All vending machines get restocks.

This commit is contained in:
kevinz000
2020-02-05 23:44:30 -07:00
committed by Archie
parent f51fb483f2
commit fa0fc6ffb9
22 changed files with 226 additions and 151 deletions
+4
View File
@@ -16,4 +16,8 @@
/obj/item/beacon = 2)
product_ads = "Only the finest!;Have some tools.;The most robust equipment.;The finest gear in space!"
armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50)
refill_canister = /obj/item/vending_refill/assist
resistance_flags = FIRE_PROOF
/obj/item/vending_refill/assist
icon_state = "refill_engi"
+3
View File
@@ -16,3 +16,6 @@
armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50)
refill_canister = /obj/item/vending_refill/cart
resistance_flags = FIRE_PROOF
/obj/item/vending_refill/cart
icon_state = "refill_pda"
+4
View File
@@ -18,4 +18,8 @@
contraband = list(/obj/item/kitchen/rollingpin = 2,
/obj/item/kitchen/knife/butcher = 2)
armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50)
refill_canister = /obj/item/vending_refill/dinnerware
resistance_flags = FIRE_PROOF
/obj/item/vending_refill/dinnerware
icon_state = "refill_cook"
+4
View File
@@ -29,4 +29,8 @@
/obj/item/rcd_ammo/large = 5
)
armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50)
refill_canister = /obj/item/vending_refill/engivend
resistance_flags = FIRE_PROOF
/obj/item/vending_refill/engivend
icon_state = "refill_engi"
+1 -1
View File
@@ -59,8 +59,8 @@
/obj/item/seeds/random = 2)
premium = list(/obj/item/reagent_containers/spray/waterflower = 1)
armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50)
resistance_flags = FIRE_PROOF
refill_canister = /obj/item/vending_refill/hydroseeds
resistance_flags = FIRE_PROOF
/obj/item/vending_refill/hydroseeds
machine_name = "MegaSeed"
+1 -1
View File
@@ -17,8 +17,8 @@
contraband = list(/obj/item/reagent_containers/glass/bottle/ammonia = 10,
/obj/item/reagent_containers/glass/bottle/diethylamine = 5)
armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50)
resistance_flags = FIRE_PROOF
refill_canister = /obj/item/vending_refill/hydronutrients
resistance_flags = FIRE_PROOF
/obj/item/vending_refill/hydronutrients
machine_name = "NutriMax"
+3
View File
@@ -42,3 +42,6 @@
var/obj/item/flashlight/F = I
F.on = TRUE
F.update_brightness()
/obj/item/vending_refill/security
icon_state = "refill_games"
+4
View File
@@ -12,4 +12,8 @@
/obj/item/tank/internals/emergency_oxygen = 6,
/obj/item/clothing/mask/breath = 6)
armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 50)
refill_canister = /obj/item/vending_refill/sustenance
resistance_flags = FIRE_PROOF
/obj/item/vending_refill/sustenance
icon_state = "refill_cook"
+4
View File
@@ -19,4 +19,8 @@
premium = list(/obj/item/clothing/gloves/color/yellow = 2,
/obj/item/weldingtool/hugetank = 2)
armor = list("melee" = 100, "bullet" = 100, "laser" = 100, "energy" = 100, "bomb" = 0, "bio" = 0, "rad" = 0, "fire" = 100, "acid" = 70)
refill_canister = /obj/item/vending_refill/tool
resistance_flags = FIRE_PROOF
/obj/item/vending_refill/tool
icon_state = "refill_engi"