diff --git a/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm b/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm index 016804eb3..730c5c2cc 100644 --- a/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm +++ b/code/game/gamemodes/dynamic/dynamic_rulesets_events.dm @@ -604,7 +604,7 @@ //property_weights = list("story_potential" = 1, "extended" = 1, "valid" = -2) high_population_requirement = 5 occurances_max = 1 - chaos_min = 2 + chaos_min = 3 /datum/dynamic_ruleset/event/revenant name = "Revenant"