diff --git a/hyperstation/code/obj/SYSuit/abilities.dm b/hyperstation/code/obj/SYSuit/abilities.dm
index fda8e41b7..f5e20866c 100644
--- a/hyperstation/code/obj/SYSuit/abilities.dm
+++ b/hyperstation/code/obj/SYSuit/abilities.dm
@@ -2,7 +2,7 @@
//Lord forgive me because I'm mostly referencing the ninja suit, and it's kind of messy.
-/obj/item/clothing/suit/toggle/sysuit/proc/lock_suit(mob/living/carbon/human/H)
+/obj/item/clothing/under/syclothing/proc/lock_suit(mob/living/carbon/human/H)
//there is certainly a better way to do this, but again, referencing ninja code for now
//First we make the checks for correct clothing being present
if(!istype(H))
@@ -19,9 +19,6 @@
if(!istype(H.gloves, /obj/item/clothing/gloves/sygloves))
to_chat(H, "ERROR: 110223 UNABLE TO LOCATE HAND GEAR\nABORTING...")
return FALSE
- if(!istype(H.w_uniform, /obj/item/clothing/under/syclothing))
- to_chat(H, "ERROR: 140021 UNABLE TO LOCATE BASE GEAR\nABORTING...")
- return FALSE
//Now we prevent them from being removed
affecting = H
ADD_TRAIT(src, TRAIT_NODROP, SYTECH_SUIT_TRAIT) //apply to the suit itself
@@ -33,12 +30,10 @@
ADD_TRAIT(sy_shoes, TRAIT_NODROP, SYTECH_SUIT_TRAIT)
sy_gloves = H.gloves
ADD_TRAIT(sy_gloves, TRAIT_NODROP, SYTECH_SUIT_TRAIT)
- sy_clothing = H.w_uniform
- ADD_TRAIT(sy_clothing, TRAIT_NODROP, SYTECH_SUIT_TRAIT)
return TRUE
//this hurts my eyes to look at
-/obj/item/clothing/suit/toggle/sysuit/proc/unlock_suit()
+/obj/item/clothing/under/syclothing/proc/unlock_suit()
affecting = null
REMOVE_TRAIT(src, TRAIT_NODROP, SYTECH_SUIT_TRAIT)
if(sy_cap)
@@ -49,10 +44,8 @@
REMOVE_TRAIT(sy_shoes, TRAIT_NODROP, SYTECH_SUIT_TRAIT)
if(sy_gloves)
REMOVE_TRAIT(sy_gloves, TRAIT_NODROP, SYTECH_SUIT_TRAIT)
- if(sy_clothing)
- REMOVE_TRAIT(sy_clothing, TRAIT_NODROP, SYTECH_SUIT_TRAIT)
-/obj/item/clothing/suit/toggle/sysuit/ui_action_click(mob/user, action)
+/obj/item/clothing/under/syclothing/ui_action_click(mob/user, action)
if(istype(action, /datum/action/item_action/initialize_sysuit))
toggle_on_off()
return TRUE
diff --git a/hyperstation/code/obj/SYSuit/main.dm b/hyperstation/code/obj/SYSuit/main.dm
index 3020adf66..3c37270a8 100644
--- a/hyperstation/code/obj/SYSuit/main.dm
+++ b/hyperstation/code/obj/SYSuit/main.dm
@@ -8,37 +8,18 @@
name = "SYTech Nanoweave suit"
desc = "A leading-grade suit developed by SYTech, with an internal dampening field to lessen accidents at micro scales. This one seems to be more skimpy and developed for bedroom-play, though."
icon = 'hyperstation/icons/obj/clothing/uniforms.dmi'
- icon_state = "sysuit"
- item_state = "sysuit"
- alternate_worn_icon = 'hyperstation/icons/mobs/uniforms.dmi'
+ icon_state = "syclothing"
+ item_state = "syclothing"
+ //alternate_worn_icon = 'hyperstation/icons/mobs/uniforms.dmi'
armor = list("melee" = 90, "bullet" = 25, "laser" = 5, "energy" = 15, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 90)
do_not_cover_butt = TRUE
can_adjust = FALSE
-//The overcoat
-/obj/item/clothing/suit/toggle/sysuit
- name = "SYTech Nanoweave overcoat"
- desc = "An overcoat complimenting a SYTech suit. Can be worn in different ways, but is required for the function of the Nanoweave tech. This one is incredibly revealing, oddly enough."
- icon = 'hyperstation/icons/obj/clothing/suits.dmi'
- icon_state = "sysuit"
- item_state = "sysuit"
- alternate_worn_icon = 'hyperstation/icons/mobs/suits.dmi'
- //togglename = "toggle"
- body_parts_covered = CHEST|ARMS|LEGS
- cold_protection = CHEST|GROIN|LEGS|ARMS
- min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
- strip_delay = 70
- equip_delay_other = 40
- max_integrity = 250
- resistance_flags = FLAMMABLE
- armor = list("melee" = 90, "bullet" = 25, "laser" = 5, "energy" = 15, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 90)
-
actions_types = list(/datum/action/item_action/initialize_sysuit)
//var/obj/whateverkinkyitemiputhere
//The whole getup needs to be worn! Variables referenced for later
- var/obj/item/clothing/under/syclothing/sy_clothing
var/obj/item/clothing/head/sycap/sy_cap
var/obj/item/clothing/glasses/hud/toggle/syvisor/sy_visor
var/obj/item/clothing/shoes/syshoes/sy_shoes
@@ -51,18 +32,39 @@
var/s_busy = FALSE
var/mob/living/carbon/affecting //???? i hate byond
-/obj/item/clothing/suit/toggle/sysuit/examine(mob/user)
+/obj/item/clothing/under/syclothing/examine(mob/user)
. = ..()
if(s_initialized && user == affecting)
. += "All systems operational. Currently online and functioning." //Add more data to this later
+//The overcoat - removed cause i was a little too lazy to make a proper sprite for it lmao
+/*
+/obj/item/clothing/suit/toggle/sysuit
+ name = "SYTech Nanoweave overcoat"
+ desc = "An overcoat complimenting a SYTech suit. Can be worn in different ways, but is required for the function of the Nanoweave tech. This one is incredibly revealing, oddly enough."
+ icon = 'hyperstation/icons/obj/clothing/suits.dmi'
+ icon_state = "sysuit"
+ item_state = "sysuit"
+ //alternate_worn_icon = 'hyperstation/icons/mobs/suits.dmi'
+ togglename = "zipper"
+ body_parts_covered = CHEST|ARMS|LEGS
+ cold_protection = CHEST|GROIN|LEGS|ARMS
+ min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT
+ strip_delay = 70
+ equip_delay_other = 40
+ max_integrity = 250
+ resistance_flags = FLAMMABLE
+ armor = list("melee" = 90, "bullet" = 25, "laser" = 5, "energy" = 15, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 90)
+*/
+
+
//The cap
/obj/item/clothing/head/sycap
name = "SYTech Nanoweave cap"
desc = "A piece of clothing for a SYTech suit, allowing for extended control and breathability at micro scales via amplified hardlight respiration. This one seems to be modeled like a dominatrix cap, however."
icon = 'hyperstation/icons/obj/clothing/head.dmi'
- icon_state = "syhat"
- item_state = "syhat"
+ icon_state = "sycap"
+ item_state = "sycap"
alternate_worn_icon = 'hyperstation/icons/mobs/head.dmi'
armor = list("melee" = 90, "bullet" = 25, "laser" = 5, "energy" = 15, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 75, "acid" = 90)
cold_protection = HEAD
@@ -73,7 +75,7 @@
var/cloaked = 0
/obj/item/clothing/head/sycap/dropped()
- src.icon_state = "syhat"
+ src.icon_state = "sycap"
src.cloaked=0
..()
@@ -96,10 +98,10 @@
if(!user.incapacitated())
src.cloaked = !src.cloaked
if(src.cloaked)
- icon_state = "syhat_active"
+ icon_state = "sycap_active"
to_chat(user, "You toggle the hat\'s cloaking.")
else
- icon_state = "syhat"
+ icon_state = "sycap"
to_chat(user, "You reveal the hat again.")
usr.update_inv_head() //so our mob-overlays update
@@ -160,10 +162,10 @@
/obj/item/clothing/shoes/syshoes
name = "SYTech Nanoweave platform heels"
desc = "A complimentary piece of SYTech apparel for gravity-altering applications. It even allows you to walk up walls! This pair takes on the appearance of skimpy, thigh-high latex boots with stilletos."
- icon_state = "sysuit"
- item_state = "sysuit"
+ icon_state = "syshoes"
+ item_state = "syshoes"
icon = 'hyperstation/icons/obj/clothing/shoes.dmi'
- alternate_worn_icon = 'hyperstation/icons/mobs/feet.dmi'
+ //alternate_worn_icon = 'hyperstation/icons/mobs/feet.dmi'
/obj/item/clothing/shoes/syshoes/Initialize()
. = ..()
@@ -173,8 +175,8 @@
/obj/item/clothing/gloves/sygloves
name = "SYTech Nanoweave sleeves"
desc = "A pair of enhanced sleeves, developed by SYTech. These allow remote and psionic levels of manipulation to the electrical currents inside living beings, or objects. Use with caution!"
- icon_state = "sysuit"
- item_state = "sysuit"
+ icon_state = "sygloves"
+ item_state = "sygloves"
icon = 'hyperstation/icons/obj/clothing/gloves.dmi'
alternate_worn_icon = 'hyperstation/icons/mobs/gloves.dmi'
cold_protection = HANDS
@@ -182,4 +184,5 @@
heat_protection = HANDS
max_heat_protection_temperature = GLOVES_MAX_TEMP_PROTECT
strip_delay = 120
- resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
\ No newline at end of file
+ resistance_flags = LAVA_PROOF | FIRE_PROOF | ACID_PROOF
+ mutantrace_variation = NO_MUTANTRACE_VARIATION
\ No newline at end of file
diff --git a/hyperstation/code/obj/SYSuit/suit_initialize.dm b/hyperstation/code/obj/SYSuit/suit_initialize.dm
index 48398377a..7aa562194 100644
--- a/hyperstation/code/obj/SYSuit/suit_initialize.dm
+++ b/hyperstation/code/obj/SYSuit/suit_initialize.dm
@@ -1,4 +1,4 @@
-/obj/item/clothing/suit/toggle/sysuit/proc/toggle_on_off()
+/obj/item/clothing/under/syclothing/proc/toggle_on_off()
if(s_busy)
to_chat(loc, "ERROR: You cannot use this function at this time.")
return FALSE
@@ -8,25 +8,25 @@
ninitialize()
. = TRUE
-/obj/item/clothing/suit/toggle/sysuit/proc/ninitialize(delay = s_delay, mob/living/carbon/human/U = loc)
+/obj/item/clothing/under/syclothing/proc/ninitialize(delay = s_delay, mob/living/carbon/human/U = loc)
if(!U.mind)
return //Not sure how this could happen.
s_busy = TRUE
to_chat(U, "Now initializing...")
addtimer(CALLBACK(src, .proc/ninitialize_two, delay, U), delay)
-/obj/item/clothing/suit/toggle/sysuit/proc/ninitialize_two(delay, mob/living/carbon/human/U)
+/obj/item/clothing/under/syclothing/proc/ninitialize_two(delay, mob/living/carbon/human/U)
if(!lock_suit(U))//To lock the suit onto wearer.
s_busy = FALSE
return
to_chat(U, "Analyzing body composition and data...\nSecuring external locking mechanism...")
addtimer(CALLBACK(src, .proc/ninitialize_three, delay, U), delay)
-/obj/item/clothing/suit/toggle/sysuit/proc/ninitialize_three(delay, mob/living/carbon/human/U)
+/obj/item/clothing/under/syclothing/proc/ninitialize_three(delay, mob/living/carbon/human/U)
to_chat(U, "Preparing for psionic link...\nNow monitoring brain activity...")
addtimer(CALLBACK(src, .proc/ninitialize_four, delay, U), delay)
-/obj/item/clothing/suit/toggle/sysuit/proc/ninitialize_four(delay, mob/living/carbon/human/U)
+/obj/item/clothing/under/syclothing/proc/ninitialize_four(delay, mob/living/carbon/human/U)
if(U.stat == DEAD|| U.health <= 0)
to_chat(U, "FÄAL �Rr�R: 344--93#�&&21 BR��N |/|/aV� PATT$RN RED\nA-A-aB�rT�NG...")
unlock_suit()
@@ -35,22 +35,22 @@
to_chat(U, "Psionic link processing...\nPattern\green GREEN, continuing operation.")
addtimer(CALLBACK(src, .proc/ninitialize_five, delay, U), delay)
-/obj/item/clothing/suit/toggle/sysuit/proc/ninitialize_five(delay, mob/living/carbon/human/U)
+/obj/item/clothing/under/syclothing/proc/ninitialize_five(delay, mob/living/carbon/human/U)
to_chat(U, "PHASE-shift device status: ONLINE.\nInertial dampeners: ONLINE.")
addtimer(CALLBACK(src, .proc/ninitialize_six, delay, U), delay)
-/obj/item/clothing/suit/toggle/sysuit/proc/ninitialize_six(delay, mob/living/carbon/human/U)
+/obj/item/clothing/under/syclothing/proc/ninitialize_six(delay, mob/living/carbon/human/U)
to_chat(U, "Primary system status: ONLINE.\nBackup system status: ONLINE.\nDownscaling for application...")
do_sparks(5, FALSE, U.loc)
addtimer(CALLBACK(src, .proc/ninitialize_seven, delay, U), delay)
-/obj/item/clothing/suit/toggle/sysuit/proc/ninitialize_seven(delay, mob/living/carbon/human/U)
+/obj/item/clothing/under/syclothing/proc/ninitialize_seven(delay, mob/living/carbon/human/U)
to_chat(U, "All systems operational. Welcome to SYTech OS, [U.real_name].")
s_initialized = TRUE
s_busy = FALSE
U.size_multiplier = 0.25
-/obj/item/clothing/suit/toggle/sysuit/proc/deinitialize(delay = s_delay)
+/obj/item/clothing/under/syclothing/proc/deinitialize(delay = s_delay)
if(affecting==loc)
var/mob/living/carbon/human/U = affecting
if(alert("Are you certain you wish to remove the suit? This will take time and remove all abilities, as well as keep you small!",,"Yes","No")=="No")
@@ -58,31 +58,31 @@
s_busy = TRUE
addtimer(CALLBACK(src, .proc/deinitialize_two, delay, U), delay)
-/obj/item/clothing/suit/toggle/sysuit/proc/deinitialize_two(delay, mob/living/carbon/human/U)
+/obj/item/clothing/under/syclothing/proc/deinitialize_two(delay, mob/living/carbon/human/U)
to_chat(U, "Now de-initializing...")
addtimer(CALLBACK(src, .proc/deinitialize_three, delay, U), delay)
-/obj/item/clothing/suit/toggle/sysuit/proc/deinitialize_three(delay, mob/living/carbon/human/U)
+/obj/item/clothing/under/syclothing/proc/deinitialize_three(delay, mob/living/carbon/human/U)
to_chat(U, "Logging off, [U.real_name]. Shutting down SYTech OS.")
addtimer(CALLBACK(src, .proc/deinitialize_four, delay, U), delay)
-/obj/item/clothing/suit/toggle/sysuit/proc/deinitialize_four(delay, mob/living/carbon/human/U)
+/obj/item/clothing/under/syclothing/proc/deinitialize_four(delay, mob/living/carbon/human/U)
to_chat(U, "Primary system status: OFFLINE.\nBackup system status: OFFLINE.")
addtimer(CALLBACK(src, .proc/deinitialize_five, delay, U), delay)
-/obj/item/clothing/suit/toggle/sysuit/proc/deinitialize_five(delay, mob/living/carbon/human/U)
+/obj/item/clothing/under/syclothing/proc/deinitialize_five(delay, mob/living/carbon/human/U)
to_chat(U, "PHASE-shift device status: OFFLINE.\nInertial dampeners: OFFLINE.")
addtimer(CALLBACK(src, .proc/deinitialize_six, delay, U), delay)
-/obj/item/clothing/suit/toggle/sysuit/proc/deinitialize_six(delay, mob/living/carbon/human/U)
+/obj/item/clothing/under/syclothing/proc/deinitialize_six(delay, mob/living/carbon/human/U)
to_chat(U, "Disconnecting psionic-link...\greenSuccess.")
addtimer(CALLBACK(src, .proc/deinitialize_seven, delay, U), delay)
-/obj/item/clothing/suit/toggle/sysuit/proc/deinitialize_seven(delay, mob/living/carbon/human/U)
+/obj/item/clothing/under/syclothing/proc/deinitialize_seven(delay, mob/living/carbon/human/U)
to_chat(U, "Disengaging body analysis and brain-monitoring...\greenSuccess.")
addtimer(CALLBACK(src, .proc/deinitialize_eight, delay, U), delay)
-/obj/item/clothing/suit/toggle/sysuit/proc/deinitialize_eight(delay, mob/living/carbon/human/U)
+/obj/item/clothing/under/syclothing/proc/deinitialize_eight(delay, mob/living/carbon/human/U)
to_chat(U, "Unsecuring external locking mechanism...\nTechnology engram secured.\nOperation status: FINISHED.")
unlock_suit()
s_initialized = FALSE
diff --git a/hyperstation/icons/mob/clothes/extra.dmi b/hyperstation/icons/mob/clothes/extra.dmi
index e5023f7fd..1dd717c37 100644
Binary files a/hyperstation/icons/mob/clothes/extra.dmi and b/hyperstation/icons/mob/clothes/extra.dmi differ
diff --git a/hyperstation/icons/mobs/feet.dmi b/hyperstation/icons/mobs/feet.dmi
index 2a73c284f..93ad37e85 100644
Binary files a/hyperstation/icons/mobs/feet.dmi and b/hyperstation/icons/mobs/feet.dmi differ
diff --git a/hyperstation/icons/mobs/gloves.dmi b/hyperstation/icons/mobs/gloves.dmi
index 904a3ea39..516151085 100644
Binary files a/hyperstation/icons/mobs/gloves.dmi and b/hyperstation/icons/mobs/gloves.dmi differ
diff --git a/hyperstation/icons/mobs/head.dmi b/hyperstation/icons/mobs/head.dmi
index 7e14980cd..c54c41402 100644
Binary files a/hyperstation/icons/mobs/head.dmi and b/hyperstation/icons/mobs/head.dmi differ
diff --git a/hyperstation/icons/mobs/suits.dmi b/hyperstation/icons/mobs/suits.dmi
index c9f0a6890..a2dcf641a 100644
Binary files a/hyperstation/icons/mobs/suits.dmi and b/hyperstation/icons/mobs/suits.dmi differ
diff --git a/hyperstation/icons/mobs/uniforms.dmi b/hyperstation/icons/mobs/uniforms.dmi
index 8aa44d3c8..89868e8c4 100644
Binary files a/hyperstation/icons/mobs/uniforms.dmi and b/hyperstation/icons/mobs/uniforms.dmi differ
diff --git a/icons/mob/feet.dmi b/icons/mob/feet.dmi
index ee7c04134..617fbcf01 100644
Binary files a/icons/mob/feet.dmi and b/icons/mob/feet.dmi differ
diff --git a/icons/mob/suit.dmi b/icons/mob/suit.dmi
index 2f8f0e510..43db6a6aa 100644
Binary files a/icons/mob/suit.dmi and b/icons/mob/suit.dmi differ
diff --git a/icons/mob/uniform.dmi b/icons/mob/uniform.dmi
index a00f4f9f9..6ba9c3015 100644
Binary files a/icons/mob/uniform.dmi and b/icons/mob/uniform.dmi differ