first attempt at implementing TGUI 3

trying to update from TGUI Next to TGUI 3, so we can later upgrade from TGUI 3 to TGUI 4.
This commit is contained in:
sarcoph
2022-02-26 16:43:25 -09:00
parent 92bcf04e51
commit 66962a8816
400 changed files with 36384 additions and 708 deletions
+2 -2
View File
@@ -243,13 +243,13 @@ GLOBAL_LIST_INIT(transit_tube_recipes, list(
. = replacetext(html, "<!--customheadhtml-->", assets.css_tag())
/obj/item/pipe_dispenser/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
var/datum/asset/assets = get_asset_datum(/datum/asset/spritesheet/pipes)
assets.send(user)
ui = new(user, src, ui_key, "rpd", name, 425, 472, master_ui, state)
ui = new(user, src, ui_key, "RapidPipeDispenser", name, 425, 472, master_ui, state)
ui.open()
/obj/item/pipe_dispenser/ui_data(mob/user)
+2 -2
View File
@@ -145,12 +145,12 @@
to_chat(user, "<span class='warning'>There is not enough of [src] left!</span>")
. = TRUE
/obj/item/toy/crayon/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.hands_state)
/obj/item/toy/crayon/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_hands_state)
// tgui is a plague upon this codebase
SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "crayon", name, 600, 600,
ui = new(user, src, ui_key, "Crayon", name, 600, 600,
master_ui, state)
ui.open()
+2 -2
View File
@@ -48,10 +48,10 @@
icon_state = initial(icon_state)
/obj/item/aicard/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.hands_state)
datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_hands_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "intellicard", name, 500, 500, master_ui, state)
ui = new(user, src, ui_key, "Intellicard", name, 500, 500, master_ui, state)
ui.open()
/obj/item/aicard/ui_data()
@@ -166,10 +166,11 @@
ui_interact(user)
/obj/item/dogborg/sleeper/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state)
datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_notcontained_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
// TGUI TODO: do something about this UI
ui = new(user, src, ui_key, "dogborg_sleeper", name, 375, 550, master_ui, state)
ui.open()
+2 -2
View File
@@ -65,7 +65,7 @@ GLOBAL_LIST_EMPTY(GPS_list)
tracking = TRUE
/obj/item/gps/ui_interact(mob/user, ui_key = "gps", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state) // Remember to use the appropriate state.
/obj/item/gps/ui_interact(mob/user, ui_key = "gps", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state) // Remember to use the appropriate state.
if(emped)
to_chat(user, "[src] fizzles weakly.")
return
@@ -74,7 +74,7 @@ GLOBAL_LIST_EMPTY(GPS_list)
// Variable window height, depending on how many GPS units there are
// to show, clamped to relatively safe range.
var/gps_window_height = CLAMP(325 + GLOB.GPS_list.len * 14, 325, 700)
ui = new(user, src, ui_key, "gps", "Global Positioning System", 470, gps_window_height, master_ui, state) //width, height
ui = new(user, src, ui_key, "Gps", "Global Positioning System", 470, gps_window_height, master_ui, state) //width, height
ui.open()
ui.set_autoupdate(state = updating)
@@ -93,7 +93,7 @@
/obj/item/radio/intercom/interact(mob/user)
..()
ui_interact(user, state = GLOB.default_state)
ui_interact(user, state = GLOB.tgui_default_state)
/obj/item/radio/intercom/can_receive(freq, level)
if(!on)
@@ -107,7 +107,7 @@
..()
/obj/item/radio/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.inventory_state)
datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_inventory_state)
. = ..()
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
@@ -118,7 +118,7 @@
ui_height += 6 + channels.len * 21
else
ui_height += 24
ui = new(user, src, ui_key, "radio", name, ui_width, ui_height, master_ui, state)
ui = new(user, src, ui_key, "Radio", name, ui_width, ui_height, master_ui, state)
ui.open()
/obj/item/radio/ui_data(mob/user)
+2 -2
View File
@@ -192,11 +192,11 @@
return top_vote
/obj/item/toy/eightball/haunted/ui_interact(mob/user, ui_key="main", datum/tgui/ui=null, force_open=0, datum/tgui/master_ui=null, datum/ui_state/state = GLOB.always_state)
/obj/item/toy/eightball/haunted/ui_interact(mob/user, ui_key="main", datum/tgui/ui=null, force_open=0, datum/tgui/master_ui=null, datum/tgui_state/state = GLOB.tgui_always_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "eightball", name, 400, 600, master_ui, state)
ui = new(user, src, ui_key, "EightBallVote", name, 400, 600, master_ui, state)
ui.open()
/obj/item/toy/eightball/haunted/ui_data(mob/user)
@@ -9,8 +9,8 @@
/obj/item/implant/radio/activate()
. = ..()
// needs to be GLOB.deep_inventory_state otherwise it won't open
radio.ui_interact(usr, "main", null, FALSE, null, GLOB.deep_inventory_state)
// needs to be GLOB.tgui_deep_inventory_state otherwise it won't open
radio.ui_interact(usr, "main", null, FALSE, null, GLOB.tgui_deep_inventory_state)
/obj/item/implant/radio/implant(mob/living/target, mob/user, silent = FALSE)
. = ..()
@@ -9,7 +9,7 @@
/obj/item/implant/uplink/Initialize(mapload, _owner)
. = ..()
AddComponent(/datum/component/uplink, _owner, TRUE, FALSE, null, starting_tc, GLOB.not_incapacitated_state)
AddComponent(/datum/component/uplink, _owner, TRUE, FALSE, null, starting_tc, GLOB.tgui_not_incapacitated_state)
/obj/item/implanter/uplink
name = "implanter (uplink)"
@@ -27,10 +27,10 @@
update_icon()
/obj/machinery/implantchair/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.notcontained_state)
/obj/machinery/implantchair/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_notcontained_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "implantchair", name, 375, 280, master_ui, state)
ui = new(user, src, ui_key, "ImplantChair", name, 375, 280, master_ui, state)
ui.open()
+2 -2
View File
@@ -153,10 +153,10 @@
. = ..()
/obj/item/tank/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.hands_state)
datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_hands_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "tanks", name, 400, 120, master_ui, state)
ui = new(user, src, ui_key, "Tank", name, 400, 120, master_ui, state)
ui.open()
/obj/item/tank/ui_data(mob/user)
+5 -5
View File
@@ -77,11 +77,11 @@
ui_interact(user)
/obj/item/canvas/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "canvas", name, ui_x, ui_y, master_ui, state)
ui = new(user, src, ui_key, "Canvas", name, ui_x, ui_y, master_ui, state)
ui.set_autoupdate(FALSE)
ui.open()
@@ -273,16 +273,16 @@
if(persistence_id)
. += "<span class='notice'>Any painting placed here will be archived at the end of the shift.</span>"
if(current_canvas)
ui_interact(user, state = GLOB.physical_obscured_state)
ui_interact(user, state = GLOB.tgui_physical_obscured_state)
. += "<span class='notice'>Use wirecutters to remove the painting.</span>"
//Hyperstation UI hotwire code ahead. No, I'm not particularly proud of this but if it works, it works.
/obj/structure/sign/painting/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.default_state)
datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_default_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "canvas", name, current_canvas.ui_x, current_canvas.ui_y, master_ui, state)
ui = new(user, src, ui_key, "Canvas", name, current_canvas.ui_x, current_canvas.ui_y, master_ui, state)
ui.set_autoupdate(FALSE)
ui.open()
@@ -68,10 +68,10 @@
update_icon()
/obj/structure/tank_dispenser/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, \
datum/tgui/master_ui = null, datum/ui_state/state = GLOB.physical_state)
datum/tgui/master_ui = null, datum/tgui_state/state = GLOB.tgui_physical_state)
ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
if(!ui)
ui = new(user, src, ui_key, "tank_dispenser", name, 275, 103, master_ui, state)
ui = new(user, src, ui_key, "TankDispenser", name, 275, 103, master_ui, state)
ui.open()
/obj/structure/tank_dispenser/attack_robot(mob/user)