From f508e0557bc69d30e46a7d0d64fdb0a6ca17dac2 Mon Sep 17 00:00:00 2001 From: BoxyBoy Date: Thu, 29 Oct 2020 22:34:54 -0600 Subject: [PATCH] Better explanations Changes a couple of comments in the if/else statement to better explain what it's doing. --- code/modules/mob/living/carbon/human/examine.dm | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/code/modules/mob/living/carbon/human/examine.dm b/code/modules/mob/living/carbon/human/examine.dm index 9f1584d39..f02ad8f74 100644 --- a/code/modules/mob/living/carbon/human/examine.dm +++ b/code/modules/mob/living/carbon/human/examine.dm @@ -108,9 +108,9 @@ . += effects_exam //Approximate character height based on current sprite scale - if(dispSize % 2) + if(dispSize % 2) // returns 1 or 0. 1 meaning the height is not exact and the code below will execute, 0 meaning the height is exact and the else will trigger. dispSize = dispSize - 1 //makes it even - dispSize = dispSize / 2 //turns it into it's approximation in feet + dispSize = dispSize / 2 //rounds it out . += "[t_He] appears to be around [dispSize] and a half feet tall." else dispSize = dispSize / 2