mirror of
https://github.com/quotefox/Hyper-Station-13.git
synced 2026-07-12 08:12:23 +01:00
main menu patch, bring back observe.
based
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@@ -41,11 +41,16 @@
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switch(ready)
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if(PLAYER_NOT_READY)
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output += "<p><a style='background:#912c24;' href='byond://?src=[REF(src)];ready=[PLAYER_READY_TO_PLAY]'>[icon2html('hyperstation/icons/menu/menu.dmi', world, "notready")]Not Ready</a></p>"
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if(PLAYER_READY_TO_OBSERVE)
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output += "<p><a style='background:#912c24;' href='byond://?src=[REF(src)];ready=[PLAYER_READY_TO_PLAY]'>[icon2html('hyperstation/icons/menu/menu.dmi', world, "notready")]Not Ready</a></p>"
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if(PLAYER_READY_TO_PLAY)
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output += "<p><a style='background:#4CAF50;' href='byond://?src=[REF(src)];ready=[PLAYER_NOT_READY]'>[icon2html('hyperstation/icons/menu/menu.dmi', world, "ready")]Ready</a></p>"
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if(PLAYER_READY_TO_OBSERVE)
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output += "<p>\[ [LINKIFY_READY("Ready", PLAYER_READY_TO_PLAY)] | [LINKIFY_READY("Not Ready", PLAYER_NOT_READY)] | <b> Observe </b> \]</p>"
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output += "<p><a href='byond://?src=[REF(src)];show_preferences=1'>[icon2html('hyperstation/icons/menu/menu.dmi', world, "settings")]Setup Character</a></p>"
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if(ready == PLAYER_READY_TO_OBSERVE)
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output += "<p><a style='background:#4CAF50;' href='byond://?src=[REF(src)];ready=[PLAYER_READY_TO_OBSERVE]'>[icon2html('hyperstation/icons/menu/menu.dmi', world, "ghost")]Observe</a></p>"
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else
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output += "<p><a style='background:#912c24;' href='byond://?src=[REF(src)];ready=[PLAYER_READY_TO_OBSERVE]'>[icon2html('hyperstation/icons/menu/menu.dmi', world, "ghost")]Observe</a></p>"
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else
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//make menu preview
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var/mob/living/carbon/human/dummy/mannequin = generate_or_wait_for_human_dummy(DUMMY_HUMAN_SLOT_ROLEPLAY)
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@@ -67,7 +72,7 @@
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output += "<p><a href='byond://?src=[REF(src)];manifest=1'>[icon2html('hyperstation/icons/menu/menu.dmi', world, "manifest")]View the Crew Manifest</a></p>"
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output += "<p><a href='byond://?src=[REF(src)];ready=[PLAYER_READY_TO_OBSERVE]'>[icon2html('hyperstation/icons/menu/menu.dmi', world, "ghost")]Observe</a></p>"
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if(!IsGuestKey(src.key))
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if(!IsGuestKey(src.key) && SSticker.current_state >= GAME_STATE_PREGAME)
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if (SSdbcore.Connect())
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var/isadmin = 0
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if(src.client && src.client.holder)
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@@ -120,6 +125,15 @@
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client.prefs.ShowChoices(src)
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return 1
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if(href_list["observe"])
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if(!SSticker.current_state > GAME_STATE_PREGAME)
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make_me_an_observer()
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return
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else
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to_chat(usr, "<span class='notice'>The game is still loading...</span>")
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return
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if(href_list["ready"])
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var/tready = text2num(href_list["ready"])
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//Avoid updating ready if we're after PREGAME (they should use latejoin instead)
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@@ -127,6 +141,10 @@
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//no longer is required
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if(SSticker.current_state <= GAME_STATE_PREGAME)
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ready = tready
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if (tready == PLAYER_READY_TO_OBSERVE && ready == PLAYER_READY_TO_OBSERVE)
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ready = PLAYER_NOT_READY
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return
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//if it's post initialisation and they're trying to observe we do the needful
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if(!SSticker.current_state < GAME_STATE_PREGAME && tready == PLAYER_READY_TO_OBSERVE)
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ready = tready
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