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pain nerf.
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@@ -195,7 +195,7 @@
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burn_dam += burn
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if(status == BODYPART_ORGANIC) //pain is only applied to organic organs, because nerves.
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pain_dam += (brute+burn)*1.2 //add the total damage applied to the limb as pain damage, build pain quicker, because sudden pain is more.. painful.
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pain_dam += (brute+burn)*1.05 //add the total damage applied to the limb as pain damage, build pain quicker, because sudden pain is more.. painful.
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//We've dealt the physical damages, if there's room lets apply the stamina damage.
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var/current_damage = get_damage(TRUE) //This time around, count stamina loss too.
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