/obj/item/clothing/gloves/latexsleeves name = "latex sleeves" desc = "A pair of shiny latex sleeves that covers ones arms." icon_state = "latex" item_state = "latex" icon = 'hyperstation/icons/obj/clothing/gloves.dmi' alternate_worn_icon = 'hyperstation/icons/mobs/gloves.dmi' mutantrace_variation = NO_MUTANTRACE_VARIATION price = 5 /obj/item/clothing/gloves/latexsleeves/security name = "security sleeves" desc = "A pair of latex sleeves, with a band of red above the elbows denoting that the wearer is part of the security team." icon_state = "latexsec" item_state = "latexsec" price = 5 /obj/item/clothing/head/dominatrixcap name = "dominatrix cap" desc = "A sign of authority, over the body." icon_state = "dominatrix" item_state = "dominatrix" icon = 'hyperstation/icons/obj/clothing/head.dmi' alternate_worn_icon = 'hyperstation/icons/mobs/head.dmi' mutantrace_variation = NO_MUTANTRACE_VARIATION /obj/item/clothing/shoes/highheels name = "high heels" desc = "They make the wearer appear taller, and more noisey!" icon_state = "highheels" item_state = "highheels" icon = 'hyperstation/icons/obj/clothing/shoes.dmi' alternate_worn_icon = 'hyperstation/icons/mobs/feet.dmi' /obj/item/clothing/shoes/highheels/Initialize() . = ..() AddComponent(/datum/component/squeak, list('sound/effects/footstep/highheel1.ogg' = 1,'sound/effects/footstep/highheel2.ogg' = 1), 20) //the classic click clack obj/item/clothing/neck/stole name = "white boa" desc = "Fluffy neck wear to keep you warm, and attract others." icon = 'hyperstation/icons/obj/clothing/neck.dmi' w_class = WEIGHT_CLASS_SMALL icon_state = "stole" item_state = "" //no inhands price = 3 obj/item/clothing/neck/stole/black name = "black boa" desc = "Fluffy neck wear to keep you warm, and attract others." icon = 'hyperstation/icons/obj/clothing/neck.dmi' w_class = WEIGHT_CLASS_SMALL icon_state = "stole" item_state = "" //no inhands color = "#3d3d3d" price = 3 /obj/item/clothing/suit/fluffyhalfcrop name = "fluffy half-crop jacket" desc = "A fluffy synthetic fur half-cropped jacket, less about warmth, more about style!" icon_state = "fluffy" item_state = "fluffy" icon = 'hyperstation/icons/obj/clothing/suits.dmi' alternate_worn_icon = 'hyperstation/icons/mobs/suits.dmi' body_parts_covered = CHEST|LEGS|ARMS min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT mutantrace_variation = NO_MUTANTRACE_VARIATION /obj/item/clothing/under/latexfull name = "full latex jumpsuit" desc = "A tight fitting jumpsuit made of latex." icon = 'hyperstation/icons/obj/clothing/suits.dmi' icon_state = "latex" alternate_worn_icon = 'hyperstation/icons/mobs/suits.dmi' item_state = "r_suit" can_adjust = FALSE /obj/item/clothing/under/latexhalf name = "latex bodysuit" desc = "A tight fitting outfit made of latex, that covers the wearers torso." icon = 'hyperstation/icons/obj/clothing/suits.dmi' icon_state = "latexhalf" alternate_worn_icon = 'hyperstation/icons/mobs/suits.dmi' item_state = "r_suit" can_adjust = FALSE mutantrace_variation = NO_MUTANTRACE_VARIATION do_not_cover_butt = TRUE /obj/item/clothing/under/sexynursesuit name = "Sexy nurse outfit" desc = "A very revealing nurse's outfit. Not very sanitary. Does it even count as clothing?" icon = 'hyperstation/icons/obj/clothing/suits.dmi' icon_state = "sexynursesuit" alternate_worn_icon = 'hyperstation/icons/mobs/suits.dmi' item_state = "r_suit" can_adjust = FALSE mutantrace_variation = NO_MUTANTRACE_VARIATION /obj/item/clothing/under/centcomdress name = "Centcom Dress Uniform" desc = "A stylish yet revealing dress uniform worn in extravagent black and gold, worthy of those who sit around and watch cameras all day in an office." icon = 'hyperstation/icons/obj/clothing/suits.dmi' icon_state = "ccdress" alternate_worn_icon = 'hyperstation/icons/mobs/suits.dmi' item_state = "r_suit" can_adjust = FALSE //We will never know why CC can make their skimpy outfits tough as nails body_parts_covered = CHEST|GROIN|ARMS min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT cold_protection = CHEST|GROIN|ARMS max_heat_protection_temperature = FIRE_SUIT_MAX_TEMP_PROTECT heat_protection = CHEST|GROIN|ARMS armor = list("melee" = 60, "bullet" = 80, "laser" = 80, "energy" = 90, "bomb" = 50, "bio" = 100, "rad" = 50, "fire" = 50, "acid" = 50) /obj/item/clothing/under/centcomdressvk name = "Virginkiller Centcom Dress Uniform" desc = "This black and gold beauty does not help paperwork get done, it seems." icon = 'hyperstation/icons/obj/clothing/suits.dmi' icon_state = "ccdressvk" alternate_worn_icon = 'hyperstation/icons/mobs/suits.dmi' item_state = "r_suit" can_adjust = FALSE //We will never know why CC can make their skimpy outfits tough as nails body_parts_covered = CHEST|GROIN|ARMS min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT cold_protection = CHEST|GROIN|ARMS max_heat_protection_temperature = FIRE_SUIT_MAX_TEMP_PROTECT heat_protection = CHEST|GROIN|ARMS armor = list("melee" = 60, "bullet" = 80, "laser" = 80, "energy" = 90, "bomb" = 50, "bio" = 100, "rad" = 50, "fire" = 50, "acid" = 50) /obj/item/clothing/under/raccveralls name = "form fitting overalls" desc = "A tight form fitting pair of overalls." icon = 'hyperstation/icons/obj/clothing/uniforms.dmi' icon_state = "raccveralls" alternate_worn_icon = 'hyperstation/icons/mobs/uniforms.dmi' item_state = "raccveralls" can_adjust = FALSE /obj/item/clothing/under/officesexy name = "Revealing office uniform" desc = "A sexy office uniform, that has a low cropped front to show off some chest, or bra. And a tall dress that covers the stomach, complete with a set of buttons." icon = 'hyperstation/icons/obj/clothing/uniforms.dmi' icon_state = "office_revealing" alternate_worn_icon = 'hyperstation/icons/mobs/uniforms.dmi' item_state = "office_revealing" can_adjust = FALSE mutantrace_variation = NO_MUTANTRACE_VARIATION /obj/item/clothing/under/vaultsuit name = "vault suit" desc = "A tight form fitting Vault-Tec standard issue Vault Jumpsuit! Snazzy!" icon = 'hyperstation/icons/obj/clothing/uniforms.dmi' icon_state = "vaultsuit" alternate_worn_icon = 'hyperstation/icons/mobs/uniforms.dmi' item_state = "b_suit" can_adjust = FALSE var/firstpickup = TRUE var/pickupsound = TRUE /obj/item/clothing/under/vaultsuit/no_sound pickupsound = FALSE /obj/item/clothing/under/vaultsuit/equipped(mob/user, slot) . = ..() if(!pickupsound) return if(!ishuman(user)) return if(slot == SLOT_W_UNIFORM) if(!firstpickup) SEND_SOUND(user, sound('hyperstation/sound/effects/vaultsuit/FalloutEXPUp.ogg', volume = 50)) else firstpickup = FALSE SEND_SOUND(user, sound('hyperstation/sound/effects/vaultsuit/FalloutLevelUp.ogg', volume = 50)) SEND_SOUND(user, sound('hyperstation/sound/effects/vaultsuit/InkSpotsSting.ogg', volume = 60)) return /obj/item/clothing/suit/tunnelfox name = "tunnel fox jacket" desc = "Tunnel Foxes Rule!" icon = 'hyperstation/icons/obj/clothing/suits.dmi' icon_state = "tunnelfox" alternate_worn_icon = 'hyperstation/icons/mobs/suits.dmi' item_state = "tunnelfox" body_parts_covered = CHEST|LEGS|ARMS min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT /obj/item/clothing/suit/tunnelfox_t name = "opened tunnel fox jacket" desc = "Tunnel Foxes Rule!" icon = 'hyperstation/icons/obj/clothing/suits.dmi' icon_state = "tunnelfox_t" alternate_worn_icon = 'hyperstation/icons/mobs/suits.dmi' item_state = "tunnelfox_t" body_parts_covered = CHEST|LEGS|ARMS min_cold_protection_temperature = FIRE_SUIT_MIN_TEMP_PROTECT /obj/item/clothing/suit/threepwoodjacket name = "threepwood's jacket" desc = "A jacket fit for a Mighty Pirate!" icon = 'hyperstation/icons/obj/clothing/suits.dmi' icon_state = "threepwoodjacket" alternate_worn_icon = 'hyperstation/icons/mobs/suits.dmi' item_state = "b_suit" var/firstpickup = TRUE var/pickupsound = TRUE /obj/item/clothing/suit/threepwoodjacket/equipped(mob/user, slot) . = ..() if(!pickupsound) return if(!ishuman(user)) return if(slot == SLOT_WEAR_SUIT) if(!firstpickup) SEND_SOUND(user, sound('hyperstation/sound/effects/vaultsuit/FalloutEXPUp.ogg', volume = 00)) else firstpickup = FALSE SEND_SOUND(user, sound('hyperstation/sound/effects/vaultsuit/bartandfink.ogg', volume = 60)) return /obj/item/clothing/under/threepwood name = "threepwood's outfit" desc = "An outfit fit for a Mighty Pirate!." icon = 'hyperstation/icons/obj/clothing/uniforms.dmi' icon_state = "threepwood" alternate_worn_icon = 'hyperstation/icons/mobs/uniforms.dmi' item_state = "w_suit" can_adjust = FALSE /obj/item/clothing/shoes/threepwoodboots name = "threepwood's boots" desc = "A pair of boots fit for a Mighty Pirate!." icon = 'hyperstation/icons/obj/clothing/shoes.dmi' icon_state = "threepwoodboots" alternate_worn_icon = 'hyperstation/icons/obj/clothing/shoes.dmi' item_state = "threepwoodboots" alternate_worn_icon = 'hyperstation/icons/mobs/feet.dmi'