/obj/item/wallframe/light_fixture/fairy name = "fairy lights frame" icon_state = "fairy-construct-item" result_path = /obj/structure/light_construct/fairy materials = list(MAT_METAL=MINERAL_MATERIAL_AMOUNT) /obj/structure/light_construct/fairy name = "fairy lights frame" icon_state = "fairy-construct-stage1" fixture_type = "fairy" sheets_refunded = 1 /obj/machinery/light/fairy icon_state = "fairy" base_state = "fairy" fitting = "fairy" brightness = 3 desc = "Small fairy lights." //light_type = /obj/item/light/fairy /obj/machinery/light/fairy/broken status = LIGHT_BROKEN icon_state = "fairy-broken" /obj/machinery/light/fairy/built icon_state = "bulb-empty" /obj/machinery/light/fairy/built/Initialize() . = ..() status = LIGHT_EMPTY update(0)