoss', - }, - { - label: 'Toxin', - type: 'toxLoss', - }, - { - label: 'Oxygen', - type: 'oxyLoss', - }, - ]; - - return ( - -
- {occupant.stat} - - )}> - {!!occupied && ( - - - - - {damageTypes.map(type => ( - - - - ))} - - - - - {data.blood_status} - - - {occupant.cloneLoss ? 'Damaged' : 'Healthy'} - - - {occupant.brainLoss ? 'Abnormal' : 'Healthy'} - - - - )} -
-
- - {data.chemical_list.map(specificChem => ( - - {specificChem.volume} units of {specificChem.name} - - ), - )} - -
-
act('door')} /> - )}> - {chems.map(chem => ( -
-
- {synthchems.map(chem => ( -
-
- {chems.map(chem => ( -
-
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/SmartVend.js b/tgui-next/packages/tgui/interfaces/SmartVend.js deleted file mode 100644 index d0c13ad25..000000000 --- a/tgui-next/packages/tgui/interfaces/SmartVend.js +++ /dev/null @@ -1,61 +0,0 @@ -import { map } from 'common/collections'; -import { useBackend } from '../backend'; -import { Button, NoticeBox, Section, Table } from '../components'; - -export const SmartVend = props => { - const { act, data } = useBackend(props); - return ( -
act('Dry')}> - {data.drying ? 'Stop drying' : 'Dry'} - - )}> - {data.contents.length === 0 && ( - - Unfortunately, this {data.name} is empty. - - ) || ( - - - - Item - - - - {data.verb ? data.verb : 'Dispense'} - - - {map((value, key) => ( - - - {value.name} - - - {value.amount} - - -
- )} -
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/Smes.js b/tgui-next/packages/tgui/interfaces/Smes.js deleted file mode 100644 index 7479af589..000000000 --- a/tgui-next/packages/tgui/interfaces/Smes.js +++ /dev/null @@ -1,176 +0,0 @@ -import { Fragment } from 'inferno'; -import { useBackend } from '../backend'; -import { Box, Button, NumberInput, LabeledList, ProgressBar, Section } from '../components'; - -export const Smes = props => { - const { act, data } = useBackend(props); - - let inputState; - if (data.capacityPercent >= 100) { - inputState = 'good'; - } - else if (data.inputting) { - inputState = 'average'; - } - else { - inputState = 'bad'; - } - let outputState; - if (data.outputting) { - outputState = 'good'; - } - else if (data.charge > 0) { - outputState = 'average'; - } - else { - outputState = 'bad'; - } - - return ( - -
- -
-
- - act('tryinput')}> - {data.inputAttempt ? 'Auto' : 'Off'} - - }> - - {data.capacityPercent >= 100 - ? 'Fully Charged' - : data.inputting - ? 'Charging' - : 'Not Charging'} - - - - - - -
-
- - act('tryoutput')}> - {data.outputAttempt ? 'On' : 'Off'} - - }> - - {data.outputting - ? 'Sending' - : data.charge > 0 - ? 'Not Sending' - : 'No Charge'} - - - - - - -
-
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/SmokeMachine.js b/tgui-next/packages/tgui/interfaces/SmokeMachine.js deleted file mode 100644 index 16ba07891..000000000 --- a/tgui-next/packages/tgui/interfaces/SmokeMachine.js +++ /dev/null @@ -1,71 +0,0 @@ -import { useBackend } from '../backend'; -import { Fragment } from 'inferno'; -import { AnimatedNumber, Box, Button, LabeledList, ProgressBar, NoticeBox, Section } from '../components'; - -export const SmokeMachine = props => { - const { act, data } = useBackend(props); - const { - TankContents, - isTankLoaded, - TankCurrentVolume, - TankMaxVolume, - active, - setting, - screen, - maxSetting = [], - } = data; - return ( - -
act('power')} /> - )}> - - - {' / ' + TankMaxVolume} - - - - - { [1, 2, 3, 4, 5].map(amount => ( -
-
act('purge')} /> - )}> - {TankContents.map(chemical => ( - - - {' '} - units of {chemical.name} - - ))} -
-
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/SolarControl.js b/tgui-next/packages/tgui/interfaces/SolarControl.js deleted file mode 100644 index 04c382b2d..000000000 --- a/tgui-next/packages/tgui/interfaces/SolarControl.js +++ /dev/null @@ -1,119 +0,0 @@ -import { toFixed } from 'common/math'; -import { Fragment } from 'inferno'; -import { act } from '../byond'; -import { Box, Button, Grid, LabeledList, NumberInput, ProgressBar, Section } from '../components'; - -export const SolarControl = props => { - const { state } = props; - const { config, data } = state; - const { ref } = config; - const { - generated, - angle, - tracking_state, - tracking_rate, - connected_panels, - connected_tracker, - } = data; - return ( - -
act(ref, 'refresh')} /> - )}> - - - - - {connected_tracker ? 'OK' : 'N/A'} - - 0 ? 'good' : 'bad'}> - {connected_panels} - - - - - - - - - - - -
-
- - -
-
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/SpaceHeater.js b/tgui-next/packages/tgui/interfaces/SpaceHeater.js deleted file mode 100644 index c44f3e9c4..000000000 --- a/tgui-next/packages/tgui/interfaces/SpaceHeater.js +++ /dev/null @@ -1,104 +0,0 @@ -import { Fragment } from 'inferno'; -import { useBackend } from '../backend'; -import { Box, Button, LabeledList, NumberInput, ProgressBar, Section } from '../components'; - -export const SpaceHeater = props => { - const { act, data } = useBackend(props); - return ( - -
-
-
- - - 50 - ? 'bad' - : Math.abs(data.targetTemp - data.currentTemp) > 20 - ? 'average' - : 'good'}> - {data.currentTemp}°C - - - - {data.open && ( - act('target', { - target: value, - })} /> - ) || ( - data.targetTemp + '°C' - )} - - - {!data.open && 'Auto' || ( - -
-
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/SpawnersMenu.js b/tgui-next/packages/tgui/interfaces/SpawnersMenu.js deleted file mode 100644 index 27d8b1f9f..000000000 --- a/tgui-next/packages/tgui/interfaces/SpawnersMenu.js +++ /dev/null @@ -1,51 +0,0 @@ -import { Fragment } from 'inferno'; -import { useBackend } from '../backend'; -import { Box, Button, Section } from '../components'; - -export const SpawnersMenu = props => { - const { act, data } = useBackend(props); - const spawners = data.spawners || []; - return ( -
- {spawners.map(spawner => ( -
-
- ))} -
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/SuitStorageUnit.js b/tgui-next/packages/tgui/interfaces/SuitStorageUnit.js deleted file mode 100644 index f858505a3..000000000 --- a/tgui-next/packages/tgui/interfaces/SuitStorageUnit.js +++ /dev/null @@ -1,111 +0,0 @@ -import { Fragment } from 'inferno'; -import { useBackend } from '../backend'; -import { Box, Button, Icon, LabeledList, NoticeBox, Section } from '../components'; - -export const SuitStorageUnit = props => { - const { act, data } = useBackend(props); - const { - locked, - open, - safeties, - uv_active, - occupied, - suit, - helmet, - mask, - storage, - } = data; - return ( - - {!!(occupied && safeties) && ( - - Biological entity detected in suit chamber. Please remove - before continuing with operation. - - )} - {uv_active && ( - - Contents are currently being decontaminated. Please wait. - - ) || ( -
- {!open && ( -
- )} -
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/Tank.js b/tgui-next/packages/tgui/interfaces/Tank.js deleted file mode 100644 index f91ff3af9..000000000 --- a/tgui-next/packages/tgui/interfaces/Tank.js +++ /dev/null @@ -1,53 +0,0 @@ -import { useBackend } from '../backend'; -import { Button, LabeledList, NumberInput, ProgressBar, Section } from '../components'; - -export const Tank = props => { - const { act, data } = useBackend(props); - return ( -
- - - - - -
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/TankDispenser.js b/tgui-next/packages/tgui/interfaces/TankDispenser.js deleted file mode 100644 index de05a5750..000000000 --- a/tgui-next/packages/tgui/interfaces/TankDispenser.js +++ /dev/null @@ -1,34 +0,0 @@ -import { useBackend } from '../backend'; -import { Button, LabeledList, Section } from '../components'; - -export const TankDispenser = props => { - const { act, data } = useBackend(props); - return ( -
- - act('plasma')} /> - )}> - {data.plasma} - - act('oxygen')} /> - )}> - {data.oxygen} - - -
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/TelecommsInteraction.js b/tgui-next/packages/tgui/interfaces/TelecommsInteraction.js deleted file mode 100644 index a67bfdf98..000000000 --- a/tgui-next/packages/tgui/interfaces/TelecommsInteraction.js +++ /dev/null @@ -1,238 +0,0 @@ -import { Fragment } from 'inferno'; -import { useBackend } from '../backend'; -import { toFixed } from 'common/math'; -import { RADIO_CHANNELS } from '../constants'; -import { Button, LabeledList, NumberInput, NoticeBox, Section, Input } from '../components'; - -export const TeleInteract = props => { - const { act, data } = useBackend(props); - const { - notice = "", - multitool = false, - multitool_buf = null, - machine = null, - links = [], - freq_listening = [], - } = data; - const { - power = false, - id = "NULL", - network, - prefab = false, - hidden = false, - isrelay = false, - isbus = false, - } = machine; - return ( - - {!!notice && ( - - {notice} - - )} -
- - -
-
- ) : ( - '' - )} -
- - ); -}; diff --git a/tgui-next/packages/tgui/interfaces/TelecommsLogBrowser.js b/tgui-next/packages/tgui/interfaces/TelecommsLogBrowser.js deleted file mode 100644 index 4b485a588..000000000 --- a/tgui-next/packages/tgui/interfaces/TelecommsLogBrowser.js +++ /dev/null @@ -1,174 +0,0 @@ -import { Fragment } from 'inferno'; -import { useBackend } from '../backend'; -import { Button, LabeledList, NoticeBox, Section, Tabs, Input } from '../components'; - -export const TeleLogBrowser = props => { - const { act, data } = useBackend(props); - const { - notice, - network = "NULL", - servers, - selected = null, - selected_logs, - } = data; - const operational = (selected && selected.status); - return ( - - {!!notice && ( - - {notice} - - )} -
- - - act('network', { - 'value': value, - })} /> - - -
- - -
- {(servers && servers.length) ? ( - - {servers.map(server => { - return ( - act('viewmachine', { - 'value': server.id, - })} /> - )}> - {`${server.name} (${server.id})`} - - ); - })} - - ) : ( - '404 Servers not found. Have you tried scanning the network?' - )} -
-
- -
- {(operational && selected_logs) ? ( - selected_logs.map(logs => { - return ( -
- - act('delete', { - 'value': logs.ref, - })} /> - )}> - {logs.name} - - - {logs.input_type} - - {logs.source && ( - - {`[${logs.source.name}] (Job: [${logs.source.job}])`} - - )} - {logs.race && ( - - {logs.race} - - )} - - {logs.message} - - -
- ); - }) - ) : ( - "No server selected!" - )} -
-
-
-
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/Teleporter.js b/tgui-next/packages/tgui/interfaces/Teleporter.js deleted file mode 100644 index a2edfa973..000000000 --- a/tgui-next/packages/tgui/interfaces/Teleporter.js +++ /dev/null @@ -1,69 +0,0 @@ -import { useBackend } from '../backend'; -import { Box, Button, LabeledList, Section } from '../components'; - -export const Teleporter = props => { - const { act, data } = useBackend(props); - const { - calibrated, - calibrating, - power_station, - regime_set, - teleporter_hub, - target, - } = data; - return ( -
- {!power_station && ( - - No power station linked. - - ) || (!teleporter_hub && ( - - No hub linked. - - )) || ( - - act('regimeset')} /> - )}> - {regime_set} - - act('settarget')} /> - )}> - {target} - - act('calibrate')} /> - )}> - {calibrating && ( - - In Progress - - ) || (calibrated && ( - - Optimal - - ) || ( - - Sub-Optimal - - ))} - - - )} -
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/ThermoMachine.js b/tgui-next/packages/tgui/interfaces/ThermoMachine.js deleted file mode 100644 index acb31e34d..000000000 --- a/tgui-next/packages/tgui/interfaces/ThermoMachine.js +++ /dev/null @@ -1,77 +0,0 @@ -import { toFixed } from 'common/math'; -import { Fragment } from 'inferno'; -import { useBackend } from '../backend'; -import { AnimatedNumber, Button, LabeledList, NumberInput, Section } from '../components'; - -export const ThermoMachine = props => { - const { act, data } = useBackend(props); - return ( - -
- - - toFixed(value, 2)} /> - {' K'} - - - toFixed(value, 2)} /> - {' kPa'} - - -
-
act('power')} /> - )}> - - - act('target', { - target: value, - })} /> - - -
-
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/TurbineComputer.js b/tgui-next/packages/tgui/interfaces/TurbineComputer.js deleted file mode 100644 index 4f632cc14..000000000 --- a/tgui-next/packages/tgui/interfaces/TurbineComputer.js +++ /dev/null @@ -1,64 +0,0 @@ -import { Fragment } from 'inferno'; -import { useBackend } from '../backend'; -import { Button, LabeledList, Section } from '../components'; - -export const TurbineComputer = props => { - const { act, data } = useBackend(props); - const operational = Boolean(data.compressor - && !data.compressor_broke - && data.turbine - && !data.turbine_broke); - return ( -
-
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/Uplink.js b/tgui-next/packages/tgui/interfaces/Uplink.js deleted file mode 100644 index 4f2b047c9..000000000 --- a/tgui-next/packages/tgui/interfaces/Uplink.js +++ /dev/null @@ -1,186 +0,0 @@ -import { decodeHtmlEntities } from 'common/string'; -import { Component, Fragment } from 'inferno'; -import { act } from '../byond'; -import { Box, Button, Input, Section, Table, Tabs } from '../components'; - -// It's a class because we need to store state in the form of the current -// hovered item, and current search terms -export class Uplink extends Component { - constructor() { - super(); - this.state = { - hoveredItem: {}, - currentSearch: '', - }; - } - - setHoveredItem(hoveredItem) { - this.setState({ - hoveredItem, - }); - } - - setSearchText(currentSearch) { - this.setState({ - currentSearch, - }); - } - - render() { - const { state } = this.props; - const { config, data } = state; - const { ref } = config; - const { - compact_mode, - lockable, - telecrystals, - categories = [], - } = data; - const { hoveredItem, currentSearch } = this.state; - return ( -
0 ? 'good' : 'bad'}> - {telecrystals} TC - - )} - buttons={( - - Search - this.setSearchText(value)} - ml={1} - mr={1} /> -
- ); - } -} - -const ItemList = props => { - const { - items, - hoveredItem, - telecrystals, - compact, - onBuy, - onBuyMouseOver, - onBuyMouseOut, - } = props; - const hoveredCost = hoveredItem && hoveredItem.cost || 0; - if (compact) { - return ( - - {items.map(item => { - const notSameItem = hoveredItem && hoveredItem.name !== item.name; - const notEnoughHovered = telecrystals - hoveredCost < item.cost; - const disabledDueToHovered = notSameItem && notEnoughHovered; - return ( - - - {decodeHtmlEntities(item.name)} - - -
- ); - } - return items.map(item => { - const notSameItem = hoveredItem && hoveredItem.name !== item.name; - const notEnoughHovered = telecrystals - hoveredCost < item.cost; - const disabledDueToHovered = notSameItem && notEnoughHovered; - return ( -
onBuyMouseOver(item)} - onmouseout={() => onBuyMouseOut(item)} - onClick={() => onBuy(item)} /> - )}> - {decodeHtmlEntities(item.desc)} -
- ); - }); -}; diff --git a/tgui-next/packages/tgui/interfaces/VaultController.js b/tgui-next/packages/tgui/interfaces/VaultController.js deleted file mode 100644 index 64e001d49..000000000 --- a/tgui-next/packages/tgui/interfaces/VaultController.js +++ /dev/null @@ -1,32 +0,0 @@ -import { toFixed } from 'common/math'; -import { useBackend } from '../backend'; -import { Button, LabeledList, ProgressBar, Section } from '../components'; - -export const VaultController = props => { - const { act, data } = useBackend(props); - return ( -
act('togglelock')} /> - )}> - - - - - -
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/Vending.js b/tgui-next/packages/tgui/interfaces/Vending.js deleted file mode 100644 index e394c2d24..000000000 --- a/tgui-next/packages/tgui/interfaces/Vending.js +++ /dev/null @@ -1,123 +0,0 @@ -import { Fragment } from 'inferno'; -import { act } from '../byond'; -import { Section, Box, Button, Table } from '../components'; -import { classes } from 'common/react'; - -export const Vending = props => { - const { state } = props; - const { config, data } = state; - const { ref } = config; - let inventory; - let custom = false; - if (data.vending_machine_input) { - inventory = data.vending_machine_input; - custom = true; - } else if (data.extended_inventory) { - inventory = [ - ...data.product_records, - ...data.coin_records, - ...data.hidden_records, - ]; - } else { - inventory = [ - ...data.product_records, - ...data.coin_records, - ]; - } - return ( - - {data.onstation && ( -
- {data.user && ( - - Welcome, {data.user.name}, - {' '} - {data.user.job || "Unemployed"}! -
- Your balance is {data.user.cash} credits. -
- ) || ( - - No registered ID card!
- Please contact your local HoP! -
- )} -
- )} -
- - {inventory.map((product => { - const free = ( - !data.onstation - || product.price === 0 - || ( - !product.premium - && data.department - && data.user - && data.department === data.user.department - ) - ); - return ( - - - {product.base64 ? ( - - ) : ( - - )} - {product.name} - - - - {data.stock[product.name]} in stock - - - - {custom && ( -
-
-
- ); -}; diff --git a/tgui-next/packages/tgui/interfaces/Wires.js b/tgui-next/packages/tgui/interfaces/Wires.js deleted file mode 100644 index f33b26173..000000000 --- a/tgui-next/packages/tgui/interfaces/Wires.js +++ /dev/null @@ -1,59 +0,0 @@ -import { Fragment } from 'inferno'; -import { useBackend } from '../backend'; -import { Box, Button, LabeledList, Section } from '../components'; - -export const Wires = props => { - const { act, data } = useBackend(props); - const wires = data.wires || []; - const statuses = data.status || []; - return ( - -
- - {wires.map(wire => ( - -
- {!!statuses.length && ( -
- {statuses.map(status => ( - - {status} - - ))} -
- )} -
- ); -}; diff --git a/tgui-next/packages/tgui/layout.js b/tgui-next/packages/tgui/layout.js deleted file mode 100644 index dcaba8720..000000000 --- a/tgui-next/packages/tgui/layout.js +++ /dev/null @@ -1,95 +0,0 @@ -import { classes } from 'common/react'; -import { decodeHtmlEntities } from 'common/string'; -import { Component, Fragment } from 'inferno'; -import { runCommand, winset } from './byond'; -import { Box, TitleBar } from './components'; -import { Toast } from './components/Toast'; -import { UI_DISABLED, UI_INTERACTIVE } from './constants'; -import { dragStartHandler, resizeStartHandler } from './drag'; -import { releaseHeldKeys } from './hotkeys'; -import { createLogger } from './logging'; -import { refocusLayout } from './refocus'; -import { getRoute } from './routes'; - -const logger = createLogger('Layout'); - -export class Layout extends Component { - componentDidMount() { - refocusLayout(); - } - - render() { - const { props } = this; - const { state, dispatch } = props; - const { config } = state; - const route = getRoute(state); - if (!route) { - return `Component for '${config.interface}' was not found.`; - } - const RoutedComponent = route.component(); - const WrapperComponent = route.wrapper && route.wrapper(); - const { scrollable, theme } = route; - // Render content - let contentElement = ( -
- - - -
- ); - // Wrap into the wrapper component - if (WrapperComponent) { - contentElement = ( - - {contentElement} - - ); - } - // Determine when to show dimmer - const showDimmer = config.observer - ? config.status < UI_DISABLED - : config.status < UI_INTERACTIVE; - return ( -
-
- { - logger.log('pressed close'); - releaseHeldKeys(); - winset(config.window, 'is-visible', false); - runCommand(`uiclose ${config.ref}`); - }} /> - {contentElement} - {showDimmer && ( -
- )} - {state.toastText && ( - - )} - {config.fancy && scrollable && ( - -
-
-
- - )} -
-
- ); - } -} diff --git a/tgui-next/packages/tgui/polyfills.js b/tgui-next/packages/tgui/polyfills.js deleted file mode 100644 index 0c7082767..000000000 --- a/tgui-next/packages/tgui/polyfills.js +++ /dev/null @@ -1,5 +0,0 @@ -// This one is necessary for Inferno to do complex DOM patching on IE8. -// Not the fastest one or most spec compliant, but hey, it works! -if (!window.Int32Array) { - window.Int32Array = Array; -} diff --git a/tgui-next/packages/tgui/public/tgui-fallback.html b/tgui-next/packages/tgui/public/tgui-fallback.html deleted file mode 100644 index b9757bac4..000000000 --- a/tgui-next/packages/tgui/public/tgui-fallback.html +++ /dev/null @@ -1,68 +0,0 @@ - - - - - - - - - - - - - - - - - -
-
- Loading...
-
-
- - - - - - - - - diff --git a/tgui-next/packages/tgui/public/tgui.bundle.css b/tgui-next/packages/tgui/public/tgui.bundle.css deleted file mode 100644 index 34563d493..000000000 --- a/tgui-next/packages/tgui/public/tgui.bundle.css +++ /dev/null @@ -1 +0,0 @@ -body,html{box-sizing:border-box;height:100%;margin:0}html{overflow:hidden;cursor:default}body{overflow:auto;font-family:Verdana,Geneva,sans-serif;font-size:12px}*,:after,:before{box-sizing:inherit}h1,h2,h3,h4,h5,h6{display:block;margin:0;padding:6px 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0;var o=n(0),r=n(3),a=n(2);t.CellularEmporium=function(e){var t=(0,r.useBackend)(e),n=t.act,i=t.data,c=i.abilities;return(0,o.createFragment)([(0,o.createComponentVNode)(2,a.Section,{children:(0,o.createComponentVNode)(2,a.LabeledList,{children:(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Genetic Points",buttons:(0,o.createComponentVNode)(2,a.Button,{icon:"undo",content:"Readapt",disabled:!i.can_readapt,onClick:function(){return n("readapt")}}),children:i.genetic_points_remaining})})}),(0,o.createComponentVNode)(2,a.Section,{children:(0,o.createComponentVNode)(2,a.LabeledList,{children:c.map((function(e){return(0,o.createComponentVNode)(2,a.LabeledList.Item,{className:"candystripe",label:e.name,buttons:(0,o.createFragment)([e.dna_cost," ",(0,o.createComponentVNode)(2,a.Button,{content:e.owned?"Evolved":"Evolve",selected:e.owned,onClick:function(){return n("evolve",{name:e.name})}})],0),children:[e.desc,(0,o.createComponentVNode)(2,a.Box,{color:"good",children:e.helptext})]},e.name)}))})})],4)}},function(e,t,n){"use strict";t.__esModule=!0,t.CentcomPodLauncher=void 0;var o=n(0),r=(n(24),n(3)),a=n(2);t.CentcomPodLauncher=function(e){var t=(0,r.useBackend)(e),n=t.act,i=t.data;return(0,o.createFragment)([(0,o.createComponentVNode)(2,a.NoticeBox,{children:"To use this, simply spawn the atoms you want in one of the five Centcom Supplypod Bays. 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Its the\nglass room directly west of where ERT spawn, and south of the\nCentCom ferry. Useful for launching ERT/Deathsquads/etc. onto\nthe station via drop pods.",onClick:function(){return n("bay5")}})]}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Teleport to",children:[(0,o.createComponentVNode)(2,a.Button,{content:i.bay,onClick:function(){return n("teleportCentcom")}}),(0,o.createComponentVNode)(2,a.Button,{content:i.oldArea?i.oldArea:"Where you were",disabled:!i.oldArea,onClick:function(){return n("teleportBack")}})]}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Clone Mode",children:(0,o.createComponentVNode)(2,a.Button,{content:"Launch Clones",selected:i.launchClone,tooltip:"Choosing this will create a duplicate of the item to be\nlaunched in Centcom, allowing you to send one type of item\nmultiple times. Either way, the atoms are forceMoved into\nthe supplypod after it lands (but before it opens).",onClick:function(){return n("launchClone")}})}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Launch style",children:[(0,o.createComponentVNode)(2,a.Button,{content:"Ordered",selected:1===i.launchChoice,tooltip:'Instead of launching everything in the bay at once, this\nwill "scan" things (one turf-full at a time) in order, left\nto right and top to bottom. undoing will reset the "scanner"\nto the top-leftmost position.',onClick:function(){return n("launchOrdered")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Random",selected:2===i.launchChoice,tooltip:"Instead of launching everything in the bay at once, this\nwill launch one random turf of items at a time.",onClick:function(){return n("launchRandom")}})]}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Explosion",children:[(0,o.createComponentVNode)(2,a.Button,{content:"Custom Size",selected:1===i.explosionChoice,tooltip:"This will cause an explosion of whatever size you like\n(including flame range) to occur as soon as the supplypod\nlands. Dont worry, supply-pods are explosion-proof!",onClick:function(){return n("explosionCustom")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Adminbus",selected:2===i.explosionChoice,tooltip:"This will cause a maxcap explosion (dependent on server\nconfig) to occur as soon as the supplypod lands. Dont worry,\nsupply-pods are explosion-proof!",onClick:function(){return n("explosionBus")}})]}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Damage",children:[(0,o.createComponentVNode)(2,a.Button,{content:"Custom Damage",selected:1===i.damageChoice,tooltip:"Anyone caught under the pod when it lands will be dealt\nthis amount of brute damage. Sucks to be them!",onClick:function(){return n("damageCustom")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Gib",selected:2===i.damageChoice,tooltip:"This will attempt to gib any mob caught under the pod when\nit lands, as well as dealing a nice 5000 brute damage. Ya\nknow, just to be sure!",onClick:function(){return n("damageGib")}})]}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Effects",children:[(0,o.createComponentVNode)(2,a.Button,{content:"Stun",selected:i.effectStun,tooltip:"Anyone who is on the turf when the supplypod is launched\nwill be stunned until the supplypod lands. They cant get\naway that easy!",onClick:function(){return n("effectStun")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Delimb",selected:i.effectLimb,tooltip:"This will cause anyone caught under the pod to lose a limb,\nexcluding their head.",onClick:function(){return n("effectLimb")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Yeet Organs",selected:i.effectOrgans,tooltip:"This will cause anyone caught under the pod to lose all\ntheir limbs and organs in a spectacular fashion.",onClick:function(){return n("effectOrgans")}})]}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Movement",children:[(0,o.createComponentVNode)(2,a.Button,{content:"Bluespace",selected:i.effectBluespace,tooltip:"Gives the supplypod an advanced Bluespace Recyling Device.\nAfter opening, the supplypod will be warped directly to the\nsurface of a nearby NT-designated trash planet (/r/ss13).",onClick:function(){return n("effectBluespace")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Stealth",selected:i.effectStealth,tooltip:'This hides the red target icon from appearing when you\nlaunch the supplypod. Combos well with the "Invisible"\nstyle. Sneak attack, go!',onClick:function(){return n("effectStealth")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Quiet",selected:i.effectQuiet,tooltip:"This will keep the supplypod from making any sounds, except\nfor those specifically set by admins in the Sound section.",onClick:function(){return n("effectQuiet")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Reverse Mode",selected:i.effectReverse,tooltip:"This pod will not send any items. Instead, after landing,\nthe supplypod will close (similar to a normal closet closing),\nand then launch back to the right centcom bay to drop off any\nnew contents.",onClick:function(){return n("effectReverse")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Missile Mode",selected:i.effectMissile,tooltip:"This pod will not send any items. Instead, it will immediately\ndelete after landing (Similar visually to setting openDelay\n& departDelay to 0, but this looks nicer). Useful if you just\nwanna fuck some shit up. Combos well with the Missile style.",onClick:function(){return n("effectMissile")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Any Descent Angle",selected:i.effectCircle,tooltip:"This will make the supplypod come in from any angle. Im not\nsure why this feature exists, but here it is.",onClick:function(){return n("effectCircle")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Machine Gun Mode",selected:i.effectBurst,tooltip:"This will make each click launch 5 supplypods inaccuratly\naround the target turf (a 3x3 area). Combos well with the\nMissile Mode if you dont want shit lying everywhere after.",onClick:function(){return n("effectBurst")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Specific Target",selected:i.effectTarget,tooltip:"This will make the supplypod target a specific atom, instead\nof the mouses position. Smiting does this automatically!",onClick:function(){return n("effectTarget")}})]}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Name/Desc",children:[(0,o.createComponentVNode)(2,a.Button,{content:"Custom Name/Desc",selected:i.effectName,tooltip:"Allows you to add a custom name and description.",onClick:function(){return n("effectName")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Alert Ghosts",selected:i.effectAnnounce,tooltip:"Alerts ghosts when a pod is launched. Useful if some dumb\nshit is aboutta come outta the pod.",onClick:function(){return n("effectAnnounce")}})]}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Sound",children:[(0,o.createComponentVNode)(2,a.Button,{content:"Custom Falling Sound",selected:i.fallingSound,tooltip:"Choose a sound to play as the pod falls. 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Combos well with missile mode,\nso the missile doesnt stick around after landing.",onClick:function(){return n("styleSMissile")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Supply Crate",selected:9===i.styleChoice,tooltip:"A large, dark-green military supply crate.",onClick:function(){return n("styleBox")}}),(0,o.createComponentVNode)(2,a.Button,{content:"HONK",selected:10===i.styleChoice,tooltip:"A colorful, clown inspired look.",onClick:function(){return n("styleHONK")}}),(0,o.createComponentVNode)(2,a.Button,{content:"~Fruit",selected:11===i.styleChoice,tooltip:"For when an orange is angry",onClick:function(){return n("styleFruit")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Invisible",selected:12===i.styleChoice,tooltip:'Makes the supplypod invisible! Useful for when you want to\nuse this feature with a gateway or something. Combos well\nwith the "Stealth" and "Quiet Landing" effects.',onClick:function(){return n("styleInvisible")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Gondola",selected:13===i.styleChoice,tooltip:"This gondola can control when he wants to deliver his supplies\nif he has a smart enough mind, so offer up his body to ghosts\nfor maximum enjoyment. (Make sure to turn off bluespace and\nset a arbitrarily high open-time if you do!",onClick:function(){return n("styleGondola")}}),(0,o.createComponentVNode)(2,a.Button,{content:"Show Contents (See Through Pod)",selected:14===i.styleChoice,tooltip:"By selecting this, the pod will instead look like whatevers\ninside it (as if it were the contents falling by themselves,\nwithout a pod). 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t=(0,i.useBackend)(e),n=t.act,l=t.data,u=!!l.recordingRecipe,d=Object.keys(l.recipes).map((function(e){return{name:e,contents:l.recipes[e]}})),s=l.beakerTransferAmounts||[],p=u&&Object.keys(l.recordingRecipe).map((function(e){return{id:e,name:(0,a.toTitleCase)(e.replace(/_/," ")),volume:l.recordingRecipe[e]}}))||l.beakerContents||[];return(0,o.createFragment)([(0,o.createComponentVNode)(2,c.Section,{title:"Status",buttons:u&&(0,o.createComponentVNode)(2,c.Box,{inline:!0,mx:1,color:"red",children:[(0,o.createComponentVNode)(2,c.Icon,{name:"circle",mr:1}),"Recording"]}),children:(0,o.createComponentVNode)(2,c.LabeledList,{children:(0,o.createComponentVNode)(2,c.LabeledList.Item,{label:"Energy",children:(0,o.createComponentVNode)(2,c.ProgressBar,{value:l.energy/l.maxEnergy,content:(0,r.toFixed)(l.energy)+" 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t=(0,r.useBackend)(e),n=t.act,i=t.data,l=i.current_view,u=i.disk,d=i.has_program,s=i.cloud_backup,p=u&&u.can_rule||!1;if(!s)return(0,o.createComponentVNode)(2,a.NoticeBox,{children:"ERROR: Backup not found"});var m=i.cloud_programs||[];return(0,o.createComponentVNode)(2,a.Section,{title:"Backup #"+l,level:2,buttons:!!d&&(0,o.createComponentVNode)(2,a.Button,{icon:"upload",content:"Upload From Disk",color:"good",onClick:function(){return n("upload_program")}}),children:m.map((function(e){var t=e.rules||[];return(0,o.createComponentVNode)(2,a.Collapsible,{title:e.name,buttons:(0,o.createComponentVNode)(2,a.Button,{icon:"minus-circle",color:"bad",onClick:function(){return n("remove_program",{program_id:e.id})}}),children:(0,o.createComponentVNode)(2,a.Section,{children:[(0,o.createComponentVNode)(2,c,{program:e}),!!p&&(0,o.createComponentVNode)(2,a.Section,{mt:-2,title:"Rules",level:2,buttons:(0,o.createComponentVNode)(2,a.Button,{icon:"plus",content:"Add Rule from 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Have you tried scanning the network?"})},"servers"),(0,o.createComponentVNode)(2,a.Tabs.Tab,{label:"Messages",disabled:!f,children:(0,o.createComponentVNode)(2,a.Section,{title:"Logs",children:f&&m?m.map((function(e){return(0,o.createComponentVNode)(2,a.Section,{level:4,children:(0,o.createComponentVNode)(2,a.LabeledList,{children:[(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Filename",buttons:(0,o.createComponentVNode)(2,a.Button,{content:"Delete",onClick:function(){return n("delete",{value:e.ref})}}),children:e.name}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Data type",children:e.input_type}),e.source&&(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Source",children:"["+e.source.name+"] (Job: ["+e.source.job+"])"}),e.race&&(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Class",children:e.race}),(0,o.createComponentVNode)(2,a.LabeledList.Item,{label:"Contents",children:e.message})]})},e.ref)})):"No server selected!"})},"messages")]})],0)}},function(e,t,n){"use strict";t.__esModule=!0,t.Telemonitor=void 0;var o=n(0),r=n(3),a=n(32),i=n(2);t.Telemonitor=function(e){var t=(0,r.useBackend)(e),n=t.act,c=t.data,l=c.notice,u=c.network,d=void 0===u?"NULL":u,s=c.servers,p=c.selected,m=void 0===p?null:p,f=c.selected_servers,h=m&&m.status;return(0,o.createFragment)([!!l&&(0,o.createComponentVNode)(2,i.NoticeBox,{children:l}),(0,o.createComponentVNode)(2,i.Section,{title:"Network Control",children:(0,o.createComponentVNode)(2,i.LabeledList,{children:[(0,o.createComponentVNode)(2,i.LabeledList.Item,{label:"Network",children:(0,o.createComponentVNode)(2,i.Input,{value:d,width:"150px",maxLength:15,onChange:function(e,t){return n("network",{value:t})}})}),(0,o.createComponentVNode)(2,i.LabeledList.Item,{label:"Memory",buttons:(0,o.createFragment)([(0,o.createComponentVNode)(2,i.Button,{content:"Flush Buffer",icon:"minus-circle",disabled:!s.length||!!m,onClick:function(){return n("release")}}),(0,o.createComponentVNode)(2,i.Button,{content:"Probe Network",icon:"sync",disabled:m,onClick:function(){return n("probe")}})],4),children:m?f?f.length+" currently probed and buffered":"Connected devices is empty!":s?s.length+" currently probed and buffered":"Buffer is empty!"}),(0,o.createComponentVNode)(2,i.LabeledList.Item,{label:"Selected Entity",buttons:(0,o.createComponentVNode)(2,i.Button,{content:"Disconnect",icon:"minus-circle",disabled:!m,onClick:function(){return n("mainmenu")}}),children:m?m.name+" ("+m.id+")":"None (None)"})]})}),(0,o.createComponentVNode)(2,i.Tabs,{children:[(0,o.createComponentVNode)(2,i.Tabs.Tab,{label:"Network Entities",children:(0,o.createComponentVNode)(2,i.Section,{title:"Detected Network Entities",children:s&&s.length?(0,o.createComponentVNode)(2,i.LabeledList,{children:s.map((function(e){return(0,o.createComponentVNode)(2,i.LabeledList.Item,{label:e.ref,buttons:(0,o.createComponentVNode)(2,i.Button,{content:"Connect",selected:m&&e.ref===m.ref,onClick:function(){return n("viewmachine",{value:e.id})}}),children:e.name+" ("+e.id+")"},e.name)}))}):"404 Servers not found. Have you tried scanning the network?"})}),(0,o.createComponentVNode)(2,i.Tabs.Tab,{label:"Entity Status",disabled:!m,children:(0,o.createComponentVNode)(2,i.Section,{title:"Network Entity Status",children:[(0,o.createComponentVNode)(2,i.LabeledList,{children:[(0,o.createComponentVNode)(2,i.LabeledList.Item,{label:"Status",color:h?"good":"bad",children:h?"Running":"Server down!"}),(0,o.createComponentVNode)(2,i.LabeledList.Item,{label:"Network Traffic",color:h&&m.netspeed0?"good":"bad",children:[s," TC"]}),buttons:(0,o.createFragment)([(0,o.createTextVNode)("Search"),(0,o.createComponentVNode)(2,i.Input,{value:C,onInput:function(t,n){return e.setSearchText(n)},ml:1,mr:1}),(0,o.createComponentVNode)(2,i.Button,{icon:u?"list":"info",content:u?"Compact":"Detailed",onClick:function(){return(0,a.act)(c,"compact_toggle")}}),!!d&&(0,o.createComponentVNode)(2,i.Button,{icon:"lock",content:"Lock",onClick:function(){return(0,a.act)(c,"lock")}})],0),children:C.length>0?(0,o.createVNode)(1,"table","Table",(0,o.createComponentVNode)(2,l,{compact:!0,items:m.flatMap((function(e){return e.items||[]})).filter((function(e){var t=C.toLowerCase();return String(e.name+e.desc).toLowerCase().includes(t)})),hoveredItem:h,onBuyMouseOver:function(t){return e.setHoveredItem(t)},onBuyMouseOut:function(t){return e.setHoveredItem({})},onBuy:function(e){return(0,a.act)(c,"buy",{item:e.name})}}),2):(0,o.createComponentVNode)(2,i.Tabs,{vertical:!0,children:m.map((function(t){var n=t.name,r=t.items;if(null!==r)return(0,o.createComponentVNode)(2,i.Tabs.Tab,{label:n+" ("+r.length+")",children:function(){return(0,o.createComponentVNode)(2,l,{compact:u,items:r,hoveredItem:h,telecrystals:s,onBuyMouseOver:function(t){return e.setHoveredItem(t)},onBuyMouseOut:function(t){return e.setHoveredItem({})},onBuy:function(e){return(0,a.act)(c,"buy",{item:e.name})}})}},n)}))})})},r}(o.Component);t.Uplink=c;var l=function(e){var t=e.items,n=e.hoveredItem,a=e.telecrystals,c=e.compact,l=e.onBuy,u=e.onBuyMouseOver,d=e.onBuyMouseOut,s=n&&n.cost||0;return c?(0,o.createComponentVNode)(2,i.Table,{children:t.map((function(e){var t=n&&n.name!==e.name,c=a-s1?r-1:0),i=1;i1?t-1:0),o=1;o Achievements, - scrollable: true, - }, - ai_airlock: { - component: () => AiAirlock, - scrollable: false, - }, - airalarm: { - component: () => AirAlarm, - scrollable: true, - }, - airlock_electronics: { - component: () => AirlockElectronics, - scrollable: false, - }, - apc: { - component: () => Apc, - scrollable: false, - }, - atmos_alert: { - component: () => AtmosAlertConsole, - scrollable: true, - }, - atmos_control: { - component: () => AtmosControlConsole, - scrollable: true, - }, - atmos_filter: { - component: () => AtmosFilter, - scrollable: false, - }, - atmos_mixer: { - component: () => AtmosMixer, - scrollable: false, - }, - atmos_pump: { - component: () => AtmosPump, - scrollable: false, - }, - atmos_relief: { - component: () => AtmosRelief, - scrollable: false, - }, - bepis: { - component: () => Bepis, - scrollable: false, - }, - bank_machine: { - component: () => BankMachine, - scrollable: false, - }, - borgopanel: { - component: () => BorgPanel, - scrollable: true, - }, - brig_timer: { - component: () => BrigTimer, - scrollable: false, - }, - bsa: { - component: () => BluespaceArtillery, - scrollable: false, - }, - canvas: { - component: () => Canvas, - scrollable: false, - }, - canister: { - component: () => Canister, - scrollable: false, - }, - cargo: { - component: () => Cargo, - scrollable: true, - }, - cargo_express: { - component: () => CargoExpress, - scrollable: true, - }, - cellular_emporium: { - component: () => CellularEmporium, - scrollable: true, - }, - centcom_podlauncher: { - component: () => CentcomPodLauncher, - scrollable: false, - }, - acclimator: { - component: () => ChemAcclimator, - scrollable: false, - }, - chem_dispenser: { - component: () => ChemDispenser, - scrollable: true, - }, - chemical_filter: { - component: () => ChemFilter, - scrollable: true, - }, - chem_heater: { - component: () => ChemHeater, - scrollable: true, - }, - chem_master: { - component: () => ChemMaster, - scrollable: true, - }, - chem_press: { - component: () => ChemPress, - scrollable: false, - }, - reaction_chamber: { - component: () => ChemReactionChamber, - scrollable: true, - }, - chem_splitter: { - component: () => ChemSplitter, - scrollable: false, - }, - chem_synthesizer: { - component: () => ChemDebugSynthesizer, - scrollable: false, - }, - synthesizer: { - component: () => ChemSynthesizer, - scrollable: false, - }, - codex_gigas: { - component: () => CodexGigas, - scrollable: false, - }, - computer_fabricator: { - component: () => ComputerFabricator, - scrollable: false, - }, - crayon: { - component: () => Crayon, - scrollable: true, - }, - crew: { - component: () => CrewConsole, - scrollable: true, - }, - cryo: { - component: () => Cryo, - scrollable: false, - }, - decal_painter: { - component: () => DecalPainter, - scrollable: false, - }, - disposal_unit: { - component: () => DisposalUnit, - scrollable: false, - }, - dna_vault: { - component: () => DnaVault, - scrollable: false, - }, - eightball: { - component: () => EightBallVote, - scrollable: false, - }, - emergency_shuttle_console: { - component: () => EmergencyShuttleConsole, - scrollable: false, - }, - engraved_message: { - component: () => EngravedMessage, - scrollable: false, - }, - gps: { - component: () => Gps, - scrollable: true, - }, - gravity_generator: { - component: () => GravityGenerator, - scrollable: false, - }, - gulag_console: { - component: () => GulagTeleporterConsole, - scrollable: false, - }, - gulag_item_reclaimer: { - component: () => GulagItemReclaimer, - scrollable: true, - }, - holodeck: { - component: () => Holodeck, - scrollable: true, - }, - implantchair: { - component: () => ImplantChair, - scrollable: false, - }, - intellicard: { - component: () => Intellicard, - scrollable: true, - }, - keycard_auth: { - component: () => KeycardAuth, - scrollable: false, - }, - labor_claim_console: { - component: () => LaborClaimConsole, - scrollable: false, - }, - language_menu: { - component: () => LanguageMenu, - scrollable: true, - }, - launchpad_console: { - component: () => LaunchpadConsole, - scrollable: true, - }, - launchpad_remote: { - component: () => LaunchpadRemote, - scrollable: false, - theme: 'syndicate', - }, - mech_bay_power_console: { - component: () => MechBayPowerConsole, - scrollable: false, - }, - nanite_chamber_control: { - component: () => NaniteChamberControl, - scrollable: true, - }, - nanite_cloud_control: { - component: () => NaniteCloudControl, - scrollable: true, - }, - nanite_program_hub: { - component: () => NaniteProgramHub, - scrollable: true, - }, - nanite_programmer: { - component: () => NaniteProgrammer, - scrollable: true, - }, - nanite_remote: { - component: () => NaniteRemote, - scrollable: true, - }, - mulebot: { - component: () => Mule, - scrollable: false, - }, - notificationpanel: { - component: () => NotificationPreferences, - scrollable: true, - }, - ntnet_relay: { - component: () => NtnetRelay, - scrollable: false, - }, - ntos_arcade: { - component: () => NtosArcade, - wrapper: () => NtosWrapper, - scrollable: false, - theme: 'ntos', - }, - ntos_configuration: { - component: () => NtosConfiguration, - wrapper: () => NtosWrapper, - scrollable: true, - theme: 'ntos', - }, - ntos_main: { - component: () => NtosMain, - wrapper: () => NtosWrapper, - scrollable: true, - theme: 'ntos', - }, - ntos_net_chat: { - component: () => NtosNetChat, - wrapper: () => NtosWrapper, - scrollable: false, - theme: 'ntos', - }, - ntos_net_downloader: { - component: () => NtosNetDownloader, - wrapper: () => NtosWrapper, - scrollable: true, - theme: 'ntos', - }, - ntos_power_monitor: { - component: () => PowerMonitor, - wrapper: () => NtosWrapper, - scrollable: true, - theme: 'ntos', - }, - ntos_supermatter_monitor: { - component: () => NtosSupermatterMonitor, - wrapper: () => NtosWrapper, - scrollable: true, - theme: 'ntos', - }, - ntosrbmkstats: { - component: () => NtosRbmkStats, - wrapper: () => NtosWrapper, - scrollable: true, - theme: 'ntos', - }, - rbmkcontrolrods: { - component: () => RbmkControlRods, - wrapper: () => NtosWrapper, - scrollable: true, - theme: 'ntos', - }, - rbmkstats: { - component: () => RbmkStats, - wrapper: () => NtosWrapper, - scrollable: true, - theme: 'ntos', - }, - nuclear_bomb: { - component: () => NuclearBomb, - scrollable: false, - theme: 'retro', - }, - ore_redemption_machine: { - component: () => OreRedemptionMachine, - scrollable: true, - }, - ore_box: { - component: () => OreBox, - scrollable: true, - }, - operating_computer: { - component: () => OperatingComputer, - scrollable: true, - }, - pandemic: { - component: () => Pandemic, - scrollable: true, - }, - portable_generator: { - component: () => PortableGenerator, - scrollable: false, - }, - personal_crafting: { - component: () => PersonalCrafting, - scrollable: true, - }, - portable_pump: { - component: () => PortablePump, - scrollable: false, - }, - portable_scrubber: { - component: () => PortableScrubber, - scrollable: false, - }, - power_monitor: { - component: () => PowerMonitor, - scrollable: true, - }, - radio: { - component: () => Radio, - scrollable: false, - }, - rpd: { - component: () => RapidPipeDispenser, - scrollable: true, - }, - sat_control: { - component: () => SatelliteControl, - scrollable: false, - }, - scanner_gate: { - component: () => ScannerGate, - scrollable: true, - }, - shuttle_manipulator: { - component: () => ShuttleManipulator, - scrollable: true, - }, - sleeper: { - component: () => Sleeper, - scrollable: false, - }, - slime_swap_body: { - component: () => SlimeBodySwapper, - scrollable: true, - }, - signaler: { - component: () => Signaler, - scrollable: false, - }, - smartvend: { - component: () => SmartVend, - scrollable: true, - }, - smes: { - component: () => Smes, - scrollable: false, - }, - smoke_machine: { - component: () => SmokeMachine, - scrollable: false, - }, - solar_control: { - component: () => SolarControl, - scrollable: false, - }, - space_heater: { - component: () => SpaceHeater, - scrollable: false, - }, - spawners_menu: { - component: () => SpawnersMenu, - scrollable: true, - }, - station_alert: { - component: () => StationAlertConsole, - scrollable: true, - }, - suit_storage_unit: { - component: () => SuitStorageUnit, - scrollable: false, - }, - tcommsserver: { - component: () => TeleLogBrowser, - scrollable: true, - theme: 'ntos', - }, - telemonitor: { - component: () => Telemonitor, - scrollable: true, - theme: 'ntos', - }, - telepdalog: { - component: () => TelePDALog, - scrollable: true, - theme: 'ntos', - }, - teleinteract: { - component: () => TeleInteract, - scrollable: true, - }, - tanks: { - component: () => Tank, - scrollable: false, - }, - tank_dispenser: { - component: () => TankDispenser, - scrollable: false, - }, - teleporter: { - component: () => Teleporter, - scrollable: false, - }, - thermomachine: { - component: () => ThermoMachine, - scrollable: false, - }, - turbine_computer: { - component: () => TurbineComputer, - scrollable: false, - }, - uplink: { - component: () => Uplink, - scrollable: true, - theme: 'syndicate', - }, - vault_controller: { - component: () => VaultController, - scrollable: false, - }, - wires: { - component: () => Wires, - scrollable: false, - }, -}; - -export const getRoute = state => { - if (process.env.NODE_ENV !== 'production') { - // Show a kitchen sink - if (state.showKitchenSink) { - const { KitchenSink } = require('./interfaces/KitchenSink'); - return { - component: () => KitchenSink, - scrollable: true, - }; - } - } - // Refer to the routing table - return ROUTES[state.config && state.config.interface]; -}; diff --git a/tgui-next/packages/tgui/styles/components/Flex.scss b/tgui-next/packages/tgui/styles/components/Flex.scss deleted file mode 100644 index 49156bd9c..000000000 --- a/tgui-next/packages/tgui/styles/components/Flex.scss +++ /dev/null @@ -1,15 +0,0 @@ -.Flex { - display: -ms-flexbox; - display: flex; -} - -@for $i from 1 through 2 { - .Flex--spacing--#{$i} { - margin: -3px * $i; - margin-bottom: 3px * $i; - - & > .Flex__item { - margin: 3px * $i; - } - } -} diff --git a/tgui-next/packages/tgui/styles/components/NoticeBox.scss b/tgui-next/packages/tgui/styles/components/NoticeBox.scss deleted file mode 100644 index 048904ed7..000000000 --- a/tgui-next/packages/tgui/styles/components/NoticeBox.scss +++ /dev/null @@ -1,28 +0,0 @@ -@use '../functions.scss' as *; - -// NoticeBox -$color-first: #bb9b68 !default; -$color-second: #b1905d !default; -$color-border: #272727 !default; - -.NoticeBox { - // Adapt text color to background luminance to ensure high contast - $luminance: luminance($color-first); - $text-color: if($luminance > 0.35, - rgba(0, 0, 0, 1), - rgba(255, 255, 255, 1)); - - padding: 4px 6px; - margin-bottom: 6px; - box-shadow: none; - font-weight: bold; - font-style: italic; - color: $text-color; - background-color: $color-first; - background-image: repeating-linear-gradient( - -45deg, - $color-first, - $color-first 10px, - $color-second 10px, - $color-second 20px); -} diff --git a/tgui-next/packages/tgui/styles/components/Tabs.scss b/tgui-next/packages/tgui/styles/components/Tabs.scss deleted file mode 100644 index d195b5ac5..000000000 --- a/tgui-next/packages/tgui/styles/components/Tabs.scss +++ /dev/null @@ -1,39 +0,0 @@ -.Tabs__content { - padding-top: 6px; - border-top: 2px solid rgba(255, 255, 255, 0.1); -} - -.Tabs--vertical { - display: table-row; -} - -// NOTE: These selectors have to be specific in order to stop cascading -// from influencing nested tabs. -.Tabs--vertical > .Tabs__content { - display: table-cell; - width: 100%; - padding-top: 0; - padding-left: 9px; - border-top: 0; -} - -.Tabs--vertical > .Tabs__tabBox { - display: table-cell; - // padding-right: 2px; - border-right: 2px solid rgba(255, 255, 255, 0.1); - // Disable baseline alignment when doing vertical tabs - vertical-align: top; -} - -.Tabs--vertical > .Tabs__tabBox > .Tabs__tab { - // Force display block because Button theme overrides it via cascading. - display: block !important; - margin-right: 0; - margin-bottom: 0; - padding: 1px 9px 0px 6px; - border-bottom: 2px solid rgba(255, 255, 255, 0.1); - - &:last-child { - border-bottom: 0; - } -} diff --git a/tgui/.babelrc b/tgui/.babelrc deleted file mode 100644 index 3c078e9f9..000000000 --- a/tgui/.babelrc +++ /dev/null @@ -1,5 +0,0 @@ -{ - "presets": [ - "es2015" - ] -} diff --git a/tgui-next/.editorconfig b/tgui/.editorconfig similarity index 100% rename from tgui-next/.editorconfig rename to tgui/.editorconfig diff --git a/tgui-next/.eslintignore b/tgui/.eslintignore similarity index 100% rename from tgui-next/.eslintignore rename to tgui/.eslintignore diff --git a/tgui-next/.eslintrc-harder.yml b/tgui/.eslintrc-harder.yml similarity index 100% rename from tgui-next/.eslintrc-harder.yml rename to tgui/.eslintrc-harder.yml diff --git a/tgui-next/.eslintrc.yml b/tgui/.eslintrc.yml similarity index 99% rename from tgui-next/.eslintrc.yml rename to tgui/.eslintrc.yml index 4bff33329..ea27b6009 100644 --- a/tgui-next/.eslintrc.yml +++ b/tgui/.eslintrc.yml @@ -361,7 +361,7 @@ rules: # max-depth: error ## Enforce a maximum line length max-len: [error, { - code: 80, + code: 110, ## Ignore imports ignorePattern: '^(import\s.+\sfrom\s|.*require\()', ignoreUrls: true, diff --git a/tgui/.gitattributes b/tgui/.gitattributes index 6da3dcfc2..0016cc3bf 100644 --- a/tgui/.gitattributes +++ b/tgui/.gitattributes @@ -1 +1,10 @@ -assets/* binary +* text=auto + +## Enforce text mode and LF line breaks +*.js text eol=lf +*.css text eol=lf +*.html text eol=lf +*.json text eol=lf + +## Treat bundles as binary and ignore them during conflicts +*.bundle.* binary merge=tgui-merge-bundle diff --git a/tgui/.gitignore b/tgui/.gitignore index 71b051e88..416ca3768 100644 --- a/tgui/.gitignore +++ b/tgui/.gitignore @@ -1,2 +1,7 @@ -npm-debug.log -node_modules/ +node_modules +*.log +package-lock.json + +/packages/tgui/public/.tmp/**/* +/packages/tgui/public/**/*.hot-update.* +/packages/tgui/public/**/*.map diff --git a/tgui/LICENSE.md b/tgui/LICENSE.md deleted file mode 100644 index 0ddc16bf3..000000000 --- a/tgui/LICENSE.md +++ /dev/null @@ -1,20 +0,0 @@ -MIT license - -Copyright (c) 2016 Bjorn Neergaard (neersighted), tgui contributors - -Permission is hereby granted, free of charge, to any person obtaining a copy of -this software and associated documentation files (the "Software"), to deal in -the Software without restriction, including without limitation the rights to use, -copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the -Software, and to permit persons to whom the Software is furnished to do so, -subject to the following conditions: - -The above copyright notice and this permission notice shall be included in all -copies or substantial portions of the Software. - -THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, -INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A -PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT -HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION -OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE -SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. diff --git a/tgui/README.md b/tgui/README.md index e3ed2a20e..5ddeb18fd 100644 --- a/tgui/README.md +++ b/tgui/README.md @@ -1,139 +1,187 @@ - - -- [tgui](#tgui) - - [Concepts](#concepts) - - [Using It](#using-it) - - [Copypasta](#copypasta) - - - # tgui -tgui is the user interface library of /tg/station. It is rendered clientside, based on JSON data sent from the server. Clicks are processed on the server, in a similar method to native BYOND `Topic()`. -Basic tgui consists of defining a few procs. In these procs you will handle a request to open or update a UI (typically by updating a UI if it exists or setting up and opening it if it does not), a request for data, in which you build a list to be passed as JSON to the UI, and an action handler, which handles any user input. In addition, you will write a HTML template file which renders your data and provides actionable inputs. +## Introduction -tgui is very different from most UIs you will encounter in BYOND programming, and is heavily reliant of Javascript and web technologies as opposed to DM. However, if you are familiar with NanoUI (a library which can be found on almost every other SS13 codebase), tgui should be fairly easy to pick up. +tgui is a robust user interface framework of /tg/station. -tgui is a fork of NanoUI. The server-side code (DM) is similar and derived from NanoUI, while the clientside is a wholly new project with no code in common. +tgui is very different from most UIs you will encounter in BYOND programming. +It is heavily reliant on Javascript and web technologies as opposed to DM. +If you are familiar with NanoUI (a library which can be found on almost +every other SS13 codebase), tgui should be fairly easy to pick up. -## Concepts -tgui is loosely based a MVVM architecture. MVVM stands for model, view, view model. -- A model is the object that a UI represents. This is the atom a UI corresponds to in the game world in most cases, and is known as the `src_object` in tgui. -- The view model is how data is represented in terms of the view. In tgui, this is the `ui_data` proc which munges whatever complex data your `src_object` has into a list. -- The view is how the data is rendered. This is the template, a HTML (plus mustaches and other goodies) file which is compiled into the tgui blob that the browser executes. +## Learn tgui -Not included in the MVVM model are other important concepts: -- The action/topic handler, `ui_act`, is what recieves input from the user and acts on it. -- The request/update proc, `ui_interact` is where you open your UI and set options like title, size, autoupdate, theme, and more. -- Finally, `ui_state`s (set in `ui_interact`) dictate under what conditions a UI may be interacted with. This may be the standard checks that check if you are in range and conscious, or more. +People come to tgui from different backgrounds and with different +learning styles. Whether you prefer a more theoretical or a practical +approach, we hope you’ll find this section helpful. -States are easy to write and extend, and what make tgui interactions so powerful. Because states can over overridden from other procs, you can build powerful interactions for embedded objects or remote access. +### Practical Tutorial -## Using It -All these examples and abstracts sound great, you might say. But you also might say, "How do I use it?" +If you are completely new to frontend and prefer to **learn by doing**, +start with our [practical tutorial](docs/tutorial-and-examples.md). -Examples can be as simple or as complex as you would like. Let's start with a very basic hello world. +### Guides -```DM -/obj/machinery/my_machine/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/ui_state/state = default_state) - ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) - if(!ui) - ui = new(user, src, ui_key, "my_machine", name, 300, 300, master_ui, state) - ui.open() +This project uses **Inferno** - a very fast UI rendering engine with a similar +API to React. Take your time to read these guides: + +- [React guide](https://reactjs.org/docs/hello-world.html) +- [Inferno documentation](https://infernojs.org/docs/guides/components) - +highlights differences with React. + +If you were already familiar with an older, Ractive-based tgui, and want +to translate concepts between old and new tgui, read this +[interface conversion guide](docs/converting-old-tgui-interfaces.md). + +## Pre-requisites + +You will need these programs to start developing in tgui: + +- [Node v12.13+](https://nodejs.org/en/download/) +- [Yarn v1.19+](https://yarnpkg.com/en/docs/install) +- [MSys2](https://www.msys2.org/) (optional) + +> MSys2 closely replicates a unix-like environment which is necessary for +> the `bin/tgui` script to run. It comes with a robust "mintty" terminal +> emulator which is better than any standard Windows shell, it supports +> "git" out of the box (almost like Git for Windows, but better), has +> a "pacman" package manager, and you can install a text editor like "vim" +> for a full boomer experience. + +## Usage + +**For MSys2, Git Bash, WSL, Linux or macOS users:** + +First and foremost, change your directory to `tgui`. + +Run `bin/tgui --install-git-hooks` (optional) to install merge drivers +which will assist you in conflict resolution when rebasing your branches. + +Run one of the following: + +- `bin/tgui` - build the project in production mode. +- `bin/tgui --dev` - launch a development server. + - tgui development server provides you with incremental compilation, + hot module replacement and logging facilities in all running instances + of tgui. In short, this means that you will instantly see changes in the + game as you code it. Very useful, highly recommended. + - In order to use it, you should start the game server first, connect to it + and wait until the world has been properly loaded and you are no longer + in the lobby. Start tgui dev server. You'll know that it's hooked correctly + if data gets dumped to the log when tgui windows are opened. +- `bin/tgui --dev --reload` - reload byond cache once. +- `bin/tgui --dev --debug` - run server with debug logging enabled. +- `bin/tgui --dev --no-hot` - disable hot module replacement (helps when +doing development on IE8). +- `bin/tgui --lint` - show problems with the code. +- `bin/tgui --lint --fix` - auto-fix problems with the code. +- `bin/tgui --analyze` - run a bundle analyzer. +- `bin/tgui --clean` - clean up project repo. +- `bin/tgui [webpack options]` - build the project with custom webpack +options. + +**For everyone else:** + +If you haven't opened the console already, you can do that by holding +Shift and right clicking on the `tgui` folder, then pressing +either `Open command window here` or `Open PowerShell window here`. + +Run `yarn install` to install npm dependencies, then one of the following: + +- `yarn run build` - build the project in production mode. +- `yarn run watch` - launch a development server. +- `yarn run lint` - show problems with the code. +- `yarn run lint --fix` - auto-fix problems with the code. +- `yarn run analyze` - run a bundle analyzer. + +We also got some batch files in store, for those who don't like fiddling +with the console: + +- `bin/tgui-build.bat` - build the project in production mode. +- `bin/tgui-dev-server.bat` - launch a development server. + +> Remember to always run a full build before submitting a PR. It creates +> a compressed javascript bundle which is then referenced from DM code. +> We prefer to keep it version controlled, so that people could build the +> game just by using Dream Maker. + +## Troubleshooting + +**Development server doesn't find my BYOND cache!** + +This happens if your Documents folder in Windows has a custom location, for +example in `E:\Libraries\Documents`. Development server has no knowledge +of these non-standard locations, therefore you have to run the dev server +with an additional environmental variable, with a full path to BYOND cache. + +``` +export BYOND_CACHE="E:/Libraries/Documents/BYOND/cache" +bin/tgui --dev ``` -This is the proc that defines our interface. There's a bit going on here, so let's break it down. First, we override the ui_interact proc on our object. This will be called by `interact` for you, which is in turn called by `attack_hand` (or `attack_self` for items). `ui_interact` is also called to update a UI (hence the `try_update_ui`), so we accept an existing UI to update. The `state` is a default argument so that a caller can overload it with named arguments (`ui_interact(state = overloaded_state)`) if needed. +Note that in Windows, you have to go through Advanced System Settings, +System Properties and then open Environment Variables window to do the +same thing. You may need to reboot after this. -Inside the `if(!ui)` block (which means we are creating a new UI), we choose our template, title, and size; we can also set various options like `style` (for themes), or autoupdate. These options will be elaborated on later (as will `ui_state`s). +## Developer Tools -After `ui_interact`, we need to define `ui_data`. This just returns a list of data for our object to use. Let's imagine our object has a few vars: +When developing with `tgui-dev-server`, you will have access to certain +development only features. -```DM -/obj/machinery/my_machine/ui_data(mob/user) - var/list/data = list() - data["health"] = health - data["color"] = color +**Debug Logs.** +When running server via `bin/tgui --dev --debug`, server will print debug +logs and time spent on rendering. Use this information to optimize your +code, and try to keep re-renders below 16ms. - return data -``` +**Kitchen Sink.** +Press `Ctrl+Alt+=` to open the KitchenSink interface. This interface is a +playground to test various tgui components. -The `ui_data` proc is what people often find the hardest about tgui, but its really quite simple! You just need to represent your object as numbers, strings, and lists, instead of atoms and datums. +**Layout Debugger.** +Press `Ctrl+Alt+-` to toggle the *layout debugger*. It will show outlines of +all tgui elements, which makes it easy to understand how everything comes +together, and can reveal certain layout bugs which are not normally visible. -Finally, the `ui_act` proc is called by the interface whenever the user used an input. The input's `action` and `params` are passed to the proc. +## Project Structure -```DM -/obj/machinery/my_machine/ui_act(action, params) - if(..()) - return - switch(action) - if("change_color") - var/new_color = params["color"] - if(!(color in allowed_coors)) - return - color = new_color - . = TRUE - update_icon() -``` +- `/packages` - Each folder here represents a self-contained Node module. +- `/packages/common` - Helper functions +- `/packages/tgui/index.js` - Application entry point. +- `/packages/tgui/components` - Basic UI building blocks. +- `/packages/tgui/interfaces` - Actual in-game interfaces. +Interface takes data via the `state` prop and outputs an html-like stucture, +which you can build using existing UI components. +- `/packages/tgui/layouts` - Root level UI components, that affect the final +look and feel of the browser window. They usually hold various window +elements, like the titlebar and resize handlers, and control the UI theme. +- `/packages/tgui/routes.js` - This is where tgui decides which interface to +pull and render. +- `/packages/tgui/layout.js` - A root-level component, holding the +window elements, like the titlebar, buttons, resize handlers. Calls +`routes.js` to decide which component to render. +- `/packages/tgui/styles/main.scss` - CSS entry point. +- `/packages/tgui/styles/functions.scss` - Useful SASS functions. +Stuff like `lighten`, `darken`, `luminance` are defined here. +- `/packages/tgui/styles/atomic` - Atomic CSS classes. +These are very simple, tiny, reusable CSS classes which you can use and +combine to change appearance of your elements. Keep them small. +- `/packages/tgui/styles/components` - CSS classes which are used +in UI components. These stylesheets closely follow the +[BEM](https://en.bem.info/methodology/) methodology. +- `/packages/tgui/styles/interfaces` - Custom stylesheets for your interfaces. +Add stylesheets here if you really need a fine control over your UI styles. +- `/packages/tgui/styles/layouts` - Layout-related styles. +- `/packages/tgui/styles/themes` - Contains all the various themes you can +use in tgui. Each theme must be registered in `webpack.config.js` file. -The `..()` (parent call) is very important here, as it is how we check that the user is allowed to use this interface (to avoid so-called href exploits). It is also very important to clamp and sanitize all input here. Always assume the user is attempting to exploit the game. +## Component Reference -Also note the use of `. = TRUE` (or `FALSE`), which is used to notify the UI that this input caused an update. This is especially important for UIs that do not auto-update, as otherwise the user will never see their change. +See: [Component Reference](docs/component-reference.md). -Finally, you have a template. This is also a source of confusion for many new users. Some basic HTML knowledge will get you a long way, however. +## License -A template is regular HTML, with mustache for logic and built-in components to quickly build UIs. Here's how we might show some data (components will be elaborated on later). +All code is licensed with the parent license of *tgstation*, **AGPL-3.0**. -In a template there are a few special values. `config` is always the same and is part of core tgui (it will be explained later), `data` is the data returned from `ui_data`, and `adata` is the same, but with certain values (numbers at this time) interpolated in order to allow animation. +See the main [README](../README.md) for more details. -```html - - - {{data.health}} - - - {{data.color}} - - -``` - -Templates can be very confusing at first, as ternary operators, computed properties, and iterators are used quite a bit in more complex interfaces. Start with the basics, and work your way up. Much of the complexity stems from performance concerns. If in doubt, take the simpler approach and refactor if performance becomes an issue. - -## Copypasta -We all do it, even the best of us. If you just want to make a tgui **fast**, here's what you need (note that you'll probably be forced to clean your shit up upon code review): - -```DM -/obj/copypasta/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = 0, datum/tgui/master_ui = null, datum/ui_state/state = default_state) // Remember to use the appropriate state. - ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open) - if(!ui) - ui = new(user, src, ui_key, "copypasta", name, 300, 300, master_ui, state) - ui.open() - -/obj/copypasta/ui_data(mob/user) - var/list/data = list() - data["var"] = var - - return data - -/obj/copypasta/ui_act(action, params) - if(..()) - return - switch(action) - if("copypasta") - var/newvar = params["var"] - var = Clamp(newvar, min_val, max_val) // Just a demo of proper input sanitation. - . = TRUE - update_icon() // Not applicable to all objects. -``` - -And the template: - -```html - - - {{data.var}} - - - {{adata.var}} - - -``` +The Authors retain all copyright 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- -
-