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https://github.com/quotefox/Hyper-Station-13.git
synced 2026-07-14 01:02:58 +01:00
Railing Climbing Fix
Fixes the ability to climb railings by removing the forcemove call that teleports players and instead refactoring the do_climb and climb_structure procedures in structure code itself.
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@@ -10,6 +10,10 @@
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flags_1 = CONDUCT_1
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density = FALSE
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climbable = TRUE
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rail_climbing = TRUE
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climb_time = 15
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//var/passable = FALSE // Equivalent of density check for other structures like tables, has to be different due to different collision
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layer = 4
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anchored = TRUE
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flags_1 = ON_BORDER_1
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@@ -65,6 +69,9 @@
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if(istype(mover) && (mover.pass_flags & PASSGLASS) || is_type_in_typecache(mover, freepass))
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return 1
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if(passable)
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return 1
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if(get_dir(loc, target) != dir)
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return 1
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@@ -203,7 +210,6 @@
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if(RCD_DECONSTRUCT)
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to_chat(user, "<span class='notice'>You deconstruct the [src].</span>")
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qdel(src)
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NeighborsCheck()
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return TRUE
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return FALSE
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@@ -307,32 +313,6 @@
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return FALSE
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return FALSE
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/obj/structure/railing/MouseDrop_T(mob/living/M, mob/living/user)
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if(!istype(user))
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return
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if(!isliving(user))
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return
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//Sanity check so players can't climb over railings into occupied spaces.
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var/turf/T = get_step(src, src.dir)
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if(CanPass(user, T) == 0)
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return FALSE
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usr.visible_message("<span class='warning'>[user] starts climbing onto \the [src]!</span>")
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if(!do_after(user, 15, src))
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return
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if(get_turf(user) == get_turf(src))
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usr.dir = get_dir(usr.loc, get_step(src, src.dir))//turn and face railing
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usr.forceMove(T)
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else
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usr.dir = get_dir(usr.loc, loc)//turn and face railing
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usr.forceMove(get_turf(src))
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usr.visible_message("<span class='warning'>[user] climbed over \the [src]!</span>")
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usr.do_twist(targetangle = 45, timer = 8)
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/obj/structure/railing/proc/can_be_rotated(mob/user,rotation_type)
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if(anchored)
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to_chat(user, "<span class='warning'>[src] cannot be rotated while it is fastened to the floor!</span>")
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