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MultiZ Layenia Base
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@@ -9,3 +9,15 @@
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icon_state = "bench_left"
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/obj/structure/chair/bench/right
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icon_state = "bench_right"
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/obj/structure/chair/bench/metal
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name = "bench"
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icon_state = "bench_metal_middle"
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icon = 'hyperstation/icons/obj/bench.dmi'
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buildstackamount = 1
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buildstacktype = /obj/item/stack/sheet/metal
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/obj/structure/chair/bench/metal/left
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icon_state = "bench_metal_left"
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/obj/structure/chair/bench/metal/right
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icon_state = "bench_metal_right"
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@@ -165,3 +165,35 @@
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/obj/effect/mob_spawn/human/villager/special(mob/living/carbon/human/new_spawn)
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ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT)
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//Prisoner
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/obj/effect/mob_spawn/human/prisoner
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name = "prisoner transfer cryoteleporter"
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mob_name = "prisoner transfer"
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icon = 'icons/obj/machines/sleeper.dmi'
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icon_state = "sleeper"
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job_description = "Prisoner Transfer"
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outfit = /datum/outfit/prisoner
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id_job = "Prisoner Transfer"
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assignedrole = "Prisoner Transfer"
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short_desc = "You are a transferred prisoner to Layenia. Don't break out or otherwise act like an antag."
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flavour_text = "For one reason or another, you are a prisoner. Kinaris has chosen to temporarily hold you within Layenia Station's holding area, \
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until the end of the shift. You do not permanently reside here, but you may end up in this place from shift to shift. It is highly recommended to \
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make a unique character slot for this role. Kinaris would not neuter or otherwise remove identifying features that make you who you are; such as \
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altering your name, features, or physical appearance. As a prisoner, you still uphold a decent amount of rights."
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important_info = "Do NOT attempt to break out, antagonize, or otherwise treat your role as anything to grief with. Should you find a scenario where you want to, AHELP."
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objectives = "Do NOT attempt to break out or act like an antag. Serve your time until end of shift."
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mirrorcanloadappearance = TRUE
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roundstart = FALSE
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death = FALSE
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/datum/outfit/prisoner
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name = "Prisoner"
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uniform = /obj/item/clothing/under/rank/prisoner
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shoes = /obj/item/clothing/shoes/sneakers/orange
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id = /obj/item/card/id/prisoner
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implants = list(/obj/item/implant/exile, /obj/item/implant/tracking)
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/obj/effect/mob_spawn/human/prisoner/special(mob/living/carbon/human/new_spawn)
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ADD_TRAIT(new_spawn,TRAIT_EXEMPT_HEALTH_EVENTS,GHOSTROLE_TRAIT)
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@@ -0,0 +1,9 @@
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/obj/structure/table/wood/fancy/kinaris
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icon = 'hyperstation/icons/obj/structures.dmi'
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icon_state = "fancy_table_kinaris"
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buildstack = /obj/item/stack/tile/carpet/kinaris
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canSmoothWith = list(/obj/structure/table/wood/fancy/kinaris)
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/obj/structure/table/wood/fancy/kinaris/New()
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. = ..()
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icon = 'hyperstation/icons/obj/smooth_structures/fancy_table_kinaris.dmi'
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