diff --git a/code/game/objects/structures/displaycase.dm b/code/game/objects/structures/displaycase.dm
index 9493efa1e..cfbfc3e4e 100644
--- a/code/game/objects/structures/displaycase.dm
+++ b/code/game/objects/structures/displaycase.dm
@@ -1,7 +1,7 @@
/obj/structure/displaycase
name = "display case"
icon = 'icons/obj/stationobjs.dmi'
- icon_state = "glassbox0"
+ icon_state = "glassbox"
desc = "A display case for prized possessions."
density = TRUE
anchored = TRUE
@@ -13,6 +13,7 @@
var/alert = TRUE
var/open = FALSE
var/openable = TRUE
+ var/custom_glass_overlay = FALSE ///If we have a custom glass overlay to use.
var/obj/item/electronics/airlock/electronics
var/start_showpiece_type = null //add type for items on display
var/list/start_showpieces = list() //Takes sublists in the form of list("type" = /obj/item/bikehorn, "trophy_message" = "henk")
@@ -30,6 +31,19 @@
showpiece = new start_showpiece_type (src)
update_icon()
+/obj/structure/displaycase/vv_edit_var(vname, vval)
+ . = ..()
+ if(vname in list(NAMEOF(src, open), NAMEOF(src, showpiece), NAMEOF(src, custom_glass_overlay)))
+ update_icon()
+
+/obj/structure/displaycase/handle_atom_del(atom/A)
+ if(A == electronics)
+ electronics = null
+ if(A == showpiece)
+ showpiece = null
+ update_icon()
+ return ..()
+
/obj/structure/displaycase/Destroy()
if(electronics)
QDEL_NULL(electronics)
@@ -42,62 +56,68 @@
if(alert)
. += "Hooked up with an anti-theft system."
if(showpiece)
- . += "There's [showpiece] inside."
+ . += "There's \a [showpiece] inside."
if(trophy_message)
. += "The plaque reads:"
. += trophy_message
/obj/structure/displaycase/proc/dump()
- if (showpiece)
- showpiece.forceMove(loc)
- showpiece = null
+ if(QDELETED(showpiece))
+ return
+ showpiece.forceMove(drop_location())
+ showpiece = null
+ update_icon()
/obj/structure/displaycase/play_attack_sound(damage_amount, damage_type = BRUTE, damage_flag = 0)
switch(damage_type)
if(BRUTE)
- playsound(src.loc, 'sound/effects/glasshit.ogg', 75, 1)
+ playsound(src, 'sound/effects/glasshit.ogg', 75, 1)
if(BURN)
- playsound(src.loc, 'sound/items/welder.ogg', 100, 1)
+ playsound(src, 'sound/items/welder.ogg', 100, 1)
/obj/structure/displaycase/deconstruct(disassembled = TRUE)
- if(!(flags_1 & NODECONSTRUCT_1))
- dump()
- if(!disassembled)
- new /obj/item/shard( src.loc )
- trigger_alarm()
- qdel(src)
+ dump()
+ if(!broken && !(flags_1 & NODECONSTRUCT_1) && !disassembled)
+ density = FALSE
+ broken = TRUE
+ new /obj/item/shard(drop_location())
+ playsound(src, "shatter", 70, 1)
+ update_icon()
+ trigger_alarm()
+ else
+ qdel(src)
/obj/structure/displaycase/obj_break(damage_flag)
+ . = ..()
if(!broken && !(flags_1 & NODECONSTRUCT_1))
density = FALSE
- broken = 1
- new /obj/item/shard( src.loc )
+ broken = TRUE
+ new /obj/item/shard(drop_location())
playsound(src, "shatter", 70, 1)
update_icon()
trigger_alarm()
/obj/structure/displaycase/proc/trigger_alarm()
- //Activate Anti-theft
- if(alert)
- var/area/alarmed = get_area(src)
- alarmed.burglaralert(src)
- playsound(src, 'sound/effects/alert.ogg', 50, 1)
+ if(!alert)
+ return
+ var/area/alarmed = get_area(src)
+ alarmed.burglaralert(src)
+ playsound(src, 'sound/effects/alert.ogg', 50, TRUE)
-/obj/structure/displaycase/update_icon()
- var/icon/I
- if(open)
- I = icon('icons/obj/stationobjs.dmi',"glassbox_open")
- else
- I = icon('icons/obj/stationobjs.dmi',"glassbox0")
- if(broken)
- I = icon('icons/obj/stationobjs.dmi',"glassboxb0")
+/obj/structure/displaycase/update_overlays()
+ . = ..()
if(showpiece)
- var/icon/S = getFlatIcon(showpiece)
- S.Scale(17,17)
- I.Blend(S,ICON_UNDERLAY,8,8)
- src.icon = I
- return
+ var/mutable_appearance/showpiece_overlay = mutable_appearance(showpiece.icon, showpiece.icon_state)
+ showpiece_overlay.copy_overlays(showpiece)
+ showpiece_overlay.transform *= 0.6
+ . += showpiece_overlay
+ if(custom_glass_overlay)
+ return
+ if(broken)
+ . += "[initial(icon_state)]_broken"
+ else if(!open)
+ . += "[initial(icon_state)]_closed"
/obj/structure/displaycase/attackby(obj/item/W, mob/user, params)
if(W.GetID() && !broken && openable)
@@ -144,7 +164,7 @@
to_chat(user, "You start fixing [src]...")
if(do_after(user, 20, target = src))
G.use(2)
- broken = 0
+ broken = FALSE
obj_integrity = max_integrity
update_icon()
else
@@ -166,7 +186,7 @@
to_chat(user, "You deactivate the hover field built into the case.")
log_combat(user, src, "deactivates the hover field of")
dump()
- src.add_fingerprint(user)
+ add_fingerprint(user)
update_icon()
return
else
@@ -326,7 +346,7 @@
new /obj/effect/decal/cleanable/ash(loc)
QDEL_NULL(showpiece)
else
- ..()
+ return ..()
/obj/item/key/displaycase
name = "display case key"
diff --git a/icons/obj/stationobjs.dmi b/icons/obj/stationobjs.dmi
index f7a26f807..64b631f18 100644
Binary files a/icons/obj/stationobjs.dmi and b/icons/obj/stationobjs.dmi differ