Hallway change for jacq

This commit is contained in:
Archie
2021-10-28 23:02:08 -03:00
parent cba7db045e
commit 4e795a2d81
+3 -3
View File
@@ -116,20 +116,20 @@
for(var/obj/machinery/holopad/hp in world)
hp_list += hp
var/nono_areas = list("AI ")
var/allowed_areas = list("Primary Hallway")
for(var/i = 0, i <= 6, i+=1) //Attempts a jump 6 times.
var/obj/machinery/holopad/hp = pick(hp_list)
if(forceMove(pick(hp.loc)))
var/jacq_please_no = FALSE
for(var/no_area in nono_areas)
for(var/allowed_area in allowed_areas)
var/turf/L1 = hp.loc
if(!L1) //Incase the area isn't a turf (i.e. in a locker)
continue
var/area/L2 = L1.loc
if(L2)
if(findtext(L2.name, no_area))
if(!findtext(L2.name, allowed_area))
jacq_please_no = TRUE
if(jacq_please_no)