Fixes size application to mobs

Ensures player's custom_body_size is applied to any new clone once they're out of the pod. Custom_body_size is only set once, so acts as 'natural' size, independent of things like normalizer rings
This commit is contained in:
haha26315
2022-09-15 09:21:07 -04:00
parent cce5cce11c
commit b3f0db5e7a
5 changed files with 19 additions and 16 deletions
@@ -327,10 +327,10 @@
. = ..()
if(stat & NOPOWER)
if(SSticker.HasRoundStarted()&& radio && internal_radio) //If called while initializing results in a null error.
if(radio && internal_radio) //If called while initializing results in a null error.
SPEAKCOMMON("The Safety Tether's shut down from a lack of power.")
else
if(radio && internal_radio)
if(SSticker.HasRoundStarted() && radio && internal_radio)
SPEAKCOMMON("The Safety Tether is back online.")
update_icon()