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New Lavaland Ruin | Misc Reactor Fluff
- - - Adds an unstable ruin filled with radiation and xenomorphs to mining. There's little to nothing of value within, other than two potential alien corpses and a singular living facehugger spawn. It's more of a fluff area than anything. Alongside this, it also adds an object that administrative staff can spawn, which is more-or-less just a reactor that has undergone meltdown without the negative effects. Radiation not included in those 'negative effects'. Primarily for event stuff without having to proc call for a meltdown or fiddle with icons.
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/*
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This is a pre-destroyed nuclear reactor for the sake of mapping special fluff stuff.
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Not actually a reactor, just uses the icon and irradiates the surrounding area a bit.
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Nowhere else to really put this.
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*/
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/obj/structure/fluff/destroyed_nuclear_reactor
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name = "Destroyed Nuclear Reactor"
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desc = "What in the hell happened here?"
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icon = 'hyperstation/icons/obj/machinery/rbmk.dmi'
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icon_state = "reactor_slagged"
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pixel_x = -32
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pixel_y = -32
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density = FALSE
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anchored = TRUE
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resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF | FREEZE_PROOF
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light_color = LIGHT_COLOR_CYAN
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dir = 8 //Less headache inducing :))
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/obj/machinery/atmospherics/components/trinary/nuclear_reactor/Initialize()
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. = ..()
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set_light(3)
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AddComponent(/datum/component/radioactive, 15000 , src)
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