4 Commits

Author SHA1 Message Date
Haha26315 8a65924446 Railing + hulk = bad
Should handle a possible exception if a railing is hit by a hulk player.
2022-09-08 21:22:53 -04:00
Haha26315 732f1c18f7 Fix version 2, electrification boogaloo
Fixes the ability to climb railings by removing the forcemove call that teleports players and instead refactoring the do_climb and climb_structure procedures in structure code itself.
Uses a similar method to tables of briefly turning collision off for the railing when the object is climbed in order to let players climb it, without moving the player into otherwise occupied space.
2022-09-08 21:19:45 -04:00
Haha26315 f5ca97971f Railing Climbing Fix
Fixes the ability to climb railings by removing the forcemove call that teleports players and instead refactoring the do_climb and climb_structure procedures in structure code itself.
2022-09-08 19:39:52 -04:00
Haha26315 52cce9fbce Constructing Railings
Allow players to construct railings of their very own, unfasten them from the flooring, deconstruct them including with RCDs, and all the good stuff from grilles, like electrification. Also solves the bug whereby you could climb over railings into solid tiles.
2022-09-07 23:36:07 -04:00